Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11yuv.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/video/x11/SDL_x11yuv.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/video/x11/SDL_x11yuv.c Tue Feb 07 06:59:48 2006 +0000 @@ -222,13 +222,13 @@ } /* Create the overlay structure */ - overlay = (SDL_Overlay *)malloc(sizeof *overlay); + overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay); if ( overlay == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); SDL_OutOfMemory(); return(NULL); } - memset(overlay, 0, (sizeof *overlay)); + SDL_memset(overlay, 0, (sizeof *overlay)); /* Fill in the basic members */ overlay->format = format; @@ -240,7 +240,7 @@ overlay->hw_overlay = 1; /* Create the pixel data and lookup tables */ - hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata); + hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata); overlay->hwdata = hwdata; if ( hwdata == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); @@ -251,7 +251,7 @@ hwdata->port = xv_port; #ifndef NO_SHARED_MEMORY yuvshm = &hwdata->yuvshm; - memset(yuvshm, 0, sizeof(*yuvshm)); + SDL_memset(yuvshm, 0, sizeof(*yuvshm)); hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, 0, width, height, yuvshm); #ifdef PITCH_WORKAROUND @@ -312,7 +312,7 @@ SDL_FreeYUVOverlay(overlay); return(NULL); } - hwdata->image->data = malloc(hwdata->image->data_size); + hwdata->image->data = SDL_malloc(hwdata->image->data_size); if ( hwdata->image->data == NULL ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); @@ -322,8 +322,8 @@ /* Find the pitch and offset values for the overlay */ overlay->planes = hwdata->image->num_planes; - overlay->pitches = (Uint16 *)malloc(overlay->planes * sizeof(Uint16)); - overlay->pixels = (Uint8 **)malloc(overlay->planes * sizeof(Uint8 *)); + overlay->pitches = (Uint16 *)SDL_malloc(overlay->planes * sizeof(Uint16)); + overlay->pixels = (Uint8 **)SDL_malloc(overlay->planes * sizeof(Uint8 *)); if ( !overlay->pitches || !overlay->pixels ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); @@ -395,14 +395,14 @@ if ( hwdata->image ) { pXFree(hwdata->image); } - free(hwdata); + SDL_free(hwdata); } if ( overlay->pitches ) { - free(overlay->pitches); + SDL_free(overlay->pitches); overlay->pitches = NULL; } if ( overlay->pixels ) { - free(overlay->pixels); + SDL_free(overlay->pixels); overlay->pixels = NULL; } #ifdef XFREE86_REFRESH_HACK