annotate CREDITS @ 225:2d1753bc178a

Fixed building hermes objects with automake 1.5 (thanks winterlion)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 02 Nov 2001 19:59:41 +0000
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2 Simple DirectMedia Layer CREDITS
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3 Thanks to everyone who made this possible, including:
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4
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5 * Cliff Matthews, for giving me a reason to start this project. :)
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6 -- Executor rocks! *grin*
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8 * Scott Call, for making a home for SDL on the 'Net... Thanks! :)
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9841293e9e86 Time to recognize everyone again. :)
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10 * Everybody at Loki Software, Inc. for their great contributions!
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12 * Mattias Engdegerd, for help with the Solaris port and lots of other help
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14 * Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port
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9841293e9e86 Time to recognize everyone again. :)
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16 * Stan Shebs, for the initial MacOS X port
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18 * Max Horn and Darrell Walisser for unflagging work on the MacOS X port
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20 * Patrick Trainor and Jim Boucher, for the QNX Neutrino port
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22 * Gabriele Greco, for the Amiga port
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24 * Carsten Griwodz for the AIX port
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26 * Peter Valchev for nagging me about the OpenBSD port until I got it right. :)
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28 * Kent B Mein, for a place to do the IRIX port
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30 * Ash, for a place to do the OSF/1 Alpha port
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32 * David Sowsy, for help with the BeOS port
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34 * Eugenia Loli, for endless work on porting SDL games to BeOS
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36 * Jon Taylor for the GGI front-end
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38 * Paulus Esterhazy, for the Visual C++ testing and libraries
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40 * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS
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42 * Chris Nentwich, for the Hermes assembly blitters
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44 * Michael Vance and Jim Kutter for the X11 OpenGL support
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46 * Peter Wiklund, for the 1998 winning SDL logo,
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47 and Arto Hamara, Steven Wong, and Kent Mein for other logo entries.
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49 * Stephane Peter, for the AAlib front-end and multi-threaded timer idea.
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51 And a big hand to everyone else who gave me appreciation, advice,
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52 and suggestions, especially the good folks on the SDL mailing list.
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54 THANKS! :)
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56 -- Sam Lantinga <slouken@libsdl.org>
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