Mercurial > sdl-ios-xcode
annotate docs/html/eventfunctions.html @ 4171:3012f1c37361 SDL-1.2
Fixed bug #619
Description From Tim Angus 2008-08-31 03:38:36 (-) [reply]
When pressing "system keys" e.g. ALT+F4 etc., the default for the windib driver
is to ignore them completely, whereas with the directx driver they're handled
(badly as it turns out).
As the windib driver is the default, I assume its behaviour is considered
correct, so the following patch makes the directx driver the same in this
regard.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:44:48 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >Event Functions.</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Events" | |
14 HREF="event.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDLKey" | |
17 HREF="sdlkey.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_PumpEvents" | |
20 HREF="sdlpumpevents.html"></HEAD | |
21 ><BODY | |
22 CLASS="SECT1" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlkey.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 >Chapter 8. Events</TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlpumpevents.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><DIV | |
72 CLASS="SECT1" | |
73 ><H1 | |
74 CLASS="SECT1" | |
75 ><A | |
76 NAME="EVENTFUNCTIONS" | |
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77 ></A |
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78 >Event Functions.</H1 |
0 | 79 ><DIV |
80 CLASS="TOC" | |
81 ><DL | |
82 ><DT | |
83 ><B | |
84 >Table of Contents</B | |
85 ></DT | |
86 ><DT | |
87 ><A | |
88 HREF="sdlpumpevents.html" | |
89 >SDL_PumpEvents</A | |
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90 > -- Pumps the event loop, gathering events from the input devices.</DT |
0 | 91 ><DT |
92 ><A | |
93 HREF="sdlpeepevents.html" | |
94 >SDL_PeepEvents</A | |
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95 > -- Checks the event queue for messages and optionally returns them.</DT |
0 | 96 ><DT |
97 ><A | |
98 HREF="sdlpollevent.html" | |
99 >SDL_PollEvent</A | |
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100 > -- Polls for currently pending events.</DT |
0 | 101 ><DT |
102 ><A | |
103 HREF="sdlwaitevent.html" | |
104 >SDL_WaitEvent</A | |
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105 > -- Waits indefinitely for the next available event.</DT |
0 | 106 ><DT |
107 ><A | |
108 HREF="sdlpushevent.html" | |
109 >SDL_PushEvent</A | |
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110 > -- Pushes an event onto the event queue</DT |
0 | 111 ><DT |
112 ><A | |
113 HREF="sdlseteventfilter.html" | |
114 >SDL_SetEventFilter</A | |
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115 > -- Sets up a filter to process all events before they are posted |
0 | 116 to the event queue.</DT |
117 ><DT | |
118 ><A | |
119 HREF="sdlgeteventfilter.html" | |
120 >SDL_GetEventFilter</A | |
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121 > -- Retrieves a pointer to he event filter</DT |
0 | 122 ><DT |
123 ><A | |
124 HREF="sdleventstate.html" | |
125 >SDL_EventState</A | |
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126 > -- This function allows you to set the state of processing certain events.</DT |
0 | 127 ><DT |
128 ><A | |
129 HREF="sdlgetkeystate.html" | |
130 >SDL_GetKeyState</A | |
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131 > -- Get a snapshot of the current keyboard state</DT |
0 | 132 ><DT |
133 ><A | |
134 HREF="sdlgetmodstate.html" | |
135 >SDL_GetModState</A | |
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136 > -- Get the state of modifier keys.</DT |
0 | 137 ><DT |
138 ><A | |
139 HREF="sdlsetmodstate.html" | |
140 >SDL_SetModState</A | |
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141 > -- Set the current key modifier state</DT |
0 | 142 ><DT |
143 ><A | |
144 HREF="sdlgetkeyname.html" | |
145 >SDL_GetKeyName</A | |
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146 > -- Get the name of an SDL virtual keysym</DT |
0 | 147 ><DT |
148 ><A | |
149 HREF="sdlenableunicode.html" | |
150 >SDL_EnableUNICODE</A | |
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151 > -- Enable UNICODE translation</DT |
0 | 152 ><DT |
153 ><A | |
154 HREF="sdlenablekeyrepeat.html" | |
155 >SDL_EnableKeyRepeat</A | |
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156 > -- Set keyboard repeat rate.</DT |
0 | 157 ><DT |
158 ><A | |
159 HREF="sdlgetmousestate.html" | |
160 >SDL_GetMouseState</A | |
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161 > -- Retrieve the current state of the mouse</DT |
0 | 162 ><DT |
163 ><A | |
164 HREF="sdlgetrelativemousestate.html" | |
165 >SDL_GetRelativeMouseState</A | |
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166 > -- Retrieve the current state of the mouse</DT |
0 | 167 ><DT |
168 ><A | |
169 HREF="sdlgetappstate.html" | |
170 >SDL_GetAppState</A | |
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171 > -- Get the state of the application</DT |
0 | 172 ><DT |
173 ><A | |
174 HREF="sdljoystickeventstate.html" | |
175 >SDL_JoystickEventState</A | |
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176 > -- Enable/disable joystick event polling</DT |
0 | 177 ></DL |
178 ></DIV | |
181
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179 ><DIV |
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180 CLASS="INFORMALTABLE" |
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181 ><A |
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182 NAME="AEN5312" |
181
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183 ></A |
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184 ><P |
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185 ></P |
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186 ><TABLE |
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187 BORDER="0" |
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188 CLASS="CALSTABLE" |
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189 ><TBODY |
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190 ><TR |
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191 ><TD |
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192 ALIGN="LEFT" |
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193 VALIGN="TOP" |
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194 ><A |
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195 HREF="sdlpumpevents.html" |
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196 >SDL_PumpEvents</A |
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197 ></TD |
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198 ><TD |
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199 ALIGN="LEFT" |
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200 VALIGN="TOP" |
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201 >Pumps the event loop, gathering events from the input devices</TD |
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202 ></TR |
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203 ><TR |
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204 ><TD |
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205 ALIGN="LEFT" |
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206 VALIGN="TOP" |
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207 ><A |
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208 HREF="sdlpeepevents.html" |
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209 >SDL_PeepEvents</A |
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210 ></TD |
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211 ><TD |
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212 ALIGN="LEFT" |
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213 VALIGN="TOP" |
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214 >Checks the event queue for messages and optionally returns them</TD |
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215 ></TR |
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216 ><TR |
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217 ><TD |
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218 ALIGN="LEFT" |
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219 VALIGN="TOP" |
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220 ><A |
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221 HREF="sdlpollevent.html" |
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222 >SDL_PollEvent</A |
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223 ></TD |
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224 ><TD |
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225 ALIGN="LEFT" |
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226 VALIGN="TOP" |
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227 >Polls for currently pending events</TD |
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228 ></TR |
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229 ><TR |
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230 ><TD |
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231 ALIGN="LEFT" |
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232 VALIGN="TOP" |
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233 ><A |
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234 HREF="sdlwaitevent.html" |
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235 >SDL_WaitEvent</A |
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236 ></TD |
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237 ><TD |
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238 ALIGN="LEFT" |
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239 VALIGN="TOP" |
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240 >Waits indefinitely for the next available event</TD |
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241 ></TR |
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242 ><TR |
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243 ><TD |
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244 ALIGN="LEFT" |
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245 VALIGN="TOP" |
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246 ><A |
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247 HREF="sdlpushevent.html" |
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248 >SDL_PushEvent</A |
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249 ></TD |
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250 ><TD |
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251 ALIGN="LEFT" |
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252 VALIGN="TOP" |
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253 >Pushes an event onto the event queue</TD |
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254 ></TR |
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255 ><TR |
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256 ><TD |
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257 ALIGN="LEFT" |
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258 VALIGN="TOP" |
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259 ><A |
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260 HREF="sdlseteventfilter.html" |
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261 >SDL_SetEventFilter</A |
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262 ></TD |
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263 ><TD |
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264 ALIGN="LEFT" |
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265 VALIGN="TOP" |
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266 >Sets up a filter to process all events</TD |
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267 ></TR |
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268 ><TR |
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269 ><TD |
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270 ALIGN="LEFT" |
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271 VALIGN="TOP" |
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272 ><A |
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273 HREF="sdleventstate.html" |
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274 >SDL_EventState</A |
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275 ></TD |
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276 ><TD |
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277 ALIGN="LEFT" |
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278 VALIGN="TOP" |
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279 >Allows you to set the state of processing certain events</TD |
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280 ></TR |
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281 ><TR |
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282 ><TD |
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283 ALIGN="LEFT" |
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284 VALIGN="TOP" |
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285 ><A |
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286 HREF="sdlgetkeystate.html" |
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287 >SDL_GetKeyState</A |
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288 ></TD |
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289 ><TD |
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290 ALIGN="LEFT" |
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291 VALIGN="TOP" |
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292 >Get a snapshot of the current keyboard state</TD |
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293 ></TR |
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294 ><TR |
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295 ><TD |
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296 ALIGN="LEFT" |
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297 VALIGN="TOP" |
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298 ><A |
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299 HREF="sdlgetmodstate.html" |
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300 >SDL_GetModState</A |
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301 ></TD |
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302 ><TD |
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303 ALIGN="LEFT" |
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304 VALIGN="TOP" |
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305 >Get the state of modifier keys</TD |
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306 ></TR |
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307 ><TR |
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308 ><TD |
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309 ALIGN="LEFT" |
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310 VALIGN="TOP" |
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311 ><A |
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312 HREF="sdlsetmodstate.html" |
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313 >SDL_SetModState</A |
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314 ></TD |
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315 ><TD |
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316 ALIGN="LEFT" |
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317 VALIGN="TOP" |
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318 >Set the state of modifier keys</TD |
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319 ></TR |
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320 ><TR |
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321 ><TD |
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322 ALIGN="LEFT" |
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323 VALIGN="TOP" |
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324 ><A |
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325 HREF="sdlgetkeyname.html" |
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326 >SDL_GetKeyName</A |
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327 ></TD |
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328 ><TD |
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329 ALIGN="LEFT" |
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330 VALIGN="TOP" |
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331 >Get the name of an SDL virtual keysym</TD |
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332 ></TR |
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333 ><TR |
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334 ><TD |
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335 ALIGN="LEFT" |
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336 VALIGN="TOP" |
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337 ><A |
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338 HREF="sdlenableunicode.html" |
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339 >SDL_EnableUNICODE</A |
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340 ></TD |
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341 ><TD |
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342 ALIGN="LEFT" |
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343 VALIGN="TOP" |
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344 >Enable UNICODE translation</TD |
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345 ></TR |
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346 ><TR |
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347 ><TD |
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348 ALIGN="LEFT" |
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349 VALIGN="TOP" |
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350 ><A |
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351 HREF="sdlenablekeyrepeat.html" |
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352 >SDL_EnableKeyRepeat</A |
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353 ></TD |
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354 ><TD |
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355 ALIGN="LEFT" |
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356 VALIGN="TOP" |
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357 >Set keyboard repeat rate</TD |
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358 ></TR |
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359 ><TR |
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360 ><TD |
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361 ALIGN="LEFT" |
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362 VALIGN="TOP" |
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363 ><A |
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364 HREF="sdlgetmousestate.html" |
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365 >SDL_GetMouseState</A |
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366 ></TD |
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367 ><TD |
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368 ALIGN="LEFT" |
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369 VALIGN="TOP" |
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370 >Retrieve the current state of the mouse</TD |
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371 ></TR |
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372 ><TR |
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373 ><TD |
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374 ALIGN="LEFT" |
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375 VALIGN="TOP" |
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376 ><A |
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377 HREF="sdlgetrelativemousestate.html" |
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378 >SDL_GetRelativeMouseState</A |
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379 ></TD |
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380 ><TD |
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381 ALIGN="LEFT" |
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382 VALIGN="TOP" |
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383 >Retrieve the current state of the mouse</TD |
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384 ></TR |
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385 ><TR |
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386 ><TD |
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387 ALIGN="LEFT" |
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388 VALIGN="TOP" |
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389 ><A |
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390 HREF="sdlgetappstate.html" |
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391 >SDL_GetAppState</A |
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392 ></TD |
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393 ><TD |
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394 ALIGN="LEFT" |
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395 VALIGN="TOP" |
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396 >Get the state of the application</TD |
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397 ></TR |
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398 ><TR |
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399 ><TD |
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400 ALIGN="LEFT" |
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401 VALIGN="TOP" |
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402 ><A |
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403 HREF="sdljoystickeventstate.html" |
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404 >SDL_JoystickEventState</A |
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405 ></TD |
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406 ><TD |
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407 ALIGN="LEFT" |
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408 VALIGN="TOP" |
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409 >Enable/disable joystick event polling</TD |
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410 ></TR |
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411 ></TBODY |
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412 ></TABLE |
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413 ><P |
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414 ></P |
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415 ></DIV |
0 | 416 ></DIV |
417 ><DIV | |
418 CLASS="NAVFOOTER" | |
419 ><HR | |
420 ALIGN="LEFT" | |
421 WIDTH="100%"><TABLE | |
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422 SUMMARY="Footer navigation table" |
0 | 423 WIDTH="100%" |
424 BORDER="0" | |
425 CELLPADDING="0" | |
426 CELLSPACING="0" | |
427 ><TR | |
428 ><TD | |
429 WIDTH="33%" | |
430 ALIGN="left" | |
431 VALIGN="top" | |
432 ><A | |
433 HREF="sdlkey.html" | |
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434 ACCESSKEY="P" |
0 | 435 >Prev</A |
436 ></TD | |
437 ><TD | |
438 WIDTH="34%" | |
439 ALIGN="center" | |
440 VALIGN="top" | |
441 ><A | |
442 HREF="index.html" | |
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443 ACCESSKEY="H" |
0 | 444 >Home</A |
445 ></TD | |
446 ><TD | |
447 WIDTH="33%" | |
448 ALIGN="right" | |
449 VALIGN="top" | |
450 ><A | |
451 HREF="sdlpumpevents.html" | |
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452 ACCESSKEY="N" |
0 | 453 >Next</A |
454 ></TD | |
455 ></TR | |
456 ><TR | |
457 ><TD | |
458 WIDTH="33%" | |
459 ALIGN="left" | |
460 VALIGN="top" | |
461 >SDLKey</TD | |
462 ><TD | |
463 WIDTH="34%" | |
464 ALIGN="center" | |
465 VALIGN="top" | |
466 ><A | |
467 HREF="event.html" | |
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468 ACCESSKEY="U" |
0 | 469 >Up</A |
470 ></TD | |
471 ><TD | |
472 WIDTH="33%" | |
473 ALIGN="right" | |
474 VALIGN="top" | |
475 >SDL_PumpEvents</TD | |
476 ></TR | |
477 ></TABLE | |
478 ></DIV | |
479 ></BODY | |
480 ></HTML | |
481 > |