Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | e532417a6977 |
children | 084e5b4fc5be |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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51 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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52 extern AudioBootStrap SUNAUDIO_bootstrap; |
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53 extern AudioBootStrap DMEDIA_bootstrap; |
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54 extern AudioBootStrap ARTS_bootstrap; |
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55 extern AudioBootStrap ESD_bootstrap; |
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56 extern AudioBootStrap NAS_bootstrap; |
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57 extern AudioBootStrap DSOUND_bootstrap; |
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58 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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59 extern AudioBootStrap PAUDIO_bootstrap; |
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60 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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61 extern AudioBootStrap COREAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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63 extern AudioBootStrap SNDMGR_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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68 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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69 extern AudioBootStrap DISKAUD_bootstrap; |
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70 extern AudioBootStrap DUMMYAUD_bootstrap; |
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71 extern AudioBootStrap DCAUD_bootstrap; |
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72 extern AudioBootStrap MMEAUDIO_bootstrap; |
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73 extern AudioBootStrap DART_bootstrap; |
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74 extern AudioBootStrap NDSAUD_bootstrap; |
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75 |
1190 | 76 |
0 | 77 /* Available audio drivers */ |
78 static AudioBootStrap *bootstrap[] = { | |
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79 #if SDL_AUDIO_DRIVER_BSD |
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80 &BSD_AUDIO_bootstrap, |
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81 #endif |
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82 #if SDL_AUDIO_DRIVER_OSS |
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83 &DSP_bootstrap, |
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84 &DMA_bootstrap, |
0 | 85 #endif |
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86 #if SDL_AUDIO_DRIVER_ALSA |
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87 &ALSA_bootstrap, |
0 | 88 #endif |
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89 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
2274 | 90 &PULSEAUDIO_bootstrap, |
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91 #endif |
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92 #if SDL_AUDIO_DRIVER_QNXNTO |
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93 &QNXNTOAUDIO_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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96 &SUNAUDIO_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_DMEDIA |
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99 &DMEDIA_bootstrap, |
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100 #endif |
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101 #if SDL_AUDIO_DRIVER_ARTS |
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102 &ARTS_bootstrap, |
0 | 103 #endif |
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104 #if SDL_AUDIO_DRIVER_ESD |
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105 &ESD_bootstrap, |
0 | 106 #endif |
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107 #if SDL_AUDIO_DRIVER_NAS |
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108 &NAS_bootstrap, |
0 | 109 #endif |
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110 #if SDL_AUDIO_DRIVER_DSOUND |
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111 &DSOUND_bootstrap, |
0 | 112 #endif |
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113 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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114 &WINWAVEOUT_bootstrap, |
0 | 115 #endif |
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116 #if SDL_AUDIO_DRIVER_PAUDIO |
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117 &PAUDIO_bootstrap, |
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118 #endif |
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119 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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120 &BEOSAUDIO_bootstrap, |
0 | 121 #endif |
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122 #if SDL_AUDIO_DRIVER_COREAUDIO |
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123 &COREAUDIO_bootstrap, |
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124 #endif |
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125 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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126 &COREAUDIOIPHONE_bootstrap, |
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127 #endif |
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128 #if SDL_AUDIO_DRIVER_SNDMGR |
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129 &SNDMGR_bootstrap, |
0 | 130 #endif |
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131 #if SDL_AUDIO_DRIVER_MINT |
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132 &MINTAUDIO_GSXB_bootstrap, |
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133 &MINTAUDIO_MCSN_bootstrap, |
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134 &MINTAUDIO_STFA_bootstrap, |
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135 &MINTAUDIO_XBIOS_bootstrap, |
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136 &MINTAUDIO_DMA8_bootstrap, |
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137 #endif |
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138 #if SDL_AUDIO_DRIVER_DISK |
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139 &DISKAUD_bootstrap, |
68
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140 #endif |
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141 #if SDL_AUDIO_DRIVER_DUMMY |
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142 &DUMMYAUD_bootstrap, |
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143 #endif |
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144 #if SDL_AUDIO_DRIVER_DC |
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145 &DCAUD_bootstrap, |
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146 #endif |
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147 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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148 &MMEAUDIO_bootstrap, |
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149 #endif |
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150 #if SDL_AUDIO_DRIVER_DART |
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151 &DART_bootstrap, |
1190 | 152 #endif |
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153 #if SDL_AUDIO_DRIVER_NDS |
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154 &NDSAUD_bootstrap, |
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155 #endif |
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156 NULL |
0 | 157 }; |
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158 |
2060 | 159 static SDL_AudioDevice * |
160 get_audio_device(SDL_AudioDeviceID id) | |
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161 { |
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162 id--; |
2060 | 163 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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164 SDL_SetError("Invalid audio device ID"); |
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165 return NULL; |
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166 } |
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167 |
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168 return open_devices[id]; |
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169 } |
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170 |
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171 |
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172 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 173 static int |
174 SDL_AudioDetectDevices_Default(int iscapture) | |
175 { | |
176 return -1; | |
177 } | |
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178 |
2060 | 179 static void |
180 SDL_AudioThreadInit_Default(_THIS) | |
181 { /* no-op. */ | |
182 } | |
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183 |
2060 | 184 static void |
185 SDL_AudioWaitDevice_Default(_THIS) | |
186 { /* no-op. */ | |
187 } | |
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188 |
2060 | 189 static void |
190 SDL_AudioPlayDevice_Default(_THIS) | |
191 { /* no-op. */ | |
192 } | |
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193 |
2060 | 194 static Uint8 * |
195 SDL_AudioGetDeviceBuf_Default(_THIS) | |
196 { | |
197 return NULL; | |
198 } | |
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199 |
2060 | 200 static void |
201 SDL_AudioWaitDone_Default(_THIS) | |
202 { /* no-op. */ | |
203 } | |
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204 |
2060 | 205 static void |
206 SDL_AudioCloseDevice_Default(_THIS) | |
207 { /* no-op. */ | |
208 } | |
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209 |
2060 | 210 static void |
211 SDL_AudioDeinitialize_Default(void) | |
212 { /* no-op. */ | |
213 } | |
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214 |
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215 static int |
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216 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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217 { |
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218 return 0; |
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219 } |
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220 |
2060 | 221 static const char * |
222 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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223 { |
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224 SDL_SetError("No such device"); |
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225 return NULL; |
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226 } |
0 | 227 |
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228 static void |
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229 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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230 { |
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231 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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232 return; |
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233 } |
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234 SDL_mutexP(device->mixer_lock); |
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235 } |
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236 |
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237 static void |
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238 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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239 { |
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240 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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241 return; |
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242 } |
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243 SDL_mutexV(device->mixer_lock); |
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244 } |
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245 |
0 | 246 |
2060 | 247 static void |
248 finalize_audio_entry_points(void) | |
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249 { |
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250 /* |
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251 * Fill in stub functions for unused driver entry points. This lets us |
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252 * blindly call them without having to check for validity first. |
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253 */ |
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254 |
2060 | 255 #define FILL_STUB(x) \ |
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256 if (current_audio.impl.x == NULL) { \ |
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257 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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258 } |
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259 FILL_STUB(DetectDevices); |
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260 FILL_STUB(GetDeviceName); |
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261 FILL_STUB(OpenDevice); |
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262 FILL_STUB(ThreadInit); |
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263 FILL_STUB(WaitDevice); |
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264 FILL_STUB(PlayDevice); |
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265 FILL_STUB(GetDeviceBuf); |
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266 FILL_STUB(WaitDone); |
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267 FILL_STUB(CloseDevice); |
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268 FILL_STUB(LockDevice); |
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269 FILL_STUB(UnlockDevice); |
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270 FILL_STUB(Deinitialize); |
2060 | 271 #undef FILL_STUB |
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272 } |
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273 |
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274 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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275 /* Write [length] bytes from buf into the streamer */ |
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276 void |
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277 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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278 { |
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279 int i; |
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280 |
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281 for (i = 0; i < length; ++i) { |
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282 stream->buffer[stream->write_pos] = buf[i]; |
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283 ++stream->write_pos; |
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284 } |
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285 } |
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286 |
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287 /* Read [length] bytes out of the streamer into buf */ |
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288 void |
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289 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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290 { |
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291 int i; |
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292 |
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293 for (i = 0; i < length; ++i) { |
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294 buf[i] = stream->buffer[stream->read_pos]; |
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295 ++stream->read_pos; |
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296 } |
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297 } |
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298 |
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299 int |
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300 SDL_StreamLength(SDL_AudioStreamer * stream) |
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301 { |
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302 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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303 } |
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304 |
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305 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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306 int |
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307 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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308 { |
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309 /* First try to allocate the buffer */ |
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310 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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311 if (stream->buffer == NULL) { |
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312 return -1; |
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313 } |
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314 |
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315 stream->max_len = max_len; |
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316 stream->read_pos = 0; |
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317 stream->write_pos = 0; |
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318 |
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319 /* Zero out the buffer */ |
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320 SDL_memset(stream->buffer, silence, max_len); |
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321 |
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322 return 0; |
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323 } |
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324 |
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325 /* Deinitialize the stream simply by freeing the buffer */ |
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326 void |
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327 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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328 { |
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329 if (stream->buffer != NULL) { |
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330 SDL_free(stream->buffer); |
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331 } |
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332 } |
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333 |
0 | 334 |
335 /* The general mixing thread function */ | |
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336 int SDLCALL |
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337 SDL_RunAudio(void *devicep) |
0 | 338 { |
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339 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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340 Uint8 *stream; |
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341 int stream_len; |
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342 void *udata; |
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343 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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344 int silence; |
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345 int stream_max_len; |
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346 |
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347 /* For streaming when the buffer sizes don't match up */ |
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348 Uint8 *istream; |
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349 int istream_len; |
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351 /* Perform any thread setup */ |
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352 device->threadid = SDL_ThreadID(); |
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353 current_audio.impl.ThreadInit(device); |
0 | 354 |
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355 /* Set up the mixing function */ |
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356 fill = device->spec.callback; |
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357 udata = device->spec.userdata; |
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358 |
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359 /* By default do not stream */ |
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360 device->use_streamer = 0; |
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361 |
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362 if (device->convert.needed) { |
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363 if (device->convert.src_format == AUDIO_U8) { |
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364 silence = 0x80; |
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365 } else { |
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366 silence = 0; |
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367 } |
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368 |
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369 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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370 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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371 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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372 stream_max_len = 2 * device->spec.size; |
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373 if (device->convert.len_mult > device->convert.len_div) { |
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374 stream_max_len *= device->convert.len_mult; |
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375 stream_max_len /= device->convert.len_div; |
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376 } |
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377 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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378 0) |
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379 return -1; |
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380 device->use_streamer = 1; |
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381 |
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382 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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383 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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384 */ |
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385 istream_len = |
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386 device->spec.size * device->convert.len_div / |
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387 device->convert.len_mult; |
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388 } |
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389 |
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390 /* stream_len = device->convert.len; */ |
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391 stream_len = device->spec.size; |
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392 } else { |
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393 silence = device->spec.silence; |
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394 stream_len = device->spec.size; |
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395 } |
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396 |
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397 /* Determine if the streamer is necessary here */ |
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398 if (device->use_streamer == 1) { |
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399 /* This code is almost the same as the old code. The difference is, instead of reding |
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400 directly from the callback into "stream", then converting and sending the audio off, |
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401 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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402 However, reading and writing with streamer are done separately: |
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403 - We only call the callback and write to the streamer when the streamer does not |
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404 contain enough samples to output to the device. |
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405 - We only read from the streamer and tell the device to play when the streamer |
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406 does have enough samples to output. |
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407 This allows us to perform resampling in the conversion step, where the output of the |
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408 resampling process can be any number. We will have to see what a good size for the |
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409 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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410 */ |
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411 while (device->enabled) { |
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412 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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413 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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414 /* Set up istream */ |
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415 if (device->convert.needed) { |
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416 if (device->convert.buf) { |
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417 istream = device->convert.buf; |
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418 } else { |
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419 continue; |
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420 } |
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421 } else { |
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422 istream = current_audio.impl.GetDeviceBuf(device); |
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423 if (istream == NULL) { |
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424 istream = device->fake_stream; |
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425 } |
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426 } |
0 | 427 |
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428 /* Read from the callback into the _input_ stream */ |
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429 if (!device->paused) { |
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430 SDL_mutexP(device->mixer_lock); |
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431 (*fill) (udata, istream, istream_len); |
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432 SDL_mutexV(device->mixer_lock); |
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433 } |
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434 |
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435 /* Convert the audio if necessary and write to the streamer */ |
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436 if (device->convert.needed) { |
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437 SDL_ConvertAudio(&device->convert); |
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438 if (istream == NULL) { |
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439 istream = device->fake_stream; |
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440 } |
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441 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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442 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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443 device->convert.len_cvt); |
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444 } else { |
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445 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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446 } |
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447 } |
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448 |
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449 /* Only output audio if the streamer has enough to output */ |
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450 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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451 /* Set up the output stream */ |
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452 if (device->convert.needed) { |
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453 if (device->convert.buf) { |
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454 stream = device->convert.buf; |
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455 } else { |
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456 continue; |
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457 } |
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458 } else { |
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459 stream = current_audio.impl.GetDeviceBuf(device); |
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460 if (stream == NULL) { |
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461 stream = device->fake_stream; |
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462 } |
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463 } |
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464 |
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465 /* Now read from the streamer */ |
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466 SDL_StreamRead(&device->streamer, stream, stream_len); |
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467 |
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468 /* Ready current buffer for play and change current buffer */ |
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469 if (stream != device->fake_stream) { |
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470 current_audio.impl.PlayDevice(device); |
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471 } |
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472 |
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473 /* Wait for an audio buffer to become available */ |
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474 if (stream == device->fake_stream) { |
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475 SDL_Delay((device->spec.samples * 1000) / |
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476 device->spec.freq); |
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477 } else { |
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478 current_audio.impl.WaitDevice(device); |
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479 } |
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480 } |
0 | 481 |
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482 } |
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483 } else { |
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484 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 485 |
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486 /* Loop, filling the audio buffers */ |
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487 while (device->enabled) { |
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488 |
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489 /* Fill the current buffer with sound */ |
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490 if (device->convert.needed) { |
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491 if (device->convert.buf) { |
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492 stream = device->convert.buf; |
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493 } else { |
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494 continue; |
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495 } |
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496 } else { |
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497 stream = current_audio.impl.GetDeviceBuf(device); |
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498 if (stream == NULL) { |
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499 stream = device->fake_stream; |
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500 } |
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501 } |
0 | 502 |
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503 if (!device->paused) { |
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504 SDL_mutexP(device->mixer_lock); |
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505 (*fill) (udata, stream, stream_len); |
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506 SDL_mutexV(device->mixer_lock); |
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507 } |
1562 | 508 |
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509 /* Convert the audio if necessary */ |
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510 if (device->convert.needed) { |
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511 SDL_ConvertAudio(&device->convert); |
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512 stream = current_audio.impl.GetDeviceBuf(device); |
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513 if (stream == NULL) { |
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514 stream = device->fake_stream; |
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515 } |
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516 SDL_memcpy(stream, device->convert.buf, |
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517 device->convert.len_cvt); |
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518 } |
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519 |
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520 /* Ready current buffer for play and change current buffer */ |
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521 if (stream != device->fake_stream) { |
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522 current_audio.impl.PlayDevice(device); |
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523 } |
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524 |
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|
525 /* Wait for an audio buffer to become available */ |
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526 if (stream == device->fake_stream) { |
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527 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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528 } else { |
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529 current_audio.impl.WaitDevice(device); |
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530 } |
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531 } |
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532 } |
1562 | 533 |
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534 /* Wait for the audio to drain.. */ |
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535 current_audio.impl.WaitDone(device); |
21
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536 |
2716
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537 /* If necessary, deinit the streamer */ |
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538 if (device->use_streamer == 1) |
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539 SDL_StreamDeinit(&device->streamer); |
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540 |
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541 return (0); |
0 | 542 } |
543 | |
322
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544 |
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545 static SDL_AudioFormat |
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546 SDL_ParseAudioFormat(const char *string) |
1794 | 547 { |
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548 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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549 CHECK_FMT_STRING(U8); |
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550 CHECK_FMT_STRING(S8); |
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551 CHECK_FMT_STRING(U16LSB); |
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552 CHECK_FMT_STRING(S16LSB); |
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553 CHECK_FMT_STRING(U16MSB); |
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554 CHECK_FMT_STRING(S16MSB); |
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555 CHECK_FMT_STRING(U16SYS); |
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556 CHECK_FMT_STRING(S16SYS); |
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557 CHECK_FMT_STRING(U16); |
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558 CHECK_FMT_STRING(S16); |
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559 CHECK_FMT_STRING(S32LSB); |
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560 CHECK_FMT_STRING(S32MSB); |
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561 CHECK_FMT_STRING(S32SYS); |
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562 CHECK_FMT_STRING(S32); |
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563 CHECK_FMT_STRING(F32LSB); |
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564 CHECK_FMT_STRING(F32MSB); |
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565 CHECK_FMT_STRING(F32SYS); |
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|
566 CHECK_FMT_STRING(F32); |
2060 | 567 #undef CHECK_FMT_STRING |
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568 return 0; |
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569 } |
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570 |
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571 int |
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572 SDL_GetNumAudioDrivers(void) |
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573 { |
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574 return (SDL_arraysize(bootstrap) - 1); |
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575 } |
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576 |
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577 const char * |
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578 SDL_GetAudioDriver(int index) |
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579 { |
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580 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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581 return (bootstrap[index]->name); |
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582 } |
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583 return (NULL); |
1794 | 584 } |
585 | |
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586 int |
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587 SDL_AudioInit(const char *driver_name) |
0 | 588 { |
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589 int i = 0; |
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590 int initialized = 0; |
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591 int tried_to_init = 0; |
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592 int rc = 0; |
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593 int best_choice = -1; |
0 | 594 |
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595 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 596 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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597 } |
0 | 598 |
2060 | 599 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
600 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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601 |
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602 /* Select the proper audio driver */ |
1909
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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603 if (driver_name == NULL) { |
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604 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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605 } |
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606 |
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607 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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608 /* make sure we should even try this driver before doing so... */ |
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609 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 610 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
611 ((!driver_name) && (backend->demand_only))) { | |
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612 continue; |
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613 } |
0 | 614 |
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615 tried_to_init = 1; |
2060 | 616 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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617 current_audio.name = backend->name; |
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618 current_audio.desc = backend->desc; |
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619 rc = backend->init(¤t_audio.impl); |
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620 if (rc == 2) { /* init'd, and devices available. Take it! */ |
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621 initialized = 1; |
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622 best_choice = i; |
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623 } else if (rc == 1) { /* init'd, but can't see any devices. */ |
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624 current_audio.impl.Deinitialize(); |
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625 if (best_choice == -1) { |
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626 best_choice = i; |
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627 } |
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628 } |
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629 } |
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630 |
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631 /* No definite choice. Pick one that works but can't promise a device. */ |
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632 if ((!initialized) && (best_choice != -1)) { |
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633 const AudioBootStrap *backend = bootstrap[best_choice]; |
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634 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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635 current_audio.name = backend->name; |
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636 current_audio.desc = backend->desc; |
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637 initialized = (backend->init(¤t_audio.impl) > 0); |
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638 } |
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639 |
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640 if (!initialized) { |
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641 /* specific drivers will set the error message if they fail... */ |
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642 if (!tried_to_init) { |
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643 if (driver_name) { |
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644 SDL_SetError("%s not available", driver_name); |
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645 } else { |
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646 SDL_SetError("No available audio device"); |
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647 } |
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648 } |
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649 |
2060 | 650 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
651 return (-1); /* No driver was available, so fail. */ | |
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652 } |
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653 |
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654 finalize_audio_entry_points(); |
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655 |
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656 return (0); |
0 | 657 } |
658 | |
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659 /* |
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660 * Get the current audio driver name |
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661 */ |
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662 const char * |
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663 SDL_GetCurrentAudioDriver() |
0 | 664 { |
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665 return current_audio.name; |
0 | 666 } |
667 | |
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668 |
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669 int |
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670 SDL_GetNumAudioDevices(int iscapture) |
0 | 671 { |
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672 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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673 return -1; |
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674 } |
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675 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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676 return 0; |
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677 } |
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678 |
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679 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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680 return 1; |
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681 } |
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682 |
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683 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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684 return 1; |
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685 } |
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686 |
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687 return current_audio.impl.DetectDevices(iscapture); |
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688 } |
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689 |
0 | 690 |
2049
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691 const char * |
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692 SDL_GetAudioDeviceName(int index, int iscapture) |
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693 { |
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694 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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695 SDL_SetError("Audio subsystem is not initialized"); |
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696 return NULL; |
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697 } |
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|
698 |
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699 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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700 SDL_SetError("No capture support"); |
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701 return NULL; |
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702 } |
2049
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703 |
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704 if (index < 0) { |
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705 SDL_SetError("No such device"); |
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706 return NULL; |
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707 } |
0 | 708 |
2049
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709 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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710 return DEFAULT_INPUT_DEVNAME; |
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|
711 } |
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|
712 |
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713 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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714 return DEFAULT_OUTPUT_DEVNAME; |
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715 } |
262
ba5363e21df8
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|
716 |
2049
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717 return current_audio.impl.GetDeviceName(index, iscapture); |
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718 } |
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|
719 |
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|
720 |
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|
721 static void |
2060 | 722 close_audio_device(SDL_AudioDevice * device) |
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|
723 { |
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|
724 device->enabled = 0; |
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|
725 if (device->thread != NULL) { |
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|
726 SDL_WaitThread(device->thread, NULL); |
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|
727 } |
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|
728 if (device->mixer_lock != NULL) { |
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|
729 SDL_DestroyMutex(device->mixer_lock); |
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|
730 } |
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changeset
|
731 if (device->fake_stream != NULL) { |
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|
732 SDL_FreeAudioMem(device->fake_stream); |
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733 } |
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|
734 if (device->convert.needed) { |
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|
735 SDL_FreeAudioMem(device->convert.buf); |
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736 } |
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|
737 if (device->opened) { |
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|
738 current_audio.impl.CloseDevice(device); |
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|
739 device->opened = 0; |
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|
740 } |
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|
741 SDL_FreeAudioMem(device); |
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742 } |
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|
743 |
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|
744 |
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|
745 /* |
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changeset
|
746 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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747 * Fills in a sanitized copy in (prepared). |
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748 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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749 */ |
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|
750 static int |
2060 | 751 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
752 { |
2060 | 753 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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754 |
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755 if (orig->callback == NULL) { |
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|
756 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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757 return 0; |
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758 } |
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759 |
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|
760 if (orig->freq == 0) { |
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|
761 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 762 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
763 prepared->freq = 22050; /* a reasonable default */ | |
1895
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764 } |
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|
765 } |
2049
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|
766 |
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|
767 if (orig->format == 0) { |
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diff
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|
768 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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|
769 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 770 prepared->format = AUDIO_S16; /* a reasonable default */ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
771 } |
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parents:
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diff
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|
772 } |
2049
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|
773 |
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parents:
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|
774 switch (orig->channels) { |
2060 | 775 case 0:{ |
776 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 777 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 778 prepared->channels = 2; /* a reasonable default */ |
779 } | |
780 break; | |
2049
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|
781 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
782 case 1: /* Mono */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
783 case 2: /* Stereo */ |
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|
784 case 4: /* surround */ |
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|
785 case 6: /* surround with center and lfe */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
786 break; |
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|
787 default: |
2049
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|
788 SDL_SetError("Unsupported number of audio channels."); |
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|
789 return 0; |
1895
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|
790 } |
2049
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|
791 |
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|
792 if (orig->samples == 0) { |
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|
793 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 794 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
2049
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|
795 /* Pick a default of ~46 ms at desired frequency */ |
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|
796 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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|
797 const int samples = (prepared->freq / 1000) * 46; |
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|
798 int power2 = 1; |
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|
799 while (power2 < samples) { |
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800 power2 *= 2; |
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|
801 } |
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|
802 prepared->samples = power2; |
1895
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|
803 } |
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|
804 } |
0 | 805 |
1895
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|
806 /* Calculate the silence and size of the audio specification */ |
2049
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|
807 SDL_CalculateAudioSpec(prepared); |
21
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|
808 |
2049
5f6550e5184f
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|
809 return 1; |
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|
810 } |
1408
ceb5c2fec4f1
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
811 |
21
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|
812 |
2049
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|
813 static SDL_AudioDeviceID |
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|
814 open_audio_device(const char *devname, int iscapture, |
2866
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|
815 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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816 int allowed_changes, int min_id) |
2049
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|
817 { |
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818 SDL_AudioDeviceID id = 0; |
2866
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|
819 SDL_AudioSpec _obtained; |
2049
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|
820 SDL_AudioDevice *device; |
2866
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|
821 SDL_bool build_cvt; |
2049
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822 int i = 0; |
21
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|
823 |
2049
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|
824 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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825 SDL_SetError("Audio subsystem is not initialized"); |
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|
826 return 0; |
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|
827 } |
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|
828 |
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|
829 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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|
830 SDL_SetError("No capture support"); |
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|
831 return 0; |
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|
832 } |
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|
833 |
2866
e532417a6977
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diff
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|
834 if (!obtained) { |
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
835 obtained = &_obtained; |
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Fixed SDL 1.2 compatibility problem.
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diff
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|
836 } |
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Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
837 if (!prepare_audiospec(desired, obtained)) { |
2049
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|
838 return 0; |
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|
839 } |
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|
840 |
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|
841 /* If app doesn't care about a specific device, let the user override. */ |
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|
842 if (devname == NULL) { |
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|
843 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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|
844 } |
21
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Sam Lantinga <slouken@lokigames.com>
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diff
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|
845 |
2049
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|
846 /* |
5f6550e5184f
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changeset
|
847 * Catch device names at the high level for the simple case... |
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|
848 * This lets us have a basic "device enumeration" for systems that |
5f6550e5184f
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diff
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|
849 * don't have multiple devices, but makes sure the device name is |
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|
850 * always NULL when it hits the low level. |
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changeset
|
851 * |
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changeset
|
852 * Also make sure that the simple case prevents multiple simultaneous |
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|
853 * opens of the default system device. |
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|
854 */ |
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parents:
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diff
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|
855 |
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|
856 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
5f6550e5184f
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diff
changeset
|
857 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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changeset
|
858 SDL_SetError("No such device"); |
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parents:
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diff
changeset
|
859 return 0; |
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changeset
|
860 } |
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|
861 devname = NULL; |
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changeset
|
862 |
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|
863 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
864 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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changeset
|
865 SDL_SetError("Audio device already open"); |
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changeset
|
866 return 0; |
5f6550e5184f
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changeset
|
867 } |
5f6550e5184f
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changeset
|
868 } |
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|
869 } |
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changeset
|
870 |
5f6550e5184f
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changeset
|
871 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
5f6550e5184f
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|
872 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
873 SDL_SetError("No such device"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
874 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
875 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 devname = NULL; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 SDL_SetError("Audio device already open"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 |
2060 | 886 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 if (device == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 } |
2060 | 891 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
892 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
893 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
894 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
895 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
898 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
900 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
901 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
902 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
904 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
905 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
906 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
907 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
908 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
910 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
911 device->opened = 1; |
0 | 912 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
913 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
914 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
915 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
916 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
917 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
918 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
919 } |
0 | 920 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
921 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
922 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
923 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
924 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
927 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
929 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
931 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
932 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
933 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
936 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
937 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
938 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
939 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
940 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
941 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
943 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
944 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
945 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
946 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
947 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
948 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
949 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
950 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
951 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
952 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
953 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
954 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
955 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
956 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
957 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
959 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
961 device->convert.len = (int) (((double) obtained->size) / |
2060 | 962 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
963 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
965 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
967 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
969 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
970 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
971 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
972 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
973 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
975 /* Find an available device ID and store the structure... */ |
2060 | 976 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
983 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
985 close_audio_device(device); |
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|
986 return 0; |
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|
987 } |
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|
988 |
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|
989 /* Start the audio thread if necessary */ |
2049
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|
990 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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|
991 /* Start the audio thread */ |
2049
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diff
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|
992 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
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diff
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|
993 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
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parents:
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|
994 #undef SDL_CreateThread |
2049
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|
995 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
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|
996 #else |
2049
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|
997 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
1330
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|
998 #endif |
2049
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|
999 if (device->thread == NULL) { |
2060 | 1000 SDL_CloseAudioDevice(id + 1); |
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|
1001 SDL_SetError("Couldn't create audio thread"); |
2049
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|
1002 return 0; |
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|
1003 } |
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|
1004 } |
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|
1005 |
2060 | 1006 return id + 1; |
2049
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|
1007 } |
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|
1008 |
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|
1009 |
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|
1010 int |
2866
e532417a6977
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|
1011 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
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|
1012 { |
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|
1013 SDL_AudioDeviceID id = 0; |
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|
1014 |
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|
1015 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
1016 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
1017 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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|
1018 return (-1); |
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|
1019 } |
2049
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1020 } |
0 | 1021 |
2049
5f6550e5184f
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parents:
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diff
changeset
|
1022 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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diff
changeset
|
1023 if (open_devices[0] != NULL) { |
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|
1024 SDL_SetError("Audio device is already opened"); |
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|
1025 return (-1); |
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diff
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|
1026 } |
2049
5f6550e5184f
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|
1027 |
2866
e532417a6977
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1028 if (obtained) { |
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Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1029 id = open_audio_device(NULL, 0, desired, obtained, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1030 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
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diff
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|
1031 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1032 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
e532417a6977
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1033 } |
2060 | 1034 if (id > 1) { /* this should never happen in theory... */ |
2049
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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|
1035 SDL_CloseAudioDevice(id); |
2060 | 1036 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
2049
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diff
changeset
|
1037 return (-1); |
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changeset
|
1038 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1039 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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|
1040 return ((id == 0) ? -1 : 0); |
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|
1041 } |
21
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1042 |
2049
5f6550e5184f
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|
1043 SDL_AudioDeviceID |
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|
1044 SDL_OpenAudioDevice(const char *device, int iscapture, |
2866
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Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1045 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
e532417a6977
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Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
1046 int allowed_changes) |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
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|
1047 { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
1048 return open_audio_device(device, iscapture, desired, obtained, |
e532417a6977
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Sam Lantinga <slouken@libsdl.org>
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2859
diff
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|
1049 allowed_changes, 2); |
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|
1050 } |
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Sam Lantinga <slouken@libsdl.org>
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|
1051 |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1052 SDL_audiostatus |
2049
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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changeset
|
1053 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1054 { |
2049
5f6550e5184f
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|
1055 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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parents:
2045
diff
changeset
|
1056 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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parents:
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diff
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|
1057 if (device && device->enabled) { |
5f6550e5184f
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diff
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|
1058 if (device->paused) { |
1895
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diff
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|
1059 status = SDL_AUDIO_PAUSED; |
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|
1060 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
1061 status = SDL_AUDIO_PLAYING; |
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diff
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|
1062 } |
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|
1063 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1064 return (status); |
0 | 1065 } |
1066 | |
2049
5f6550e5184f
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changeset
|
1067 |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
1068 SDL_audiostatus |
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diff
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|
1069 SDL_GetAudioStatus(void) |
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|
1070 { |
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|
1071 return SDL_GetAudioDeviceStatus(1); |
5f6550e5184f
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|
1072 } |
5f6550e5184f
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diff
changeset
|
1073 |
5f6550e5184f
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parents:
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diff
changeset
|
1074 void |
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|
1075 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
1076 { |
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|
1077 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1078 if (device) { |
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changeset
|
1079 device->paused = pause_on; |
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changeset
|
1080 } |
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changeset
|
1081 } |
5f6550e5184f
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|
1082 |
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|
1083 void |
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1794
diff
changeset
|
1084 SDL_PauseAudio(int pause_on) |
0 | 1085 { |
2049
5f6550e5184f
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changeset
|
1086 SDL_PauseAudioDevice(1, pause_on); |
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changeset
|
1087 } |
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|
1088 |
0 | 1089 |
2049
5f6550e5184f
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changeset
|
1090 void |
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|
1091 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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changeset
|
1092 { |
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parents:
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changeset
|
1093 /* Obtain a lock on the mixing buffers */ |
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changeset
|
1094 SDL_AudioDevice *device = get_audio_device(devid); |
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changeset
|
1095 if (device) { |
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|
1096 current_audio.impl.LockDevice(device); |
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|
1097 } |
0 | 1098 } |
1099 | |
1895
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1100 void |
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|
1101 SDL_LockAudio(void) |
0 | 1102 { |
2049
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diff
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|
1103 SDL_LockAudioDevice(1); |
5f6550e5184f
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diff
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|
1104 } |
0 | 1105 |
2049
5f6550e5184f
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diff
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|
1106 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
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|
1107 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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diff
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|
1108 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1109 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
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|
1110 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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|
1111 if (device) { |
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Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1112 current_audio.impl.UnlockDevice(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1113 } |
0 | 1114 } |
1115 | |
1895
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|
1116 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1117 SDL_UnlockAudio(void) |
0 | 1118 { |
2049
5f6550e5184f
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|
1119 SDL_UnlockAudioDevice(1); |
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|
1120 } |
0 | 1121 |
2049
5f6550e5184f
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|
1122 void |
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|
1123 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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|
1124 { |
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|
1125 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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|
1126 if (device) { |
5f6550e5184f
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|
1127 close_audio_device(device); |
2060 | 1128 open_devices[devid - 1] = NULL; |
1895
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|
1129 } |
0 | 1130 } |
1131 | |
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|
1132 void |
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|
1133 SDL_CloseAudio(void) |
0 | 1134 { |
2049
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|
1135 SDL_CloseAudioDevice(1); |
0 | 1136 } |
1137 | |
1895
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|
1138 void |
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|
1139 SDL_AudioQuit(void) |
0 | 1140 { |
2049
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|
1141 SDL_AudioDeviceID i; |
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|
1142 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
1143 SDL_CloseAudioDevice(i); |
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|
1144 } |
0 | 1145 |
2049
5f6550e5184f
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|
1146 /* Free the driver data */ |
5f6550e5184f
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|
1147 current_audio.impl.Deinitialize(); |
2060 | 1148 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1149 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1150 } |
1151 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1152 #define NUM_FORMATS 10 |
0 | 1153 static int format_idx; |
1154 static int format_idx_sub; | |
1982
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diff
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|
1155 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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1156 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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diff
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|
1157 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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1158 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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First shot at new audio data types (int32 and float32).
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|
1159 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
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First shot at new audio data types (int32 and float32).
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|
1160 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
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|
1161 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
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|
1162 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
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|
1163 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
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|
1164 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
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diff
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|
1165 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1166 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
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First shot at new audio data types (int32 and float32).
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|
1167 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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|
1168 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1169 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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|
1170 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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|
1171 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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|
1172 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1173 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1174 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
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Reordered the favored audio format list a little.
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diff
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|
1175 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1176 }; |
1177 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1178 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1179 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1180 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1181 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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|
1182 if (format_list[format_idx][0] == format) { |
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|
1183 break; |
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|
1184 } |
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|
1185 } |
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|
1186 format_idx_sub = 0; |
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|
1187 return (SDL_NextAudioFormat()); |
0 | 1188 } |
1189 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
changeset
|
1190 SDL_AudioFormat |
1895
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|
1191 SDL_NextAudioFormat(void) |
0 | 1192 { |
1895
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|
1193 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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|
1194 return (0); |
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1195 } |
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|
1196 return (format_list[format_idx][format_idx_sub++]); |
0 | 1197 } |
1198 | |
1895
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|
1199 void |
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|
1200 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1201 { |
1895
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|
1202 switch (spec->format) { |
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1203 case AUDIO_U8: |
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1204 spec->silence = 0x80; |
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1205 break; |
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1206 default: |
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1207 spec->silence = 0x00; |
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|
1208 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1209 } |
2049
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|
1210 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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1211 spec->size *= spec->channels; |
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|
1212 spec->size *= spec->samples; |
0 | 1213 } |
1895
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|
1214 |
2049
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1215 |
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|
1216 /* |
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|
1217 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
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|
1218 * audio device (and is deprecated, by the way!). |
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|
1219 */ |
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1220 void |
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|
1221 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
5f6550e5184f
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1222 { |
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1223 /* Mix the user-level audio format */ |
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1224 SDL_AudioDevice *device = get_audio_device(1); |
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1225 if (device != NULL) { |
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1226 SDL_AudioFormat format; |
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1227 if (device->convert.needed) { |
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1228 format = device->convert.src_format; |
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1229 } else { |
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1230 format = device->spec.format; |
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1231 } |
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1232 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1233 } |
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1234 } |
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1235 |
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1236 /* vi: set ts=4 sw=4 expandtab: */ |