Mercurial > sdl-ios-xcode
annotate src/audio/macrom/SDL_romaudio.c @ 503:2ee72e47ca08
Fixed memory overwrite in BSD joystick driver (thanks SUGIMOTO Sadahiro!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Oct 2002 05:32:49 +0000 |
parents | 25809353f877 |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #if TARGET_API_MAC_CARBON | |
29 # include <Carbon.h> | |
30 #else | |
31 # include <Sound.h> /* SoundManager interface */ | |
32 # include <Gestalt.h> | |
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33 # include <DriverServices.h> |
0 | 34 #endif |
35 | |
36 #include <stdlib.h> | |
37 #include <stdio.h> | |
38 | |
39 #include "SDL_endian.h" | |
40 #include "SDL_audio.h" | |
41 #include "SDL_audio_c.h" | |
42 #include "SDL_audiomem.h" | |
43 #include "SDL_sysaudio.h" | |
44 #include "SDL_romaudio.h" | |
45 | |
46 /* Audio driver functions */ | |
47 | |
48 static void Mac_CloseAudio(_THIS); | |
49 static int Mac_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
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50 static void Mac_LockAudio(_THIS); |
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51 static void Mac_UnlockAudio(_THIS); |
0 | 52 |
53 /* Audio driver bootstrap functions */ | |
54 | |
55 | |
56 static int Audio_Available(void) | |
57 { | |
58 return(1); | |
59 } | |
60 | |
61 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
62 { | |
63 free(device->hidden); | |
64 free(device); | |
65 } | |
66 | |
67 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
68 { | |
69 SDL_AudioDevice *this; | |
70 | |
71 /* Initialize all variables that we clean on shutdown */ | |
72 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); | |
73 if ( this ) { | |
74 memset(this, 0, (sizeof *this)); | |
75 this->hidden = (struct SDL_PrivateAudioData *) | |
76 malloc((sizeof *this->hidden)); | |
77 } | |
78 if ( (this == NULL) || (this->hidden == NULL) ) { | |
79 SDL_OutOfMemory(); | |
80 if ( this ) { | |
81 free(this); | |
82 } | |
83 return(0); | |
84 } | |
85 memset(this->hidden, 0, (sizeof *this->hidden)); | |
86 | |
87 /* Set the function pointers */ | |
88 this->OpenAudio = Mac_OpenAudio; | |
89 this->CloseAudio = Mac_CloseAudio; | |
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90 this->LockAudio = Mac_LockAudio; |
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91 this->UnlockAudio = Mac_UnlockAudio; |
0 | 92 this->free = Audio_DeleteDevice; |
93 | |
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94 #ifdef MACOSX /* MacOS X uses threaded audio, so normal thread code is okay */ |
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95 this->LockAudio = NULL; |
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96 this->UnlockAudio = NULL; |
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97 #endif |
0 | 98 return this; |
99 } | |
100 | |
101 AudioBootStrap SNDMGR_bootstrap = { | |
102 "sndmgr", "MacOS SoundManager 3.0", | |
103 Audio_Available, Audio_CreateDevice | |
104 }; | |
105 | |
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106 #if defined(TARGET_API_MAC_CARBON) || defined(USE_RYANS_SOUNDCODE) |
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107 /* This works correctly on MacOS X */ |
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108 |
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109 #pragma options align=power |
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110 |
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111 static volatile SInt32 audio_is_locked = 0; |
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112 static volatile SInt32 need_to_mix = 0; |
0 | 113 |
114 static UInt8 *buffer[2]; | |
115 static volatile UInt32 running = 0; | |
116 static CmpSoundHeader header; | |
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117 static volatile Uint32 fill_me = 0; |
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118 |
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119 static void mix_buffer(SDL_AudioDevice *audio, UInt8 *buffer) |
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120 { |
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121 if ( ! audio->paused ) { |
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122 #ifdef MACOSX |
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123 SDL_mutexP(audio->mixer_lock); |
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124 #endif |
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125 if ( audio->convert.needed ) { |
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126 audio->spec.callback(audio->spec.userdata, |
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127 (Uint8 *)audio->convert.buf,audio->convert.len); |
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128 SDL_ConvertAudio(&audio->convert); |
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129 if ( audio->convert.len_cvt != audio->spec.size ) { |
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130 /* Uh oh... probably crashes here */; |
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131 } |
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132 memcpy(buffer, audio->convert.buf, audio->convert.len_cvt); |
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133 } else { |
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134 audio->spec.callback(audio->spec.userdata, buffer, audio->spec.size); |
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135 } |
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136 #ifdef MACOSX |
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137 SDL_mutexV(audio->mixer_lock); |
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138 #endif |
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139 } |
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140 |
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141 DecrementAtomic((SInt32 *) &need_to_mix); |
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142 } |
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143 |
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144 static void Mac_LockAudio(_THIS) |
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145 { |
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146 IncrementAtomic((SInt32 *) &audio_is_locked); |
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147 } |
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148 |
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149 static void Mac_UnlockAudio(_THIS) |
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150 { |
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151 SInt32 oldval; |
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152 |
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153 oldval = DecrementAtomic((SInt32 *) &audio_is_locked); |
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154 if ( oldval != 1 ) /* != 1 means audio is still locked. */ |
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155 return; |
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156 |
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157 /* Did we miss the chance to mix in an interrupt? Do it now. */ |
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158 if ( BitAndAtomic (0xFFFFFFFF, (UInt32 *) &need_to_mix) ) { |
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159 /* |
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160 * Note that this could be a problem if you missed an interrupt |
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161 * while the audio was locked, and get preempted by a second |
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162 * interrupt here, but that means you locked for way too long anyhow. |
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163 */ |
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164 mix_buffer (this, buffer[fill_me]); |
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165 } |
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166 } |
0 | 167 |
168 static void callBackProc (SndChannel *chan, SndCommand *cmd_passed ) { | |
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169 UInt32 play_me; |
0 | 170 SndCommand cmd; |
171 SDL_AudioDevice *audio = (SDL_AudioDevice *)chan->userInfo; | |
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172 |
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173 IncrementAtomic((SInt32 *) &need_to_mix); |
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174 |
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175 fill_me = cmd_passed->param2; /* buffer that has just finished playing, so fill it */ |
0 | 176 play_me = ! fill_me; /* filled buffer to play _now_ */ |
177 | |
178 if ( ! audio->enabled ) { | |
179 return; | |
180 } | |
181 | |
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182 /* queue previously mixed buffer for playback. */ |
0 | 183 header.samplePtr = (Ptr)buffer[play_me]; |
184 cmd.cmd = bufferCmd; | |
185 cmd.param1 = 0; | |
186 cmd.param2 = (long)&header; | |
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187 SndDoCommand (chan, &cmd, 0); |
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188 |
0 | 189 memset (buffer[fill_me], 0, audio->spec.size); |
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190 |
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191 /* |
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192 * if audio device isn't locked, mix the next buffer to be queued in |
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193 * the memory block that just finished playing. |
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194 */ |
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195 if ( ! BitAndAtomic(0xFFFFFFFF, (UInt32 *) &audio_is_locked) ) { |
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196 mix_buffer (audio, buffer[fill_me]); |
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197 } |
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198 |
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199 /* set this callback to run again when current buffer drains. */ |
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200 if ( running ) { |
0 | 201 cmd.cmd = callBackCmd; |
202 cmd.param1 = 0; | |
203 cmd.param2 = play_me; | |
204 | |
205 SndDoCommand (chan, &cmd, 0); | |
206 } | |
207 } | |
208 | |
209 static int Mac_OpenAudio(_THIS, SDL_AudioSpec *spec) { | |
210 | |
211 SndCallBackUPP callback; | |
212 int sample_bits; | |
213 int i; | |
214 long initOptions; | |
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215 |
0 | 216 /* Very few conversions are required, but... */ |
217 switch (spec->format) { | |
218 case AUDIO_S8: | |
219 spec->format = AUDIO_U8; | |
220 break; | |
221 case AUDIO_U16LSB: | |
222 spec->format = AUDIO_S16LSB; | |
223 break; | |
224 case AUDIO_U16MSB: | |
225 spec->format = AUDIO_S16MSB; | |
226 break; | |
227 } | |
228 SDL_CalculateAudioSpec(spec); | |
229 | |
230 /* initialize bufferCmd header */ | |
231 memset (&header, 0, sizeof(header)); | |
232 callback = NewSndCallBackUPP (callBackProc); | |
233 sample_bits = spec->size / spec->samples / spec->channels * 8; | |
234 | |
235 #ifdef DEBUG_AUDIO | |
236 fprintf(stderr, | |
237 "Audio format 0x%x, channels = %d, sample_bits = %d, frequency = %d\n", | |
238 spec->format, spec->channels, sample_bits, spec->freq); | |
239 #endif /* DEBUG_AUDIO */ | |
240 | |
241 header.numChannels = spec->channels; | |
242 header.sampleSize = sample_bits; | |
243 header.sampleRate = spec->freq << 16; | |
244 header.numFrames = spec->samples; | |
245 header.encode = cmpSH; | |
246 | |
247 /* Note that we install the 16bitLittleEndian Converter if needed. */ | |
248 if ( spec->format == 0x8010 ) { | |
249 header.compressionID = fixedCompression; | |
250 header.format = k16BitLittleEndianFormat; | |
251 } | |
252 | |
253 /* allocate 2 buffers */ | |
254 for (i=0; i<2; i++) { | |
255 buffer[i] = (UInt8*)malloc (sizeof(UInt8) * spec->size); | |
256 if (buffer[i] == NULL) { | |
257 SDL_OutOfMemory(); | |
258 return (-1); | |
259 } | |
260 memset (buffer[i], 0, spec->size); | |
261 } | |
262 | |
263 /* Create the sound manager channel */ | |
264 channel = (SndChannelPtr)malloc(sizeof(*channel)); | |
265 if ( channel == NULL ) { | |
266 SDL_OutOfMemory(); | |
267 return(-1); | |
268 } | |
269 if ( spec->channels >= 2 ) { | |
270 initOptions = initStereo; | |
271 } else { | |
272 initOptions = initMono; | |
273 } | |
274 channel->userInfo = (long)this; | |
275 channel->qLength = 128; | |
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276 if ( SndNewChannel(&channel, sampledSynth, initOptions, callback) != noErr ) { |
0 | 277 SDL_SetError("Unable to create audio channel"); |
278 free(channel); | |
279 channel = NULL; | |
280 return(-1); | |
281 } | |
282 | |
283 /* start playback */ | |
284 { | |
285 SndCommand cmd; | |
286 cmd.cmd = callBackCmd; | |
287 cmd.param2 = 0; | |
288 running = 1; | |
289 SndDoCommand (channel, &cmd, 0); | |
290 } | |
291 | |
292 return 1; | |
293 } | |
294 | |
295 static void Mac_CloseAudio(_THIS) { | |
296 | |
297 int i; | |
298 | |
299 running = 0; | |
300 | |
301 if (channel) { | |
302 SndDisposeChannel (channel, true); | |
303 channel = NULL; | |
304 } | |
305 | |
306 for ( i=0; i<2; ++i ) { | |
307 if ( buffer[i] ) { | |
308 free(buffer[i]); | |
309 buffer[i] = NULL; | |
310 } | |
311 } | |
312 } | |
313 | |
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314 #else /* !TARGET_API_MAC_CARBON && !USE_RYANS_SOUNDCODE */ |
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315 |
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316 static void Mac_LockAudio(_THIS) |
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317 { |
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318 /* no-op. */ |
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319 } |
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320 |
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321 static void Mac_UnlockAudio(_THIS) |
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322 { |
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323 /* no-op. */ |
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324 } |
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325 |
0 | 326 |
327 /* This function is called by Sound Manager when it has exhausted one of | |
328 the buffers, so we'll zero it to silence and fill it with audio if | |
329 we're not paused. | |
330 */ | |
331 static pascal | |
332 void sndDoubleBackProc (SndChannelPtr chan, SndDoubleBufferPtr newbuf) | |
333 { | |
334 SDL_AudioDevice *audio = (SDL_AudioDevice *)newbuf->dbUserInfo[0]; | |
335 | |
336 /* If audio is quitting, don't do anything */ | |
337 if ( ! audio->enabled ) { | |
338 return; | |
339 } | |
340 memset (newbuf->dbSoundData, 0, audio->spec.size); | |
341 newbuf->dbNumFrames = audio->spec.samples; | |
342 if ( ! audio->paused ) { | |
343 if ( audio->convert.needed ) { | |
344 audio->spec.callback(audio->spec.userdata, | |
345 (Uint8 *)audio->convert.buf,audio->convert.len); | |
346 SDL_ConvertAudio(&audio->convert); | |
347 #if 0 | |
348 if ( audio->convert.len_cvt != audio->spec.size ) { | |
349 /* Uh oh... probably crashes here */; | |
350 } | |
351 #endif | |
352 memcpy(newbuf->dbSoundData, audio->convert.buf, | |
353 audio->convert.len_cvt); | |
354 } else { | |
355 audio->spec.callback(audio->spec.userdata, | |
356 (Uint8 *)newbuf->dbSoundData, audio->spec.size); | |
357 } | |
358 } | |
359 newbuf->dbFlags |= dbBufferReady; | |
360 } | |
361 | |
362 static int DoubleBufferAudio_Available(void) | |
363 { | |
364 int available; | |
365 NumVersion sndversion; | |
366 long response; | |
367 | |
368 available = 0; | |
369 sndversion = SndSoundManagerVersion(); | |
370 if ( sndversion.majorRev >= 3 ) { | |
371 if ( Gestalt(gestaltSoundAttr, &response) == noErr ) { | |
372 if ( (response & (1 << gestaltSndPlayDoubleBuffer)) ) { | |
373 available = 1; | |
374 } | |
375 } | |
376 } else { | |
377 if ( Gestalt(gestaltSoundAttr, &response) == noErr ) { | |
378 if ( (response & (1 << gestaltHasASC)) ) { | |
379 available = 1; | |
380 } | |
381 } | |
382 } | |
383 return(available); | |
384 } | |
385 | |
386 static void Mac_CloseAudio(_THIS) | |
387 { | |
388 int i; | |
389 | |
390 if ( channel != NULL ) { | |
391 /* Clean up the audio channel */ | |
392 SndDisposeChannel(channel, true); | |
393 channel = NULL; | |
394 } | |
395 for ( i=0; i<2; ++i ) { | |
396 if ( audio_buf[i] ) { | |
397 free(audio_buf[i]); | |
398 audio_buf[i] = NULL; | |
399 } | |
400 } | |
401 } | |
402 | |
403 static int Mac_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
404 { | |
405 SndDoubleBufferHeader2 audio_dbh; | |
406 int i; | |
407 long initOptions; | |
408 int sample_bits; | |
409 SndDoubleBackUPP doubleBackProc; | |
410 | |
411 /* Check to make sure double-buffered audio is available */ | |
412 if ( ! DoubleBufferAudio_Available() ) { | |
413 SDL_SetError("Sound manager doesn't support double-buffering"); | |
414 return(-1); | |
415 } | |
416 | |
417 /* Very few conversions are required, but... */ | |
418 switch (spec->format) { | |
419 case AUDIO_S8: | |
420 spec->format = AUDIO_U8; | |
421 break; | |
422 case AUDIO_U16LSB: | |
423 spec->format = AUDIO_S16LSB; | |
424 break; | |
425 case AUDIO_U16MSB: | |
426 spec->format = AUDIO_S16MSB; | |
427 break; | |
428 } | |
429 SDL_CalculateAudioSpec(spec); | |
430 | |
431 /* initialize the double-back header */ | |
432 memset(&audio_dbh, 0, sizeof(audio_dbh)); | |
433 doubleBackProc = NewSndDoubleBackProc (sndDoubleBackProc); | |
434 sample_bits = spec->size / spec->samples / spec->channels * 8; | |
435 | |
436 audio_dbh.dbhNumChannels = spec->channels; | |
437 audio_dbh.dbhSampleSize = sample_bits; | |
438 audio_dbh.dbhCompressionID = 0; | |
439 audio_dbh.dbhPacketSize = 0; | |
440 audio_dbh.dbhSampleRate = spec->freq << 16; | |
441 audio_dbh.dbhDoubleBack = doubleBackProc; | |
442 audio_dbh.dbhFormat = 0; | |
443 | |
444 /* Note that we install the 16bitLittleEndian Converter if needed. */ | |
445 if ( spec->format == 0x8010 ) { | |
446 audio_dbh.dbhCompressionID = fixedCompression; | |
447 audio_dbh.dbhFormat = k16BitLittleEndianFormat; | |
448 } | |
449 | |
450 /* allocate the 2 double-back buffers */ | |
451 for ( i=0; i<2; ++i ) { | |
452 audio_buf[i] = calloc(1, sizeof(SndDoubleBuffer)+spec->size); | |
453 if ( audio_buf[i] == NULL ) { | |
454 SDL_OutOfMemory(); | |
455 return(-1); | |
456 } | |
457 audio_buf[i]->dbNumFrames = spec->samples; | |
458 audio_buf[i]->dbFlags = dbBufferReady; | |
459 audio_buf[i]->dbUserInfo[0] = (long)this; | |
460 audio_dbh.dbhBufferPtr[i] = audio_buf[i]; | |
461 } | |
462 | |
463 /* Create the sound manager channel */ | |
464 channel = (SndChannelPtr)malloc(sizeof(*channel)); | |
465 if ( channel == NULL ) { | |
466 SDL_OutOfMemory(); | |
467 return(-1); | |
468 } | |
469 if ( spec->channels >= 2 ) { | |
470 initOptions = initStereo; | |
471 } else { | |
472 initOptions = initMono; | |
473 } | |
474 channel->userInfo = 0; | |
475 channel->qLength = 128; | |
476 if ( SndNewChannel(&channel, sampledSynth, initOptions, 0L) != noErr ) { | |
477 SDL_SetError("Unable to create audio channel"); | |
478 free(channel); | |
479 channel = NULL; | |
480 return(-1); | |
481 } | |
482 | |
483 /* Start playback */ | |
484 if ( SndPlayDoubleBuffer(channel, (SndDoubleBufferHeaderPtr)&audio_dbh) | |
485 != noErr ) { | |
486 SDL_SetError("Unable to play double buffered audio"); | |
487 return(-1); | |
488 } | |
489 | |
490 return 1; | |
491 } | |
492 | |
323
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parents:
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493 #endif /* TARGET_API_MAC_CARBON || USE_RYANS_SOUNDCODE */ |
0 | 494 |