Mercurial > sdl-ios-xcode
annotate docs/html/eventfunctions.html @ 518:300b46757b7a
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >Event Functions.</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Events" | |
14 HREF="event.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDLKey" | |
17 HREF="sdlkey.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_PumpEvents" | |
20 HREF="sdlpumpevents.html"></HEAD | |
21 ><BODY | |
22 CLASS="SECT1" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlkey.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 >Chapter 8. Events</TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlpumpevents.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><DIV | |
69 CLASS="SECT1" | |
70 ><H1 | |
71 CLASS="SECT1" | |
72 ><A | |
73 NAME="EVENTFUNCTIONS" | |
74 >Event Functions.</A | |
75 ></H1 | |
76 ><DIV | |
77 CLASS="TOC" | |
78 ><DL | |
79 ><DT | |
80 ><B | |
81 >Table of Contents</B | |
82 ></DT | |
83 ><DT | |
84 ><A | |
85 HREF="sdlpumpevents.html" | |
86 >SDL_PumpEvents</A | |
87 > — Pumps the event loop, gathering events from the input devices.</DT | |
88 ><DT | |
89 ><A | |
90 HREF="sdlpeepevents.html" | |
91 >SDL_PeepEvents</A | |
92 > — Checks the event queue for messages and optionally returns them.</DT | |
93 ><DT | |
94 ><A | |
95 HREF="sdlpollevent.html" | |
96 >SDL_PollEvent</A | |
97 > — Polls for currently pending events.</DT | |
98 ><DT | |
99 ><A | |
100 HREF="sdlwaitevent.html" | |
101 >SDL_WaitEvent</A | |
102 > — Waits indefinitely for the next available event.</DT | |
103 ><DT | |
104 ><A | |
105 HREF="sdlpushevent.html" | |
106 >SDL_PushEvent</A | |
107 > — Pushes an event onto the event queue</DT | |
108 ><DT | |
109 ><A | |
110 HREF="sdlseteventfilter.html" | |
111 >SDL_SetEventFilter</A | |
112 > — Sets up a filter to process all events before they are posted | |
113 to the event queue.</DT | |
114 ><DT | |
115 ><A | |
116 HREF="sdlgeteventfilter.html" | |
117 >SDL_GetEventFilter</A | |
118 > — Retrieves a pointer to he event filter</DT | |
119 ><DT | |
120 ><A | |
121 HREF="sdleventstate.html" | |
122 >SDL_EventState</A | |
123 > — This function allows you to set the state of processing certain events.</DT | |
124 ><DT | |
125 ><A | |
126 HREF="sdlgetkeystate.html" | |
127 >SDL_GetKeyState</A | |
128 > — Get a snapshot of the current keyboard state</DT | |
129 ><DT | |
130 ><A | |
131 HREF="sdlgetmodstate.html" | |
132 >SDL_GetModState</A | |
133 > — Get the state of modifier keys.</DT | |
134 ><DT | |
135 ><A | |
136 HREF="sdlsetmodstate.html" | |
137 >SDL_SetModState</A | |
138 > — Set the current key modifier state</DT | |
139 ><DT | |
140 ><A | |
141 HREF="sdlgetkeyname.html" | |
142 >SDL_GetKeyName</A | |
143 > — Get the name of an SDL virtual keysym</DT | |
144 ><DT | |
145 ><A | |
146 HREF="sdlenableunicode.html" | |
147 >SDL_EnableUNICODE</A | |
148 > — Enable UNICODE translation</DT | |
149 ><DT | |
150 ><A | |
151 HREF="sdlenablekeyrepeat.html" | |
152 >SDL_EnableKeyRepeat</A | |
153 > — Set keyboard repeat rate.</DT | |
154 ><DT | |
155 ><A | |
156 HREF="sdlgetmousestate.html" | |
157 >SDL_GetMouseState</A | |
158 > — Retrieve the current state of the mouse</DT | |
159 ><DT | |
160 ><A | |
161 HREF="sdlgetrelativemousestate.html" | |
162 >SDL_GetRelativeMouseState</A | |
163 > — Retrieve the current state of the mouse</DT | |
164 ><DT | |
165 ><A | |
166 HREF="sdlgetappstate.html" | |
167 >SDL_GetAppState</A | |
168 > — Get the state of the application</DT | |
169 ><DT | |
170 ><A | |
171 HREF="sdljoystickeventstate.html" | |
172 >SDL_JoystickEventState</A | |
173 > — Enable/disable joystick event polling</DT | |
174 ></DL | |
175 ></DIV | |
181
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176 ><DIV |
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177 CLASS="INFORMALTABLE" |
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178 ><A |
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179 NAME="AEN4928" |
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180 ></A |
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181 ><P |
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182 ></P |
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183 ><TABLE |
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184 BORDER="0" |
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185 CLASS="CALSTABLE" |
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186 ><TBODY |
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187 ><TR |
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188 ><TD |
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189 ALIGN="LEFT" |
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190 VALIGN="TOP" |
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191 ><A |
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192 HREF="sdlpumpevents.html" |
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193 >SDL_PumpEvents</A |
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194 ></TD |
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195 ><TD |
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196 ALIGN="LEFT" |
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197 VALIGN="TOP" |
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198 >Pumps the event loop, gathering events from the input devices</TD |
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199 ></TR |
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200 ><TR |
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201 ><TD |
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202 ALIGN="LEFT" |
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203 VALIGN="TOP" |
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204 ><A |
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205 HREF="sdlpeepevents.html" |
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206 >SDL_PeepEvents</A |
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207 ></TD |
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208 ><TD |
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209 ALIGN="LEFT" |
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211 >Checks the event queue for messages and optionally returns them</TD |
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212 ></TR |
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213 ><TR |
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214 ><TD |
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215 ALIGN="LEFT" |
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216 VALIGN="TOP" |
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217 ><A |
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218 HREF="sdlpollevent.html" |
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219 >SDL_PollEvent</A |
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220 ></TD |
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221 ><TD |
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222 ALIGN="LEFT" |
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223 VALIGN="TOP" |
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224 >Polls for currently pending events</TD |
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225 ></TR |
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226 ><TR |
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227 ><TD |
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228 ALIGN="LEFT" |
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229 VALIGN="TOP" |
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230 ><A |
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231 HREF="sdlwaitevent.html" |
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232 >SDL_WaitEvent</A |
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233 ></TD |
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234 ><TD |
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235 ALIGN="LEFT" |
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236 VALIGN="TOP" |
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237 >Waits indefinitely for the next available event</TD |
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238 ></TR |
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239 ><TR |
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240 ><TD |
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241 ALIGN="LEFT" |
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242 VALIGN="TOP" |
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243 ><A |
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244 HREF="sdlpushevent.html" |
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245 >SDL_PushEvent</A |
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246 ></TD |
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247 ><TD |
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248 ALIGN="LEFT" |
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249 VALIGN="TOP" |
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250 >Pushes an event onto the event queue</TD |
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251 ></TR |
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252 ><TR |
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253 ><TD |
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254 ALIGN="LEFT" |
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255 VALIGN="TOP" |
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256 ><A |
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257 HREF="sdlseteventfilter.html" |
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258 >SDL_SetEventFilter</A |
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259 ></TD |
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260 ><TD |
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261 ALIGN="LEFT" |
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262 VALIGN="TOP" |
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263 >Sets up a filter to process all events</TD |
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264 ></TR |
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265 ><TR |
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266 ><TD |
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267 ALIGN="LEFT" |
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268 VALIGN="TOP" |
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269 ><A |
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270 HREF="sdleventstate.html" |
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271 >SDL_EventState</A |
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272 ></TD |
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273 ><TD |
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274 ALIGN="LEFT" |
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275 VALIGN="TOP" |
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276 >Allows you to set the state of processing certain events</TD |
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277 ></TR |
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278 ><TR |
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279 ><TD |
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280 ALIGN="LEFT" |
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281 VALIGN="TOP" |
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282 ><A |
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283 HREF="sdlgetkeystate.html" |
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284 >SDL_GetKeyState</A |
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285 ></TD |
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286 ><TD |
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287 ALIGN="LEFT" |
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288 VALIGN="TOP" |
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289 >Get a snapshot of the current keyboard state</TD |
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290 ></TR |
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291 ><TR |
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292 ><TD |
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293 ALIGN="LEFT" |
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294 VALIGN="TOP" |
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295 ><A |
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296 HREF="sdlgetmodstate.html" |
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297 >SDL_GetModState</A |
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298 ></TD |
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299 ><TD |
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300 ALIGN="LEFT" |
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301 VALIGN="TOP" |
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302 >Get the state of modifier keys</TD |
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303 ></TR |
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304 ><TR |
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305 ><TD |
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306 ALIGN="LEFT" |
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307 VALIGN="TOP" |
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308 ><A |
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309 HREF="sdlsetmodstate.html" |
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310 >SDL_SetModState</A |
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311 ></TD |
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312 ><TD |
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313 ALIGN="LEFT" |
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314 VALIGN="TOP" |
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315 >Set the state of modifier keys</TD |
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316 ></TR |
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317 ><TR |
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318 ><TD |
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319 ALIGN="LEFT" |
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320 VALIGN="TOP" |
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321 ><A |
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322 HREF="sdlgetkeyname.html" |
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323 >SDL_GetKeyName</A |
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324 ></TD |
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325 ><TD |
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326 ALIGN="LEFT" |
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327 VALIGN="TOP" |
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328 >Get the name of an SDL virtual keysym</TD |
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329 ></TR |
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330 ><TR |
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331 ><TD |
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332 ALIGN="LEFT" |
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333 VALIGN="TOP" |
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334 ><A |
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335 HREF="sdlenableunicode.html" |
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336 >SDL_EnableUNICODE</A |
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337 ></TD |
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338 ><TD |
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339 ALIGN="LEFT" |
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340 VALIGN="TOP" |
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341 >Enable UNICODE translation</TD |
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342 ></TR |
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343 ><TR |
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344 ><TD |
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345 ALIGN="LEFT" |
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346 VALIGN="TOP" |
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347 ><A |
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348 HREF="sdlenablekeyrepeat.html" |
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349 >SDL_EnableKeyRepeat</A |
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350 ></TD |
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351 ><TD |
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352 ALIGN="LEFT" |
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353 VALIGN="TOP" |
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354 >Set keyboard repeat rate</TD |
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355 ></TR |
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356 ><TR |
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357 ><TD |
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358 ALIGN="LEFT" |
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359 VALIGN="TOP" |
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360 ><A |
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361 HREF="sdlgetmousestate.html" |
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362 >SDL_GetMouseState</A |
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363 ></TD |
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364 ><TD |
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365 ALIGN="LEFT" |
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366 VALIGN="TOP" |
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367 >Retrieve the current state of the mouse</TD |
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368 ></TR |
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369 ><TR |
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370 ><TD |
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371 ALIGN="LEFT" |
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372 VALIGN="TOP" |
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373 ><A |
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374 HREF="sdlgetrelativemousestate.html" |
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375 >SDL_GetRelativeMouseState</A |
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376 ></TD |
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377 ><TD |
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378 ALIGN="LEFT" |
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379 VALIGN="TOP" |
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380 >Retrieve the current state of the mouse</TD |
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381 ></TR |
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382 ><TR |
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383 ><TD |
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384 ALIGN="LEFT" |
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385 VALIGN="TOP" |
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386 ><A |
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387 HREF="sdlgetappstate.html" |
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388 >SDL_GetAppState</A |
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389 ></TD |
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390 ><TD |
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391 ALIGN="LEFT" |
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392 VALIGN="TOP" |
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393 >Get the state of the application</TD |
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394 ></TR |
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395 ><TR |
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396 ><TD |
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397 ALIGN="LEFT" |
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398 VALIGN="TOP" |
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399 ><A |
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400 HREF="sdljoystickeventstate.html" |
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401 >SDL_JoystickEventState</A |
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402 ></TD |
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403 ><TD |
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404 ALIGN="LEFT" |
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405 VALIGN="TOP" |
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406 >Enable/disable joystick event polling</TD |
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407 ></TR |
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408 ></TBODY |
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409 ></TABLE |
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410 ><P |
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411 ></P |
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412 ></DIV |
0 | 413 ></DIV |
414 ><DIV | |
415 CLASS="NAVFOOTER" | |
416 ><HR | |
417 ALIGN="LEFT" | |
418 WIDTH="100%"><TABLE | |
419 WIDTH="100%" | |
420 BORDER="0" | |
421 CELLPADDING="0" | |
422 CELLSPACING="0" | |
423 ><TR | |
424 ><TD | |
425 WIDTH="33%" | |
426 ALIGN="left" | |
427 VALIGN="top" | |
428 ><A | |
429 HREF="sdlkey.html" | |
430 >Prev</A | |
431 ></TD | |
432 ><TD | |
433 WIDTH="34%" | |
434 ALIGN="center" | |
435 VALIGN="top" | |
436 ><A | |
437 HREF="index.html" | |
438 >Home</A | |
439 ></TD | |
440 ><TD | |
441 WIDTH="33%" | |
442 ALIGN="right" | |
443 VALIGN="top" | |
444 ><A | |
445 HREF="sdlpumpevents.html" | |
446 >Next</A | |
447 ></TD | |
448 ></TR | |
449 ><TR | |
450 ><TD | |
451 WIDTH="33%" | |
452 ALIGN="left" | |
453 VALIGN="top" | |
454 >SDLKey</TD | |
455 ><TD | |
456 WIDTH="34%" | |
457 ALIGN="center" | |
458 VALIGN="top" | |
459 ><A | |
460 HREF="event.html" | |
461 >Up</A | |
462 ></TD | |
463 ><TD | |
464 WIDTH="33%" | |
465 ALIGN="right" | |
466 VALIGN="top" | |
467 >SDL_PumpEvents</TD | |
468 ></TR | |
469 ></TABLE | |
470 ></DIV | |
471 ></BODY | |
472 ></HTML | |
473 > |