Mercurial > sdl-ios-xcode
annotate test/mkinstalldirs @ 852:2651b6b43840
Quartz fix:
ut2004 makes a 2D window for the splash screen, which sets the screen
surface's pixels field. Then we tear down that video mode and create a GL
context, and the Quartz target isn't resetting the pixels field to NULL.
When you just create a GL window, the structure is memset'd to zero the
first time through, so unless you hit ut2004's codepath, you won't see the
bug. :)
Without this patch, quitting a windowed ut2003/ut2004 game makes the OS dump a
warning about a bogus free() to stderr, but it doesn't actually crash. All we
need to do is explicitly initialize the current->pixels field.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 24 Feb 2004 06:53:22 +0000 |
parents | 74212992fb08 |
children |
rev | line source |
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0 | 1 #! /bin/sh |
2 # mkinstalldirs --- make directory hierarchy | |
3 # Author: Noah Friedman <friedman@prep.ai.mit.edu> | |
4 # Created: 1993-05-16 | |
5 # Public domain | |
6 | |
7 # $Id$ | |
8 | |
9 errstatus=0 | |
10 | |
11 for file | |
12 do | |
13 set fnord `echo ":$file" | sed -ne 's/^:\//#/;s/^://;s/\// /g;s/^#/\//;p'` | |
14 shift | |
15 | |
16 pathcomp= | |
17 for d | |
18 do | |
19 pathcomp="$pathcomp$d" | |
20 case "$pathcomp" in | |
21 -* ) pathcomp=./$pathcomp ;; | |
22 esac | |
23 | |
24 if test ! -d "$pathcomp"; then | |
25 echo "mkdir $pathcomp" | |
26 | |
27 mkdir "$pathcomp" || lasterr=$? | |
28 | |
29 if test ! -d "$pathcomp"; then | |
30 errstatus=$lasterr | |
31 fi | |
32 fi | |
33 | |
34 pathcomp="$pathcomp/" | |
35 done | |
36 done | |
37 | |
38 exit $errstatus | |
39 | |
40 # mkinstalldirs ends here |