Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2728:2768bd7281e0
Fixed Visual Studio compilation problems
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 26 Aug 2008 07:34:49 +0000 |
parents | f8f68f47285a |
children | 204be4fc2726 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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51 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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52 extern AudioBootStrap SUNAUDIO_bootstrap; |
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53 extern AudioBootStrap DMEDIA_bootstrap; |
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54 extern AudioBootStrap ARTS_bootstrap; |
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55 extern AudioBootStrap ESD_bootstrap; |
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56 extern AudioBootStrap NAS_bootstrap; |
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57 extern AudioBootStrap DSOUND_bootstrap; |
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58 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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59 extern AudioBootStrap PAUDIO_bootstrap; |
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60 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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61 extern AudioBootStrap COREAUDIO_bootstrap; |
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62 extern AudioBootStrap SNDMGR_bootstrap; |
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63 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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68 extern AudioBootStrap DISKAUD_bootstrap; |
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69 extern AudioBootStrap DUMMYAUD_bootstrap; |
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70 extern AudioBootStrap DCAUD_bootstrap; |
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71 extern AudioBootStrap MMEAUDIO_bootstrap; |
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72 extern AudioBootStrap DART_bootstrap; |
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73 |
1190 | 74 |
0 | 75 /* Available audio drivers */ |
76 static AudioBootStrap *bootstrap[] = { | |
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77 #if SDL_AUDIO_DRIVER_BSD |
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78 &BSD_AUDIO_bootstrap, |
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79 #endif |
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80 #if SDL_AUDIO_DRIVER_OSS |
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81 &DSP_bootstrap, |
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82 &DMA_bootstrap, |
0 | 83 #endif |
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84 #if SDL_AUDIO_DRIVER_ALSA |
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85 &ALSA_bootstrap, |
0 | 86 #endif |
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87 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
2274 | 88 &PULSEAUDIO_bootstrap, |
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89 #endif |
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90 #if SDL_AUDIO_DRIVER_QNXNTO |
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91 &QNXNTOAUDIO_bootstrap, |
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92 #endif |
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93 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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94 &SUNAUDIO_bootstrap, |
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95 #endif |
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96 #if SDL_AUDIO_DRIVER_DMEDIA |
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97 &DMEDIA_bootstrap, |
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98 #endif |
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99 #if SDL_AUDIO_DRIVER_ARTS |
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100 &ARTS_bootstrap, |
0 | 101 #endif |
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102 #if SDL_AUDIO_DRIVER_ESD |
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103 &ESD_bootstrap, |
0 | 104 #endif |
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105 #if SDL_AUDIO_DRIVER_NAS |
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106 &NAS_bootstrap, |
0 | 107 #endif |
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108 #if SDL_AUDIO_DRIVER_DSOUND |
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109 &DSOUND_bootstrap, |
0 | 110 #endif |
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111 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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112 &WINWAVEOUT_bootstrap, |
0 | 113 #endif |
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114 #if SDL_AUDIO_DRIVER_PAUDIO |
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115 &PAUDIO_bootstrap, |
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116 #endif |
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117 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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118 &BEOSAUDIO_bootstrap, |
0 | 119 #endif |
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120 #if SDL_AUDIO_DRIVER_COREAUDIO |
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121 &COREAUDIO_bootstrap, |
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122 #endif |
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123 #if SDL_AUDIO_DRIVER_SNDMGR |
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124 &SNDMGR_bootstrap, |
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126 #if SDL_AUDIO_DRIVER_MINT |
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127 &MINTAUDIO_GSXB_bootstrap, |
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128 &MINTAUDIO_MCSN_bootstrap, |
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129 &MINTAUDIO_STFA_bootstrap, |
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130 &MINTAUDIO_XBIOS_bootstrap, |
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131 &MINTAUDIO_DMA8_bootstrap, |
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132 #endif |
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133 #if SDL_AUDIO_DRIVER_DISK |
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134 &DISKAUD_bootstrap, |
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135 #endif |
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136 #if SDL_AUDIO_DRIVER_DUMMY |
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137 &DUMMYAUD_bootstrap, |
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138 #endif |
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139 #if SDL_AUDIO_DRIVER_DC |
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140 &DCAUD_bootstrap, |
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141 #endif |
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142 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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143 &MMEAUDIO_bootstrap, |
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144 #endif |
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145 #if SDL_AUDIO_DRIVER_DART |
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146 &DART_bootstrap, |
1190 | 147 #endif |
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148 NULL |
0 | 149 }; |
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150 |
2060 | 151 static SDL_AudioDevice * |
152 get_audio_device(SDL_AudioDeviceID id) | |
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153 { |
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154 id--; |
2060 | 155 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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156 SDL_SetError("Invalid audio device ID"); |
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157 return NULL; |
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158 } |
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159 |
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160 return open_devices[id]; |
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161 } |
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162 |
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163 |
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164 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 165 static int |
166 SDL_AudioDetectDevices_Default(int iscapture) | |
167 { | |
168 return -1; | |
169 } | |
170 static void | |
171 SDL_AudioThreadInit_Default(_THIS) | |
172 { /* no-op. */ | |
173 } | |
174 static void | |
175 SDL_AudioWaitDevice_Default(_THIS) | |
176 { /* no-op. */ | |
177 } | |
178 static void | |
179 SDL_AudioPlayDevice_Default(_THIS) | |
180 { /* no-op. */ | |
181 } | |
182 static Uint8 * | |
183 SDL_AudioGetDeviceBuf_Default(_THIS) | |
184 { | |
185 return NULL; | |
186 } | |
187 static void | |
188 SDL_AudioWaitDone_Default(_THIS) | |
189 { /* no-op. */ | |
190 } | |
191 static void | |
192 SDL_AudioCloseDevice_Default(_THIS) | |
193 { /* no-op. */ | |
194 } | |
195 static void | |
196 SDL_AudioDeinitialize_Default(void) | |
197 { /* no-op. */ | |
198 } | |
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199 |
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200 static int |
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201 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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202 { |
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203 return 0; |
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204 } |
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205 |
2060 | 206 static const char * |
207 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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208 { |
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209 SDL_SetError("No such device"); |
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210 return NULL; |
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211 } |
0 | 212 |
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213 static void |
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214 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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215 { |
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216 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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217 return; |
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218 } |
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219 SDL_mutexP(device->mixer_lock); |
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220 } |
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221 |
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222 static void |
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223 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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224 { |
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225 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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226 return; |
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227 } |
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228 SDL_mutexV(device->mixer_lock); |
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229 } |
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230 |
0 | 231 |
2060 | 232 static void |
233 finalize_audio_entry_points(void) | |
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234 { |
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235 /* |
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236 * Fill in stub functions for unused driver entry points. This lets us |
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237 * blindly call them without having to check for validity first. |
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238 */ |
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239 |
2060 | 240 #define FILL_STUB(x) \ |
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241 if (current_audio.impl.x == NULL) { \ |
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242 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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243 } |
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244 FILL_STUB(DetectDevices); |
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245 FILL_STUB(GetDeviceName); |
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246 FILL_STUB(OpenDevice); |
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247 FILL_STUB(ThreadInit); |
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248 FILL_STUB(WaitDevice); |
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249 FILL_STUB(PlayDevice); |
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250 FILL_STUB(GetDeviceBuf); |
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251 FILL_STUB(WaitDone); |
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252 FILL_STUB(CloseDevice); |
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253 FILL_STUB(LockDevice); |
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254 FILL_STUB(UnlockDevice); |
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255 FILL_STUB(Deinitialize); |
2060 | 256 #undef FILL_STUB |
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257 } |
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258 |
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259 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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260 /* Write [length] bytes from buf into the streamer */ |
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261 void |
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262 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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263 { |
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264 int i; |
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265 |
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266 for (i = 0; i < length; ++i) { |
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267 stream->buffer[stream->write_pos] = buf[i]; |
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268 ++stream->write_pos; |
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269 } |
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270 } |
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271 |
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272 /* Read [length] bytes out of the streamer into buf */ |
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273 void |
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274 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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275 { |
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276 int i; |
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277 |
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278 for (i = 0; i < length; ++i) { |
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279 buf[i] = stream->buffer[stream->read_pos]; |
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280 ++stream->read_pos; |
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281 } |
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282 } |
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283 |
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284 int |
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285 SDL_StreamLength(SDL_AudioStreamer * stream) |
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286 { |
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287 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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288 } |
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289 |
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290 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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291 int |
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292 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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293 { |
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294 /* First try to allocate the buffer */ |
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295 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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296 if (stream->buffer == NULL) { |
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297 return -1; |
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298 } |
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299 |
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300 stream->max_len = max_len; |
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301 stream->read_pos = 0; |
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302 stream->write_pos = 0; |
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303 |
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304 /* Zero out the buffer */ |
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305 SDL_memset(stream->buffer, silence, max_len); |
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306 |
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307 return 0; |
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308 } |
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309 |
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310 /* Deinitialize the stream simply by freeing the buffer */ |
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311 void |
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312 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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313 { |
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314 if (stream->buffer != NULL) { |
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315 SDL_free(stream->buffer); |
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316 } |
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317 } |
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318 |
0 | 319 |
320 /* The general mixing thread function */ | |
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321 int SDLCALL |
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322 SDL_RunAudio(void *devicep) |
0 | 323 { |
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324 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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325 Uint8 *stream; |
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326 int stream_len; |
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327 void *udata; |
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328 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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329 int silence; |
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330 int stream_max_len; |
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331 |
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332 /* For streaming when the buffer sizes don't match up */ |
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333 Uint8 *istream; |
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334 int istream_len; |
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336 /* Perform any thread setup */ |
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337 device->threadid = SDL_ThreadID(); |
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338 current_audio.impl.ThreadInit(device); |
0 | 339 |
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340 /* Set up the mixing function */ |
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341 fill = device->spec.callback; |
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342 udata = device->spec.userdata; |
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343 |
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344 /* By default do not stream */ |
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345 device->use_streamer = 0; |
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346 |
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347 if (device->convert.needed) { |
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348 if (device->convert.src_format == AUDIO_U8) { |
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349 silence = 0x80; |
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350 } else { |
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351 silence = 0; |
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352 } |
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353 |
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354 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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355 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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356 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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357 stream_max_len = 2 * device->spec.size; |
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358 if (device->convert.len_mult > device->convert.len_div) { |
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359 stream_max_len *= device->convert.len_mult; |
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360 stream_max_len /= device->convert.len_div; |
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361 } |
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362 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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363 0) |
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364 return -1; |
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365 device->use_streamer = 1; |
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366 |
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367 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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368 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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369 */ |
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370 istream_len = |
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371 device->spec.size * device->convert.len_div / |
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372 device->convert.len_mult; |
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373 } |
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374 |
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375 /* stream_len = device->convert.len; */ |
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376 stream_len = device->spec.size; |
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377 } else { |
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378 silence = device->spec.silence; |
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379 stream_len = device->spec.size; |
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380 } |
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381 |
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382 /* Determine if the streamer is necessary here */ |
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383 if (device->use_streamer == 1) { |
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384 /* This code is almost the same as the old code. The difference is, instead of reding |
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385 directly from the callback into "stream", then converting and sending the audio off, |
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386 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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387 However, reading and writing with streamer are done separately: |
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388 - We only call the callback and write to the streamer when the streamer does not |
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389 contain enough samples to output to the device. |
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390 - We only read from the streamer and tell the device to play when the streamer |
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391 does have enough samples to output. |
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392 This allows us to perform resampling in the conversion step, where the output of the |
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393 resampling process can be any number. We will have to see what a good size for the |
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394 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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395 */ |
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396 while (device->enabled) { |
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397 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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398 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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399 /* Set up istream */ |
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400 if (device->convert.needed) { |
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401 if (device->convert.buf) { |
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402 istream = device->convert.buf; |
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403 } else { |
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404 continue; |
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405 } |
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406 } else { |
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407 istream = current_audio.impl.GetDeviceBuf(device); |
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408 if (istream == NULL) { |
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409 istream = device->fake_stream; |
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410 } |
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411 } |
0 | 412 |
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413 /* Read from the callback into the _input_ stream */ |
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414 if (!device->paused) { |
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415 SDL_mutexP(device->mixer_lock); |
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416 (*fill) (udata, istream, istream_len); |
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417 SDL_mutexV(device->mixer_lock); |
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418 } |
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419 |
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420 /* Convert the audio if necessary and write to the streamer */ |
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421 if (device->convert.needed) { |
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422 SDL_ConvertAudio(&device->convert); |
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423 if (istream == NULL) { |
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424 istream = device->fake_stream; |
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425 } |
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426 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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427 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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428 device->convert.len_cvt); |
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429 } else { |
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430 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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431 } |
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432 } |
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433 |
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434 /* Only output audio if the streamer has enough to output */ |
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435 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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436 /* Set up the output stream */ |
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437 if (device->convert.needed) { |
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438 if (device->convert.buf) { |
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439 stream = device->convert.buf; |
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440 } else { |
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441 continue; |
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442 } |
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443 } else { |
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444 stream = current_audio.impl.GetDeviceBuf(device); |
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445 if (stream == NULL) { |
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446 stream = device->fake_stream; |
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447 } |
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448 } |
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449 |
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450 /* Now read from the streamer */ |
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451 SDL_StreamRead(&device->streamer, stream, stream_len); |
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452 |
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453 /* Ready current buffer for play and change current buffer */ |
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454 if (stream != device->fake_stream) { |
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455 current_audio.impl.PlayDevice(device); |
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456 } |
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457 |
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458 /* Wait for an audio buffer to become available */ |
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459 if (stream == device->fake_stream) { |
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460 SDL_Delay((device->spec.samples * 1000) / |
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461 device->spec.freq); |
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462 } else { |
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463 current_audio.impl.WaitDevice(device); |
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464 } |
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465 } |
0 | 466 |
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467 } |
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468 } else { |
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469 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 470 |
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471 /* Loop, filling the audio buffers */ |
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472 while (device->enabled) { |
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473 |
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474 /* Fill the current buffer with sound */ |
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475 if (device->convert.needed) { |
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476 if (device->convert.buf) { |
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477 stream = device->convert.buf; |
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478 } else { |
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479 continue; |
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480 } |
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481 } else { |
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482 stream = current_audio.impl.GetDeviceBuf(device); |
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483 if (stream == NULL) { |
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484 stream = device->fake_stream; |
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485 } |
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486 } |
0 | 487 |
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488 if (!device->paused) { |
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489 SDL_mutexP(device->mixer_lock); |
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490 (*fill) (udata, stream, stream_len); |
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491 SDL_mutexV(device->mixer_lock); |
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492 } |
1562 | 493 |
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494 /* Convert the audio if necessary */ |
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495 if (device->convert.needed) { |
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496 SDL_ConvertAudio(&device->convert); |
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497 stream = current_audio.impl.GetDeviceBuf(device); |
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498 if (stream == NULL) { |
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499 stream = device->fake_stream; |
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500 } |
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501 SDL_memcpy(stream, device->convert.buf, |
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502 device->convert.len_cvt); |
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503 } |
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504 |
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505 /* Ready current buffer for play and change current buffer */ |
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506 if (stream != device->fake_stream) { |
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507 current_audio.impl.PlayDevice(device); |
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508 } |
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509 |
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510 /* Wait for an audio buffer to become available */ |
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511 if (stream == device->fake_stream) { |
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512 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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513 } else { |
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514 current_audio.impl.WaitDevice(device); |
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515 } |
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516 } |
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517 } |
1562 | 518 |
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519 /* Wait for the audio to drain.. */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
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|
520 current_audio.impl.WaitDone(device); |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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diff
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521 |
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522 /* If necessary, deinit the streamer */ |
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523 if (device->use_streamer == 1) |
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524 SDL_StreamDeinit(&device->streamer); |
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525 |
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526 return (0); |
0 | 527 } |
528 | |
322
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529 |
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First shot at new audio data types (int32 and float32).
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|
530 static SDL_AudioFormat |
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531 SDL_ParseAudioFormat(const char *string) |
1794 | 532 { |
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533 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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534 CHECK_FMT_STRING(U8); |
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535 CHECK_FMT_STRING(S8); |
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536 CHECK_FMT_STRING(U16LSB); |
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537 CHECK_FMT_STRING(S16LSB); |
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538 CHECK_FMT_STRING(U16MSB); |
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539 CHECK_FMT_STRING(S16MSB); |
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540 CHECK_FMT_STRING(U16SYS); |
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541 CHECK_FMT_STRING(S16SYS); |
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542 CHECK_FMT_STRING(U16); |
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543 CHECK_FMT_STRING(S16); |
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544 CHECK_FMT_STRING(S32LSB); |
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545 CHECK_FMT_STRING(S32MSB); |
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546 CHECK_FMT_STRING(S32SYS); |
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547 CHECK_FMT_STRING(S32); |
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548 CHECK_FMT_STRING(F32LSB); |
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549 CHECK_FMT_STRING(F32MSB); |
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550 CHECK_FMT_STRING(F32SYS); |
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551 CHECK_FMT_STRING(F32); |
2060 | 552 #undef CHECK_FMT_STRING |
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553 return 0; |
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554 } |
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555 |
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556 int |
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557 SDL_GetNumAudioDrivers(void) |
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558 { |
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559 return (SDL_arraysize(bootstrap) - 1); |
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560 } |
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561 |
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562 const char * |
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563 SDL_GetAudioDriver(int index) |
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564 { |
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565 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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566 return (bootstrap[index]->name); |
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567 } |
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568 return (NULL); |
1794 | 569 } |
570 | |
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571 int |
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572 SDL_AudioInit(const char *driver_name) |
0 | 573 { |
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574 int i = 0; |
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575 int initialized = 0; |
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576 int tried_to_init = 0; |
0 | 577 |
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578 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 579 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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580 } |
0 | 581 |
2060 | 582 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
583 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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584 |
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585 /* Select the proper audio driver */ |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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586 if (driver_name == NULL) { |
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587 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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588 } |
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589 |
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590 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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591 /* make sure we should even try this driver before doing so... */ |
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592 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 593 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
594 ((!driver_name) && (backend->demand_only))) { | |
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595 continue; |
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596 } |
0 | 597 |
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598 tried_to_init = 1; |
2060 | 599 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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600 current_audio.name = backend->name; |
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601 current_audio.desc = backend->desc; |
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602 initialized = backend->init(¤t_audio.impl); |
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603 } |
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604 |
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605 if (!initialized) { |
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606 /* specific drivers will set the error message if they fail... */ |
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607 if (!tried_to_init) { |
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608 if (driver_name) { |
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609 SDL_SetError("%s not available", driver_name); |
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610 } else { |
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611 SDL_SetError("No available audio device"); |
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612 } |
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|
613 } |
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614 |
2060 | 615 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
616 return (-1); /* No driver was available, so fail. */ | |
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617 } |
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618 |
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619 finalize_audio_entry_points(); |
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620 |
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621 return (0); |
0 | 622 } |
623 | |
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624 /* |
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625 * Get the current audio driver name |
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626 */ |
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627 const char * |
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628 SDL_GetCurrentAudioDriver() |
0 | 629 { |
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630 return current_audio.name; |
0 | 631 } |
632 | |
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633 |
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634 int |
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635 SDL_GetNumAudioDevices(int iscapture) |
0 | 636 { |
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637 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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638 return -1; |
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639 } |
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640 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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641 return 0; |
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642 } |
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643 |
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644 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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645 return 1; |
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646 } |
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647 |
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648 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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649 return 1; |
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650 } |
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651 |
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652 return current_audio.impl.DetectDevices(iscapture); |
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653 } |
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654 |
0 | 655 |
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656 const char * |
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657 SDL_GetAudioDeviceName(int index, int iscapture) |
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658 { |
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659 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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660 SDL_SetError("Audio subsystem is not initialized"); |
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661 return NULL; |
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662 } |
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663 |
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664 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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665 SDL_SetError("No capture support"); |
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666 return NULL; |
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667 } |
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668 |
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669 if (index < 0) { |
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670 SDL_SetError("No such device"); |
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671 return NULL; |
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672 } |
0 | 673 |
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674 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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675 return DEFAULT_INPUT_DEVNAME; |
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676 } |
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677 |
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678 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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679 return DEFAULT_OUTPUT_DEVNAME; |
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680 } |
262
ba5363e21df8
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681 |
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682 return current_audio.impl.GetDeviceName(index, iscapture); |
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683 } |
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684 |
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685 |
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686 static void |
2060 | 687 close_audio_device(SDL_AudioDevice * device) |
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688 { |
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689 device->enabled = 0; |
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690 if (device->thread != NULL) { |
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691 SDL_WaitThread(device->thread, NULL); |
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692 } |
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693 if (device->mixer_lock != NULL) { |
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694 SDL_DestroyMutex(device->mixer_lock); |
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695 } |
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696 if (device->fake_stream != NULL) { |
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697 SDL_FreeAudioMem(device->fake_stream); |
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698 } |
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699 if (device->convert.needed) { |
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700 SDL_FreeAudioMem(device->convert.buf); |
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701 } |
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702 if (device->opened) { |
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703 current_audio.impl.CloseDevice(device); |
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704 device->opened = 0; |
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705 } |
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706 SDL_FreeAudioMem(device); |
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707 } |
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708 |
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|
709 |
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|
710 /* |
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711 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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712 * Fills in a sanitized copy in (prepared). |
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713 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
714 */ |
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|
715 static int |
2060 | 716 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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717 { |
2060 | 718 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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719 |
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720 if (orig->callback == NULL) { |
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|
721 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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722 return 0; |
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723 } |
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724 |
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725 if (orig->freq == 0) { |
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|
726 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 727 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
728 prepared->freq = 22050; /* a reasonable default */ | |
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729 } |
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730 } |
2049
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|
731 |
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732 if (orig->format == 0) { |
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733 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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734 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 735 prepared->format = AUDIO_S16; /* a reasonable default */ |
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736 } |
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737 } |
2049
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738 |
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739 switch (orig->channels) { |
2060 | 740 case 0:{ |
741 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 742 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 743 prepared->channels = 2; /* a reasonable default */ |
744 } | |
745 break; | |
2049
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746 } |
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747 case 1: /* Mono */ |
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748 case 2: /* Stereo */ |
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749 case 4: /* surround */ |
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750 case 6: /* surround with center and lfe */ |
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751 break; |
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|
752 default: |
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753 SDL_SetError("Unsupported number of audio channels."); |
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754 return 0; |
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755 } |
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756 |
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757 if (orig->samples == 0) { |
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758 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 759 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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760 /* Pick a default of ~46 ms at desired frequency */ |
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761 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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|
762 const int samples = (prepared->freq / 1000) * 46; |
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763 int power2 = 1; |
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764 while (power2 < samples) { |
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765 power2 *= 2; |
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766 } |
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|
767 prepared->samples = power2; |
1895
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768 } |
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769 } |
0 | 770 |
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771 /* Calculate the silence and size of the audio specification */ |
2049
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|
772 SDL_CalculateAudioSpec(prepared); |
21
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|
773 |
2049
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774 return 1; |
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|
775 } |
1408
ceb5c2fec4f1
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diff
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|
776 |
21
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|
777 |
2049
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|
778 static SDL_AudioDeviceID |
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779 open_audio_device(const char *devname, int iscapture, |
2060 | 780 const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained, |
781 int min_id) | |
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782 { |
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783 SDL_AudioDeviceID id = 0; |
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784 SDL_AudioSpec desired; |
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785 SDL_AudioDevice *device; |
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786 int i = 0; |
21
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diff
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|
787 |
2049
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788 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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789 SDL_SetError("Audio subsystem is not initialized"); |
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790 return 0; |
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791 } |
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792 |
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793 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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794 SDL_SetError("No capture support"); |
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795 return 0; |
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|
796 } |
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|
797 |
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798 if (!prepare_audiospec(_desired, &desired)) { |
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799 return 0; |
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800 } |
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|
801 |
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|
802 /* If app doesn't care about a specific device, let the user override. */ |
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803 if (devname == NULL) { |
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|
804 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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805 } |
21
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diff
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|
806 |
2049
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|
807 /* |
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808 * Catch device names at the high level for the simple case... |
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809 * This lets us have a basic "device enumeration" for systems that |
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810 * don't have multiple devices, but makes sure the device name is |
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811 * always NULL when it hits the low level. |
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812 * |
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813 * Also make sure that the simple case prevents multiple simultaneous |
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814 * opens of the default system device. |
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815 */ |
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816 |
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817 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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818 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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|
819 SDL_SetError("No such device"); |
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820 return 0; |
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821 } |
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822 devname = NULL; |
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823 |
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824 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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825 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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826 SDL_SetError("Audio device already open"); |
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|
827 return 0; |
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828 } |
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829 } |
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|
830 } |
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|
831 |
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832 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
833 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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834 SDL_SetError("No such device"); |
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|
835 return 0; |
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|
836 } |
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|
837 devname = NULL; |
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|
838 |
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839 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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840 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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|
841 SDL_SetError("Audio device already open"); |
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|
842 return 0; |
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|
843 } |
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|
844 } |
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845 } |
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846 |
2060 | 847 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
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848 if (device == NULL) { |
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849 SDL_OutOfMemory(); |
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850 return 0; |
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851 } |
2060 | 852 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
853 SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec)); | |
2049
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|
854 device->enabled = 1; |
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|
855 device->paused = 1; |
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|
856 device->iscapture = iscapture; |
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|
857 |
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|
858 /* Create a semaphore for locking the sound buffers */ |
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859 if (!current_audio.impl.SkipMixerLock) { |
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|
860 device->mixer_lock = SDL_CreateMutex(); |
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861 if (device->mixer_lock == NULL) { |
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|
862 close_audio_device(device); |
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863 SDL_SetError("Couldn't create mixer lock"); |
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|
864 return 0; |
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865 } |
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|
866 } |
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|
867 |
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868 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
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|
869 close_audio_device(device); |
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|
870 return 0; |
5f6550e5184f
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|
871 } |
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|
872 device->opened = 1; |
0 | 873 |
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|
874 /* If the audio driver changes the buffer size, accept it */ |
2049
5f6550e5184f
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|
875 if (device->spec.samples != desired.samples) { |
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|
876 desired.samples = device->spec.samples; |
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|
877 SDL_CalculateAudioSpec(&device->spec); |
1895
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|
878 } |
0 | 879 |
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|
880 /* Allocate a fake audio memory buffer */ |
2049
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diff
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|
881 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
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|
882 if (device->fake_stream == NULL) { |
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|
883 close_audio_device(device); |
1895
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diff
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|
884 SDL_OutOfMemory(); |
2049
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|
885 return 0; |
1895
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|
886 } |
0 | 887 |
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|
888 /* See if we need to do any conversion */ |
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diff
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|
889 if (obtained != NULL) { |
2049
5f6550e5184f
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diff
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|
890 SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec)); |
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diff
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|
891 } else if (desired.freq != device->spec.freq || |
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|
892 desired.format != device->spec.format || |
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|
893 desired.channels != device->spec.channels) { |
1895
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diff
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|
894 /* Build an audio conversion block */ |
2049
5f6550e5184f
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|
895 if (SDL_BuildAudioCVT(&device->convert, |
5f6550e5184f
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diff
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|
896 desired.format, desired.channels, |
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|
897 desired.freq, |
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|
898 device->spec.format, device->spec.channels, |
5f6550e5184f
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|
899 device->spec.freq) < 0) { |
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|
900 close_audio_device(device); |
5f6550e5184f
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|
901 return 0; |
1895
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diff
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|
902 } |
2049
5f6550e5184f
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parents:
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diff
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|
903 if (device->convert.needed) { |
2060 | 904 device->convert.len = (int) (((double) desired.size) / |
905 device->convert.len_ratio); | |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
906 |
2049
5f6550e5184f
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diff
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|
907 device->convert.buf = |
5f6550e5184f
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parents:
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diff
changeset
|
908 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
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parents:
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diff
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|
909 device->convert.len_mult); |
5f6550e5184f
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diff
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|
910 if (device->convert.buf == NULL) { |
5f6550e5184f
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diff
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|
911 close_audio_device(device); |
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diff
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|
912 SDL_OutOfMemory(); |
2049
5f6550e5184f
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diff
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|
913 return 0; |
1895
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diff
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|
914 } |
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diff
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|
915 } |
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diff
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|
916 } |
2049
5f6550e5184f
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|
917 |
5f6550e5184f
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diff
changeset
|
918 /* Find an available device ID and store the structure... */ |
2060 | 919 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
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parents:
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diff
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|
920 if (open_devices[id] == NULL) { |
5f6550e5184f
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parents:
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diff
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|
921 open_devices[id] = device; |
5f6550e5184f
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parents:
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diff
changeset
|
922 break; |
5f6550e5184f
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parents:
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diff
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|
923 } |
5f6550e5184f
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diff
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|
924 } |
5f6550e5184f
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diff
changeset
|
925 |
5f6550e5184f
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diff
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|
926 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
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|
927 SDL_SetError("Too many open audio devices"); |
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diff
changeset
|
928 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
929 return 0; |
5f6550e5184f
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parents:
2045
diff
changeset
|
930 } |
5f6550e5184f
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diff
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|
931 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
932 /* Start the audio thread if necessary */ |
2049
5f6550e5184f
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parents:
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diff
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|
933 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
1895
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parents:
1794
diff
changeset
|
934 /* Start the audio thread */ |
2049
5f6550e5184f
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parents:
2045
diff
changeset
|
935 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
936 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
937 #undef SDL_CreateThread |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
938 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
939 #else |
2049
5f6550e5184f
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parents:
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diff
changeset
|
940 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
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|
941 #endif |
2049
5f6550e5184f
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parents:
2045
diff
changeset
|
942 if (device->thread == NULL) { |
2060 | 943 SDL_CloseAudioDevice(id + 1); |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
944 SDL_SetError("Couldn't create audio thread"); |
2049
5f6550e5184f
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parents:
2045
diff
changeset
|
945 return 0; |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
946 } |
5f6550e5184f
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diff
changeset
|
947 } |
5f6550e5184f
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diff
changeset
|
948 |
2060 | 949 return id + 1; |
2049
5f6550e5184f
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parents:
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diff
changeset
|
950 } |
5f6550e5184f
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diff
changeset
|
951 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
952 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
953 int |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
954 SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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parents:
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changeset
|
955 { |
5f6550e5184f
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diff
changeset
|
956 SDL_AudioDeviceID id = 0; |
5f6550e5184f
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diff
changeset
|
957 |
5f6550e5184f
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diff
changeset
|
958 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
5f6550e5184f
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|
959 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
960 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
1895
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changeset
|
961 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
962 } |
2049
5f6550e5184f
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diff
changeset
|
963 } |
0 | 964 |
2049
5f6550e5184f
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parents:
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diff
changeset
|
965 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
5f6550e5184f
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|
966 if (open_devices[0] != NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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changeset
|
967 SDL_SetError("Audio device is already opened"); |
5f6550e5184f
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changeset
|
968 return (-1); |
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|
969 } |
2049
5f6550e5184f
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diff
changeset
|
970 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
971 id = open_audio_device(NULL, 0, desired, obtained, 1); |
2060 | 972 if (id > 1) { /* this should never happen in theory... */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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changeset
|
973 SDL_CloseAudioDevice(id); |
2060 | 974 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
2049
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changeset
|
975 return (-1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
976 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
977 |
2049
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diff
changeset
|
978 return ((id == 0) ? -1 : 0); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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changeset
|
979 } |
21
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
980 |
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|
981 SDL_AudioDeviceID |
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982 SDL_OpenAudioDevice(const char *device, int iscapture, |
2060 | 983 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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984 { |
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985 return open_audio_device(device, iscapture, desired, obtained, 2); |
1895
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986 } |
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987 |
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988 SDL_audiostatus |
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989 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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990 { |
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991 SDL_AudioDevice *device = get_audio_device(devid); |
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992 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
993 if (device && device->enabled) { |
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994 if (device->paused) { |
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995 status = SDL_AUDIO_PAUSED; |
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996 } else { |
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|
997 status = SDL_AUDIO_PLAYING; |
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998 } |
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999 } |
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|
1000 return (status); |
0 | 1001 } |
1002 | |
2049
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1003 |
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1004 SDL_audiostatus |
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1005 SDL_GetAudioStatus(void) |
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1006 { |
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1007 return SDL_GetAudioDeviceStatus(1); |
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1008 } |
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1009 |
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|
1010 void |
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1011 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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1012 { |
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1013 SDL_AudioDevice *device = get_audio_device(devid); |
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1014 if (device) { |
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1015 device->paused = pause_on; |
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1016 } |
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1017 } |
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1018 |
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1019 void |
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1020 SDL_PauseAudio(int pause_on) |
0 | 1021 { |
2049
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1022 SDL_PauseAudioDevice(1, pause_on); |
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1023 } |
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1024 |
0 | 1025 |
2049
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1026 void |
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1027 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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1028 { |
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1029 /* Obtain a lock on the mixing buffers */ |
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1030 SDL_AudioDevice *device = get_audio_device(devid); |
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1031 if (device) { |
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1032 current_audio.impl.LockDevice(device); |
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1033 } |
0 | 1034 } |
1035 | |
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1036 void |
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1037 SDL_LockAudio(void) |
0 | 1038 { |
2049
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1039 SDL_LockAudioDevice(1); |
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1040 } |
0 | 1041 |
2049
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1042 void |
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1043 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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1044 { |
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1045 /* Obtain a lock on the mixing buffers */ |
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1046 SDL_AudioDevice *device = get_audio_device(devid); |
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1047 if (device) { |
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1048 current_audio.impl.UnlockDevice(device); |
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1049 } |
0 | 1050 } |
1051 | |
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1052 void |
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1053 SDL_UnlockAudio(void) |
0 | 1054 { |
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1055 SDL_UnlockAudioDevice(1); |
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1056 } |
0 | 1057 |
2049
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1058 void |
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1059 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
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1060 { |
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1061 SDL_AudioDevice *device = get_audio_device(devid); |
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1062 if (device) { |
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1063 close_audio_device(device); |
2060 | 1064 open_devices[devid - 1] = NULL; |
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1065 } |
0 | 1066 } |
1067 | |
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1068 void |
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|
1069 SDL_CloseAudio(void) |
0 | 1070 { |
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1071 SDL_CloseAudioDevice(1); |
0 | 1072 } |
1073 | |
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1074 void |
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1075 SDL_AudioQuit(void) |
0 | 1076 { |
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1077 SDL_AudioDeviceID i; |
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1078 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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1079 SDL_CloseAudioDevice(i); |
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1080 } |
0 | 1081 |
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|
1082 /* Free the driver data */ |
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1083 current_audio.impl.Deinitialize(); |
2060 | 1084 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1085 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1086 } |
1087 | |
1982
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|
1088 #define NUM_FORMATS 10 |
0 | 1089 static int format_idx; |
1090 static int format_idx_sub; | |
1982
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1091 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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1092 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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|
1093 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
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|
1094 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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|
1095 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
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|
1096 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
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|
1097 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
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|
1098 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
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|
1099 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
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|
1100 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
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|
1101 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
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|
1102 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
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changeset
|
1103 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1104 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1105 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1106 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1107 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1108 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1109 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1110 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1111 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1112 }; |
1113 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1114 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1115 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1116 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1117 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1118 if (format_list[format_idx][0] == format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1119 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1120 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1121 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1122 format_idx_sub = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1123 return (SDL_NextAudioFormat()); |
0 | 1124 } |
1125 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1126 SDL_AudioFormat |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1127 SDL_NextAudioFormat(void) |
0 | 1128 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1129 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1130 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1131 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1132 return (format_list[format_idx][format_idx_sub++]); |
0 | 1133 } |
1134 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1135 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1136 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1137 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1138 switch (spec->format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1139 case AUDIO_U8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1140 spec->silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1141 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1142 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1143 spec->silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1144 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1145 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1146 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1147 spec->size *= spec->channels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1148 spec->size *= spec->samples; |
0 | 1149 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1150 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1151 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1152 /* |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1153 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1154 * audio device (and is deprecated, by the way!). |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1155 */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1156 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1157 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1158 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1159 /* Mix the user-level audio format */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1160 SDL_AudioDevice *device = get_audio_device(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1161 if (device != NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1162 SDL_AudioFormat format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1163 if (device->convert.needed) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1164 format = device->convert.src_format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1165 } else { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1166 format = device->spec.format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1167 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1168 SDL_MixAudioFormat(dst, src, format, len, volume); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1169 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1170 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1171 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1172 /* vi: set ts=4 sw=4 expandtab: */ |