view src/timer/macos/FastTimes.h @ 4134:31c7c57af8a4 SDL-1.2

Updates for building on Windows CE using mingw32ce cross compiler: http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel Hi! I just managed to compile SDL for Windows CE using the "mingw32ce" configuration of http://cegcc.sourceforge.net. Test programs work as expected (except for those using signals -- no POSIX on mingw32ce), and I didn't yet encounter any problem. While it was a pain to get everything compiled and running, the changes to SDL are actually quite small (see attached SDL-ce.diff). Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and it feels quite messy to work around them in SDL code, so those headers will also need to be patched. (Attachment: win32api-ce.diff) Since I had to apply the libtool patch from the cegcc patch, I have also ad ded my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool would not recognize the import libraries as valid for dynamic linking. All these changes should not affect non-WinCE builds, so they could be included in mainline SDL. If you need some docs, you can use this description for a cross-compilation README: 1) get cegcc from http://cegcc.sourceforge.net 2) build and install the "mingw32ce" variant (see cegcc installation docs) 3) patch w32api-headers (if not yet included in cegcc) 4) setup environment (customize the first three lines as you like): PREFIX=/opt/mingw32ce TARGET=arm-wince-mingw32ce BUILD=`uname -m`-pc-linux-gnu export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH" export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include" export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include" export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include" export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib" export HOST_CC="gcc" export CC="$PREFIX/bin/$TARGET-gcc" export CXX="$PREFIX/bin/$TARGET-g++" export LD="$PREFIX/bin/$TARGET-ld" export AS="$PREFIX/bin/$TARGET-as" export AR="$PREFIX/bin/$TARGET-ar" export RANLIB="$PREFIX/bin/$TARGET-ranlib" export CONFIG_SHELL="/bin/sh" 5) build and install ./configure --target=$TARGET --host=$TARGET --build=$BUILD make make install 6) use (4) and (5) for any SDL-using software you want to cross-compile 7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Jan 2008 06:19:07 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb
line wrap: on
line source

/* File "FastTimes.h" - Original code by Matt Slot <fprefect@ambrosiasw.com>  */
#include "SDL_config.h"
/* Created 4/24/99    - This file is hereby placed in the public domain       */
/* Updated 5/21/99    - Calibrate to VIA, add TBR support, renamed functions  */
/* Updated 10/4/99    - Use AbsoluteToNanoseconds() in case Absolute = double */
/* Updated 2/15/00    - Check for native Time Manager, no need to calibrate   */
/* Updated 3/21/00    - Fixed ns conversion, create 2 different scale factors */
/* Updated 5/03/00    - Added copyright and placed into PD. No code changes   */

/* This file is Copyright (C) Matt Slot, 1999-2000. It is hereby placed into 
   the public domain. The author makes no warranty as to fitness or stability */

#ifndef __FAST_TIMES_HEADER__
#define __FAST_TIMES_HEADER__

/* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */
/* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */

extern void			FastInitialize(void);
extern UInt64		FastMicroseconds(void);
extern UInt64		FastMilliseconds(void);
extern StringPtr	FastMethod(void);

/* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */
/* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */

#endif /* __FAST_TIMES_HEADER__ */