Mercurial > sdl-ios-xcode
annotate README.DC @ 3766:24db5d326f57 gsoc2008_manymouse
Pressure levels. Documentation http://wilku.ravenlord.ws/doku.php?id=documentation
author | Szymon Wilczek <kazeuser@gmail.com> |
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date | Sun, 06 Jul 2008 09:24:56 +0000 |
parents | c17d82103614 |
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1 SDL for Dreamcast (beta2) |
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2 |
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3 BERO |
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4 berobero@users.sourceforge.net |
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5 |
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6 http://www.geocities.co.jp/Playtown/2004/ |
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7 |
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8 this work with kos-newlib |
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9 http://sourceforge.net/projects/dcquake/ |
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10 |
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11 compile |
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12 - source environ.sh (from the KOS distribution) |
509
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13 - make -f Makefile.dc |
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14 |
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15 compile with gl support |
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16 - install latest libgl from http://sourceforge.net/projects/dcquake/ |
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17 - uncomment GL=1 in Makefile.dc |
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18 - make -f Makefile.dc clean |
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19 - make -f Makefile.dc |
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20 |
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21 install |
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22 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
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23 |
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24 changelog: |
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25 |
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26 beta2 |
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27 - OpenGL support |
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28 - Hardware page flip support |
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29 |
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30 beta |
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31 - thread, timer don't tested so much. |
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32 - not support OpenGL |