Mercurial > sdl-ios-xcode
annotate src/video/windx5/SDL_dx5video.c @ 1854:2280e314a978
Closed bug #74
Added DirectInput joystick code, contributed by Glenn Maynard.
This fixes a problem with the Windows Multimedia joystick driver
not showing all 6 axes on a GameCube controller converter, which
was donated by Jacob Kolding.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 21 May 2006 16:47:41 +0000 |
parents | 8d3ca155c396 |
children | 5ff2c01e475e |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "directx.h" | |
25 | |
26 /* Not yet in the mingw32 cross-compile headers */ | |
27 #ifndef CDS_FULLSCREEN | |
28 #define CDS_FULLSCREEN 4 | |
29 #endif | |
30 | |
31 #include "SDL_timer.h" | |
32 #include "SDL_events.h" | |
33 #include "SDL_syswm.h" | |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_blit.h" |
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36 #include "../SDL_pixels_c.h" |
0 | 37 #include "SDL_dx5video.h" |
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38 #include "../wincommon/SDL_syswm_c.h" |
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39 #include "../wincommon/SDL_sysmouse_c.h" |
0 | 40 #include "SDL_dx5events_c.h" |
41 #include "SDL_dx5yuv_c.h" | |
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42 #include "../wincommon/SDL_wingl_c.h" |
0 | 43 |
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44 #ifdef _WIN32_WCE |
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45 #define NO_CHANGEDISPLAYSETTINGS |
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46 #endif |
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47 #ifndef WS_MAXIMIZE |
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48 #define WS_MAXIMIZE 0 |
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49 #endif |
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50 #ifndef SWP_NOCOPYBITS |
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51 #define SWP_NOCOPYBITS 0 |
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52 #endif |
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53 #ifndef PC_NOCOLLAPSE |
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54 #define PC_NOCOLLAPSE 0 |
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55 #endif |
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56 |
0 | 57 |
58 /* DirectX function pointers for video and events */ | |
59 HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); | |
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60 HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter); |
0 | 61 |
62 /* This is the rect EnumModes2 uses */ | |
63 struct DX5EnumRect { | |
64 SDL_Rect r; | |
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65 int refreshRate; |
0 | 66 struct DX5EnumRect* next; |
67 }; | |
68 static struct DX5EnumRect *enumlists[NUM_MODELISTS]; | |
69 | |
70 /* | |
71 * Experimentally determined values for c_cfDI* constants used in DirectX 5.0 | |
72 */ | |
73 | |
74 /* Keyboard */ | |
75 | |
76 static DIOBJECTDATAFORMAT KBD_fmt[] = { | |
77 { &GUID_Key, 0, 0x8000000C, 0x00000000 }, | |
78 { &GUID_Key, 1, 0x8000010C, 0x00000000 }, | |
79 { &GUID_Key, 2, 0x8000020C, 0x00000000 }, | |
80 { &GUID_Key, 3, 0x8000030C, 0x00000000 }, | |
81 { &GUID_Key, 4, 0x8000040C, 0x00000000 }, | |
82 { &GUID_Key, 5, 0x8000050C, 0x00000000 }, | |
83 { &GUID_Key, 6, 0x8000060C, 0x00000000 }, | |
84 { &GUID_Key, 7, 0x8000070C, 0x00000000 }, | |
85 { &GUID_Key, 8, 0x8000080C, 0x00000000 }, | |
86 { &GUID_Key, 9, 0x8000090C, 0x00000000 }, | |
87 { &GUID_Key, 10, 0x80000A0C, 0x00000000 }, | |
88 { &GUID_Key, 11, 0x80000B0C, 0x00000000 }, | |
89 { &GUID_Key, 12, 0x80000C0C, 0x00000000 }, | |
90 { &GUID_Key, 13, 0x80000D0C, 0x00000000 }, | |
91 { &GUID_Key, 14, 0x80000E0C, 0x00000000 }, | |
92 { &GUID_Key, 15, 0x80000F0C, 0x00000000 }, | |
93 { &GUID_Key, 16, 0x8000100C, 0x00000000 }, | |
94 { &GUID_Key, 17, 0x8000110C, 0x00000000 }, | |
95 { &GUID_Key, 18, 0x8000120C, 0x00000000 }, | |
96 { &GUID_Key, 19, 0x8000130C, 0x00000000 }, | |
97 { &GUID_Key, 20, 0x8000140C, 0x00000000 }, | |
98 { &GUID_Key, 21, 0x8000150C, 0x00000000 }, | |
99 { &GUID_Key, 22, 0x8000160C, 0x00000000 }, | |
100 { &GUID_Key, 23, 0x8000170C, 0x00000000 }, | |
101 { &GUID_Key, 24, 0x8000180C, 0x00000000 }, | |
102 { &GUID_Key, 25, 0x8000190C, 0x00000000 }, | |
103 { &GUID_Key, 26, 0x80001A0C, 0x00000000 }, | |
104 { &GUID_Key, 27, 0x80001B0C, 0x00000000 }, | |
105 { &GUID_Key, 28, 0x80001C0C, 0x00000000 }, | |
106 { &GUID_Key, 29, 0x80001D0C, 0x00000000 }, | |
107 { &GUID_Key, 30, 0x80001E0C, 0x00000000 }, | |
108 { &GUID_Key, 31, 0x80001F0C, 0x00000000 }, | |
109 { &GUID_Key, 32, 0x8000200C, 0x00000000 }, | |
110 { &GUID_Key, 33, 0x8000210C, 0x00000000 }, | |
111 { &GUID_Key, 34, 0x8000220C, 0x00000000 }, | |
112 { &GUID_Key, 35, 0x8000230C, 0x00000000 }, | |
113 { &GUID_Key, 36, 0x8000240C, 0x00000000 }, | |
114 { &GUID_Key, 37, 0x8000250C, 0x00000000 }, | |
115 { &GUID_Key, 38, 0x8000260C, 0x00000000 }, | |
116 { &GUID_Key, 39, 0x8000270C, 0x00000000 }, | |
117 { &GUID_Key, 40, 0x8000280C, 0x00000000 }, | |
118 { &GUID_Key, 41, 0x8000290C, 0x00000000 }, | |
119 { &GUID_Key, 42, 0x80002A0C, 0x00000000 }, | |
120 { &GUID_Key, 43, 0x80002B0C, 0x00000000 }, | |
121 { &GUID_Key, 44, 0x80002C0C, 0x00000000 }, | |
122 { &GUID_Key, 45, 0x80002D0C, 0x00000000 }, | |
123 { &GUID_Key, 46, 0x80002E0C, 0x00000000 }, | |
124 { &GUID_Key, 47, 0x80002F0C, 0x00000000 }, | |
125 { &GUID_Key, 48, 0x8000300C, 0x00000000 }, | |
126 { &GUID_Key, 49, 0x8000310C, 0x00000000 }, | |
127 { &GUID_Key, 50, 0x8000320C, 0x00000000 }, | |
128 { &GUID_Key, 51, 0x8000330C, 0x00000000 }, | |
129 { &GUID_Key, 52, 0x8000340C, 0x00000000 }, | |
130 { &GUID_Key, 53, 0x8000350C, 0x00000000 }, | |
131 { &GUID_Key, 54, 0x8000360C, 0x00000000 }, | |
132 { &GUID_Key, 55, 0x8000370C, 0x00000000 }, | |
133 { &GUID_Key, 56, 0x8000380C, 0x00000000 }, | |
134 { &GUID_Key, 57, 0x8000390C, 0x00000000 }, | |
135 { &GUID_Key, 58, 0x80003A0C, 0x00000000 }, | |
136 { &GUID_Key, 59, 0x80003B0C, 0x00000000 }, | |
137 { &GUID_Key, 60, 0x80003C0C, 0x00000000 }, | |
138 { &GUID_Key, 61, 0x80003D0C, 0x00000000 }, | |
139 { &GUID_Key, 62, 0x80003E0C, 0x00000000 }, | |
140 { &GUID_Key, 63, 0x80003F0C, 0x00000000 }, | |
141 { &GUID_Key, 64, 0x8000400C, 0x00000000 }, | |
142 { &GUID_Key, 65, 0x8000410C, 0x00000000 }, | |
143 { &GUID_Key, 66, 0x8000420C, 0x00000000 }, | |
144 { &GUID_Key, 67, 0x8000430C, 0x00000000 }, | |
145 { &GUID_Key, 68, 0x8000440C, 0x00000000 }, | |
146 { &GUID_Key, 69, 0x8000450C, 0x00000000 }, | |
147 { &GUID_Key, 70, 0x8000460C, 0x00000000 }, | |
148 { &GUID_Key, 71, 0x8000470C, 0x00000000 }, | |
149 { &GUID_Key, 72, 0x8000480C, 0x00000000 }, | |
150 { &GUID_Key, 73, 0x8000490C, 0x00000000 }, | |
151 { &GUID_Key, 74, 0x80004A0C, 0x00000000 }, | |
152 { &GUID_Key, 75, 0x80004B0C, 0x00000000 }, | |
153 { &GUID_Key, 76, 0x80004C0C, 0x00000000 }, | |
154 { &GUID_Key, 77, 0x80004D0C, 0x00000000 }, | |
155 { &GUID_Key, 78, 0x80004E0C, 0x00000000 }, | |
156 { &GUID_Key, 79, 0x80004F0C, 0x00000000 }, | |
157 { &GUID_Key, 80, 0x8000500C, 0x00000000 }, | |
158 { &GUID_Key, 81, 0x8000510C, 0x00000000 }, | |
159 { &GUID_Key, 82, 0x8000520C, 0x00000000 }, | |
160 { &GUID_Key, 83, 0x8000530C, 0x00000000 }, | |
161 { &GUID_Key, 84, 0x8000540C, 0x00000000 }, | |
162 { &GUID_Key, 85, 0x8000550C, 0x00000000 }, | |
163 { &GUID_Key, 86, 0x8000560C, 0x00000000 }, | |
164 { &GUID_Key, 87, 0x8000570C, 0x00000000 }, | |
165 { &GUID_Key, 88, 0x8000580C, 0x00000000 }, | |
166 { &GUID_Key, 89, 0x8000590C, 0x00000000 }, | |
167 { &GUID_Key, 90, 0x80005A0C, 0x00000000 }, | |
168 { &GUID_Key, 91, 0x80005B0C, 0x00000000 }, | |
169 { &GUID_Key, 92, 0x80005C0C, 0x00000000 }, | |
170 { &GUID_Key, 93, 0x80005D0C, 0x00000000 }, | |
171 { &GUID_Key, 94, 0x80005E0C, 0x00000000 }, | |
172 { &GUID_Key, 95, 0x80005F0C, 0x00000000 }, | |
173 { &GUID_Key, 96, 0x8000600C, 0x00000000 }, | |
174 { &GUID_Key, 97, 0x8000610C, 0x00000000 }, | |
175 { &GUID_Key, 98, 0x8000620C, 0x00000000 }, | |
176 { &GUID_Key, 99, 0x8000630C, 0x00000000 }, | |
177 { &GUID_Key, 100, 0x8000640C, 0x00000000 }, | |
178 { &GUID_Key, 101, 0x8000650C, 0x00000000 }, | |
179 { &GUID_Key, 102, 0x8000660C, 0x00000000 }, | |
180 { &GUID_Key, 103, 0x8000670C, 0x00000000 }, | |
181 { &GUID_Key, 104, 0x8000680C, 0x00000000 }, | |
182 { &GUID_Key, 105, 0x8000690C, 0x00000000 }, | |
183 { &GUID_Key, 106, 0x80006A0C, 0x00000000 }, | |
184 { &GUID_Key, 107, 0x80006B0C, 0x00000000 }, | |
185 { &GUID_Key, 108, 0x80006C0C, 0x00000000 }, | |
186 { &GUID_Key, 109, 0x80006D0C, 0x00000000 }, | |
187 { &GUID_Key, 110, 0x80006E0C, 0x00000000 }, | |
188 { &GUID_Key, 111, 0x80006F0C, 0x00000000 }, | |
189 { &GUID_Key, 112, 0x8000700C, 0x00000000 }, | |
190 { &GUID_Key, 113, 0x8000710C, 0x00000000 }, | |
191 { &GUID_Key, 114, 0x8000720C, 0x00000000 }, | |
192 { &GUID_Key, 115, 0x8000730C, 0x00000000 }, | |
193 { &GUID_Key, 116, 0x8000740C, 0x00000000 }, | |
194 { &GUID_Key, 117, 0x8000750C, 0x00000000 }, | |
195 { &GUID_Key, 118, 0x8000760C, 0x00000000 }, | |
196 { &GUID_Key, 119, 0x8000770C, 0x00000000 }, | |
197 { &GUID_Key, 120, 0x8000780C, 0x00000000 }, | |
198 { &GUID_Key, 121, 0x8000790C, 0x00000000 }, | |
199 { &GUID_Key, 122, 0x80007A0C, 0x00000000 }, | |
200 { &GUID_Key, 123, 0x80007B0C, 0x00000000 }, | |
201 { &GUID_Key, 124, 0x80007C0C, 0x00000000 }, | |
202 { &GUID_Key, 125, 0x80007D0C, 0x00000000 }, | |
203 { &GUID_Key, 126, 0x80007E0C, 0x00000000 }, | |
204 { &GUID_Key, 127, 0x80007F0C, 0x00000000 }, | |
205 { &GUID_Key, 128, 0x8000800C, 0x00000000 }, | |
206 { &GUID_Key, 129, 0x8000810C, 0x00000000 }, | |
207 { &GUID_Key, 130, 0x8000820C, 0x00000000 }, | |
208 { &GUID_Key, 131, 0x8000830C, 0x00000000 }, | |
209 { &GUID_Key, 132, 0x8000840C, 0x00000000 }, | |
210 { &GUID_Key, 133, 0x8000850C, 0x00000000 }, | |
211 { &GUID_Key, 134, 0x8000860C, 0x00000000 }, | |
212 { &GUID_Key, 135, 0x8000870C, 0x00000000 }, | |
213 { &GUID_Key, 136, 0x8000880C, 0x00000000 }, | |
214 { &GUID_Key, 137, 0x8000890C, 0x00000000 }, | |
215 { &GUID_Key, 138, 0x80008A0C, 0x00000000 }, | |
216 { &GUID_Key, 139, 0x80008B0C, 0x00000000 }, | |
217 { &GUID_Key, 140, 0x80008C0C, 0x00000000 }, | |
218 { &GUID_Key, 141, 0x80008D0C, 0x00000000 }, | |
219 { &GUID_Key, 142, 0x80008E0C, 0x00000000 }, | |
220 { &GUID_Key, 143, 0x80008F0C, 0x00000000 }, | |
221 { &GUID_Key, 144, 0x8000900C, 0x00000000 }, | |
222 { &GUID_Key, 145, 0x8000910C, 0x00000000 }, | |
223 { &GUID_Key, 146, 0x8000920C, 0x00000000 }, | |
224 { &GUID_Key, 147, 0x8000930C, 0x00000000 }, | |
225 { &GUID_Key, 148, 0x8000940C, 0x00000000 }, | |
226 { &GUID_Key, 149, 0x8000950C, 0x00000000 }, | |
227 { &GUID_Key, 150, 0x8000960C, 0x00000000 }, | |
228 { &GUID_Key, 151, 0x8000970C, 0x00000000 }, | |
229 { &GUID_Key, 152, 0x8000980C, 0x00000000 }, | |
230 { &GUID_Key, 153, 0x8000990C, 0x00000000 }, | |
231 { &GUID_Key, 154, 0x80009A0C, 0x00000000 }, | |
232 { &GUID_Key, 155, 0x80009B0C, 0x00000000 }, | |
233 { &GUID_Key, 156, 0x80009C0C, 0x00000000 }, | |
234 { &GUID_Key, 157, 0x80009D0C, 0x00000000 }, | |
235 { &GUID_Key, 158, 0x80009E0C, 0x00000000 }, | |
236 { &GUID_Key, 159, 0x80009F0C, 0x00000000 }, | |
237 { &GUID_Key, 160, 0x8000A00C, 0x00000000 }, | |
238 { &GUID_Key, 161, 0x8000A10C, 0x00000000 }, | |
239 { &GUID_Key, 162, 0x8000A20C, 0x00000000 }, | |
240 { &GUID_Key, 163, 0x8000A30C, 0x00000000 }, | |
241 { &GUID_Key, 164, 0x8000A40C, 0x00000000 }, | |
242 { &GUID_Key, 165, 0x8000A50C, 0x00000000 }, | |
243 { &GUID_Key, 166, 0x8000A60C, 0x00000000 }, | |
244 { &GUID_Key, 167, 0x8000A70C, 0x00000000 }, | |
245 { &GUID_Key, 168, 0x8000A80C, 0x00000000 }, | |
246 { &GUID_Key, 169, 0x8000A90C, 0x00000000 }, | |
247 { &GUID_Key, 170, 0x8000AA0C, 0x00000000 }, | |
248 { &GUID_Key, 171, 0x8000AB0C, 0x00000000 }, | |
249 { &GUID_Key, 172, 0x8000AC0C, 0x00000000 }, | |
250 { &GUID_Key, 173, 0x8000AD0C, 0x00000000 }, | |
251 { &GUID_Key, 174, 0x8000AE0C, 0x00000000 }, | |
252 { &GUID_Key, 175, 0x8000AF0C, 0x00000000 }, | |
253 { &GUID_Key, 176, 0x8000B00C, 0x00000000 }, | |
254 { &GUID_Key, 177, 0x8000B10C, 0x00000000 }, | |
255 { &GUID_Key, 178, 0x8000B20C, 0x00000000 }, | |
256 { &GUID_Key, 179, 0x8000B30C, 0x00000000 }, | |
257 { &GUID_Key, 180, 0x8000B40C, 0x00000000 }, | |
258 { &GUID_Key, 181, 0x8000B50C, 0x00000000 }, | |
259 { &GUID_Key, 182, 0x8000B60C, 0x00000000 }, | |
260 { &GUID_Key, 183, 0x8000B70C, 0x00000000 }, | |
261 { &GUID_Key, 184, 0x8000B80C, 0x00000000 }, | |
262 { &GUID_Key, 185, 0x8000B90C, 0x00000000 }, | |
263 { &GUID_Key, 186, 0x8000BA0C, 0x00000000 }, | |
264 { &GUID_Key, 187, 0x8000BB0C, 0x00000000 }, | |
265 { &GUID_Key, 188, 0x8000BC0C, 0x00000000 }, | |
266 { &GUID_Key, 189, 0x8000BD0C, 0x00000000 }, | |
267 { &GUID_Key, 190, 0x8000BE0C, 0x00000000 }, | |
268 { &GUID_Key, 191, 0x8000BF0C, 0x00000000 }, | |
269 { &GUID_Key, 192, 0x8000C00C, 0x00000000 }, | |
270 { &GUID_Key, 193, 0x8000C10C, 0x00000000 }, | |
271 { &GUID_Key, 194, 0x8000C20C, 0x00000000 }, | |
272 { &GUID_Key, 195, 0x8000C30C, 0x00000000 }, | |
273 { &GUID_Key, 196, 0x8000C40C, 0x00000000 }, | |
274 { &GUID_Key, 197, 0x8000C50C, 0x00000000 }, | |
275 { &GUID_Key, 198, 0x8000C60C, 0x00000000 }, | |
276 { &GUID_Key, 199, 0x8000C70C, 0x00000000 }, | |
277 { &GUID_Key, 200, 0x8000C80C, 0x00000000 }, | |
278 { &GUID_Key, 201, 0x8000C90C, 0x00000000 }, | |
279 { &GUID_Key, 202, 0x8000CA0C, 0x00000000 }, | |
280 { &GUID_Key, 203, 0x8000CB0C, 0x00000000 }, | |
281 { &GUID_Key, 204, 0x8000CC0C, 0x00000000 }, | |
282 { &GUID_Key, 205, 0x8000CD0C, 0x00000000 }, | |
283 { &GUID_Key, 206, 0x8000CE0C, 0x00000000 }, | |
284 { &GUID_Key, 207, 0x8000CF0C, 0x00000000 }, | |
285 { &GUID_Key, 208, 0x8000D00C, 0x00000000 }, | |
286 { &GUID_Key, 209, 0x8000D10C, 0x00000000 }, | |
287 { &GUID_Key, 210, 0x8000D20C, 0x00000000 }, | |
288 { &GUID_Key, 211, 0x8000D30C, 0x00000000 }, | |
289 { &GUID_Key, 212, 0x8000D40C, 0x00000000 }, | |
290 { &GUID_Key, 213, 0x8000D50C, 0x00000000 }, | |
291 { &GUID_Key, 214, 0x8000D60C, 0x00000000 }, | |
292 { &GUID_Key, 215, 0x8000D70C, 0x00000000 }, | |
293 { &GUID_Key, 216, 0x8000D80C, 0x00000000 }, | |
294 { &GUID_Key, 217, 0x8000D90C, 0x00000000 }, | |
295 { &GUID_Key, 218, 0x8000DA0C, 0x00000000 }, | |
296 { &GUID_Key, 219, 0x8000DB0C, 0x00000000 }, | |
297 { &GUID_Key, 220, 0x8000DC0C, 0x00000000 }, | |
298 { &GUID_Key, 221, 0x8000DD0C, 0x00000000 }, | |
299 { &GUID_Key, 222, 0x8000DE0C, 0x00000000 }, | |
300 { &GUID_Key, 223, 0x8000DF0C, 0x00000000 }, | |
301 { &GUID_Key, 224, 0x8000E00C, 0x00000000 }, | |
302 { &GUID_Key, 225, 0x8000E10C, 0x00000000 }, | |
303 { &GUID_Key, 226, 0x8000E20C, 0x00000000 }, | |
304 { &GUID_Key, 227, 0x8000E30C, 0x00000000 }, | |
305 { &GUID_Key, 228, 0x8000E40C, 0x00000000 }, | |
306 { &GUID_Key, 229, 0x8000E50C, 0x00000000 }, | |
307 { &GUID_Key, 230, 0x8000E60C, 0x00000000 }, | |
308 { &GUID_Key, 231, 0x8000E70C, 0x00000000 }, | |
309 { &GUID_Key, 232, 0x8000E80C, 0x00000000 }, | |
310 { &GUID_Key, 233, 0x8000E90C, 0x00000000 }, | |
311 { &GUID_Key, 234, 0x8000EA0C, 0x00000000 }, | |
312 { &GUID_Key, 235, 0x8000EB0C, 0x00000000 }, | |
313 { &GUID_Key, 236, 0x8000EC0C, 0x00000000 }, | |
314 { &GUID_Key, 237, 0x8000ED0C, 0x00000000 }, | |
315 { &GUID_Key, 238, 0x8000EE0C, 0x00000000 }, | |
316 { &GUID_Key, 239, 0x8000EF0C, 0x00000000 }, | |
317 { &GUID_Key, 240, 0x8000F00C, 0x00000000 }, | |
318 { &GUID_Key, 241, 0x8000F10C, 0x00000000 }, | |
319 { &GUID_Key, 242, 0x8000F20C, 0x00000000 }, | |
320 { &GUID_Key, 243, 0x8000F30C, 0x00000000 }, | |
321 { &GUID_Key, 244, 0x8000F40C, 0x00000000 }, | |
322 { &GUID_Key, 245, 0x8000F50C, 0x00000000 }, | |
323 { &GUID_Key, 246, 0x8000F60C, 0x00000000 }, | |
324 { &GUID_Key, 247, 0x8000F70C, 0x00000000 }, | |
325 { &GUID_Key, 248, 0x8000F80C, 0x00000000 }, | |
326 { &GUID_Key, 249, 0x8000F90C, 0x00000000 }, | |
327 { &GUID_Key, 250, 0x8000FA0C, 0x00000000 }, | |
328 { &GUID_Key, 251, 0x8000FB0C, 0x00000000 }, | |
329 { &GUID_Key, 252, 0x8000FC0C, 0x00000000 }, | |
330 { &GUID_Key, 253, 0x8000FD0C, 0x00000000 }, | |
331 { &GUID_Key, 254, 0x8000FE0C, 0x00000000 }, | |
332 { &GUID_Key, 255, 0x8000FF0C, 0x00000000 }, | |
333 }; | |
334 | |
335 const DIDATAFORMAT c_dfDIKeyboard = { 24, 16, 0x00000002, 256, 256, KBD_fmt }; | |
336 | |
337 | |
338 /* Mouse */ | |
339 | |
340 static DIOBJECTDATAFORMAT PTR_fmt[] = { | |
341 { &GUID_XAxis, 0, 0x00FFFF03, 0x00000000 }, | |
342 { &GUID_YAxis, 4, 0x00FFFF03, 0x00000000 }, | |
343 { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000000 }, | |
344 { NULL, 12, 0x00FFFF0C, 0x00000000 }, | |
345 { NULL, 13, 0x00FFFF0C, 0x00000000 }, | |
346 { NULL, 14, 0x80FFFF0C, 0x00000000 }, | |
347 { NULL, 15, 0x80FFFF0C, 0x00000000 }, | |
348 }; | |
349 | |
350 const DIDATAFORMAT c_dfDIMouse = { 24, 16, 0x00000002, 16, 7, PTR_fmt }; | |
351 | |
352 | |
353 /* Joystick */ | |
354 | |
355 static DIOBJECTDATAFORMAT JOY_fmt[] = { | |
356 { &GUID_XAxis, 0, 0x80FFFF03, 0x00000100 }, | |
357 { &GUID_YAxis, 4, 0x80FFFF03, 0x00000100 }, | |
358 { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000100 }, | |
359 { &GUID_RxAxis, 12, 0x80FFFF03, 0x00000100 }, | |
360 { &GUID_RyAxis, 16, 0x80FFFF03, 0x00000100 }, | |
361 { &GUID_RzAxis, 20, 0x80FFFF03, 0x00000100 }, | |
362 { &GUID_Slider, 24, 0x80FFFF03, 0x00000100 }, | |
363 { &GUID_Slider, 28, 0x80FFFF03, 0x00000100 }, | |
364 { &GUID_POV, 32, 0x80FFFF10, 0x00000000 }, | |
365 { &GUID_POV, 36, 0x80FFFF10, 0x00000000 }, | |
366 { &GUID_POV, 40, 0x80FFFF10, 0x00000000 }, | |
367 { &GUID_POV, 44, 0x80FFFF10, 0x00000000 }, | |
368 { NULL, 48, 0x80FFFF0C, 0x00000000 }, | |
369 { NULL, 49, 0x80FFFF0C, 0x00000000 }, | |
370 { NULL, 50, 0x80FFFF0C, 0x00000000 }, | |
371 { NULL, 51, 0x80FFFF0C, 0x00000000 }, | |
372 { NULL, 52, 0x80FFFF0C, 0x00000000 }, | |
373 { NULL, 53, 0x80FFFF0C, 0x00000000 }, | |
374 { NULL, 54, 0x80FFFF0C, 0x00000000 }, | |
375 { NULL, 55, 0x80FFFF0C, 0x00000000 }, | |
376 { NULL, 56, 0x80FFFF0C, 0x00000000 }, | |
377 { NULL, 57, 0x80FFFF0C, 0x00000000 }, | |
378 { NULL, 58, 0x80FFFF0C, 0x00000000 }, | |
379 { NULL, 59, 0x80FFFF0C, 0x00000000 }, | |
380 { NULL, 60, 0x80FFFF0C, 0x00000000 }, | |
381 { NULL, 61, 0x80FFFF0C, 0x00000000 }, | |
382 { NULL, 62, 0x80FFFF0C, 0x00000000 }, | |
383 { NULL, 63, 0x80FFFF0C, 0x00000000 }, | |
384 { NULL, 64, 0x80FFFF0C, 0x00000000 }, | |
385 { NULL, 65, 0x80FFFF0C, 0x00000000 }, | |
386 { NULL, 66, 0x80FFFF0C, 0x00000000 }, | |
387 { NULL, 67, 0x80FFFF0C, 0x00000000 }, | |
388 { NULL, 68, 0x80FFFF0C, 0x00000000 }, | |
389 { NULL, 69, 0x80FFFF0C, 0x00000000 }, | |
390 { NULL, 70, 0x80FFFF0C, 0x00000000 }, | |
391 { NULL, 71, 0x80FFFF0C, 0x00000000 }, | |
392 { NULL, 72, 0x80FFFF0C, 0x00000000 }, | |
393 { NULL, 73, 0x80FFFF0C, 0x00000000 }, | |
394 { NULL, 74, 0x80FFFF0C, 0x00000000 }, | |
395 { NULL, 75, 0x80FFFF0C, 0x00000000 }, | |
396 { NULL, 76, 0x80FFFF0C, 0x00000000 }, | |
397 { NULL, 77, 0x80FFFF0C, 0x00000000 }, | |
398 { NULL, 78, 0x80FFFF0C, 0x00000000 }, | |
399 { NULL, 79, 0x80FFFF0C, 0x00000000 }, | |
400 }; | |
401 | |
402 const DIDATAFORMAT c_dfDIJoystick = { 24, 16, 0x00000001, 80, 44, JOY_fmt }; | |
403 | |
404 | |
405 /* Initialization/Query functions */ | |
406 static int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
407 static SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
408 static SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
409 static int DX5_SetColors(_THIS, int firstcolor, int ncolors, | |
410 SDL_Color *colors); | |
411 static int DX5_SetGammaRamp(_THIS, Uint16 *ramp); | |
412 static int DX5_GetGammaRamp(_THIS, Uint16 *ramp); | |
413 static void DX5_VideoQuit(_THIS); | |
414 | |
415 /* Hardware surface functions */ | |
416 static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface); | |
417 static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
418 static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color); | |
419 static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); | |
420 static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha); | |
421 static int DX5_LockHWSurface(_THIS, SDL_Surface *surface); | |
422 static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
423 static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface); | |
424 static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface); | |
425 | |
426 static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface, | |
427 LPDIRECTDRAWSURFACE3 requested, Uint32 flag); | |
428 | |
429 /* Windows message handling functions */ | |
430 static void DX5_RealizePalette(_THIS); | |
431 static void DX5_PaletteChanged(_THIS, HWND window); | |
432 static void DX5_WinPAINT(_THIS, HDC hdc); | |
433 | |
338
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434 /* WinDIB driver functions for manipulating gamma ramps */ |
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435 extern int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
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436 extern int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
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437 extern void DIB_QuitGamma(_THIS); |
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438 |
1854 | 439 /* Functions for loading the DirectX functions dynamically */ |
440 static int DX5_loaded = 0; | |
441 static HINSTANCE DDrawDLL = NULL; | |
442 static HINSTANCE DInputDLL = NULL; | |
443 | |
444 void DX5_Unload(void) | |
445 { | |
446 if ( --DX5_loaded == 0 ) { | |
447 if ( DDrawDLL != NULL ) { | |
448 FreeLibrary(DDrawDLL); | |
449 DDrawCreate = NULL; | |
450 DDrawDLL = NULL; | |
451 } | |
452 if ( DInputDLL != NULL ) { | |
453 FreeLibrary(DInputDLL); | |
454 DInputCreate = NULL; | |
455 DInputDLL = NULL; | |
456 } | |
457 } | |
458 } | |
459 int DX5_Load(void) | |
460 { | |
461 int status = 0; | |
462 | |
463 if ( ++DX5_loaded == 1 ) { | |
464 DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL")); | |
465 if ( DDrawDLL != NULL ) { | |
466 DDrawCreate = (void *)GetProcAddress(DDrawDLL, | |
467 TEXT("DirectDrawCreate")); | |
468 } | |
469 DInputDLL = LoadLibrary(TEXT("DINPUT.DLL")); | |
470 if ( DInputDLL != NULL ) { | |
471 DInputCreate = (void *)GetProcAddress(DInputDLL, | |
472 TEXT("DirectInputCreateA")); | |
473 } | |
474 if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) { | |
475 status = 0; | |
476 } else { | |
477 DX5_Unload(); | |
478 status = -1; | |
479 } | |
480 } | |
481 return status; | |
482 } | |
483 | |
0 | 484 /* DX5 driver bootstrap functions */ |
485 | |
486 static int DX5_Available(void) | |
487 { | |
1854 | 488 int ddraw_ok = 0; |
489 HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *); | |
490 LPDIRECTDRAW DDraw; | |
0 | 491 |
492 /* Version check DINPUT.DLL and DDRAW.DLL (Is DirectX okay?) */ | |
1854 | 493 if ( DX5_Load() < 0 ) { |
494 return -1; | |
0 | 495 } |
496 | |
1854 | 497 /* Try to create a valid DirectDraw object */ |
498 DDrawCreate = (void *)GetProcAddress(DDrawDLL, TEXT("DirectDrawCreate")); | |
499 if ( (DDrawCreate != NULL) | |
0 | 500 && !FAILED(DDrawCreate(NULL, &DDraw, NULL)) ) { |
1854 | 501 if ( !FAILED(IDirectDraw_SetCooperativeLevel(DDraw, |
0 | 502 NULL, DDSCL_NORMAL)) ) { |
1854 | 503 DDSURFACEDESC desc; |
504 LPDIRECTDRAWSURFACE DDrawSurf; | |
505 LPDIRECTDRAWSURFACE3 DDrawSurf3; | |
0 | 506 |
1854 | 507 /* Try to create a DirectDrawSurface3 object */ |
508 SDL_memset(&desc, 0, sizeof(desc)); | |
509 desc.dwSize = sizeof(desc); | |
510 desc.dwFlags = DDSD_CAPS; | |
511 desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY; | |
512 if ( !FAILED(IDirectDraw_CreateSurface(DDraw, &desc, | |
513 &DDrawSurf, NULL)) ) { | |
514 if ( !FAILED(IDirectDrawSurface_QueryInterface(DDrawSurf, | |
515 &IID_IDirectDrawSurface3, (LPVOID *)&DDrawSurf3)) ) { | |
516 /* Yay! */ | |
517 ddraw_ok = 1; | |
0 | 518 |
1854 | 519 /* Clean up.. */ |
520 IDirectDrawSurface3_Release(DDrawSurf3); | |
521 } | |
522 IDirectDrawSurface_Release(DDrawSurf); | |
523 } | |
524 } | |
525 IDirectDraw_Release(DDraw); | |
0 | 526 } |
527 | |
528 DX5_Unload(); | |
1854 | 529 |
530 return ddraw_ok; | |
0 | 531 } |
532 | |
533 static void DX5_DeleteDevice(SDL_VideoDevice *this) | |
534 { | |
535 /* Free DirectDraw object */ | |
536 if ( ddraw2 != NULL ) { | |
537 IDirectDraw2_Release(ddraw2); | |
538 } | |
539 DX5_Unload(); | |
1854 | 540 |
0 | 541 if ( this ) { |
542 if ( this->hidden ) { | |
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543 SDL_free(this->hidden); |
0 | 544 } |
545 if ( this->gl_data ) { | |
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546 SDL_free(this->gl_data); |
0 | 547 } |
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548 SDL_free(this); |
0 | 549 } |
550 } | |
551 | |
552 static SDL_VideoDevice *DX5_CreateDevice(int devindex) | |
553 { | |
554 SDL_VideoDevice *device; | |
555 | |
556 /* Load DirectX */ | |
557 if ( DX5_Load() < 0 ) { | |
558 return(NULL); | |
559 } | |
560 | |
561 /* Initialize all variables that we clean on shutdown */ | |
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562 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 563 if ( device ) { |
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564 SDL_memset(device, 0, (sizeof *device)); |
0 | 565 device->hidden = (struct SDL_PrivateVideoData *) |
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566 SDL_malloc((sizeof *device->hidden)); |
0 | 567 device->gl_data = (struct SDL_PrivateGLData *) |
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568 SDL_malloc((sizeof *device->gl_data)); |
0 | 569 } |
570 if ( (device == NULL) || (device->hidden == NULL) || | |
571 (device->gl_data == NULL) ) { | |
572 SDL_OutOfMemory(); | |
573 DX5_DeleteDevice(device); | |
574 return(NULL); | |
575 } | |
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576 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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577 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 578 |
579 /* Set the function pointers */ | |
580 device->VideoInit = DX5_VideoInit; | |
581 device->ListModes = DX5_ListModes; | |
582 device->SetVideoMode = DX5_SetVideoMode; | |
583 device->UpdateMouse = WIN_UpdateMouse; | |
584 device->CreateYUVOverlay = DX5_CreateYUVOverlay; | |
585 device->SetColors = DX5_SetColors; | |
586 device->UpdateRects = NULL; | |
587 device->VideoQuit = DX5_VideoQuit; | |
588 device->AllocHWSurface = DX5_AllocHWSurface; | |
589 device->CheckHWBlit = DX5_CheckHWBlit; | |
590 device->FillHWRect = DX5_FillHWRect; | |
591 device->SetHWColorKey = DX5_SetHWColorKey; | |
592 device->SetHWAlpha = DX5_SetHWAlpha; | |
593 device->LockHWSurface = DX5_LockHWSurface; | |
594 device->UnlockHWSurface = DX5_UnlockHWSurface; | |
595 device->FlipHWSurface = DX5_FlipHWSurface; | |
596 device->FreeHWSurface = DX5_FreeHWSurface; | |
597 device->SetGammaRamp = DX5_SetGammaRamp; | |
598 device->GetGammaRamp = DX5_GetGammaRamp; | |
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599 #if SDL_VIDEO_OPENGL |
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600 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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601 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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602 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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603 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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604 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 605 #endif |
606 device->SetCaption = WIN_SetWMCaption; | |
607 device->SetIcon = WIN_SetWMIcon; | |
608 device->IconifyWindow = WIN_IconifyWindow; | |
609 device->GrabInput = WIN_GrabInput; | |
610 device->GetWMInfo = WIN_GetWMInfo; | |
611 device->FreeWMCursor = WIN_FreeWMCursor; | |
612 device->CreateWMCursor = WIN_CreateWMCursor; | |
613 device->ShowWMCursor = WIN_ShowWMCursor; | |
614 device->WarpWMCursor = WIN_WarpWMCursor; | |
615 device->CheckMouseMode = WIN_CheckMouseMode; | |
616 device->InitOSKeymap = DX5_InitOSKeymap; | |
617 device->PumpEvents = DX5_PumpEvents; | |
618 | |
619 /* Set up the windows message handling functions */ | |
620 WIN_RealizePalette = DX5_RealizePalette; | |
621 WIN_PaletteChanged = DX5_PaletteChanged; | |
622 WIN_WinPAINT = DX5_WinPAINT; | |
623 HandleMessage = DX5_HandleMessage; | |
624 | |
625 device->free = DX5_DeleteDevice; | |
626 | |
627 /* We're finally ready */ | |
628 return device; | |
629 } | |
630 | |
631 VideoBootStrap DIRECTX_bootstrap = { | |
632 "directx", "Win95/98/2000 DirectX", | |
633 DX5_Available, DX5_CreateDevice | |
634 }; | |
635 | |
1771 | 636 static int cmpmodes(const void *va, const void *vb) |
637 { | |
638 SDL_Rect *a = *(SDL_Rect **)va; | |
639 SDL_Rect *b = *(SDL_Rect **)vb; | |
640 if ( a->w == b->w ) | |
641 return b->h - a->h; | |
642 else | |
643 return b->w - a->w; | |
644 } | |
645 | |
0 | 646 static HRESULT WINAPI EnumModes2(DDSURFACEDESC *desc, VOID *udata) |
647 { | |
648 SDL_VideoDevice *this = (SDL_VideoDevice *)udata; | |
649 struct DX5EnumRect *enumrect; | |
650 #if defined(NONAMELESSUNION) | |
651 int bpp = desc->ddpfPixelFormat.u1.dwRGBBitCount; | |
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652 int refreshRate = desc->u2.dwRefreshRate; |
0 | 653 #else |
654 int bpp = desc->ddpfPixelFormat.dwRGBBitCount; | |
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655 int refreshRate = desc->dwRefreshRate; |
0 | 656 #endif |
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657 int maxRefreshRate; |
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658 |
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659 if ( desc->dwWidth <= SDL_desktop_mode.dmPelsWidth && |
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660 desc->dwHeight <= SDL_desktop_mode.dmPelsHeight ) { |
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661 maxRefreshRate = SDL_desktop_mode.dmDisplayFrequency; |
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662 } else { |
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663 maxRefreshRate = 85; /* safe value? */ |
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664 } |
0 | 665 |
666 switch (bpp) { | |
667 case 8: | |
668 case 16: | |
669 case 24: | |
670 case 32: | |
671 bpp /= 8; --bpp; | |
809
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672 if ( enumlists[bpp] && |
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673 enumlists[bpp]->r.w == (Uint16)desc->dwWidth && |
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674 enumlists[bpp]->r.h == (Uint16)desc->dwHeight ) { |
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675 if ( refreshRate > enumlists[bpp]->refreshRate && |
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676 refreshRate <= maxRefreshRate ) { |
809
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677 enumlists[bpp]->refreshRate = refreshRate; |
815
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678 #ifdef DDRAW_DEBUG |
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679 fprintf(stderr, "New refresh rate for %d bpp: %dx%d at %d Hz\n", (bpp+1)*8, (int)desc->dwWidth, (int)desc->dwHeight, refreshRate); |
6176f9a0d61a
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680 #endif |
809
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681 } |
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682 break; |
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683 } |
0 | 684 ++SDL_nummodes[bpp]; |
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685 enumrect = (struct DX5EnumRect*)SDL_malloc(sizeof(struct DX5EnumRect)); |
0 | 686 if ( !enumrect ) { |
687 SDL_OutOfMemory(); | |
688 return(DDENUMRET_CANCEL); | |
689 } | |
809
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|
690 enumrect->refreshRate = refreshRate; |
0 | 691 enumrect->r.x = 0; |
692 enumrect->r.y = 0; | |
693 enumrect->r.w = (Uint16)desc->dwWidth; | |
694 enumrect->r.h = (Uint16)desc->dwHeight; | |
695 enumrect->next = enumlists[bpp]; | |
696 enumlists[bpp] = enumrect; | |
815
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697 #ifdef DDRAW_DEBUG |
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698 fprintf(stderr, "New mode for %d bpp: %dx%d at %d Hz\n", (bpp+1)*8, (int)desc->dwWidth, (int)desc->dwHeight, refreshRate); |
6176f9a0d61a
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699 #endif |
0 | 700 break; |
701 } | |
702 | |
703 return(DDENUMRET_OK); | |
704 } | |
705 | |
706 void SetDDerror(const char *function, int code) | |
707 { | |
708 static char *error; | |
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709 static char errbuf[1024]; |
0 | 710 |
711 errbuf[0] = 0; | |
712 switch (code) { | |
713 case DDERR_GENERIC: | |
714 error = "Undefined error!"; | |
715 break; | |
716 case DDERR_EXCEPTION: | |
717 error = "Exception encountered"; | |
718 break; | |
719 case DDERR_INVALIDOBJECT: | |
720 error = "Invalid object"; | |
721 break; | |
722 case DDERR_INVALIDPARAMS: | |
723 error = "Invalid parameters"; | |
724 break; | |
725 case DDERR_NOTFOUND: | |
726 error = "Object not found"; | |
727 break; | |
728 case DDERR_INVALIDRECT: | |
729 error = "Invalid rectangle"; | |
730 break; | |
731 case DDERR_INVALIDCAPS: | |
732 error = "Invalid caps member"; | |
733 break; | |
734 case DDERR_INVALIDPIXELFORMAT: | |
735 error = "Invalid pixel format"; | |
736 break; | |
737 case DDERR_OUTOFMEMORY: | |
738 error = "Out of memory"; | |
739 break; | |
740 case DDERR_OUTOFVIDEOMEMORY: | |
741 error = "Out of video memory"; | |
742 break; | |
743 case DDERR_SURFACEBUSY: | |
744 error = "Surface busy"; | |
745 break; | |
746 case DDERR_SURFACELOST: | |
747 error = "Surface was lost"; | |
748 break; | |
749 case DDERR_WASSTILLDRAWING: | |
750 error = "DirectDraw is still drawing"; | |
751 break; | |
752 case DDERR_INVALIDSURFACETYPE: | |
753 error = "Invalid surface type"; | |
754 break; | |
755 case DDERR_NOEXCLUSIVEMODE: | |
756 error = "Not in exclusive access mode"; | |
757 break; | |
758 case DDERR_NOPALETTEATTACHED: | |
759 error = "No palette attached"; | |
760 break; | |
761 case DDERR_NOPALETTEHW: | |
762 error = "No palette hardware"; | |
763 break; | |
764 case DDERR_NOT8BITCOLOR: | |
765 error = "Not 8-bit color"; | |
766 break; | |
767 case DDERR_EXCLUSIVEMODEALREADYSET: | |
768 error = "Exclusive mode was already set"; | |
769 break; | |
770 case DDERR_HWNDALREADYSET: | |
771 error = "Window handle already set"; | |
772 break; | |
773 case DDERR_HWNDSUBCLASSED: | |
774 error = "Window handle is subclassed"; | |
775 break; | |
776 case DDERR_NOBLTHW: | |
777 error = "No blit hardware"; | |
778 break; | |
779 case DDERR_IMPLICITLYCREATED: | |
780 error = "Surface was implicitly created"; | |
781 break; | |
782 case DDERR_INCOMPATIBLEPRIMARY: | |
783 error = "Incompatible primary surface"; | |
784 break; | |
785 case DDERR_NOCOOPERATIVELEVELSET: | |
786 error = "No cooperative level set"; | |
787 break; | |
788 case DDERR_NODIRECTDRAWHW: | |
789 error = "No DirectDraw hardware"; | |
790 break; | |
791 case DDERR_NOEMULATION: | |
792 error = "No emulation available"; | |
793 break; | |
794 case DDERR_NOFLIPHW: | |
795 error = "No flip hardware"; | |
796 break; | |
797 case DDERR_NOTFLIPPABLE: | |
798 error = "Surface not flippable"; | |
799 break; | |
800 case DDERR_PRIMARYSURFACEALREADYEXISTS: | |
801 error = "Primary surface already exists"; | |
802 break; | |
803 case DDERR_UNSUPPORTEDMODE: | |
804 error = "Unsupported mode"; | |
805 break; | |
806 case DDERR_WRONGMODE: | |
807 error = "Surface created in different mode"; | |
808 break; | |
809 case DDERR_UNSUPPORTED: | |
810 error = "Operation not supported"; | |
811 break; | |
812 case E_NOINTERFACE: | |
813 error = "Interface not present"; | |
814 break; | |
815 default: | |
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816 SDL_snprintf(errbuf, SDL_arraysize(errbuf), |
1330
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817 "%s: Unknown DirectDraw error: 0x%x", |
0 | 818 function, code); |
819 break; | |
820 } | |
821 if ( ! errbuf[0] ) { | |
1336
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822 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error); |
0 | 823 } |
824 SDL_SetError("%s", errbuf); | |
825 return; | |
826 } | |
827 | |
828 | |
829 static int DX5_UpdateVideoInfo(_THIS) | |
830 { | |
831 /* This needs to be DDCAPS_DX5 for the DirectDraw2 interface */ | |
832 #if DIRECTDRAW_VERSION <= 0x300 | |
833 #error Your version of DirectX must be greater than or equal to 5.0 | |
834 #endif | |
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835 #ifndef IDirectDrawGammaControl_SetGammaRamp |
0 | 836 /*if gamma is undefined then we really have directx <= 0x500*/ |
837 DDCAPS DDCaps; | |
838 #else | |
839 DDCAPS_DX5 DDCaps; | |
840 #endif | |
841 HRESULT result; | |
842 | |
843 /* Fill in our hardware acceleration capabilities */ | |
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844 SDL_memset(&DDCaps, 0, sizeof(DDCaps)); |
0 | 845 DDCaps.dwSize = sizeof(DDCaps); |
846 result = IDirectDraw2_GetCaps(ddraw2, (DDCAPS *)&DDCaps, NULL); | |
847 if ( result != DD_OK ) { | |
848 SetDDerror("DirectDraw2::GetCaps", result); | |
849 return(-1); | |
850 } | |
851 this->info.hw_available = 1; | |
852 if ( (DDCaps.dwCaps & DDCAPS_BLT) == DDCAPS_BLT ) { | |
853 this->info.blit_hw = 1; | |
854 } | |
855 if ( ((DDCaps.dwCaps & DDCAPS_COLORKEY) == DDCAPS_COLORKEY) && | |
856 ((DDCaps.dwCKeyCaps & DDCKEYCAPS_SRCBLT) == DDCKEYCAPS_SRCBLT) ) { | |
857 this->info.blit_hw_CC = 1; | |
858 } | |
859 if ( (DDCaps.dwCaps & DDCAPS_ALPHA) == DDCAPS_ALPHA ) { | |
860 /* This is only for alpha channel, and DirectX 6 | |
861 doesn't support 2D alpha blits yet, so set it 0 | |
862 */ | |
863 this->info.blit_hw_A = 0; | |
864 } | |
865 if ( (DDCaps.dwCaps & DDCAPS_CANBLTSYSMEM) == DDCAPS_CANBLTSYSMEM ) { | |
866 this->info.blit_sw = 1; | |
867 /* This isn't necessarily true, but the HEL will cover us */ | |
868 this->info.blit_sw_CC = this->info.blit_hw_CC; | |
869 this->info.blit_sw_A = this->info.blit_hw_A; | |
870 } | |
871 if ( (DDCaps.dwCaps & DDCAPS_BLTCOLORFILL) == DDCAPS_BLTCOLORFILL ) { | |
872 this->info.blit_fill = 1; | |
873 } | |
874 | |
875 /* Find out how much video memory is available */ | |
876 { DDSCAPS ddsCaps; | |
877 DWORD total_mem; | |
878 ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY; | |
879 result = IDirectDraw2_GetAvailableVidMem(ddraw2, | |
880 &ddsCaps, &total_mem, NULL); | |
881 if ( result != DD_OK ) { | |
882 total_mem = DDCaps.dwVidMemTotal; | |
883 } | |
884 this->info.video_mem = total_mem/1024; | |
885 } | |
886 return(0); | |
887 } | |
888 | |
889 int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
890 { | |
891 HRESULT result; | |
892 LPDIRECTDRAW ddraw; | |
893 int i, j; | |
894 HDC hdc; | |
895 | |
896 /* Intialize everything */ | |
897 ddraw2 = NULL; | |
898 SDL_primary = NULL; | |
899 SDL_clipper = NULL; | |
900 SDL_palette = NULL; | |
901 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
902 SDL_nummodes[i] = 0; | |
903 SDL_modelist[i] = NULL; | |
904 SDL_modeindex[i] = 0; | |
905 } | |
906 colorchange_expected = 0; | |
907 | |
908 /* Create the window */ | |
909 if ( DX5_CreateWindow(this) < 0 ) { | |
910 return(-1); | |
911 } | |
1523 | 912 |
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913 #if !SDL_AUDIO_DISABLED |
0 | 914 DX5_SoundFocus(SDL_Window); |
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915 #endif |
0 | 916 |
917 /* Create the DirectDraw object */ | |
918 result = DDrawCreate(NULL, &ddraw, NULL); | |
919 if ( result != DD_OK ) { | |
920 SetDDerror("DirectDrawCreate", result); | |
921 return(-1); | |
922 } | |
923 result = IDirectDraw_QueryInterface(ddraw, &IID_IDirectDraw2, | |
924 (LPVOID *)&ddraw2); | |
925 IDirectDraw_Release(ddraw); | |
926 if ( result != DD_OK ) { | |
927 SetDDerror("DirectDraw::QueryInterface", result); | |
928 return(-1); | |
929 } | |
930 | |
931 /* Determine the screen depth */ | |
932 hdc = GetDC(SDL_Window); | |
933 vformat->BitsPerPixel = GetDeviceCaps(hdc,PLANES) * | |
934 GetDeviceCaps(hdc,BITSPIXEL); | |
935 ReleaseDC(SDL_Window, hdc); | |
936 | |
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937 #ifndef NO_CHANGEDISPLAYSETTINGS |
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938 /* Query for the desktop resolution */ |
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939 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
940 this->info.current_w = SDL_desktop_mode.dmPelsWidth; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
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941 this->info.current_h = SDL_desktop_mode.dmPelsHeight; |
1295
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|
942 #endif |
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|
943 |
0 | 944 /* Enumerate the available fullscreen modes */ |
945 for ( i=0; i<NUM_MODELISTS; ++i ) | |
946 enumlists[i] = NULL; | |
947 | |
809
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948 result = IDirectDraw2_EnumDisplayModes(ddraw2,DDEDM_REFRESHRATES,NULL,this,EnumModes2); |
0 | 949 if ( result != DD_OK ) { |
950 SetDDerror("DirectDraw2::EnumDisplayModes", result); | |
951 return(-1); | |
952 } | |
953 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
954 struct DX5EnumRect *rect; | |
955 SDL_modelist[i] = (SDL_Rect **) | |
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956 SDL_malloc((SDL_nummodes[i]+1)*sizeof(SDL_Rect *)); |
0 | 957 if ( SDL_modelist[i] == NULL ) { |
958 SDL_OutOfMemory(); | |
959 return(-1); | |
960 } | |
961 for ( j = 0, rect = enumlists[i]; rect; ++j, rect = rect->next ) { | |
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962 SDL_modelist[i][j] = &rect->r; |
0 | 963 } |
964 SDL_modelist[i][j] = NULL; | |
1771 | 965 |
966 if ( SDL_nummodes[i] > 0 ) { | |
967 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); | |
968 } | |
0 | 969 } |
970 | |
971 /* Fill in some window manager capabilities */ | |
972 this->info.wm_available = 1; | |
973 | |
974 /* Fill in the video hardware capabilities */ | |
975 DX5_UpdateVideoInfo(this); | |
976 | |
977 return(0); | |
978 } | |
979 | |
980 SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
981 { | |
982 int bpp; | |
983 | |
984 bpp = format->BitsPerPixel; | |
985 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
986 /* FIXME: No support for 1 bpp or 4 bpp formats */ | |
987 switch (bpp) { /* Does windows support other BPP? */ | |
988 case 8: | |
989 case 16: | |
990 case 24: | |
991 case 32: | |
992 bpp = (bpp/8)-1; | |
993 if ( SDL_nummodes[bpp] > 0 ) | |
994 return(SDL_modelist[bpp]); | |
995 /* Fall through */ | |
996 default: | |
997 return((SDL_Rect **)0); | |
998 } | |
999 } else { | |
1000 if ( this->screen->format->BitsPerPixel == bpp ) { | |
1001 return((SDL_Rect **)-1); | |
1002 } else { | |
1003 return((SDL_Rect **)0); | |
1004 } | |
1005 } | |
1006 } | |
1007 | |
1008 /* Various screen update functions available */ | |
1009 static void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects); | |
1010 static void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
1011 | |
1012 SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current, | |
1013 int width, int height, int bpp, Uint32 flags) | |
1014 { | |
1015 SDL_Surface *video; | |
1016 HRESULT result; | |
1017 DWORD sharemode; | |
1018 DWORD style; | |
1019 const DWORD directstyle = | |
1020 (WS_POPUP); | |
1021 const DWORD windowstyle = | |
1022 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
1023 const DWORD resizestyle = | |
1024 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
1025 DDSURFACEDESC ddsd; | |
1026 LPDIRECTDRAWSURFACE dd_surface1; | |
1027 LPDIRECTDRAWSURFACE3 dd_surface3; | |
1028 | |
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|
1029 SDL_resizing = 1; |
0 | 1030 #ifdef DDRAW_DEBUG |
1031 fprintf(stderr, "Setting %dx%dx%d video mode\n", width, height, bpp); | |
1032 #endif | |
1033 /* Clean up any previous DirectDraw surfaces */ | |
1034 if ( current->hwdata ) { | |
1035 this->FreeHWSurface(this, current); | |
1036 current->hwdata = NULL; | |
1037 } | |
1038 if ( SDL_primary != NULL ) { | |
1039 IDirectDrawSurface3_Release(SDL_primary); | |
1040 SDL_primary = NULL; | |
1041 } | |
1042 | |
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1043 #ifndef NO_CHANGEDISPLAYSETTINGS |
0 | 1044 /* Unset any previous OpenGL fullscreen mode */ |
1045 if ( (current->flags & (SDL_OPENGL|SDL_FULLSCREEN)) == | |
1046 (SDL_OPENGL|SDL_FULLSCREEN) ) { | |
1047 ChangeDisplaySettings(NULL, 0); | |
1048 } | |
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1049 #endif |
0 | 1050 |
1051 /* Clean up any GL context that may be hanging around */ | |
1052 if ( current->flags & SDL_OPENGL ) { | |
1053 WIN_GL_ShutDown(this); | |
1054 } | |
1055 | |
1056 /* If we are setting a GL mode, use GDI, not DirectX (yuck) */ | |
1057 if ( flags & SDL_OPENGL ) { | |
1058 Uint32 Rmask, Gmask, Bmask; | |
1059 | |
1060 /* Recalculate the bitmasks if necessary */ | |
1061 if ( bpp == current->format->BitsPerPixel ) { | |
1062 video = current; | |
1063 } else { | |
1064 switch (bpp) { | |
1065 case 15: | |
1066 case 16: | |
1067 if ( 0 /*DIB_SussScreenDepth() == 15*/ ) { | |
1068 /* 5-5-5 */ | |
1069 Rmask = 0x00007c00; | |
1070 Gmask = 0x000003e0; | |
1071 Bmask = 0x0000001f; | |
1072 } else { | |
1073 /* 5-6-5 */ | |
1074 Rmask = 0x0000f800; | |
1075 Gmask = 0x000007e0; | |
1076 Bmask = 0x0000001f; | |
1077 } | |
1078 break; | |
1079 case 24: | |
1080 case 32: | |
1081 /* GDI defined as 8-8-8 */ | |
1082 Rmask = 0x00ff0000; | |
1083 Gmask = 0x0000ff00; | |
1084 Bmask = 0x000000ff; | |
1085 break; | |
1086 default: | |
1087 Rmask = 0x00000000; | |
1088 Gmask = 0x00000000; | |
1089 Bmask = 0x00000000; | |
1090 break; | |
1091 } | |
1092 video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, bpp, | |
1093 Rmask, Gmask, Bmask, 0); | |
1094 if ( video == NULL ) { | |
1095 SDL_OutOfMemory(); | |
1096 return(NULL); | |
1097 } | |
1098 } | |
1099 | |
1100 /* Fill in part of the video surface */ | |
1101 video->flags = 0; /* Clear flags */ | |
1102 video->w = width; | |
1103 video->h = height; | |
1104 video->pitch = SDL_CalculatePitch(video); | |
1105 | |
453
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Sam Lantinga <slouken@libsdl.org>
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448
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|
1106 #ifndef NO_CHANGEDISPLAYSETTINGS |
0 | 1107 /* Set fullscreen mode if appropriate. |
1108 Ugh, since our list of valid video modes comes from | |
1109 the DirectX driver, we may not actually be able to | |
1110 change to the desired resolution here. | |
1111 FIXME: Should we do a closest match? | |
1112 */ | |
1113 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1114 DEVMODE settings; | |
1295
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Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1115 BOOL changed; |
0 | 1116 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1117 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
0 | 1118 settings.dmSize = sizeof(DEVMODE); |
1119 settings.dmBitsPerPel = video->format->BitsPerPixel; | |
1120 settings.dmPelsWidth = width; | |
1121 settings.dmPelsHeight = height; | |
1122 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
1123 if ( width <= (int)SDL_desktop_mode.dmPelsWidth && |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
1124 height <= (int)SDL_desktop_mode.dmPelsHeight ) { |
1295
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1125 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1126 settings.dmFields |= DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1127 } |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1128 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1129 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) { |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1130 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1131 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1132 } |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
1133 if ( changed ) { |
0 | 1134 video->flags |= SDL_FULLSCREEN; |
304
ec53caed9fb2
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1135 SDL_fullscreen_mode = settings; |
0 | 1136 } |
1137 } | |
453
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Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
1138 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
0 | 1139 |
1480 | 1140 style = GetWindowLong(SDL_Window, GWL_STYLE); |
0 | 1141 style &= ~(resizestyle|WS_MAXIMIZE); |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1142 if ( video->flags & SDL_FULLSCREEN ) { |
0 | 1143 style &= ~windowstyle; |
1144 style |= directstyle; | |
1145 } else { | |
1146 if ( flags & SDL_NOFRAME ) { | |
1147 style &= ~windowstyle; | |
1148 style |= directstyle; | |
1149 video->flags |= SDL_NOFRAME; | |
1150 } else { | |
1151 style &= ~directstyle; | |
1152 style |= windowstyle; | |
1153 if ( flags & SDL_RESIZABLE ) { | |
1154 style |= resizestyle; | |
1155 video->flags |= SDL_RESIZABLE; | |
1156 } | |
1157 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
1158 #if WS_MAXIMIZE |
0 | 1159 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
1160 #endif |
0 | 1161 } |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1162 |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1163 /* DJM: Don't piss of anyone who has setup his own window */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1145
diff
changeset
|
1164 if ( !SDL_windowid ) |
1480 | 1165 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 1166 |
1167 /* Resize the window (copied from SDL WinDIB driver) */ | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1168 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1169 RECT bounds; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1170 int x, y; |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1171 HWND top; |
0 | 1172 UINT swp_flags; |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1173 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1174 const char *center = NULL; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1175 |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1176 if ( !SDL_windowX && !SDL_windowY ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1177 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1178 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1179 if ( window ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1180 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1181 SDL_windowX = x; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1182 SDL_windowY = y; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1183 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1184 if ( SDL_strcmp(window, "center") == 0 ) { |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1185 center = window; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1186 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1187 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1188 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1189 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 1190 |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1191 bounds.left = SDL_windowX; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1192 bounds.top = SDL_windowY; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1193 bounds.right = SDL_windowX+video->w; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1194 bounds.bottom = SDL_windowY+video->h; |
1480 | 1195 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0); |
0 | 1196 width = bounds.right-bounds.left; |
1197 height = bounds.bottom-bounds.top; | |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1198 if ( (flags & SDL_FULLSCREEN) ) { |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1199 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1200 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
971
96671ebc50a4
Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
901
diff
changeset
|
1201 } else if ( center ) { |
96671ebc50a4
Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
901
diff
changeset
|
1202 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
96671ebc50a4
Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
901
diff
changeset
|
1203 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1204 } else if ( SDL_windowX || SDL_windowY || window ) { |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1205 x = bounds.left; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1206 y = bounds.top; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1207 } else { |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1208 x = y = -1; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1209 swp_flags |= SWP_NOMOVE; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1210 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1211 if ( flags & SDL_FULLSCREEN ) { |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1212 top = HWND_TOPMOST; |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1213 } else { |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1214 top = HWND_NOTOPMOST; |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1215 } |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1216 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1217 if ( !(flags & SDL_FULLSCREEN) ) { |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1218 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1219 SDL_windowY = SDL_bounds.top; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1220 } |
0 | 1221 SetForegroundWindow(SDL_Window); |
1222 } | |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1223 SDL_resizing = 0; |
0 | 1224 |
1225 /* Set up for OpenGL */ | |
1226 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
1227 return(NULL); | |
1228 } | |
1229 video->flags |= SDL_OPENGL; | |
1230 return(video); | |
1231 } | |
1232 | |
1233 /* Set the appropriate window style */ | |
1480 | 1234 style = GetWindowLong(SDL_Window, GWL_STYLE); |
0 | 1235 style &= ~(resizestyle|WS_MAXIMIZE); |
1236 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1237 style &= ~windowstyle; | |
1238 style |= directstyle; | |
1239 } else { | |
1240 if ( flags & SDL_NOFRAME ) { | |
1241 style &= ~windowstyle; | |
1242 style |= directstyle; | |
1243 } else { | |
1244 style &= ~directstyle; | |
1245 style |= windowstyle; | |
1246 if ( flags & SDL_RESIZABLE ) { | |
1247 style |= resizestyle; | |
1248 } | |
1249 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
1250 #if WS_MAXIMIZE |
0 | 1251 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
1252 #endif |
0 | 1253 } |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1254 /* DJM: Don't piss of anyone who has setup his own window */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1145
diff
changeset
|
1255 if ( !SDL_windowid ) |
1480 | 1256 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 1257 |
1258 /* Set DirectDraw sharing mode.. exclusive when fullscreen */ | |
1259 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1260 sharemode = DDSCL_FULLSCREEN|DDSCL_EXCLUSIVE|DDSCL_ALLOWREBOOT; | |
1261 } else { | |
1262 sharemode = DDSCL_NORMAL; | |
1263 } | |
1264 result = IDirectDraw2_SetCooperativeLevel(ddraw2,SDL_Window,sharemode); | |
1265 if ( result != DD_OK ) { | |
1266 SetDDerror("DirectDraw2::SetCooperativeLevel", result); | |
1267 return(NULL); | |
1268 } | |
1269 | |
1270 /* Set the display mode, if we are in fullscreen mode */ | |
1271 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1272 RECT bounds; |
809
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1273 struct DX5EnumRect *rect; |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1274 int maxRefreshRate; |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1275 |
0 | 1276 /* Cover up desktop during mode change */ |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1277 bounds.left = 0; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1278 bounds.top = 0; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1279 bounds.right = GetSystemMetrics(SM_CXSCREEN); |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1280 bounds.bottom = GetSystemMetrics(SM_CYSCREEN); |
1480 | 1281 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0); |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1282 SetWindowPos(SDL_Window, HWND_TOPMOST, |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1283 bounds.left, bounds.top, |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1284 bounds.right - bounds.left, |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1285 bounds.bottom - bounds.top, SWP_NOCOPYBITS); |
0 | 1286 ShowWindow(SDL_Window, SW_SHOW); |
1287 while ( GetForegroundWindow() != SDL_Window ) { | |
1288 SetForegroundWindow(SDL_Window); | |
1289 SDL_Delay(100); | |
1290 } | |
809
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1291 |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1292 /* find maximum monitor refresh rate for this resolution */ |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1293 /* Dmitry Yakimov ftech@tula.net */ |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1294 maxRefreshRate = 0; /* system default */ |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1295 for ( rect = enumlists[bpp / 8 - 1]; rect; rect = rect->next ) { |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1296 if ( (width == rect->r.w) && (height == rect->r.h) ) { |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1297 maxRefreshRate = rect->refreshRate; |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1298 break; |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1299 } |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1300 } |
830
58b074c1bc59
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
815
diff
changeset
|
1301 #ifdef DDRAW_DEBUG |
58b074c1bc59
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
815
diff
changeset
|
1302 fprintf(stderr, "refresh rate = %d Hz\n", maxRefreshRate); |
58b074c1bc59
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
815
diff
changeset
|
1303 #endif |
809
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1304 |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1305 result = IDirectDraw2_SetDisplayMode(ddraw2, width, height, bpp, maxRefreshRate, 0); |
0 | 1306 if ( result != DD_OK ) { |
809
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1307 result = IDirectDraw2_SetDisplayMode(ddraw2, width, height, bpp, 0, 0); |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1308 if ( result != DD_OK ) { |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1309 /* We couldn't set fullscreen mode, try window */ |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1310 return(DX5_SetVideoMode(this, current, width, height, bpp, flags & ~SDL_FULLSCREEN)); |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1311 } |
0 | 1312 } |
1313 DX5_DInputReset(this, 1); | |
1314 } else { | |
1315 DX5_DInputReset(this, 0); | |
1316 } | |
1317 DX5_UpdateVideoInfo(this); | |
1318 | |
1319 /* Create a primary DirectDraw surface */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1320 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1321 ddsd.dwSize = sizeof(ddsd); |
1322 ddsd.dwFlags = DDSD_CAPS; | |
1323 ddsd.ddsCaps.dwCaps = (DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY); | |
1324 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { | |
1325 /* There's no windowed double-buffering */ | |
1326 flags &= ~SDL_DOUBLEBUF; | |
1327 } | |
1328 if ( (flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) { | |
1329 ddsd.dwFlags |= DDSD_BACKBUFFERCOUNT; | |
1330 ddsd.ddsCaps.dwCaps |= (DDSCAPS_COMPLEX|DDSCAPS_FLIP); | |
1331 ddsd.dwBackBufferCount = 1; | |
1332 } | |
1333 result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL); | |
1334 if ( (result != DD_OK) && ((flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) ) { | |
1335 ddsd.dwFlags &= ~DDSD_BACKBUFFERCOUNT; | |
1336 ddsd.ddsCaps.dwCaps &= ~(DDSCAPS_COMPLEX|DDSCAPS_FLIP); | |
1337 ddsd.dwBackBufferCount = 0; | |
1338 result = IDirectDraw2_CreateSurface(ddraw2, | |
1339 &ddsd, &dd_surface1, NULL); | |
1340 } | |
1341 if ( result != DD_OK ) { | |
1342 SetDDerror("DirectDraw2::CreateSurface(PRIMARY)", result); | |
1343 return(NULL); | |
1344 } | |
1345 result = IDirectDrawSurface_QueryInterface(dd_surface1, | |
1346 &IID_IDirectDrawSurface3, (LPVOID *)&SDL_primary); | |
1347 if ( result != DD_OK ) { | |
1348 SetDDerror("DirectDrawSurface::QueryInterface", result); | |
1349 return(NULL); | |
1350 } | |
901
fd4a6847ddc0
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
Sam Lantinga <slouken@libsdl.org>
parents:
833
diff
changeset
|
1351 IDirectDrawSurface_Release(dd_surface1); |
0 | 1352 |
1353 /* Get the format of the primary DirectDraw surface */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1354 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1355 ddsd.dwSize = sizeof(ddsd); |
1356 ddsd.dwFlags = DDSD_PIXELFORMAT|DDSD_CAPS; | |
1357 result = IDirectDrawSurface3_GetSurfaceDesc(SDL_primary, &ddsd); | |
1358 if ( result != DD_OK ) { | |
901
fd4a6847ddc0
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
Sam Lantinga <slouken@libsdl.org>
parents:
833
diff
changeset
|
1359 SetDDerror("DirectDrawSurface::GetSurfaceDesc", result); |
0 | 1360 return(NULL); |
1361 } | |
1362 if ( ! (ddsd.ddpfPixelFormat.dwFlags&DDPF_RGB) ) { | |
1363 SDL_SetError("Primary DDRAW surface is not RGB format"); | |
1364 return(NULL); | |
1365 } | |
1366 | |
1367 /* Free old palette and create a new one if we're in 8-bit mode */ | |
1368 if ( SDL_palette != NULL ) { | |
1369 IDirectDrawPalette_Release(SDL_palette); | |
1370 SDL_palette = NULL; | |
1371 } | |
1372 #if defined(NONAMELESSUNION) | |
1373 if ( ddsd.ddpfPixelFormat.u1.dwRGBBitCount == 8 ) { | |
1374 #else | |
1375 if ( ddsd.ddpfPixelFormat.dwRGBBitCount == 8 ) { | |
1376 #endif | |
1377 int i; | |
1378 | |
1379 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1380 /* We have access to the entire palette */ | |
1381 for ( i=0; i<256; ++i ) { | |
1382 SDL_colors[i].peFlags = | |
1383 (PC_NOCOLLAPSE|PC_RESERVED); | |
1384 SDL_colors[i].peRed = 0; | |
1385 SDL_colors[i].peGreen = 0; | |
1386 SDL_colors[i].peBlue = 0; | |
1387 } | |
1388 } else { | |
1389 /* First 10 colors are reserved by Windows */ | |
1390 for ( i=0; i<10; ++i ) { | |
1391 SDL_colors[i].peFlags = PC_EXPLICIT; | |
1392 SDL_colors[i].peRed = i; | |
1393 SDL_colors[i].peGreen = 0; | |
1394 SDL_colors[i].peBlue = 0; | |
1395 } | |
1396 for ( i=10; i<(10+236); ++i ) { | |
1397 SDL_colors[i].peFlags = PC_NOCOLLAPSE; | |
1398 SDL_colors[i].peRed = 0; | |
1399 SDL_colors[i].peGreen = 0; | |
1400 SDL_colors[i].peBlue = 0; | |
1401 } | |
1402 /* Last 10 colors are reserved by Windows */ | |
1403 for ( i=246; i<256; ++i ) { | |
1404 SDL_colors[i].peFlags = PC_EXPLICIT; | |
1405 SDL_colors[i].peRed = i; | |
1406 SDL_colors[i].peGreen = 0; | |
1407 SDL_colors[i].peBlue = 0; | |
1408 } | |
1409 } | |
1410 result = IDirectDraw2_CreatePalette(ddraw2, | |
1411 (DDPCAPS_8BIT|DDPCAPS_ALLOW256), | |
1412 SDL_colors, &SDL_palette, NULL); | |
1413 if ( result != DD_OK ) { | |
1414 SetDDerror("DirectDraw2::CreatePalette", result); | |
1415 return(NULL); | |
1416 } | |
1417 result = IDirectDrawSurface3_SetPalette(SDL_primary, | |
1418 SDL_palette); | |
1419 if ( result != DD_OK ) { | |
1420 SetDDerror("DirectDrawSurface3::SetPalette", result); | |
1421 return(NULL); | |
1422 } | |
1423 } | |
1424 | |
1425 /* Create our video surface using the same pixel format */ | |
1426 video = current; | |
1427 if ( (width != video->w) || (height != video->h) | |
1428 || (video->format->BitsPerPixel != | |
1429 #if defined(NONAMELESSUNION) | |
1430 ddsd.ddpfPixelFormat.u1.dwRGBBitCount) ) { | |
1431 #else | |
1432 ddsd.ddpfPixelFormat.dwRGBBitCount) ) { | |
1433 #endif | |
1434 SDL_FreeSurface(video); | |
1435 video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, | |
1436 #if defined(NONAMELESSUNION) | |
1437 ddsd.ddpfPixelFormat.u1.dwRGBBitCount, | |
1438 ddsd.ddpfPixelFormat.u2.dwRBitMask, | |
1439 ddsd.ddpfPixelFormat.u3.dwGBitMask, | |
1440 ddsd.ddpfPixelFormat.u4.dwBBitMask, | |
1441 #else | |
1442 ddsd.ddpfPixelFormat.dwRGBBitCount, | |
1443 ddsd.ddpfPixelFormat.dwRBitMask, | |
1444 ddsd.ddpfPixelFormat.dwGBitMask, | |
1445 ddsd.ddpfPixelFormat.dwBBitMask, | |
1446 #endif | |
1447 0); | |
1448 if ( video == NULL ) { | |
1449 SDL_OutOfMemory(); | |
1450 return(NULL); | |
1451 } | |
1452 video->w = width; | |
1453 video->h = height; | |
1454 video->pitch = 0; | |
1455 } | |
1456 video->flags = 0; /* Clear flags */ | |
1457 | |
1458 /* If not fullscreen, locking is possible, but it doesn't do what | |
1459 the caller really expects -- if the locked surface is written to, | |
1460 the appropriate portion of the entire screen is modified, not | |
1461 the application window, as we would like. | |
1462 Note that it is still possible to write directly to display | |
1463 memory, but the application must respect the clip list of | |
1464 the surface. There might be some odd timing interactions | |
1465 involving clip list updates and background refreshing as | |
1466 Windows moves other windows across our window. | |
1467 We currently don't support this, even though it might be a | |
1468 good idea since BeOS has an implementation of BDirectWindow | |
1469 that does the same thing. This would be most useful for | |
1470 applications that do complete screen updates every frame. | |
1471 -- Fixme? | |
1472 */ | |
1473 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { | |
1474 /* Necessary if we're going from fullscreen to window */ | |
1475 if ( video->pixels == NULL ) { | |
1476 video->pitch = (width*video->format->BytesPerPixel); | |
1477 /* Pitch needs to be QWORD (8-byte) aligned */ | |
1478 video->pitch = (video->pitch + 7) & ~7; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1479 video->pixels = (void *)SDL_malloc(video->h*video->pitch); |
0 | 1480 if ( video->pixels == NULL ) { |
1481 if ( video != current ) { | |
1482 SDL_FreeSurface(video); | |
1483 } | |
1484 SDL_OutOfMemory(); | |
1485 return(NULL); | |
1486 } | |
1487 } | |
1488 dd_surface3 = NULL; | |
443
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1489 #if 0 /* FIXME: enable this when SDL consistently reports lost surfaces */ |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1490 if ( (flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1491 video->flags |= SDL_HWSURFACE; |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1492 } else { |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1493 video->flags |= SDL_SWSURFACE; |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1494 } |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1495 #else |
0 | 1496 video->flags |= SDL_SWSURFACE; |
443
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1497 #endif |
0 | 1498 if ( (flags & SDL_RESIZABLE) && !(flags & SDL_NOFRAME) ) { |
1499 video->flags |= SDL_RESIZABLE; | |
1500 } | |
1501 if ( flags & SDL_NOFRAME ) { | |
1502 video->flags |= SDL_NOFRAME; | |
1503 } | |
1504 } else { | |
1505 /* Necessary if we're going from window to fullscreen */ | |
1506 if ( video->pixels != NULL ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1507 SDL_free(video->pixels); |
0 | 1508 video->pixels = NULL; |
1509 } | |
1510 dd_surface3 = SDL_primary; | |
1511 video->flags |= SDL_HWSURFACE; | |
1512 } | |
1513 | |
1514 /* See if the primary surface has double-buffering enabled */ | |
1515 if ( (ddsd.ddsCaps.dwCaps & DDSCAPS_FLIP) == DDSCAPS_FLIP ) { | |
1516 video->flags |= SDL_DOUBLEBUF; | |
1517 } | |
1518 | |
1519 /* Allocate the SDL surface associated with the primary surface */ | |
1520 if ( DX5_AllocDDSurface(this, video, dd_surface3, | |
1521 video->flags&SDL_HWSURFACE) < 0 ) { | |
1522 if ( video != current ) { | |
1523 SDL_FreeSurface(video); | |
1524 } | |
1525 return(NULL); | |
1526 } | |
1527 | |
1528 /* Use the appropriate blitting function */ | |
1529 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1530 video->flags |= SDL_FULLSCREEN; | |
1531 if ( video->format->palette != NULL ) { | |
1532 video->flags |= SDL_HWPALETTE; | |
1533 } | |
1534 this->UpdateRects = DX5_DirectUpdate; | |
1535 } else { | |
1536 this->UpdateRects = DX5_WindowUpdate; | |
1537 } | |
1538 | |
1539 /* Make our window the proper size, set the clipper, then show it */ | |
1540 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { | |
1541 /* Create and set a clipper on our primary surface */ | |
1542 if ( SDL_clipper == NULL ) { | |
1543 result = IDirectDraw2_CreateClipper(ddraw2, | |
1544 0, &SDL_clipper, NULL); | |
1545 if ( result != DD_OK ) { | |
1546 if ( video != current ) { | |
1547 SDL_FreeSurface(video); | |
1548 } | |
1549 SetDDerror("DirectDraw2::CreateClipper",result); | |
1550 return(NULL); | |
1551 } | |
1552 } | |
1553 result = IDirectDrawClipper_SetHWnd(SDL_clipper, 0, SDL_Window); | |
1554 if ( result != DD_OK ) { | |
1555 if ( video != current ) { | |
1556 SDL_FreeSurface(video); | |
1557 } | |
1558 SetDDerror("DirectDrawClipper::SetHWnd", result); | |
1559 return(NULL); | |
1560 } | |
1561 result = IDirectDrawSurface3_SetClipper(SDL_primary, | |
1562 SDL_clipper); | |
1563 if ( result != DD_OK ) { | |
1564 if ( video != current ) { | |
1565 SDL_FreeSurface(video); | |
1566 } | |
1567 SetDDerror("DirectDrawSurface3::SetClipper", result); | |
1568 return(NULL); | |
1569 } | |
1570 | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1571 /* Resize the window (copied from SDL WinDIB driver) */ |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1572 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1573 RECT bounds; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1574 int x, y; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1575 UINT swp_flags; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1576 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1577 const char *center = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1578 |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1579 if ( !SDL_windowX && !SDL_windowY ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1580 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1581 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1582 if ( window ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1583 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1584 SDL_windowX = x; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1585 SDL_windowY = y; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1586 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1587 if ( SDL_strcmp(window, "center") == 0 ) { |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1588 center = window; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1589 } |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1590 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1591 } |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1592 swp_flags = SWP_NOCOPYBITS; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1593 |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1594 bounds.left = SDL_windowX; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1595 bounds.top = SDL_windowY; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1596 bounds.right = SDL_windowX+video->w; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1597 bounds.bottom = SDL_windowY+video->h; |
1480 | 1598 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0); |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1599 width = bounds.right-bounds.left; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1600 height = bounds.bottom-bounds.top; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1601 if ( center ) { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1602 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1603 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1604 } else if ( SDL_windowX || SDL_windowY || window ) { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1605 x = bounds.left; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1606 y = bounds.top; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1607 } else { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1608 x = y = -1; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1609 swp_flags |= SWP_NOMOVE; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1610 } |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1611 SetWindowPos(SDL_Window, HWND_NOTOPMOST, x, y, width, height, swp_flags); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1612 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1613 SDL_windowY = SDL_bounds.top; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1614 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1615 |
0 | 1616 } |
1617 ShowWindow(SDL_Window, SW_SHOW); | |
1618 SetForegroundWindow(SDL_Window); | |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1619 SDL_resizing = 0; |
0 | 1620 |
1523 | 1621 /* JC 14 Mar 2006 |
1622 Flush the message loop or this can cause big problems later | |
1623 Especially if the user decides to use dialog boxes or assert()! | |
1624 */ | |
1625 WIN_FlushMessageQueue(); | |
1626 | |
0 | 1627 /* We're live! */ |
1628 return(video); | |
1629 } | |
1630 | |
1631 struct private_hwdata { | |
1632 LPDIRECTDRAWSURFACE3 dd_surface; | |
1633 LPDIRECTDRAWSURFACE3 dd_writebuf; | |
1634 }; | |
1635 | |
1636 static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface, | |
1637 LPDIRECTDRAWSURFACE3 requested, Uint32 flag) | |
1638 { | |
1639 LPDIRECTDRAWSURFACE dd_surface1; | |
1640 LPDIRECTDRAWSURFACE3 dd_surface3; | |
1641 DDSURFACEDESC ddsd; | |
1642 HRESULT result; | |
1643 | |
1644 /* Clear the hardware flag, in case we fail */ | |
1645 surface->flags &= ~flag; | |
1646 | |
1647 /* Allocate the hardware acceleration data */ | |
1648 surface->hwdata = (struct private_hwdata *) | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1649 SDL_malloc(sizeof(*surface->hwdata)); |
0 | 1650 if ( surface->hwdata == NULL ) { |
1651 SDL_OutOfMemory(); | |
1652 return(-1); | |
1653 } | |
1654 dd_surface3 = NULL; | |
1655 | |
1656 /* Set up the surface description */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1657 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1658 ddsd.dwSize = sizeof(ddsd); |
1659 ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS| | |
1660 DDSD_PITCH|DDSD_PIXELFORMAT); | |
1661 ddsd.dwWidth = surface->w; | |
1662 ddsd.dwHeight= surface->h; | |
1663 #if defined(NONAMELESSUNION) | |
1664 ddsd.u1.lPitch = surface->pitch; | |
1665 #else | |
1666 ddsd.lPitch = surface->pitch; | |
1667 #endif | |
1668 if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) { | |
1669 ddsd.ddsCaps.dwCaps = | |
1670 (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY); | |
1671 } else { | |
1672 ddsd.ddsCaps.dwCaps = | |
1673 (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_SYSTEMMEMORY); | |
1674 } | |
1675 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); | |
1676 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB; | |
1677 if ( surface->format->palette ) { | |
1678 ddsd.ddpfPixelFormat.dwFlags |= DDPF_PALETTEINDEXED8; | |
1679 } | |
1680 #if defined(NONAMELESSUNION) | |
1681 ddsd.ddpfPixelFormat.u1.dwRGBBitCount = surface->format->BitsPerPixel; | |
1682 ddsd.ddpfPixelFormat.u2.dwRBitMask = surface->format->Rmask; | |
1683 ddsd.ddpfPixelFormat.u3.dwGBitMask = surface->format->Gmask; | |
1684 ddsd.ddpfPixelFormat.u4.dwBBitMask = surface->format->Bmask; | |
1685 #else | |
1686 ddsd.ddpfPixelFormat.dwRGBBitCount = surface->format->BitsPerPixel; | |
1687 ddsd.ddpfPixelFormat.dwRBitMask = surface->format->Rmask; | |
1688 ddsd.ddpfPixelFormat.dwGBitMask = surface->format->Gmask; | |
1689 ddsd.ddpfPixelFormat.dwBBitMask = surface->format->Bmask; | |
1690 #endif | |
1691 | |
1692 /* Create the DirectDraw video surface */ | |
1693 if ( requested != NULL ) { | |
1694 dd_surface3 = requested; | |
1695 } else { | |
1696 result = IDirectDraw2_CreateSurface(ddraw2, | |
1697 &ddsd, &dd_surface1, NULL); | |
1698 if ( result != DD_OK ) { | |
1699 SetDDerror("DirectDraw2::CreateSurface", result); | |
1700 goto error_end; | |
1701 } | |
1702 result = IDirectDrawSurface_QueryInterface(dd_surface1, | |
1703 &IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3); | |
1704 IDirectDrawSurface_Release(dd_surface1); | |
1705 if ( result != DD_OK ) { | |
1706 SetDDerror("DirectDrawSurface::QueryInterface", result); | |
1707 goto error_end; | |
1708 } | |
1709 } | |
1710 | |
1711 if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) { | |
1712 /* Check to see whether the surface actually ended up | |
1713 in video memory, and fail if not. We expect the | |
1714 surfaces we create here to actually be in hardware! | |
1715 */ | |
1716 result = IDirectDrawSurface3_GetCaps(dd_surface3,&ddsd.ddsCaps); | |
1717 if ( result != DD_OK ) { | |
1718 SetDDerror("DirectDrawSurface3::GetCaps", result); | |
1719 goto error_end; | |
1720 } | |
1721 if ( (ddsd.ddsCaps.dwCaps&DDSCAPS_VIDEOMEMORY) != | |
1722 DDSCAPS_VIDEOMEMORY ) { | |
1723 SDL_SetError("No room in video memory"); | |
1724 goto error_end; | |
1725 } | |
1726 } else { | |
1727 /* Try to hook our surface memory */ | |
1728 ddsd.dwFlags = DDSD_LPSURFACE; | |
1729 ddsd.lpSurface = surface->pixels; | |
1730 result = IDirectDrawSurface3_SetSurfaceDesc(dd_surface3, | |
1731 &ddsd, 0); | |
1732 if ( result != DD_OK ) { | |
1733 SetDDerror("DirectDraw2::SetSurfaceDesc", result); | |
1734 goto error_end; | |
1735 } | |
1736 | |
1737 } | |
1738 | |
1739 /* Make sure the surface format was set properly */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1740 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1741 ddsd.dwSize = sizeof(ddsd); |
1742 result = IDirectDrawSurface3_Lock(dd_surface3, NULL, | |
443
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1743 &ddsd, (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); |
0 | 1744 if ( result != DD_OK ) { |
1745 SetDDerror("DirectDrawSurface3::Lock", result); | |
1746 goto error_end; | |
1747 } | |
1748 IDirectDrawSurface3_Unlock(dd_surface3, NULL); | |
1749 | |
1750 if ( (flag & SDL_HWSURFACE) == SDL_SWSURFACE ) { | |
1751 if ( ddsd.lpSurface != surface->pixels ) { | |
1752 SDL_SetError("DDraw didn't use SDL surface memory"); | |
1753 goto error_end; | |
1754 } | |
1755 if ( | |
1756 #if defined(NONAMELESSUNION) | |
1757 ddsd.u1.lPitch | |
1758 #else | |
1759 ddsd.lPitch | |
1760 #endif | |
1761 != (LONG)surface->pitch ) { | |
1762 SDL_SetError("DDraw created surface with wrong pitch"); | |
1763 goto error_end; | |
1764 } | |
1765 } else { | |
1766 #if defined(NONAMELESSUNION) | |
1767 surface->pitch = (Uint16)ddsd.u1.lPitch; | |
1768 #else | |
1769 surface->pitch = (Uint16)ddsd.lPitch; | |
1770 #endif | |
1771 } | |
1772 #if defined(NONAMELESSUNION) | |
1773 if ( (ddsd.ddpfPixelFormat.u1.dwRGBBitCount != | |
1774 surface->format->BitsPerPixel) || | |
1775 (ddsd.ddpfPixelFormat.u2.dwRBitMask != surface->format->Rmask) || | |
1776 (ddsd.ddpfPixelFormat.u3.dwGBitMask != surface->format->Gmask) || | |
1777 (ddsd.ddpfPixelFormat.u4.dwBBitMask != surface->format->Bmask) ){ | |
1778 #else | |
1779 if ( (ddsd.ddpfPixelFormat.dwRGBBitCount != | |
1780 surface->format->BitsPerPixel) || | |
1781 (ddsd.ddpfPixelFormat.dwRBitMask != surface->format->Rmask) || | |
1782 (ddsd.ddpfPixelFormat.dwGBitMask != surface->format->Gmask) || | |
1783 (ddsd.ddpfPixelFormat.dwBBitMask != surface->format->Bmask) ){ | |
1784 #endif | |
1785 SDL_SetError("DDraw didn't use SDL surface description"); | |
1786 goto error_end; | |
1787 } | |
1788 if ( (ddsd.dwWidth != (DWORD)surface->w) || | |
1789 (ddsd.dwHeight != (DWORD)surface->h) ) { | |
1790 SDL_SetError("DDraw created surface with wrong size"); | |
1791 goto error_end; | |
1792 } | |
1793 | |
1794 /* Set the surface private data */ | |
1795 surface->flags |= flag; | |
1796 surface->hwdata->dd_surface = dd_surface3; | |
1797 if ( (surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) { | |
1798 LPDIRECTDRAWSURFACE3 dd_writebuf; | |
1799 | |
1800 ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; | |
1801 result = IDirectDrawSurface3_GetAttachedSurface(dd_surface3, | |
1802 &ddsd.ddsCaps, &dd_writebuf); | |
1803 if ( result != DD_OK ) { | |
1804 SetDDerror("DirectDrawSurface3::GetAttachedSurface", | |
1805 result); | |
1806 } else { | |
1807 dd_surface3 = dd_writebuf; | |
1808 } | |
1809 } | |
1810 surface->hwdata->dd_writebuf = dd_surface3; | |
1811 | |
1812 /* We're ready to go! */ | |
1813 return(0); | |
1814 | |
1815 /* Okay, so goto's are cheesy, but there are so many possible | |
1816 errors in this function, and the cleanup is the same in | |
1817 every single case. Is there a better way, other than deeply | |
1818 nesting the code? | |
1819 */ | |
1820 error_end: | |
1821 if ( (dd_surface3 != NULL) && (dd_surface3 != requested) ) { | |
1822 IDirectDrawSurface_Release(dd_surface3); | |
1823 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1824 SDL_free(surface->hwdata); |
0 | 1825 surface->hwdata = NULL; |
1826 return(-1); | |
1827 } | |
1828 | |
1829 static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface) | |
1830 { | |
1831 /* DDraw limitation -- you need to set cooperative level first */ | |
1832 if ( SDL_primary == NULL ) { | |
1833 SDL_SetError("You must set a non-GL video mode first"); | |
1834 return(-1); | |
1835 } | |
1836 return(DX5_AllocDDSurface(this, surface, NULL, SDL_HWSURFACE)); | |
1837 } | |
1838 | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1839 #ifdef DDRAW_DEBUG |
0 | 1840 void PrintSurface(char *title, LPDIRECTDRAWSURFACE3 surface, Uint32 flags) |
1841 { | |
1842 DDSURFACEDESC ddsd; | |
1843 | |
1844 /* Lock and load! */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1845 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1846 ddsd.dwSize = sizeof(ddsd); |
1847 if ( IDirectDrawSurface3_Lock(surface, NULL, &ddsd, | |
1848 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL) != DD_OK ) { | |
1849 return; | |
1850 } | |
1851 IDirectDrawSurface3_Unlock(surface, NULL); | |
1852 | |
1853 fprintf(stderr, "%s:\n", title); | |
1854 fprintf(stderr, "\tSize: %dx%d in %s at %ld bpp (pitch = %ld)\n", | |
1855 ddsd.dwWidth, ddsd.dwHeight, | |
1856 (flags & SDL_HWSURFACE) ? "hardware" : "software", | |
1857 #if defined(NONAMELESSUNION) | |
1858 ddsd.ddpfPixelFormat.u1.dwRGBBitCount, ddsd.u1.lPitch); | |
1859 #else | |
1860 ddsd.ddpfPixelFormat.dwRGBBitCount, ddsd.lPitch); | |
1861 #endif | |
1862 fprintf(stderr, "\tR = 0x%X, G = 0x%X, B = 0x%X\n", | |
1863 #if defined(NONAMELESSUNION) | |
1864 ddsd.ddpfPixelFormat.u2.dwRBitMask, | |
1865 ddsd.ddpfPixelFormat.u3.dwGBitMask, | |
1866 ddsd.ddpfPixelFormat.u4.dwBBitMask); | |
1867 #else | |
1868 ddsd.ddpfPixelFormat.dwRBitMask, | |
1869 ddsd.ddpfPixelFormat.dwGBitMask, | |
1870 ddsd.ddpfPixelFormat.dwBBitMask); | |
1871 #endif | |
1872 } | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1873 #endif /* DDRAW_DEBUG */ |
0 | 1874 |
1875 static int DX5_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
1876 SDL_Surface *dst, SDL_Rect *dstrect) | |
1877 { | |
1878 LPDIRECTDRAWSURFACE3 src_surface; | |
1879 LPDIRECTDRAWSURFACE3 dst_surface; | |
1880 DWORD flags; | |
1881 RECT rect; | |
1882 HRESULT result; | |
1883 | |
1884 /* Set it up.. the desination must have a DDRAW surface */ | |
1885 src_surface = src->hwdata->dd_writebuf; | |
1886 dst_surface = dst->hwdata->dd_writebuf; | |
468
0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
1887 rect.top = (LONG)srcrect->y; |
0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
1888 rect.bottom = (LONG)srcrect->y+srcrect->h; |
0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
1889 rect.left = (LONG)srcrect->x; |
0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
1890 rect.right = (LONG)srcrect->x+srcrect->w; |
0 | 1891 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) |
1892 flags = DDBLTFAST_SRCCOLORKEY; | |
1893 else | |
1894 flags = DDBLTFAST_NOCOLORKEY; | |
1895 /* FIXME: We can remove this flag for _really_ fast blit queuing, | |
1896 but it will affect the return values of locks and flips. | |
1897 */ | |
1898 flags |= DDBLTFAST_WAIT; | |
1899 | |
1900 /* Do the blit! */ | |
1901 result = IDirectDrawSurface3_BltFast(dst_surface, | |
1902 dstrect->x, dstrect->y, src_surface, &rect, flags); | |
1903 if ( result != DD_OK ) { | |
1904 if ( result == DDERR_SURFACELOST ) { | |
1905 result = IDirectDrawSurface3_Restore(src_surface); | |
1906 result = IDirectDrawSurface3_Restore(dst_surface); | |
1907 /* The surfaces need to be reloaded with artwork */ | |
1908 SDL_SetError("Blit surfaces were lost, reload them"); | |
1909 return(-2); | |
1910 } | |
1911 SetDDerror("IDirectDrawSurface3::BltFast", result); | |
1912 #ifdef DDRAW_DEBUG | |
1913 fprintf(stderr, "Original dest rect: %dx%d at %d,%d\n", dstrect->w, dstrect->h, dstrect->x, dstrect->y); | |
1914 fprintf(stderr, "HW accelerated %sblit to from 0x%p to 0x%p at (%d,%d)\n", | |
1915 (src->flags & SDL_SRCCOLORKEY) ? "colorkey " : "", src, dst, | |
1916 dstrect->x, dstrect->y); | |
1917 PrintSurface("SRC", src_surface, src->flags); | |
1918 PrintSurface("DST", dst_surface, dst->flags); | |
1919 fprintf(stderr, "Source rectangle: (%d,%d) - (%d,%d)\n", | |
1920 rect.left, rect.top, rect.right, rect.bottom); | |
1921 #endif | |
1922 /* Unexpected error, fall back to software blit */ | |
1923 return(src->map->sw_blit(src, srcrect, dst, dstrect)); | |
1924 } | |
1925 return(0); | |
1926 } | |
1927 | |
1928 static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | |
1929 { | |
1930 int accelerated; | |
1931 | |
1932 /* We need to have a DDraw surface for HW blits */ | |
1933 if ( (src->flags & SDL_HWSURFACE) == SDL_SWSURFACE ) { | |
1934 /* Allocate a DDraw surface for the blit */ | |
1935 if ( src->hwdata == NULL ) { | |
1936 DX5_AllocDDSurface(this, src, NULL, SDL_SWSURFACE); | |
1937 } | |
1938 } | |
1939 if ( src->hwdata == NULL ) { | |
1940 return(0); | |
1941 } | |
1942 | |
1943 /* Set initial acceleration on */ | |
1944 src->flags |= SDL_HWACCEL; | |
1945 | |
1946 /* Set the surface attributes */ | |
1947 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
1948 if ( DX5_SetHWColorKey(this, src, src->format->colorkey) < 0 ) { | |
1949 src->flags &= ~SDL_HWACCEL; | |
1950 } | |
1951 } | |
1952 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
1953 if ( DX5_SetHWAlpha(this, src, src->format->alpha) < 0 ) { | |
1954 src->flags &= ~SDL_HWACCEL; | |
1955 } | |
1956 } | |
1957 | |
1958 /* Check to see if final surface blit is accelerated */ | |
1959 accelerated = !!(src->flags & SDL_HWACCEL); | |
1960 if ( accelerated ) { | |
1961 #ifdef DDRAW_DEBUG | |
1962 fprintf(stderr, "Setting accelerated blit on 0x%p\n", src); | |
1963 #endif | |
1964 src->map->hw_blit = DX5_HWAccelBlit; | |
1965 } | |
1966 return(accelerated); | |
1967 } | |
1968 | |
1969 static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) | |
1970 { | |
1971 LPDIRECTDRAWSURFACE3 dst_surface; | |
1972 RECT area; | |
1973 DDBLTFX bltfx; | |
1974 HRESULT result; | |
1975 | |
1976 #ifdef DDRAW_DEBUG | |
1977 fprintf(stderr, "HW accelerated fill at (%d,%d)\n", dstrect->x, dstrect->y); | |
1978 #endif | |
1979 dst_surface = dst->hwdata->dd_writebuf; | |
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1980 area.top = (LONG)dstrect->y; |
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1981 area.bottom = (LONG)dstrect->y+dstrect->h; |
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1982 area.left = (LONG)dstrect->x; |
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1983 area.right = (LONG)dstrect->x+dstrect->w; |
0 | 1984 bltfx.dwSize = sizeof(bltfx); |
1985 #if defined(NONAMELESSUNION) | |
1986 bltfx.u5.dwFillColor = color; | |
1987 #else | |
1988 bltfx.dwFillColor = color; | |
1989 #endif | |
1990 result = IDirectDrawSurface3_Blt(dst_surface, | |
1991 &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx); | |
1992 if ( result == DDERR_SURFACELOST ) { | |
1993 IDirectDrawSurface3_Restore(dst_surface); | |
1994 result = IDirectDrawSurface3_Blt(dst_surface, | |
1995 &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx); | |
1996 } | |
1997 if ( result != DD_OK ) { | |
1998 SetDDerror("IDirectDrawSurface3::Blt", result); | |
1999 return(-1); | |
2000 } | |
2001 return(0); | |
2002 } | |
2003 | |
2004 static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) | |
2005 { | |
2006 DDCOLORKEY colorkey; | |
2007 HRESULT result; | |
2008 | |
2009 /* Set the surface colorkey */ | |
2010 colorkey.dwColorSpaceLowValue = key; | |
2011 colorkey.dwColorSpaceHighValue = key; | |
2012 result = IDirectDrawSurface3_SetColorKey( | |
2013 surface->hwdata->dd_surface, DDCKEY_SRCBLT, &colorkey); | |
2014 if ( result != DD_OK ) { | |
2015 SetDDerror("IDirectDrawSurface3::SetColorKey", result); | |
2016 return(-1); | |
2017 } | |
2018 return(0); | |
2019 } | |
2020 static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha) | |
2021 { | |
2022 return(-1); | |
2023 } | |
2024 | |
2025 static int DX5_LockHWSurface(_THIS, SDL_Surface *surface) | |
2026 { | |
2027 HRESULT result; | |
2028 LPDIRECTDRAWSURFACE3 dd_surface; | |
2029 DDSURFACEDESC ddsd; | |
2030 | |
2031 /* Lock and load! */ | |
2032 dd_surface = surface->hwdata->dd_writebuf; | |
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2033 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 2034 ddsd.dwSize = sizeof(ddsd); |
2035 result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd, | |
2036 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); | |
2037 if ( result == DDERR_SURFACELOST ) { | |
2038 result = IDirectDrawSurface3_Restore( | |
2039 surface->hwdata->dd_surface); | |
2040 result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd, | |
2041 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); | |
2042 } | |
2043 if ( result != DD_OK ) { | |
2044 SetDDerror("DirectDrawSurface3::Lock", result); | |
2045 return(-1); | |
2046 } | |
2047 /* Pitch might have changed -- recalculate pitch and offset */ | |
2048 #if defined(NONAMELESSUNION) | |
2049 if ( surface->pitch != ddsd.u1.lPitch ) { | |
2050 surface->pitch = ddsd.u1.lPitch; | |
2051 #else | |
2052 if ( surface->pitch != ddsd.lPitch ) { | |
2053 surface->pitch = (Uint16)ddsd.lPitch; | |
2054 #endif | |
2055 surface->offset = | |
2056 ((ddsd.dwHeight-surface->h)/2)*surface->pitch + | |
2057 ((ddsd.dwWidth-surface->w)/2)* | |
2058 surface->format->BytesPerPixel; | |
2059 } | |
2060 surface->pixels = ddsd.lpSurface; | |
2061 return(0); | |
2062 } | |
2063 | |
2064 static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
2065 { | |
2066 IDirectDrawSurface3_Unlock(surface->hwdata->dd_writebuf, NULL); | |
2067 surface->pixels = NULL; | |
2068 } | |
2069 | |
2070 static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface) | |
2071 { | |
2072 HRESULT result; | |
2073 LPDIRECTDRAWSURFACE3 dd_surface; | |
2074 | |
2075 dd_surface = surface->hwdata->dd_surface; | |
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2076 |
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2077 /* to prevent big slowdown on fast computers, wait here instead of driver ring 0 code */ |
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2078 /* Dmitry Yakimov (ftech@tula.net) */ |
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2079 while(IDirectDrawSurface3_GetFlipStatus(dd_surface, DDGBS_ISBLTDONE) == DDERR_WASSTILLDRAWING); |
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2080 |
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2081 result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT); |
0 | 2082 if ( result == DDERR_SURFACELOST ) { |
2083 result = IDirectDrawSurface3_Restore( | |
2084 surface->hwdata->dd_surface); | |
809
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2085 while(IDirectDrawSurface3_GetFlipStatus(dd_surface, DDGBS_ISBLTDONE) == DDERR_WASSTILLDRAWING); |
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2086 result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT); |
0 | 2087 } |
2088 if ( result != DD_OK ) { | |
2089 SetDDerror("DirectDrawSurface3::Flip", result); | |
2090 return(-1); | |
2091 } | |
2092 return(0); | |
2093 } | |
2094 | |
2095 static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface) | |
2096 { | |
2097 if ( surface->hwdata ) { | |
2098 if ( surface->hwdata->dd_surface != SDL_primary ) { | |
2099 IDirectDrawSurface3_Release(surface->hwdata->dd_surface); | |
2100 } | |
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2101 SDL_free(surface->hwdata); |
0 | 2102 surface->hwdata = NULL; |
2103 } | |
2104 } | |
2105 | |
2106 void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects) | |
2107 { | |
2108 HRESULT result; | |
2109 int i; | |
2110 RECT src, dst; | |
2111 | |
2112 for ( i=0; i<numrects; ++i ) { | |
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2113 src.top = (LONG)rects[i].y; |
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2114 src.bottom = (LONG)rects[i].y+rects[i].h; |
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2115 src.left = (LONG)rects[i].x; |
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2116 src.right = (LONG)rects[i].x+rects[i].w; |
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2117 dst.top = SDL_bounds.top+src.top; |
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2118 dst.left = SDL_bounds.left+src.left; |
0 | 2119 dst.bottom = SDL_bounds.top+src.bottom; |
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2120 dst.right = SDL_bounds.left+src.right; |
0 | 2121 result = IDirectDrawSurface3_Blt(SDL_primary, &dst, |
2122 this->screen->hwdata->dd_surface, &src, | |
2123 DDBLT_WAIT, NULL); | |
2124 /* Doh! Check for lost surface and restore it */ | |
2125 if ( result == DDERR_SURFACELOST ) { | |
2126 IDirectDrawSurface3_Restore(SDL_primary); | |
2127 IDirectDrawSurface3_Blt(SDL_primary, &dst, | |
2128 this->screen->hwdata->dd_surface, &src, | |
2129 DDBLT_WAIT, NULL); | |
2130 } | |
2131 } | |
2132 } | |
2133 | |
2134 void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
2135 { | |
2136 } | |
2137 | |
2138 /* Compress a full palette into the limited number of colors given to us | |
2139 by windows. | |
2140 | |
2141 The "best" way to do this is to sort the colors by diversity and place | |
2142 the most diverse colors into the limited palette. Unfortunately this | |
2143 results in widely varying colors being displayed in the interval during | |
2144 which the windows palette has been set, and the mapping of the shadow | |
2145 surface to the new palette. This is especially noticeable during fades. | |
2146 | |
2147 To deal with this problem, we can copy a predetermined portion of the | |
2148 full palette, and use that as the limited palette. This allows colors | |
2149 to fade smoothly as the remapping is very similar on each palette change. | |
2150 Unfortunately, this breaks applications which partition the palette into | |
2151 distinct and widely varying areas, expecting all colors to be available. | |
2152 | |
2153 I'm making them both available, chosen at compile time. | |
2154 If you want the chunk-o-palette algorithm, define SIMPLE_COMPRESSION, | |
2155 otherwise the sort-by-diversity algorithm will be used. | |
2156 */ | |
2157 #define SIMPLE_COMPRESSION | |
2158 #define CS_CS_DIST(A, B) ({ \ | |
2159 int r = (A.r - B.r); \ | |
2160 int g = (A.g - B.g); \ | |
2161 int b = (A.b - B.b); \ | |
2162 (r*r + g*g + b*b); \ | |
2163 }) | |
2164 static void DX5_CompressPalette(_THIS, SDL_Color *colors, int ncolors, int maxcolors) | |
2165 { | |
2166 #ifdef SIMPLE_COMPRESSION | |
2167 int i, j; | |
2168 #else | |
2169 static SDL_Color zero = { 0, 0, 0, 0 }; | |
2170 int i, j; | |
2171 int max, dist; | |
2172 int prev, next; | |
2173 int *pool; | |
2174 int *seen, *order; | |
2175 #endif | |
2176 | |
2177 /* Does this happen? */ | |
2178 if ( maxcolors > ncolors ) { | |
2179 maxcolors = ncolors; | |
2180 } | |
2181 | |
2182 #ifdef SIMPLE_COMPRESSION | |
2183 /* Just copy the first "maxcolors" colors */ | |
2184 for ( j=10, i=0; i<maxcolors; ++i, ++j ) { | |
2185 SDL_colors[j].peRed = colors[i].r; | |
2186 SDL_colors[j].peGreen = colors[i].g; | |
2187 SDL_colors[j].peBlue = colors[i].b; | |
2188 } | |
2189 #else | |
2190 /* Allocate memory for the arrays we use */ | |
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2191 pool = SDL_stack_alloc(int, 2*ncolors); |
0 | 2192 if ( pool == NULL ) { |
2193 /* No worries, just return */; | |
2194 return; | |
2195 } | |
2196 seen = pool; | |
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2197 SDL_memset(seen, 0, ncolors*sizeof(int)); |
0 | 2198 order = pool+ncolors; |
2199 | |
2200 /* Start with the brightest color */ | |
2201 max = 0; | |
2202 for ( i=0; i<ncolors; ++i ) { | |
2203 dist = CS_CS_DIST(zero, colors[i]); | |
2204 if ( dist >= max ) { | |
2205 max = dist; | |
2206 next = i; | |
2207 } | |
2208 } | |
2209 j = 0; | |
2210 order[j++] = next; | |
2211 seen[next] = 1; | |
2212 prev = next; | |
2213 | |
2214 /* Keep going through all the colors */ | |
2215 while ( j < maxcolors ) { | |
2216 max = 0; | |
2217 for ( i=0; i<ncolors; ++i ) { | |
2218 if ( seen[i] ) { | |
2219 continue; | |
2220 } | |
2221 dist = CS_CS_DIST(colors[i], colors[prev]); | |
2222 if ( dist >= max ) { | |
2223 max = dist; | |
2224 next = i; | |
2225 } | |
2226 } | |
2227 order[j++] = next; | |
2228 seen[next] = 1; | |
2229 prev = next; | |
2230 } | |
2231 | |
2232 /* Compress the colors to the palette */ | |
2233 for ( j=10, i=0; i<maxcolors; ++i, ++j ) { | |
2234 SDL_colors[j].peRed = colors[order[i]].r; | |
2235 SDL_colors[j].peGreen = colors[order[i]].g; | |
2236 SDL_colors[j].peBlue = colors[order[i]].b; | |
2237 } | |
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2238 SDL_stack_free(pool); |
0 | 2239 #endif /* SIMPLE_COMPRESSION */ |
2240 } | |
2241 | |
2242 /* Set the system colormap in both fullscreen and windowed modes */ | |
2243 int DX5_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
2244 { | |
2245 int i; | |
2246 int alloct_all; | |
2247 | |
2248 /* Copy palette colors into display palette */ | |
2249 alloct_all = 0; | |
2250 if ( SDL_palette != NULL ) { | |
2251 if ( (this->screen->flags&SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
2252 /* We can set all entries explicitly */ | |
2253 for ( i=0; i< ncolors; ++i ) { | |
2254 int j = firstcolor + i; | |
2255 SDL_colors[j].peRed = colors[i].r; | |
2256 SDL_colors[j].peGreen = colors[i].g; | |
2257 SDL_colors[j].peBlue = colors[i].b; | |
2258 } | |
2259 IDirectDrawPalette_SetEntries(SDL_palette, 0, | |
2260 firstcolor, ncolors, &SDL_colors[firstcolor]); | |
2261 alloct_all = 1; | |
2262 } else { | |
2263 /* Grab the 236 most diverse colors in the palette */ | |
2264 DX5_CompressPalette(this, colors, ncolors, 236); | |
2265 /* This sends an WM_PALETTECHANGED message to us */ | |
2266 colorchange_expected = 1; | |
2267 IDirectDrawPalette_SetEntries(SDL_palette, 0, | |
2268 0, 256, SDL_colors); | |
2269 } | |
2270 } | |
2271 return(alloct_all); | |
2272 } | |
2273 | |
2274 /* Gamma code is only available on DirectX 7 and newer */ | |
2275 static int DX5_SetGammaRamp(_THIS, Uint16 *ramp) | |
2276 { | |
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2277 #ifdef IDirectDrawGammaControl_SetGammaRamp |
0 | 2278 LPDIRECTDRAWGAMMACONTROL gamma; |
2279 DDGAMMARAMP gamma_ramp; | |
2280 HRESULT result; | |
338
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2281 #endif |
0 | 2282 |
338
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2283 /* In windowed or OpenGL mode, use windib gamma code */ |
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2284 if ( ! DDRAW_FULLSCREEN() ) { |
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2285 return DIB_SetGammaRamp(this, ramp); |
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2286 } |
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2287 |
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2288 #ifndef IDirectDrawGammaControl_SetGammaRamp |
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2289 SDL_SetError("SDL compiled without DirectX gamma ramp support"); |
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2290 return -1; |
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2291 #else |
0 | 2292 /* Check for a video mode! */ |
2293 if ( ! SDL_primary ) { | |
2294 SDL_SetError("A video mode must be set for gamma correction"); | |
2295 return(-1); | |
2296 } | |
2297 | |
2298 /* Get the gamma control object */ | |
2299 result = IDirectDrawSurface3_QueryInterface(SDL_primary, | |
2300 &IID_IDirectDrawGammaControl, (LPVOID *)&gamma); | |
2301 if ( result != DD_OK ) { | |
2302 SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result); | |
2303 return(-1); | |
2304 } | |
2305 | |
2306 /* Set up the gamma ramp */ | |
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2307 SDL_memcpy(gamma_ramp.red, &ramp[0*256], 256*sizeof(*ramp)); |
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2308 SDL_memcpy(gamma_ramp.green, &ramp[1*256], 256*sizeof(*ramp)); |
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2309 SDL_memcpy(gamma_ramp.blue, &ramp[2*256], 256*sizeof(*ramp)); |
0 | 2310 result = IDirectDrawGammaControl_SetGammaRamp(gamma, 0, &gamma_ramp); |
2311 if ( result != DD_OK ) { | |
2312 SetDDerror("DirectDrawGammaControl::SetGammaRamp()", result); | |
2313 } | |
2314 | |
2315 /* Release the interface and return */ | |
2316 IDirectDrawGammaControl_Release(gamma); | |
2317 return (result == DD_OK) ? 0 : -1; | |
338
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2318 #endif /* !IDirectDrawGammaControl_SetGammaRamp */ |
0 | 2319 } |
2320 | |
2321 static int DX5_GetGammaRamp(_THIS, Uint16 *ramp) | |
2322 { | |
338
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2323 #ifdef IDirectDrawGammaControl_SetGammaRamp |
0 | 2324 LPDIRECTDRAWGAMMACONTROL gamma; |
2325 DDGAMMARAMP gamma_ramp; | |
2326 HRESULT result; | |
338
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2327 #endif |
0 | 2328 |
338
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2329 /* In windowed or OpenGL mode, use windib gamma code */ |
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2330 if ( ! DDRAW_FULLSCREEN() ) { |
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2331 return DIB_GetGammaRamp(this, ramp); |
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2332 } |
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2333 |
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2334 #ifndef IDirectDrawGammaControl_SetGammaRamp |
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2335 SDL_SetError("SDL compiled without DirectX gamma ramp support"); |
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2336 return -1; |
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2337 #else |
0 | 2338 /* Check for a video mode! */ |
2339 if ( ! SDL_primary ) { | |
2340 SDL_SetError("A video mode must be set for gamma correction"); | |
2341 return(-1); | |
2342 } | |
2343 | |
2344 /* Get the gamma control object */ | |
2345 result = IDirectDrawSurface3_QueryInterface(SDL_primary, | |
2346 &IID_IDirectDrawGammaControl, (LPVOID *)&gamma); | |
2347 if ( result != DD_OK ) { | |
2348 SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result); | |
2349 return(-1); | |
2350 } | |
2351 | |
2352 /* Set up the gamma ramp */ | |
2353 result = IDirectDrawGammaControl_GetGammaRamp(gamma, 0, &gamma_ramp); | |
2354 if ( result == DD_OK ) { | |
1336
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2355 SDL_memcpy(&ramp[0*256], gamma_ramp.red, 256*sizeof(*ramp)); |
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2356 SDL_memcpy(&ramp[1*256], gamma_ramp.green, 256*sizeof(*ramp)); |
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2357 SDL_memcpy(&ramp[2*256], gamma_ramp.blue, 256*sizeof(*ramp)); |
0 | 2358 } else { |
2359 SetDDerror("DirectDrawGammaControl::GetGammaRamp()", result); | |
2360 } | |
2361 | |
2362 /* Release the interface and return */ | |
2363 IDirectDrawGammaControl_Release(gamma); | |
2364 return (result == DD_OK) ? 0 : -1; | |
338
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2365 #endif /* !IDirectDrawGammaControl_SetGammaRamp */ |
0 | 2366 } |
2367 | |
2368 void DX5_VideoQuit(_THIS) | |
2369 { | |
2370 int i, j; | |
2371 | |
2372 /* If we're fullscreen GL, we need to reset the display */ | |
2373 if ( this->screen != NULL ) { | |
453
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2374 #ifndef NO_CHANGEDISPLAYSETTINGS |
0 | 2375 if ( (this->screen->flags & (SDL_OPENGL|SDL_FULLSCREEN)) == |
2376 (SDL_OPENGL|SDL_FULLSCREEN) ) { | |
2377 ChangeDisplaySettings(NULL, 0); | |
376
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2378 ShowWindow(SDL_Window, SW_HIDE); |
0 | 2379 } |
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2380 #endif |
0 | 2381 if ( this->screen->flags & SDL_OPENGL ) { |
2382 WIN_GL_ShutDown(this); | |
2383 } | |
2384 } | |
2385 | |
2386 /* Free any palettes we used */ | |
2387 if ( SDL_palette != NULL ) { | |
2388 IDirectDrawPalette_Release(SDL_palette); | |
2389 SDL_palette = NULL; | |
2390 } | |
2391 | |
2392 /* Allow the primary surface to be freed */ | |
2393 if ( SDL_primary != NULL ) { | |
2394 SDL_primary = NULL; | |
2395 } | |
2396 | |
2397 /* Free video mode lists */ | |
2398 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
2399 if ( SDL_modelist[i] != NULL ) { | |
2400 for ( j=0; SDL_modelist[i][j]; ++j ) | |
1336
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2401 SDL_free(SDL_modelist[i][j]); |
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2402 SDL_free(SDL_modelist[i]); |
0 | 2403 SDL_modelist[i] = NULL; |
2404 } | |
2405 } | |
2406 | |
2407 /* Free the window */ | |
338
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2408 DIB_QuitGamma(this); |
0 | 2409 if ( SDL_Window ) { |
2410 DX5_DestroyWindow(this); | |
2411 } | |
2412 | |
2413 /* Free our window icon */ | |
2414 if ( screen_icn ) { | |
2415 DestroyIcon(screen_icn); | |
2416 screen_icn = NULL; | |
2417 } | |
2418 } | |
2419 | |
2420 /* Exported for the windows message loop only */ | |
2421 void DX5_RealizePalette(_THIS) | |
2422 { | |
2423 if ( SDL_palette ) { | |
2424 IDirectDrawSurface3_SetPalette(SDL_primary, SDL_palette); | |
2425 } | |
2426 } | |
2427 static void DX5_Recolor8Bit(_THIS, SDL_Surface *surface, Uint8 *mapping) | |
2428 { | |
2429 int row, col; | |
2430 Uint8 *pixels; | |
2431 | |
2432 if ( surface->w && surface->h ) { | |
2433 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { | |
2434 if ( this->LockHWSurface(this, surface) < 0 ) { | |
2435 return; | |
2436 } | |
2437 } | |
2438 for ( row=0; row<surface->h; ++row ) { | |
2439 pixels = (Uint8 *)surface->pixels+row*surface->pitch; | |
2440 for ( col=0; col<surface->w; ++col, ++pixels ) { | |
2441 *pixels = mapping[*pixels]; | |
2442 } | |
2443 } | |
2444 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { | |
2445 this->UnlockHWSurface(this, surface); | |
2446 } | |
2447 SDL_UpdateRect(surface, 0, 0, 0, 0); | |
2448 } | |
2449 } | |
2450 void DX5_PaletteChanged(_THIS, HWND window) | |
2451 { | |
2452 SDL_Palette *palette; | |
2453 SDL_Color *saved = NULL; | |
2454 HDC hdc; | |
2455 int i; | |
2456 PALETTEENTRY *entries; | |
2457 | |
2458 /* This is true when the window is closing */ | |
2459 if ( (SDL_primary == NULL) || (SDL_VideoSurface == NULL) ) | |
2460 return; | |
2461 | |
2462 /* We need to get the colors as they were set */ | |
2463 palette = this->physpal; | |
2464 if(!palette) | |
2465 palette = SDL_VideoSurface->format->palette; | |
2466 if ( palette == NULL ) { /* Sometimes we don't have a palette */ | |
2467 return; | |
2468 } | |
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2469 entries = SDL_stack_alloc(PALETTEENTRY, palette->ncolors); |
0 | 2470 hdc = GetDC(window); |
2471 GetSystemPaletteEntries(hdc, 0, palette->ncolors, entries); | |
2472 ReleaseDC(window, hdc); | |
2473 if ( ! colorchange_expected ) { | |
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2474 saved = SDL_stack_alloc(SDL_Color, palette->ncolors); |
1336
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2475 SDL_memcpy(saved, palette->colors, |
0 | 2476 palette->ncolors*sizeof(SDL_Color)); |
2477 } | |
2478 for ( i=0; i<palette->ncolors; ++i ) { | |
2479 palette->colors[i].r = entries[i].peRed; | |
2480 palette->colors[i].g = entries[i].peGreen; | |
2481 palette->colors[i].b = entries[i].peBlue; | |
2482 } | |
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2483 SDL_stack_free(entries); |
0 | 2484 if ( ! colorchange_expected ) { |
2485 Uint8 mapping[256]; | |
2486 | |
1336
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2487 SDL_memset(mapping, 0, sizeof(mapping)); |
0 | 2488 for ( i=0; i<palette->ncolors; ++i ) { |
2489 mapping[i] = SDL_FindColor(palette, | |
2490 saved[i].r, saved[i].g, saved[i].b); | |
2491 } | |
2492 DX5_Recolor8Bit(this, SDL_VideoSurface, mapping); | |
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2493 SDL_stack_free(saved); |
0 | 2494 } |
2495 colorchange_expected = 0; | |
2496 | |
2497 /* Notify all mapped surfaces of the change */ | |
2498 SDL_FormatChanged(SDL_VideoSurface); | |
2499 } | |
2500 | |
2501 /* Exported for the windows message loop only */ | |
2502 void DX5_WinPAINT(_THIS, HDC hdc) | |
2503 { | |
2504 SDL_UpdateRect(SDL_PublicSurface, 0, 0, 0, 0); | |
2505 } |