Mercurial > sdl-ios-xcode
annotate src/video/ataricommon/SDL_ataric2p_s.h @ 860:2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 26 Feb 2004 15:12:51 +0000 |
parents | b8d311d90021 |
children | 93207759e065 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 #ifndef _ATARI_C2P_h |
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29 #define _ATARI_C2P_h |
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30 |
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31 #include "SDL_types.h" |
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32 |
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33 /*--- Variables ---*/ |
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34 |
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35 extern Uint8 SDL_Atari_table_c2p[2048]; /* Used by conversions routines */ |
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36 |
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37 /*--- Functions pointers ---*/ |
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38 |
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39 /* Convert a chunky screen to bitplane screen */ |
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40 |
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41 extern void (*SDL_Atari_C2pConvert)( |
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42 Uint8 *src, /* Source screen (one byte=one pixel) */ |
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43 Uint8 *dest, /* Destination (4/8 bits planes) */ |
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44 Uint32 width, /* Dimensions of screen to convert */ |
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45 Uint32 height, |
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46 Uint32 dblligne, /* Double the lines when converting ? */ |
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47 Uint32 srcpitch, /* Length of one source line in bytes */ |
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48 Uint32 dstpitch /* Length of one destination line in bytes */ |
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49 ); |
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50 |
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51 /*--- 8 bits functions ---*/ |
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52 |
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53 /* Convert a chunky screen to bitplane screen */ |
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54 |
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55 void SDL_Atari_C2pConvert8( |
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56 Uint8 *src, /* Source screen (one byte=one pixel) */ |
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57 Uint8 *dest, /* Destination (8 bits planes) */ |
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58 Uint32 width, /* Dimensions of screen to convert */ |
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59 Uint32 height, |
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60 Uint32 dblligne, /* Double the lines when converting ? */ |
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61 Uint32 srcpitch, /* Length of one source line in bytes */ |
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62 Uint32 dstpitch /* Length of one destination line in bytes */ |
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63 ); |
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64 |
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65 /*--- 4 bits functions ---*/ |
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66 |
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67 /* Convert a chunky screen to bitplane screen */ |
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68 |
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69 void SDL_Atari_C2pConvert4( |
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70 Uint8 *src, /* Source screen (one byte=one pixel) */ |
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71 Uint8 *dest, /* Destination (4 bits planes) */ |
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72 Uint32 width, /* Dimensions of screen to convert */ |
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73 Uint32 height, |
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74 Uint32 dblligne, /* Double the lines when converting ? */ |
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75 Uint32 srcpitch, /* Length of one source line in bytes */ |
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76 Uint32 dstpitch /* Length of one destination line in bytes */ |
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77 ); |
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78 |
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79 /* Conversion palette */ |
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80 |
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81 void SDL_Atari_C2pConvert4_pal(Uint16 *lightpalette); |
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82 |
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83 #endif /* _ATARI_C2P_h */ |