annotate src/video/x11/SDL_x11opengles.h @ 3487:24d13328c44a

Eric Wing to Sam, hfutrell This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet. First, the console is complaining about not finding a nib for MainWindow. I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything. Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling view = [SDL_uikitopenglview alloc]; or even view = [SDL_uikitview alloc] will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be. view = [UIView alloc] will not crash the program. For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call view = [SDL_object alloc]; This does not crash the program. So, then I modified SDL_object to subclass UIView. No crash. Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes. So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things. I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash. Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like: #if SDL_IPHONE_KEYBOARD @interface SDL_uikitview : UIView<UITextFieldDelegate> { #else @interface SDL_uikitview : UIView { #endif And then disable the keyboard support in the SDL_config_iphoneos.h file. /* enable iPhone keyboard support */ #define SDL_IPHONE_KEYBOARD 0 -Eric On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote: > I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone: > > #0 0x323fea14 in _class_isInitialized > #1 0x323fea68 in _class_initialize > #2 0x32403e92 in prepareForMethodLookup > #3 0x32401244 in lookUpMethod > #4 0x323fea10 in _class_lookupMethodAndLoadCache > #5 0x323fe746 in objc_msgSend_uncached > #6 0x323feb26 in _class_initialize > #7 0x323fea58 in _class_initialize > #8 0x32403e92 in prepareForMethodLookup > #9 0x32401244 in lookUpMethod > #10 0x323fea10 in _class_lookupMethodAndLoadCache > #11 0x323fe746 in objc_msgSend_uncached > #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103 > #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155 > #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282 > #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509 > #16 0x00002bc2 in SDL_main at happy.c:156 > #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at > SDL_uikitappdelegate.m:77 > #18 0x313f9ef2 in __NSFireDelayedPerform > #19 0x32567bb2 in CFRunLoopRunSpecific > #20 0x3256735c in CFRunLoopRunInMode > #21 0x32912cbe in GSEventRunModal > #22 0x32912d6a in GSEventRun > #23 0x32b6276e in -[UIApplication _run] > #24 0x32b61472 in UIApplicationMain > #25 0x00057088 in main at SDL_uikitappdelegate.m:50 > > Any ideas? > > See ya! > -- > -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Nov 2009 08:12:32 +0000
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children f7b03b6838cb
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21
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22 Open Pandora SDL driver
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23 Copyright (C) 2009 David Carré
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24 (cpasjuste@gmail.com)
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25 */
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26
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27 #include <GLES/gl.h>
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28 #include <GLES/egl.h>
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29 #include <dlfcn.h>
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30 #if defined(__OpenBSD__) && !defined(__ELF__)
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31 #define dlsym(x,y) dlsym(x, "_" y)
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32 #endif
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33
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34 #include "../SDL_sysvideo.h"
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35
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36 typedef struct SDL_PrivateGLESData
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37 {
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38 int egl_active; /* to stop switching drivers while we have a valid context */
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39 XVisualInfo *egl_visualinfo;
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40 EGLDisplay egl_display;
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41 EGLContext egl_context; /* Current GLES context */
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42 EGLSurface egl_surface;
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43 EGLConfig egl_config;
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44
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45 EGLDisplay(*eglGetDisplay) (NativeDisplayType display);
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46 EGLBoolean(*eglInitialize) (EGLDisplay dpy, EGLint * major,
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47 EGLint * minor);
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48 EGLBoolean(*eglTerminate) (EGLDisplay dpy);
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49
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50 void *(*eglGetProcAddress) (const GLubyte * procName);
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51
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52 EGLBoolean(*eglChooseConfig) (EGLDisplay dpy,
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53 const EGLint * attrib_list,
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54 EGLConfig * configs,
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55 EGLint config_size, EGLint * num_config);
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56
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57 EGLContext(*eglCreateContext) (EGLDisplay dpy,
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58 EGLConfig config,
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59 EGLContext share_list,
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60 const EGLint * attrib_list);
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61
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62 EGLBoolean(*eglDestroyContext) (EGLDisplay dpy, EGLContext ctx);
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63
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64 EGLSurface(*eglCreateWindowSurface) (EGLDisplay dpy,
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65 EGLConfig config,
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66 NativeWindowType window,
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67 const EGLint * attrib_list);
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68 EGLBoolean(*eglDestroySurface) (EGLDisplay dpy, EGLSurface surface);
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69
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70 EGLBoolean(*eglMakeCurrent) (EGLDisplay dpy, EGLSurface draw,
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71 EGLSurface read, EGLContext ctx);
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72
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73 EGLBoolean(*eglSwapBuffers) (EGLDisplay dpy, EGLSurface draw);
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74
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75 const char *(*eglQueryString) (EGLDisplay dpy, EGLint name);
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76
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77 EGLBoolean(*eglGetConfigAttrib) (EGLDisplay dpy, EGLConfig config,
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78 EGLint attribute, EGLint * value);
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79
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80 } SDL_PrivateGLESData;
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81
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82 /* OpenGLES functions */
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83 extern SDL_GLContext X11_GLES_CreateContext(_THIS, SDL_Window * window);
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84 extern XVisualInfo *X11_GLES_GetVisual(_THIS, Display * display, int screen);
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85 extern int X11_GLES_MakeCurrent(_THIS, SDL_Window * window,
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86 SDL_GLContext context);
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87 extern int X11_GLES_GetAttribute(_THIS, SDL_GLattr attrib, int *value);
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88 extern int X11_GLES_LoadLibrary(_THIS, const char *path);
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89 extern void *X11_GLES_GetProcAddress(_THIS, const char *proc);
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90 extern void X11_GLES_UnloadLibrary(_THIS);
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91
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92 extern int X11_GLES_SetSwapInterval(_THIS, int interval);
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93 extern int X11_GLES_GetSwapInterval(_THIS);
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94 extern void X11_GLES_SwapWindow(_THIS, SDL_Window * window);
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95 extern void X11_GLES_DeleteContext(_THIS, SDL_GLContext context);