Mercurial > sdl-ios-xcode
annotate include/SDL_main.h @ 1550:31c2b8e4885e
Fixed bug #166
From the autoconf obsolete macros documentation:
Macro: AC_CANONICAL_SYSTEM
Determine the system type and set output variables to the names of the canonical system types. See section Getting the Canonical System Type, for details about the variables this macro sets.
The user is encouraged to use either AC_CANONICAL_BUILD, or AC_CANONICAL_HOST, or AC_CANONICAL_TARGET, depending on the needs. Using AC_CANONICAL_TARGET is enough to run the two other macros.
From the documentation for the canonical environments:
case $target in
i386-*-mach* | i386-*-gnu*)
obj_format=aout emulation=mach bfd_gas=yes ;;
i960-*-bout) obj_format=bout ;;
esac
Note that the above example uses $target because it's taken from a tool which can be built on some architecture ($build), run on another ($host), but yet handle data for a third architecture ($target). Such tools are usually part of a compiler suite, they generate code for a specific $target.
However $target should be meaningless for most packages. If you want to base a decision on the system where your program will be run, make sure you use the $host variable.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Mar 2006 05:27:22 +0000 |
parents | 3c45c578d480 |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
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1145
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1145
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1145
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1145
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changeset
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13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1145
diff
changeset
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1145
diff
changeset
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1145
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
251
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Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef _SDL_main_h | |
24 #define _SDL_main_h | |
25 | |
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*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
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26 #include "SDL_stdinc.h" |
67114343400d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
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27 |
0 | 28 /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */ |
29 | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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30 #if defined(__WIN32__) || \ |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
371
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31 (defined(__MWERKS__) && !defined(__BEOS__)) || \ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
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32 defined(__MACOS__) || defined(__MACOSX__) || \ |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
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33 defined(__SYMBIAN32__) || defined(QWS) |
0 | 34 |
35 #ifdef __cplusplus | |
36 #define C_LINKAGE "C" | |
37 #else | |
38 #define C_LINKAGE | |
39 #endif /* __cplusplus */ | |
40 | |
41 /* The application's main() function must be called with C linkage, | |
42 and should be declared like this: | |
43 #ifdef __cplusplus | |
44 extern "C" | |
45 #endif | |
46 int main(int argc, char *argv[]) | |
47 { | |
48 } | |
49 */ | |
50 #define main SDL_main | |
51 | |
52 /* The prototype for the application's main() function */ | |
53 extern C_LINKAGE int SDL_main(int argc, char *argv[]); | |
54 | |
55 | |
56 /* From the SDL library code -- needed for registering the app on Win32 */ | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1356
diff
changeset
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57 #ifdef __WIN32__ |
1356
67114343400d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
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58 |
0 | 59 #include "begin_code.h" |
60 #ifdef __cplusplus | |
61 extern "C" { | |
62 #endif | |
63 | |
64 /* This should be called from your WinMain() function, if any */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
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65 extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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66 /* This can also be called, but is no longer necessary */ |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
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67 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
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68 /* This can also be called, but is no longer necessary (SDL_Quit calls it) */ |
1466
3c45c578d480
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
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69 extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); |
0 | 70 #ifdef __cplusplus |
71 } | |
72 #endif | |
73 #include "close_code.h" | |
74 #endif | |
75 | |
76 /* From the SDL library code -- needed for registering QuickDraw on MacOS */ | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
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77 #if defined(__MACOS__) |
1356
67114343400d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
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78 |
0 | 79 #include "begin_code.h" |
80 #ifdef __cplusplus | |
81 extern "C" { | |
82 #endif | |
83 | |
84 /* Forward declaration so we don't need to include QuickDraw.h */ | |
85 struct QDGlobals; | |
86 | |
87 /* This should be called from your main() function, if any */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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88 extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd); |
0 | 89 |
90 #ifdef __cplusplus | |
91 } | |
92 #endif | |
93 #include "close_code.h" | |
94 #endif | |
95 | |
96 #endif /* Need to redefine main()? */ | |
97 | |
98 #endif /* _SDL_main_h */ |