Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11yuv.c @ 4149:2325dd996f73 SDL-1.2
Check defines do not already exist in recent system headers
author | Patrice Mandin <patmandin@gmail.com> |
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date | Thu, 07 Aug 2008 20:38:35 +0000 |
parents | 12bb6311fd5d |
children | a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the XFree86 Xv extension implementation of YUV video overlays */ | |
25 | |
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26 #if SDL_VIDEO_DRIVER_X11_XV |
0 | 27 |
28 #include <X11/Xlib.h> | |
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29 #ifndef NO_SHARED_MEMORY |
0 | 30 #include <sys/ipc.h> |
31 #include <sys/shm.h> | |
32 #include <X11/extensions/XShm.h> | |
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33 #endif |
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34 #include "../Xext/extensions/Xvlib.h" |
0 | 35 |
36 #include "SDL_x11yuv_c.h" | |
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37 #include "../SDL_yuvfuncs.h" |
0 | 38 |
39 #define XFREE86_REFRESH_HACK | |
40 #ifdef XFREE86_REFRESH_HACK | |
41 #include "SDL_x11image_c.h" | |
42 #endif | |
43 | |
44 /* Workaround when pitch != width */ | |
45 #define PITCH_WORKAROUND | |
46 | |
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47 /* Workaround intel i810 video overlay waiting with failing until the |
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48 first Xv[Shm]PutImage call <sigh> */ |
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49 #define INTEL_XV_BADALLOC_WORKAROUND |
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50 |
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51 /* Fix for the NVidia GeForce 2 - use the last available adaptor */ |
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52 /*#define USE_LAST_ADAPTOR*/ /* Apparently the NVidia drivers are fixed */ |
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53 |
0 | 54 /* The functions used to manipulate software video overlays */ |
55 static struct private_yuvhwfuncs x11_yuvfuncs = { | |
56 X11_LockYUVOverlay, | |
57 X11_UnlockYUVOverlay, | |
58 X11_DisplayYUVOverlay, | |
59 X11_FreeYUVOverlay | |
60 }; | |
61 | |
62 struct private_yuvhwdata { | |
63 int port; | |
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64 #ifndef NO_SHARED_MEMORY |
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65 int yuv_use_mitshm; |
0 | 66 XShmSegmentInfo yuvshm; |
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67 #endif |
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68 SDL_NAME(XvImage) *image; |
0 | 69 }; |
70 | |
71 | |
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72 static int (*X_handler)(Display *, XErrorEvent *) = NULL; |
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73 |
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74 #ifndef NO_SHARED_MEMORY |
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75 /* Shared memory error handler routine */ |
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76 static int shm_error; |
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77 static int shm_errhandler(Display *d, XErrorEvent *e) |
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78 { |
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79 if ( e->error_code == BadAccess ) { |
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80 shm_error = True; |
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81 return(0); |
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82 } else |
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83 return(X_handler(d,e)); |
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84 } |
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85 #endif /* !NO_SHARED_MEMORY */ |
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86 |
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87 static int xv_error; |
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88 static int xv_errhandler(Display *d, XErrorEvent *e) |
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89 { |
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90 if ( e->error_code == BadMatch ) { |
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91 xv_error = True; |
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92 return(0); |
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93 } else |
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94 return(X_handler(d,e)); |
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95 } |
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96 |
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97 #ifdef INTEL_XV_BADALLOC_WORKAROUND |
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98 static int intel_errhandler(Display *d, XErrorEvent *e) |
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99 { |
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100 if ( e->error_code == BadAlloc ) { |
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101 xv_error = True; |
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102 return(0); |
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103 } else |
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104 return(X_handler(d,e)); |
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105 } |
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106 |
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107 static void X11_ClearYUVOverlay(SDL_Overlay *overlay) |
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108 { |
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109 int x,y; |
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110 |
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111 switch (overlay->format) |
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112 { |
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113 case SDL_YV12_OVERLAY: |
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114 case SDL_IYUV_OVERLAY: |
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115 for (y = 0; y < overlay->h; y++) |
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116 memset(overlay->pixels[0] + y * overlay->pitches[0], |
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117 0, overlay->w); |
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118 |
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119 for (y = 0; y < (overlay->h / 2); y++) |
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120 { |
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121 memset(overlay->pixels[1] + y * overlay->pitches[1], |
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122 -128, overlay->w / 2); |
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123 memset(overlay->pixels[2] + y * overlay->pitches[2], |
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124 -128, overlay->w / 2); |
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125 } |
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126 break; |
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127 case SDL_YUY2_OVERLAY: |
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128 case SDL_YVYU_OVERLAY: |
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129 for (y = 0; y < overlay->h; y++) |
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130 { |
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131 for (x = 0; x < overlay->w; x += 2) |
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132 { |
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133 Uint8 *pixel_pair = overlay->pixels[0] + |
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134 y * overlay->pitches[0] + x * 2; |
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135 pixel_pair[0] = 0; |
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136 pixel_pair[1] = -128; |
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137 pixel_pair[2] = 0; |
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138 pixel_pair[3] = -128; |
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139 } |
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140 } |
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141 break; |
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142 case SDL_UYVY_OVERLAY: |
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143 for (y = 0; y < overlay->h; y++) |
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144 { |
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145 for (x = 0; x < overlay->w; x += 2) |
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146 { |
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147 Uint8 *pixel_pair = overlay->pixels[0] + |
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148 y * overlay->pitches[0] + x * 2; |
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149 pixel_pair[0] = -128; |
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150 pixel_pair[1] = 0; |
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151 pixel_pair[2] = -128; |
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152 pixel_pair[3] = 0; |
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153 } |
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154 } |
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155 break; |
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156 } |
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157 } |
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158 #endif |
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159 |
0 | 160 SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) |
161 { | |
162 SDL_Overlay *overlay; | |
163 struct private_yuvhwdata *hwdata; | |
164 int xv_port; | |
1196
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165 unsigned int i, j, k; |
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166 unsigned int adaptors; |
292
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167 SDL_NAME(XvAdaptorInfo) *ainfo; |
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168 int bpp; |
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169 #ifndef NO_SHARED_MEMORY |
0 | 170 XShmSegmentInfo *yuvshm; |
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171 #endif |
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172 #ifdef INTEL_XV_BADALLOC_WORKAROUND |
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173 int intel_adapter = False; |
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174 #endif |
0 | 175 |
176 /* Look for the XVideo extension with a valid port for this format */ | |
177 xv_port = -1; | |
292
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178 if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) && |
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179 (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display, |
0 | 180 RootWindow(GFX_Display, SDL_Screen), |
181 &adaptors, &ainfo)) ) { | |
182
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182 #ifdef USE_LAST_ADAPTOR |
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183 for ( i=0; i < adaptors; ++i ) |
182
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184 #else |
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185 for ( i=0; (i < adaptors) && (xv_port == -1); ++i ) |
182
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186 #endif /* USE_LAST_ADAPTOR */ |
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187 { |
0 | 188 /* Check to see if the visual can be used */ |
189 if ( BUGGY_XFREE86(<=, 4001) ) { | |
190 int visual_ok = 0; | |
191 for ( j=0; j<ainfo[i].num_formats; ++j ) { | |
192 if ( ainfo[i].formats[j].visual_id == | |
193 SDL_Visual->visualid ) { | |
194 visual_ok = 1; | |
195 break; | |
196 } | |
197 } | |
198 if ( ! visual_ok ) { | |
199 continue; | |
200 } | |
201 } | |
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202 #ifdef INTEL_XV_BADALLOC_WORKAROUND |
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203 if ( !strcmp(ainfo[i].name, "Intel(R) Video Overla")) |
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204 intel_adapter = True; |
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205 else |
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206 intel_adapter = False; |
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207 #endif |
0 | 208 if ( (ainfo[i].type & XvInputMask) && |
209 (ainfo[i].type & XvImageMask) ) { | |
210 int num_formats; | |
292
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211 SDL_NAME(XvImageFormatValues) *formats; |
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212 formats = SDL_NAME(XvListImageFormats)(GFX_Display, |
0 | 213 ainfo[i].base_id, &num_formats); |
182
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214 #ifdef USE_LAST_ADAPTOR |
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215 for ( j=0; j < num_formats; ++j ) |
182
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216 #else |
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217 for ( j=0; (j < num_formats) && (xv_port == -1); ++j ) |
182
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218 #endif /* USE_LAST_ADAPTOR */ |
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219 { |
0 | 220 if ( (Uint32)formats[j].id == format ) { |
221 for ( k=0; k < ainfo[i].num_ports; ++k ) { | |
292
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222 if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) { |
0 | 223 xv_port = ainfo[i].base_id+k; |
224 break; | |
225 } | |
226 } | |
227 } | |
228 } | |
410
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229 if ( formats ) { |
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230 XFree(formats); |
410
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231 } |
0 | 232 } |
233 } | |
409
1c3cf7231cd4
Fixed memory leaks in YUV code
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234 SDL_NAME(XvFreeAdaptorInfo)(ainfo); |
0 | 235 } |
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236 |
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237 /* Precalculate the bpp for the pitch workaround below */ |
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238 switch (format) { |
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239 /* Add any other cases we need to support... */ |
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240 case SDL_YUY2_OVERLAY: |
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241 case SDL_UYVY_OVERLAY: |
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242 case SDL_YVYU_OVERLAY: |
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243 bpp = 2; |
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244 break; |
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245 default: |
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246 bpp = 1; |
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247 break; |
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248 } |
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249 |
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250 #if 0 |
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251 /* |
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252 * !!! FIXME: |
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253 * "Here are some diffs for X11 and yuv. Note that the last part 2nd |
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254 * diff should probably be a new call to XvQueryAdaptorFree with ainfo |
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255 * and the number of adaptors, instead of the loop through like I did." |
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256 * |
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257 * ACHTUNG: This is broken! It looks like XvFreeAdaptorInfo does this |
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258 * for you, so we end up with a double-free. I need to look at this |
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259 * more closely... --ryan. |
429
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260 */ |
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261 for ( i=0; i < adaptors; ++i ) { |
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262 if (ainfo[i].name != NULL) Xfree(ainfo[i].name); |
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263 if (ainfo[i].formats != NULL) Xfree(ainfo[i].formats); |
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264 } |
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265 Xfree(ainfo); |
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266 #endif |
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267 |
0 | 268 if ( xv_port == -1 ) { |
269 SDL_SetError("No available video ports for requested format"); | |
270 return(NULL); | |
271 } | |
272 | |
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273 /* Enable auto-painting of the overlay colorkey */ |
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274 { |
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275 static const char *attr[] = { "XV_AUTOPAINT_COLORKEY", "XV_AUTOPAINT_COLOURKEY" }; |
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276 unsigned int i; |
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277 |
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278 SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, True); |
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279 X_handler = XSetErrorHandler(xv_errhandler); |
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280 for ( i=0; i < sizeof(attr)/(sizeof attr[0]); ++i ) { |
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281 Atom a; |
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282 |
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283 xv_error = False; |
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284 a = XInternAtom(GFX_Display, attr[i], True); |
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285 if ( a != None ) { |
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286 SDL_NAME(XvSetPortAttribute)(GFX_Display, xv_port, a, 1); |
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287 XSync(GFX_Display, True); |
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288 if ( ! xv_error ) { |
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289 break; |
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290 } |
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291 } |
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292 } |
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293 XSetErrorHandler(X_handler); |
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294 SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, False); |
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295 } |
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296 |
0 | 297 /* Create the overlay structure */ |
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298 overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay); |
0 | 299 if ( overlay == NULL ) { |
292
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300 SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); |
0 | 301 SDL_OutOfMemory(); |
302 return(NULL); | |
303 } | |
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304 SDL_memset(overlay, 0, (sizeof *overlay)); |
0 | 305 |
306 /* Fill in the basic members */ | |
307 overlay->format = format; | |
308 overlay->w = width; | |
309 overlay->h = height; | |
310 | |
311 /* Set up the YUV surface function structure */ | |
312 overlay->hwfuncs = &x11_yuvfuncs; | |
313 overlay->hw_overlay = 1; | |
314 | |
315 /* Create the pixel data and lookup tables */ | |
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316 hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata); |
0 | 317 overlay->hwdata = hwdata; |
318 if ( hwdata == NULL ) { | |
292
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319 SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); |
0 | 320 SDL_OutOfMemory(); |
321 SDL_FreeYUVOverlay(overlay); | |
322 return(NULL); | |
323 } | |
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324 hwdata->port = xv_port; |
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325 #ifndef NO_SHARED_MEMORY |
0 | 326 yuvshm = &hwdata->yuvshm; |
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327 SDL_memset(yuvshm, 0, sizeof(*yuvshm)); |
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328 hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, |
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329 0, width, height, yuvshm); |
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330 #ifdef PITCH_WORKAROUND |
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331 if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { |
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332 /* Ajust overlay width according to pitch */ |
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333 XFree(hwdata->image); |
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334 width = hwdata->image->pitches[0] / bpp; |
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335 hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, |
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336 0, width, height, yuvshm); |
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337 } |
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338 #endif /* PITCH_WORKAROUND */ |
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339 hwdata->yuv_use_mitshm = (hwdata->image != NULL); |
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340 if ( hwdata->yuv_use_mitshm ) { |
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341 yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size, |
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342 IPC_CREAT | 0777); |
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343 if ( yuvshm->shmid >= 0 ) { |
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344 yuvshm->shmaddr = (char *)shmat(yuvshm->shmid, 0, 0); |
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345 yuvshm->readOnly = False; |
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346 if ( yuvshm->shmaddr != (char *)-1 ) { |
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347 shm_error = False; |
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348 X_handler = XSetErrorHandler(shm_errhandler); |
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349 XShmAttach(GFX_Display, yuvshm); |
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350 XSync(GFX_Display, True); |
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351 XSetErrorHandler(X_handler); |
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352 if ( shm_error ) |
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353 shmdt(yuvshm->shmaddr); |
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354 } else { |
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355 shm_error = True; |
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356 } |
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357 shmctl(yuvshm->shmid, IPC_RMID, NULL); |
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358 } else { |
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359 shm_error = True; |
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360 } |
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361 if ( shm_error ) { |
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362 XFree(hwdata->image); |
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363 hwdata->yuv_use_mitshm = 0; |
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364 } else { |
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365 hwdata->image->data = yuvshm->shmaddr; |
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366 } |
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367 } |
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368 if ( !hwdata->yuv_use_mitshm ) |
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369 #endif /* NO_SHARED_MEMORY */ |
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370 { |
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371 hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, |
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372 0, width, height); |
0 | 373 |
374 #ifdef PITCH_WORKAROUND | |
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375 if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { |
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376 /* Ajust overlay width according to pitch */ |
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377 XFree(hwdata->image); |
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378 width = hwdata->image->pitches[0] / bpp; |
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379 hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, |
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380 0, width, height); |
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381 } |
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382 #endif /* PITCH_WORKAROUND */ |
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383 if ( hwdata->image == NULL ) { |
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384 SDL_SetError("Couldn't create XVideo image"); |
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385 SDL_FreeYUVOverlay(overlay); |
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386 return(NULL); |
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387 } |
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388 hwdata->image->data = SDL_malloc(hwdata->image->data_size); |
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389 if ( hwdata->image->data == NULL ) { |
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390 SDL_OutOfMemory(); |
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391 SDL_FreeYUVOverlay(overlay); |
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392 return(NULL); |
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393 } |
0 | 394 } |
395 | |
396 /* Find the pitch and offset values for the overlay */ | |
397 overlay->planes = hwdata->image->num_planes; | |
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398 overlay->pitches = (Uint16 *)SDL_malloc(overlay->planes * sizeof(Uint16)); |
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399 overlay->pixels = (Uint8 **)SDL_malloc(overlay->planes * sizeof(Uint8 *)); |
0 | 400 if ( !overlay->pitches || !overlay->pixels ) { |
401 SDL_OutOfMemory(); | |
402 SDL_FreeYUVOverlay(overlay); | |
403 return(NULL); | |
404 } | |
405 for ( i=0; i<overlay->planes; ++i ) { | |
406 overlay->pitches[i] = hwdata->image->pitches[i]; | |
407 overlay->pixels[i] = (Uint8 *)hwdata->image->data + | |
408 hwdata->image->offsets[i]; | |
409 } | |
410 | |
411 #ifdef XFREE86_REFRESH_HACK | |
412 /* Work around an XFree86 X server bug (?) | |
413 We can't perform normal updates in windows that have video | |
414 being output to them. See SDL_x11image.c for more details. | |
415 */ | |
416 X11_DisableAutoRefresh(this); | |
417 #endif | |
418 | |
4106
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419 #ifdef INTEL_XV_BADALLOC_WORKAROUND |
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420 /* HACK, GRRR sometimes (i810) creating the overlay succeeds, but the |
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421 first call to XvShm[Put]Image to a mapped window fails with: |
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422 "BadAlloc (insufficient resources for operation)". This happens with |
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423 certain formats when the XvImage is too large to the i810's liking. |
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424 |
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425 We work around this by doing a test XvShm[Put]Image with a black |
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426 Xv image, this may cause some flashing, so only do this check if we |
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427 are running on an intel Xv-adapter. */ |
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428 if (intel_adapter) |
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429 { |
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430 xv_error = False; |
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431 X_handler = XSetErrorHandler(intel_errhandler); |
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432 |
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433 X11_ClearYUVOverlay(overlay); |
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434 |
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435 /* We set the destination height and width to 1 pixel to avoid |
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436 putting a large black rectangle over the screen, thus |
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437 strongly reducing possible flashing. */ |
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438 #ifndef NO_SHARED_MEMORY |
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439 if ( hwdata->yuv_use_mitshm ) { |
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440 SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, |
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441 SDL_Window, SDL_GC, |
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442 hwdata->image, |
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443 0, 0, overlay->w, overlay->h, |
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444 0, 0, 1, 1, False); |
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445 } |
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446 else |
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447 #endif |
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448 { |
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449 SDL_NAME(XvPutImage)(GFX_Display, hwdata->port, |
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450 SDL_Window, SDL_GC, |
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451 hwdata->image, |
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452 0, 0, overlay->w, overlay->h, |
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453 0, 0, 1, 1); |
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454 } |
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455 XSync(GFX_Display, False); |
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456 XSetErrorHandler(X_handler); |
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457 |
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458 if (xv_error) |
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459 { |
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460 X11_FreeYUVOverlay(this, overlay); |
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461 return NULL; |
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462 } |
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Hans de Goede fixed bug #495
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463 /* Repair the (1 pixel worth of) damage we've just done */ |
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464 X11_RefreshDisplay(this); |
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Hans de Goede fixed bug #495
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465 } |
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466 #endif |
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467 |
0 | 468 /* We're all done.. */ |
469 return(overlay); | |
470 } | |
471 | |
472 int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay) | |
473 { | |
474 return(0); | |
475 } | |
476 | |
477 void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) | |
478 { | |
479 return; | |
480 } | |
481 | |
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More general fix for bug #189
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482 int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst) |
0 | 483 { |
484 struct private_yuvhwdata *hwdata; | |
485 | |
486 hwdata = overlay->hwdata; | |
1642 | 487 |
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Added support for remote XVideo (thanks Frederic!)
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488 #ifndef NO_SHARED_MEMORY |
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489 if ( hwdata->yuv_use_mitshm ) { |
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490 SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, |
1642 | 491 hwdata->image, |
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492 src->x, src->y, src->w, src->h, |
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493 dst->x, dst->y, dst->w, dst->h, False); |
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494 } |
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495 else |
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496 #endif |
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497 { |
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498 SDL_NAME(XvPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, |
1642 | 499 hwdata->image, |
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500 src->x, src->y, src->w, src->h, |
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501 dst->x, dst->y, dst->w, dst->h); |
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502 } |
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3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
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503 XSync(GFX_Display, False); |
0 | 504 return(0); |
505 } | |
506 | |
507 void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) | |
508 { | |
509 struct private_yuvhwdata *hwdata; | |
510 | |
511 hwdata = overlay->hwdata; | |
512 if ( hwdata ) { | |
292
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Added SDL_LockRect() and SDL_UnlockRect()
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513 SDL_NAME(XvUngrabPort)(GFX_Display, hwdata->port, CurrentTime); |
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514 #ifndef NO_SHARED_MEMORY |
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515 if ( hwdata->yuv_use_mitshm ) { |
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516 XShmDetach(GFX_Display, &hwdata->yuvshm); |
0 | 517 shmdt(hwdata->yuvshm.shmaddr); |
518 } | |
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519 #endif |
0 | 520 if ( hwdata->image ) { |
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521 XFree(hwdata->image); |
0 | 522 } |
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Use SDL_ prefixed versions of C library functions.
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523 SDL_free(hwdata); |
0 | 524 } |
525 if ( overlay->pitches ) { | |
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526 SDL_free(overlay->pitches); |
0 | 527 overlay->pitches = NULL; |
528 } | |
529 if ( overlay->pixels ) { | |
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530 SDL_free(overlay->pixels); |
0 | 531 overlay->pixels = NULL; |
532 } | |
533 #ifdef XFREE86_REFRESH_HACK | |
534 X11_EnableAutoRefresh(this); | |
535 #endif | |
536 } | |
537 | |
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New configure-based build system. Still work in progress, but much improved
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538 #endif /* SDL_VIDEO_DRIVER_X11_XV */ |