Mercurial > sdl-ios-xcode
annotate src/timer/amigaos/SDL_systimer.c @ 1661:281d3f4870e5 SDL-1.3
Moved DirectInput joystick code to 1.3 branch
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 21 May 2006 17:27:13 +0000 |
parents | 92947e3a18db |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #ifdef SDL_TIMER_AMIGA |
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25 |
0 | 26 #include <stdio.h> |
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27 #include <time.h> |
0 | 28 #include <signal.h> |
29 #include <unistd.h> | |
30 #include <string.h> | |
31 #include <errno.h> | |
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32 #include <exec/types.h> |
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33 #ifdef __SASC |
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34 #include <proto/dos.h> |
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35 #include <clib/graphics_protos.h> |
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36 #include <pragmas/graphics.h> |
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37 #include <clib/exec_protos.h> |
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38 #include <pragmas/exec.h> |
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39 #elif defined(STORMC4_WOS) |
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40 #include <proto/dos.h> |
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41 #include <proto/exec.h> |
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42 #include <proto/graphics.h> |
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43 #else |
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44 #include <inline/dos.h> |
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45 #include <inline/exec.h> |
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46 #include <inline/graphics.h> |
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47 #endif |
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48 #include "mydebug.h" |
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49 |
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50 extern struct DosLibrary *DOSBase; |
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51 extern struct ExecBase *SysBase; |
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52 static struct GfxBase *GfxBase; |
0 | 53 |
54 #include "SDL_timer.h" | |
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55 #include "../SDL_timer_c.h" |
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56 |
0 | 57 /* The first ticks value of the application */ |
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58 |
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59 #if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS) |
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60 static clock_t start; |
0 | 61 |
62 void SDL_StartTicks(void) | |
63 { | |
64 /* Set first ticks value */ | |
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65 start=clock(); |
0 | 66 } |
67 | |
68 Uint32 SDL_GetTicks (void) | |
69 { | |
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70 clock_t ticks; |
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71 |
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72 ticks=clock()-start; |
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73 |
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74 #ifdef __SASC |
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75 // CLOCKS_PER_SEC == 1000 ! |
0 | 76 |
77 return(ticks); | |
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78 #else |
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79 // CLOCKS_PER_SEC != 1000 ! |
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80 |
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81 return ticks*(1000/CLOCKS_PER_SEC); |
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82 #endif |
0 | 83 } |
84 | |
85 void SDL_Delay (Uint32 ms) | |
86 { | |
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87 // Do a busy wait if time is less than 50ms |
0 | 88 |
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89 if(ms<50) |
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90 { |
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91 clock_t to_wait=clock(); |
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92 |
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93 #ifndef __SASC |
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94 ms*=(CLOCKS_PER_SEC/1000); |
0 | 95 #endif |
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96 to_wait+=ms; |
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97 |
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98 while(clock()<to_wait); |
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99 } |
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100 else |
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101 { |
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102 Delay(ms/20); |
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103 } |
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104 } |
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105 |
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106 #else |
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107 |
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108 ULONG MY_CLOCKS_PER_SEC; |
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109 |
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110 void PPC_TimerInit(void); |
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111 APTR MyTimer; |
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112 |
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113 ULONG start[2]; |
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114 |
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115 void SDL_StartTicks(void) |
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116 { |
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117 /* Set first ticks value */ |
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118 if(!MyTimer) |
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119 PPC_TimerInit(); |
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120 |
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121 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,start); |
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122 start[1]>>=10; |
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123 start[1]|=((result[0]&0x3ff)<<22); |
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124 start[0]>>=10; |
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125 } |
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126 |
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127 Uint32 SDL_GetTicks (void) |
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128 { |
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129 ULONG result[2]; |
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130 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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131 |
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132 // PPCAsr64p(result,10); |
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133 // Non va, la emulo: |
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134 |
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135 result[1]>>=10; |
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136 result[1]|=((result[0]&0x3ff)<<22); |
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137 |
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138 // Non mi interessa piu' result[0] |
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139 |
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140 return result[1]*1000/MY_CLOCKS_PER_SEC; |
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141 } |
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142 |
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143 void SDL_Delay (Uint32 ms) |
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144 { |
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145 // Do a busy wait if time is less than 50ms |
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146 |
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147 if(ms<50) |
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148 { |
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149 ULONG to_wait[2],actual[2]; |
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150 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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151 actual[1]=0; |
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152 to_wait[1]+=ms*1000/MY_CLOCKS_PER_SEC; |
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153 |
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154 while(actual[1]<to_wait[1]) |
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155 { |
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156 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,actual); |
0 | 157 } |
21
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158 } |
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159 else |
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160 { |
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161 Delay(ms/50); |
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162 } |
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163 } |
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164 |
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165 void PPC_TimerInit(void) |
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166 { |
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167 struct TagItem tags[]= |
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168 { |
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169 PPCTIMERTAG_CPU,TRUE, |
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170 TAG_DONE,0 |
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171 }; |
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172 |
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173 |
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174 if(MyTimer=PPCCreateTimerObject(tags)) |
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175 { |
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176 ULONG result[2]; |
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177 |
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178 PPCGetTimerObject(MyTimer,PPCTIMERTAG_TICKSPERSEC,result); |
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179 D(bug("Timer inizializzato, TPS: %lu - %lu\n",result[0],result[1])); |
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180 // PPCAsr64p(result,10); |
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181 result[1]>>=10; |
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182 result[1]|=((result[0]&0x3ff)<<22); |
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183 result[0]>>=10; |
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184 |
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185 D(bug("Shiftato TPS: %lu - %lu\n",result[0],result[1])); |
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186 MY_CLOCKS_PER_SEC=result[1]; |
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187 |
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188 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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189 |
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190 D(bug("Current ticks: %lu - %lu\n",result[0],result[1])); |
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191 result[1]>>=10; |
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192 result[1]|=((result[0]&0x3ff)<<22); |
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193 result[0]>>=10; |
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194 // PPCAsr64p(result,10); |
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195 D(bug("Shiftato: %lu - %lu\n",result[0],result[1])); |
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196 } |
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197 else |
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198 { |
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199 D(bug("Errore nell'inizializzazione del timer!\n")); |
255
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200 } |
21
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201 } |
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202 |
0 | 203 #endif |
204 | |
205 #include "SDL_thread.h" | |
206 | |
207 /* Data to handle a single periodic alarm */ | |
208 static int timer_alive = 0; | |
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209 static SDL_Thread *timer_thread = NULL; |
0 | 210 |
211 static int RunTimer(void *unused) | |
212 { | |
21
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213 D(bug("SYSTimer: Entering RunTimer loop...")); |
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214 |
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215 if(GfxBase==NULL) |
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216 GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",37); |
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217 |
0 | 218 while ( timer_alive ) { |
219 if ( SDL_timer_running ) { | |
220 SDL_ThreadedTimerCheck(); | |
221 } | |
21
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222 if(GfxBase) |
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223 WaitTOF(); // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait! |
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224 else |
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225 Delay(1); |
0 | 226 } |
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227 D(bug("SYSTimer: EXITING RunTimer loop...")); |
0 | 228 return(0); |
229 } | |
230 | |
231 /* This is only called if the event thread is not running */ | |
232 int SDL_SYS_TimerInit(void) | |
233 { | |
255
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234 D(bug("Creating thread for the timer (NOITIMER)...\n")); |
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235 |
0 | 236 timer_alive = 1; |
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237 timer_thread = SDL_CreateThread(RunTimer, NULL); |
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238 if ( timer_thread == NULL ) |
0 | 239 { |
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240 D(bug("Creazione del thread fallita...\n")); |
0 | 241 |
242 return(-1); | |
243 } | |
244 return(SDL_SetTimerThreaded(1)); | |
245 } | |
246 | |
247 void SDL_SYS_TimerQuit(void) | |
248 { | |
249 timer_alive = 0; | |
21
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250 if ( timer_thread ) { |
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251 SDL_WaitThread(timer_thread, NULL); |
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252 timer_thread = NULL; |
0 | 253 } |
254 } | |
255 | |
256 int SDL_SYS_StartTimer(void) | |
257 { | |
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258 SDL_SetError("Internal logic error: AmigaOS uses threaded timer"); |
0 | 259 return(-1); |
260 } | |
261 | |
262 void SDL_SYS_StopTimer(void) | |
263 { | |
264 return; | |
265 } | |
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266 |
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267 #endif /* SDL_TIMER_AMIGA */ |