Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 477:22581630aab7
Date: Tue, 27 Aug 2002 16:14:11 +0200
From: Denis Oliver Kropp
Subject: Palette support and 8bit color keying fix
This patch adds support for 8bit palette modes dropping
the RGB332 stuff. It also fixes color keying for 8bit.
testsprite (without -bpp >8) looks correct again.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 31 Aug 2002 04:06:37 +0000 |
parents | a6fa62b1be09 |
children | 1080bfc4aa96 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
169
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdio.h> | |
29 #include <stdlib.h> | |
30 #include <malloc.h> | |
31 #include <windows.h> | |
32 | |
33 /* Not yet in the mingw32 cross-compile headers */ | |
34 #ifndef CDS_FULLSCREEN | |
35 #define CDS_FULLSCREEN 4 | |
36 #endif | |
37 | |
38 #include "SDL.h" | |
39 #include "SDL_mutex.h" | |
40 #include "SDL_syswm.h" | |
41 #include "SDL_sysvideo.h" | |
42 #include "SDL_sysevents.h" | |
43 #include "SDL_events_c.h" | |
44 #include "SDL_pixels_c.h" | |
45 #include "SDL_dibvideo.h" | |
46 #include "SDL_syswm_c.h" | |
47 #include "SDL_sysmouse_c.h" | |
48 #include "SDL_dibevents_c.h" | |
49 #include "SDL_wingl_c.h" | |
50 | |
51 #ifdef _WIN32_WCE | |
52 #define NO_GETDIBITS | |
53 #define NO_CHANGEDISPLAYSETTINGS | |
54 #define NO_GAMMA_SUPPORT | |
55 #endif | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
56 #ifndef WS_MAXIMIZE |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
57 #define WS_MAXIMIZE 0 |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
58 #endif |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
59 #ifndef SWP_NOCOPYBITS |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
60 #define SWP_NOCOPYBITS 0 |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
61 #endif |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
62 #ifndef PC_NOCOLLAPSE |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
63 #define PC_NOCOLLAPSE 0 |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
64 #endif |
0 | 65 |
66 /* Initialization/Query functions */ | |
67 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
68 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
69 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
70 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, | |
71 SDL_Color *colors); | |
72 static void DIB_CheckGamma(_THIS); | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
73 void DIB_SwapGamma(_THIS); |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
74 void DIB_QuitGamma(_THIS); |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
75 int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
76 int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
0 | 77 static void DIB_VideoQuit(_THIS); |
78 | |
79 /* Hardware surface functions */ | |
80 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface); | |
81 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface); | |
82 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
83 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface); | |
84 | |
85 /* Windows message handling functions */ | |
86 static void DIB_RealizePalette(_THIS); | |
87 static void DIB_PaletteChanged(_THIS, HWND window); | |
88 static void DIB_WinPAINT(_THIS, HDC hdc); | |
89 | |
90 /* helper fn */ | |
91 static int DIB_SussScreenDepth(); | |
92 | |
93 /* DIB driver bootstrap functions */ | |
94 | |
95 static int DIB_Available(void) | |
96 { | |
97 return(1); | |
98 } | |
99 | |
100 static void DIB_DeleteDevice(SDL_VideoDevice *device) | |
101 { | |
102 if ( device ) { | |
103 if ( device->hidden ) { | |
104 free(device->hidden); | |
105 } | |
106 if ( device->gl_data ) { | |
107 free(device->gl_data); | |
108 } | |
109 free(device); | |
110 } | |
111 } | |
112 | |
113 static SDL_VideoDevice *DIB_CreateDevice(int devindex) | |
114 { | |
115 SDL_VideoDevice *device; | |
116 | |
117 /* Initialize all variables that we clean on shutdown */ | |
118 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
119 if ( device ) { | |
120 memset(device, 0, (sizeof *device)); | |
121 device->hidden = (struct SDL_PrivateVideoData *) | |
122 malloc((sizeof *device->hidden)); | |
123 device->gl_data = (struct SDL_PrivateGLData *) | |
124 malloc((sizeof *device->gl_data)); | |
125 } | |
126 if ( (device == NULL) || (device->hidden == NULL) || | |
127 (device->gl_data == NULL) ) { | |
128 SDL_OutOfMemory(); | |
129 DIB_DeleteDevice(device); | |
130 return(NULL); | |
131 } | |
132 memset(device->hidden, 0, (sizeof *device->hidden)); | |
133 memset(device->gl_data, 0, (sizeof *device->gl_data)); | |
134 | |
135 /* Set the function pointers */ | |
136 device->VideoInit = DIB_VideoInit; | |
137 device->ListModes = DIB_ListModes; | |
138 device->SetVideoMode = DIB_SetVideoMode; | |
139 device->UpdateMouse = WIN_UpdateMouse; | |
140 device->SetColors = DIB_SetColors; | |
141 device->UpdateRects = NULL; | |
142 device->VideoQuit = DIB_VideoQuit; | |
143 device->AllocHWSurface = DIB_AllocHWSurface; | |
144 device->CheckHWBlit = NULL; | |
145 device->FillHWRect = NULL; | |
146 device->SetHWColorKey = NULL; | |
147 device->SetHWAlpha = NULL; | |
148 device->LockHWSurface = DIB_LockHWSurface; | |
149 device->UnlockHWSurface = DIB_UnlockHWSurface; | |
150 device->FlipHWSurface = NULL; | |
151 device->FreeHWSurface = DIB_FreeHWSurface; | |
152 device->SetGammaRamp = DIB_SetGammaRamp; | |
153 device->GetGammaRamp = DIB_GetGammaRamp; | |
154 #ifdef HAVE_OPENGL | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
155 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
156 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
157 device->GL_GetAttribute = WIN_GL_GetAttribute; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
158 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
159 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 160 #endif |
161 device->SetCaption = WIN_SetWMCaption; | |
162 device->SetIcon = WIN_SetWMIcon; | |
163 device->IconifyWindow = WIN_IconifyWindow; | |
164 device->GrabInput = WIN_GrabInput; | |
165 device->GetWMInfo = WIN_GetWMInfo; | |
166 device->FreeWMCursor = WIN_FreeWMCursor; | |
167 device->CreateWMCursor = WIN_CreateWMCursor; | |
168 device->ShowWMCursor = WIN_ShowWMCursor; | |
169 device->WarpWMCursor = WIN_WarpWMCursor; | |
170 device->CheckMouseMode = WIN_CheckMouseMode; | |
171 device->InitOSKeymap = DIB_InitOSKeymap; | |
172 device->PumpEvents = DIB_PumpEvents; | |
173 | |
174 /* Set up the windows message handling functions */ | |
175 WIN_RealizePalette = DIB_RealizePalette; | |
176 WIN_PaletteChanged = DIB_PaletteChanged; | |
177 WIN_WinPAINT = DIB_WinPAINT; | |
178 HandleMessage = DIB_HandleMessage; | |
179 | |
180 device->free = DIB_DeleteDevice; | |
181 | |
182 /* We're finally ready */ | |
183 return device; | |
184 } | |
185 | |
186 VideoBootStrap WINDIB_bootstrap = { | |
187 "windib", "Win95/98/NT/2000 GDI", | |
188 DIB_Available, DIB_CreateDevice | |
189 }; | |
190 | |
191 #ifndef NO_CHANGEDISPLAYSETTINGS | |
192 | |
193 static int cmpmodes(const void *va, const void *vb) | |
194 { | |
195 SDL_Rect *a = *(SDL_Rect **)va; | |
196 SDL_Rect *b = *(SDL_Rect **)vb; | |
197 if(a->w > b->w) | |
198 return -1; | |
199 return b->h - a->h; | |
200 } | |
201 | |
202 static int DIB_AddMode(_THIS, int bpp, int w, int h) | |
203 { | |
204 SDL_Rect *mode; | |
205 int i, index; | |
206 int next_mode; | |
207 | |
208 /* Check to see if we already have this mode */ | |
209 if ( bpp < 8 ) { /* Not supported */ | |
210 return(0); | |
211 } | |
212 index = ((bpp+7)/8)-1; | |
213 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
214 mode = SDL_modelist[index][i]; | |
215 if ( (mode->w == w) && (mode->h == h) ) { | |
216 return(0); | |
217 } | |
218 } | |
219 | |
220 /* Set up the new video mode rectangle */ | |
221 mode = (SDL_Rect *)malloc(sizeof *mode); | |
222 if ( mode == NULL ) { | |
223 SDL_OutOfMemory(); | |
224 return(-1); | |
225 } | |
226 mode->x = 0; | |
227 mode->y = 0; | |
228 mode->w = w; | |
229 mode->h = h; | |
230 | |
231 /* Allocate the new list of modes, and fill in the new mode */ | |
232 next_mode = SDL_nummodes[index]; | |
233 SDL_modelist[index] = (SDL_Rect **) | |
234 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); | |
235 if ( SDL_modelist[index] == NULL ) { | |
236 SDL_OutOfMemory(); | |
237 SDL_nummodes[index] = 0; | |
238 free(mode); | |
239 return(-1); | |
240 } | |
241 SDL_modelist[index][next_mode] = mode; | |
242 SDL_modelist[index][next_mode+1] = NULL; | |
243 SDL_nummodes[index]++; | |
244 | |
245 return(0); | |
246 } | |
247 | |
248 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
249 | |
250 static HPALETTE DIB_CreatePalette(int bpp) | |
251 { | |
252 /* RJR: March 28, 2000 | |
253 moved palette creation here from "DIB_VideoInit" */ | |
254 | |
255 HPALETTE handle = NULL; | |
256 | |
257 if ( bpp <= 8 ) | |
258 { | |
259 LOGPALETTE *palette; | |
260 HDC hdc; | |
261 int ncolors; | |
262 int i; | |
263 | |
264 ncolors = 1; | |
265 for ( i=0; i<bpp; ++i ) { | |
266 ncolors *= 2; | |
267 } | |
268 palette = (LOGPALETTE *)malloc(sizeof(*palette)+ | |
269 ncolors*sizeof(PALETTEENTRY)); | |
270 palette->palVersion = 0x300; | |
271 palette->palNumEntries = ncolors; | |
272 hdc = GetDC(SDL_Window); | |
273 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); | |
274 ReleaseDC(SDL_Window, hdc); | |
275 handle = CreatePalette(palette); | |
276 free(palette); | |
277 } | |
278 | |
279 return handle; | |
280 } | |
281 | |
282 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
283 { | |
284 #ifndef NO_CHANGEDISPLAYSETTINGS | |
285 int i; | |
286 DEVMODE settings; | |
287 #endif | |
288 | |
289 /* Create the window */ | |
290 if ( DIB_CreateWindow(this) < 0 ) { | |
291 return(-1); | |
292 } | |
169
8039a5b760b9
Allow building SDL on Windows without audio support
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
293 #ifndef DISABLE_AUDIO |
0 | 294 DX5_SoundFocus(SDL_Window); |
169
8039a5b760b9
Allow building SDL on Windows without audio support
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
295 #endif |
0 | 296 |
297 /* Determine the screen depth */ | |
298 vformat->BitsPerPixel = DIB_SussScreenDepth(); | |
299 switch (vformat->BitsPerPixel) { | |
300 case 15: | |
301 vformat->Rmask = 0x00007c00; | |
302 vformat->Gmask = 0x000003e0; | |
303 vformat->Bmask = 0x0000001f; | |
304 vformat->BitsPerPixel = 16; | |
305 break; | |
306 case 16: | |
307 vformat->Rmask = 0x0000f800; | |
308 vformat->Gmask = 0x000007e0; | |
309 vformat->Bmask = 0x0000001f; | |
310 break; | |
311 case 24: | |
312 case 32: | |
313 /* GDI defined as 8-8-8 */ | |
314 vformat->Rmask = 0x00ff0000; | |
315 vformat->Gmask = 0x0000ff00; | |
316 vformat->Bmask = 0x000000ff; | |
317 break; | |
318 default: | |
319 break; | |
320 } | |
321 | |
322 /* See if gamma is supported on this screen */ | |
323 DIB_CheckGamma(this); | |
324 | |
325 #ifndef NO_CHANGEDISPLAYSETTINGS | |
326 /* Query for the list of available video modes */ | |
327 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) { | |
328 DIB_AddMode(this, settings.dmBitsPerPel, | |
329 settings.dmPelsWidth, settings.dmPelsHeight); | |
330 } | |
331 /* Sort the mode lists */ | |
332 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
333 if ( SDL_nummodes[i] > 0 ) { | |
334 qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); | |
335 } | |
336 } | |
337 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
338 | |
339 /* Grab an identity palette if we are in a palettized mode */ | |
340 if ( vformat->BitsPerPixel <= 8 ) { | |
341 /* RJR: March 28, 2000 | |
342 moved palette creation to "DIB_CreatePalette" */ | |
343 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel); | |
344 } | |
345 | |
346 /* Fill in some window manager capabilities */ | |
347 this->info.wm_available = 1; | |
348 | |
349 /* We're done! */ | |
350 return(0); | |
351 } | |
352 | |
353 /* We support any format at any dimension */ | |
354 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
355 { | |
356 #ifdef NO_CHANGEDISPLAYSETTINGS | |
357 return((SDL_Rect **)-1); | |
358 #else | |
359 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
360 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
361 } else { | |
362 return((SDL_Rect **)-1); | |
363 } | |
364 #endif | |
365 } | |
366 | |
367 | |
368 /* | |
369 Helper fn to work out which screen depth windows is currently using. | |
370 15 bit mode is considered 555 format, 16 bit is 565. | |
371 returns 0 for unknown mode. | |
372 (Derived from code in sept 1999 Windows Developer Journal | |
373 http://www.wdj.com/code/archive.html) | |
374 */ | |
375 static int DIB_SussScreenDepth() | |
376 { | |
377 #ifdef NO_GETDIBITS | |
378 int depth; | |
379 HDC hdc; | |
380 | |
381 hdc = GetDC(SDL_Window); | |
382 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); | |
383 ReleaseDC(SDL_Window, hdc); | |
112
9ef74357a5fb
Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents:
46
diff
changeset
|
384 #ifndef _WIN32_WCE |
9ef74357a5fb
Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents:
46
diff
changeset
|
385 // AFAIK 16 bit CE devices have indeed RGB 565 |
0 | 386 if ( depth == 16 ) { |
387 depth = 15; /* GDI defined as RGB 555 */ | |
388 } | |
112
9ef74357a5fb
Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents:
46
diff
changeset
|
389 #endif |
0 | 390 return(depth); |
391 #else | |
392 int dib_size; | |
393 LPBITMAPINFOHEADER dib_hdr; | |
394 HDC hdc; | |
395 HBITMAP hbm; | |
396 | |
397 /* Allocate enough space for a DIB header plus palette (for | |
398 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
399 */ | |
400 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); | |
401 dib_hdr = (LPBITMAPINFOHEADER) malloc(dib_size); | |
402 memset(dib_hdr, 0, dib_size); | |
403 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); | |
404 | |
405 /* Get a device-dependent bitmap that's compatible with the | |
406 screen. | |
407 */ | |
408 hdc = GetDC(NULL); | |
409 hbm = CreateCompatibleBitmap( hdc, 1, 1 ); | |
410 | |
411 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
412 * the first call just fills in the BITMAPINFOHEADER; the | |
413 * second fills in the bitfields or palette. | |
414 */ | |
415 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
416 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
417 DeleteObject(hbm); | |
418 ReleaseDC(NULL, hdc); | |
419 | |
420 switch( dib_hdr->biBitCount ) | |
421 { | |
422 case 8: return 8; | |
423 case 24: return 24; | |
424 case 32: return 32; | |
425 case 16: | |
426 if( dib_hdr->biCompression == BI_BITFIELDS ) { | |
427 /* check the red mask */ | |
428 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) { | |
429 case 0xf800: return 16; /* 565 */ | |
430 case 0x7c00: return 15; /* 555 */ | |
431 } | |
432 } | |
433 } | |
434 return 0; /* poo. */ | |
435 #endif /* NO_GETDIBITS */ | |
436 } | |
437 | |
438 | |
439 /* Various screen update functions available */ | |
440 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
441 | |
442 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, | |
443 int width, int height, int bpp, Uint32 flags) | |
444 { | |
445 SDL_Surface *video; | |
446 Uint32 prev_flags; | |
447 DWORD style; | |
448 const DWORD directstyle = | |
449 (WS_POPUP); | |
450 const DWORD windowstyle = | |
451 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
452 const DWORD resizestyle = | |
453 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
454 int binfo_size; | |
455 BITMAPINFO *binfo; | |
456 HDC hdc; | |
457 RECT bounds; | |
458 int x, y; | |
459 BOOL was_visible; | |
460 Uint32 Rmask, Gmask, Bmask; | |
461 | |
462 /* See whether or not we should center the window */ | |
463 was_visible = IsWindowVisible(SDL_Window); | |
464 | |
465 /* Clean up any GL context that may be hanging around */ | |
466 if ( current->flags & SDL_OPENGL ) { | |
467 WIN_GL_ShutDown(this); | |
468 } | |
469 | |
470 /* Recalculate the bitmasks if necessary */ | |
471 if ( bpp == current->format->BitsPerPixel ) { | |
472 video = current; | |
473 } else { | |
474 switch (bpp) { | |
475 case 15: | |
476 case 16: | |
477 if ( DIB_SussScreenDepth() == 15 ) { | |
478 /* 5-5-5 */ | |
479 Rmask = 0x00007c00; | |
480 Gmask = 0x000003e0; | |
481 Bmask = 0x0000001f; | |
482 } else { | |
483 /* 5-6-5 */ | |
484 Rmask = 0x0000f800; | |
485 Gmask = 0x000007e0; | |
486 Bmask = 0x0000001f; | |
487 } | |
488 break; | |
489 case 24: | |
490 case 32: | |
491 /* GDI defined as 8-8-8 */ | |
492 Rmask = 0x00ff0000; | |
493 Gmask = 0x0000ff00; | |
494 Bmask = 0x000000ff; | |
495 break; | |
496 default: | |
497 Rmask = 0x00000000; | |
498 Gmask = 0x00000000; | |
499 Bmask = 0x00000000; | |
500 break; | |
501 } | |
502 video = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
503 0, 0, bpp, Rmask, Gmask, Bmask, 0); | |
504 if ( video == NULL ) { | |
505 SDL_OutOfMemory(); | |
506 return(NULL); | |
507 } | |
508 } | |
509 | |
510 /* Fill in part of the video surface */ | |
511 prev_flags = video->flags; | |
512 video->flags = 0; /* Clear flags */ | |
513 video->w = width; | |
514 video->h = height; | |
515 video->pitch = SDL_CalculatePitch(video); | |
516 | |
517 #ifndef NO_CHANGEDISPLAYSETTINGS | |
518 /* Set fullscreen mode if appropriate */ | |
519 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
520 DEVMODE settings; | |
521 | |
522 memset(&settings, 0, sizeof(DEVMODE)); | |
523 settings.dmSize = sizeof(DEVMODE); | |
524 settings.dmBitsPerPel = video->format->BitsPerPixel; | |
525 settings.dmPelsWidth = width; | |
526 settings.dmPelsHeight = height; | |
527 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
528 if ( ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ) { | |
529 video->flags |= SDL_FULLSCREEN; | |
304
ec53caed9fb2
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
530 SDL_fullscreen_mode = settings; |
0 | 531 } |
532 } | |
533 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
534 | |
45
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
535 /* Reset the palette and create a new one if necessary */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
536 if ( screen_pal != NULL ) { |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
537 /* RJR: March 28, 2000 |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
538 delete identity palette if switching from a palettized mode */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
539 DeleteObject(screen_pal); |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
540 screen_pal = NULL; |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
541 } |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
542 if ( bpp <= 8 ) |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
543 { |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
544 /* RJR: March 28, 2000 |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
545 create identity palette switching to a palettized mode */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
546 screen_pal = DIB_CreatePalette(bpp); |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
547 } |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
548 |
0 | 549 style = GetWindowLong(SDL_Window, GWL_STYLE); |
550 style &= ~(resizestyle|WS_MAXIMIZE); | |
551 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
552 style &= ~windowstyle; | |
553 style |= directstyle; | |
554 } else { | |
555 #ifndef NO_CHANGEDISPLAYSETTINGS | |
556 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
557 ChangeDisplaySettings(NULL, 0); | |
558 } | |
559 #endif | |
560 if ( flags & SDL_NOFRAME ) { | |
561 style &= ~windowstyle; | |
562 style |= directstyle; | |
563 video->flags |= SDL_NOFRAME; | |
564 } else { | |
565 style &= ~directstyle; | |
566 style |= windowstyle; | |
567 if ( flags & SDL_RESIZABLE ) { | |
568 style |= resizestyle; | |
569 video->flags |= SDL_RESIZABLE; | |
570 } | |
571 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
572 #if WS_MAXIMIZE |
0 | 573 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
574 #endif |
0 | 575 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
112
diff
changeset
|
576 |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
577 /* DJM: Don't piss of anyone who has setup his own window */ |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
578 if (!SDL_windowid) |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
579 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 580 |
581 /* Delete the old bitmap if necessary */ | |
582 if ( screen_bmp != NULL ) { | |
583 DeleteObject(screen_bmp); | |
584 } | |
585 if ( ! (flags & SDL_OPENGL) ) { | |
586 BOOL is16bitmode = (video->format->BytesPerPixel == 2); | |
587 | |
588 /* Suss out the bitmap info header */ | |
589 binfo_size = sizeof(*binfo); | |
590 if( is16bitmode ) { | |
591 /* 16bit modes, palette area used for rgb bitmasks */ | |
592 binfo_size += 3*sizeof(DWORD); | |
593 } else if ( video->format->palette ) { | |
594 binfo_size += video->format->palette->ncolors * | |
595 sizeof(RGBQUAD); | |
596 } | |
597 binfo = (BITMAPINFO *)malloc(binfo_size); | |
598 if ( ! binfo ) { | |
599 if ( video != current ) { | |
600 SDL_FreeSurface(video); | |
601 } | |
602 SDL_OutOfMemory(); | |
603 return(NULL); | |
604 } | |
605 | |
606 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
607 binfo->bmiHeader.biWidth = video->w; | |
608 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ | |
609 binfo->bmiHeader.biPlanes = 1; | |
610 binfo->bmiHeader.biSizeImage = video->h * video->pitch; | |
611 binfo->bmiHeader.biXPelsPerMeter = 0; | |
612 binfo->bmiHeader.biYPelsPerMeter = 0; | |
613 binfo->bmiHeader.biClrUsed = 0; | |
614 binfo->bmiHeader.biClrImportant = 0; | |
615 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; | |
616 | |
617 if ( is16bitmode ) { | |
618 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ | |
619 binfo->bmiHeader.biCompression = BI_BITFIELDS; | |
620 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask; | |
621 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask; | |
622 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask; | |
623 } else { | |
624 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ | |
625 if ( video->format->palette ) { | |
626 memset(binfo->bmiColors, 0, | |
627 video->format->palette->ncolors*sizeof(RGBQUAD)); | |
628 } | |
629 } | |
630 | |
631 /* Create the offscreen bitmap buffer */ | |
632 hdc = GetDC(SDL_Window); | |
633 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, | |
634 (void **)(&video->pixels), NULL, 0); | |
635 ReleaseDC(SDL_Window, hdc); | |
636 free(binfo); | |
637 if ( screen_bmp == NULL ) { | |
638 if ( video != current ) { | |
639 SDL_FreeSurface(video); | |
640 } | |
641 SDL_SetError("Couldn't create DIB section"); | |
642 return(NULL); | |
643 } | |
644 this->UpdateRects = DIB_NormalUpdate; | |
645 | |
646 /* Set video surface flags */ | |
647 if ( bpp <= 8 ) { | |
648 /* BitBlt() maps colors for us */ | |
649 video->flags |= SDL_HWPALETTE; | |
650 } | |
651 } | |
652 | |
653 /* Resize the window */ | |
654 if ( SDL_windowid == NULL ) { | |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
655 HWND top; |
0 | 656 UINT swp_flags; |
657 | |
658 SDL_resizing = 1; | |
659 bounds.left = 0; | |
660 bounds.top = 0; | |
661 bounds.right = video->w; | |
662 bounds.bottom = video->h; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
663 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0); |
0 | 664 width = bounds.right-bounds.left; |
665 height = bounds.bottom-bounds.top; | |
666 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; | |
667 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; | |
668 if ( y < 0 ) { /* Cover up title bar for more client area */ | |
669 y -= GetSystemMetrics(SM_CYCAPTION)/2; | |
670 } | |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
671 swp_flags = (SWP_NOCOPYBITS | SWP_FRAMECHANGED | SWP_SHOWWINDOW); |
0 | 672 if ( was_visible && !(flags & SDL_FULLSCREEN) ) { |
673 swp_flags |= SWP_NOMOVE; | |
674 } | |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
675 if ( flags & SDL_FULLSCREEN ) { |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
676 top = HWND_TOPMOST; |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
677 } else { |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
678 top = HWND_NOTOPMOST; |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
679 } |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
680 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
0 | 681 SDL_resizing = 0; |
682 SetForegroundWindow(SDL_Window); | |
683 } | |
684 | |
685 /* Set up for OpenGL */ | |
686 if ( flags & SDL_OPENGL ) { | |
687 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
688 return(NULL); | |
689 } | |
690 video->flags |= SDL_OPENGL; | |
691 } | |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
692 |
0 | 693 /* We're live! */ |
694 return(video); | |
695 } | |
696 | |
697 /* We don't actually allow hardware surfaces in the DIB driver */ | |
698 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface) | |
699 { | |
700 return(-1); | |
701 } | |
702 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface) | |
703 { | |
704 return; | |
705 } | |
706 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface) | |
707 { | |
708 return(0); | |
709 } | |
710 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
711 { | |
712 return; | |
713 } | |
714 | |
715 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
716 { | |
717 HDC hdc, mdc; | |
718 int i; | |
719 | |
720 hdc = GetDC(SDL_Window); | |
721 if ( screen_pal ) { | |
722 SelectPalette(hdc, screen_pal, FALSE); | |
723 } | |
724 mdc = CreateCompatibleDC(hdc); | |
725 SelectObject(mdc, screen_bmp); | |
726 for ( i=0; i<numrects; ++i ) { | |
727 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, | |
728 mdc, rects[i].x, rects[i].y, SRCCOPY); | |
729 } | |
730 DeleteDC(mdc); | |
731 ReleaseDC(SDL_Window, hdc); | |
732 } | |
733 | |
734 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
735 { | |
736 RGBQUAD *pal; | |
737 int i; | |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
738 #ifndef _WIN32_WCE |
0 | 739 HDC hdc, mdc; |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
740 #else |
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
741 HDC hdc; |
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
742 #endif |
0 | 743 |
744 /* Update the display palette */ | |
745 hdc = GetDC(SDL_Window); | |
746 if ( screen_pal ) { | |
747 PALETTEENTRY *entries; | |
748 | |
749 entries = (PALETTEENTRY *)alloca(ncolors*sizeof(PALETTEENTRY)); | |
750 for ( i=0; i<ncolors; ++i ) { | |
751 entries[i].peRed = colors[i].r; | |
752 entries[i].peGreen = colors[i].g; | |
753 entries[i].peBlue = colors[i].b; | |
754 entries[i].peFlags = PC_NOCOLLAPSE; | |
755 } | |
756 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries); | |
757 SelectPalette(hdc, screen_pal, FALSE); | |
758 RealizePalette(hdc); | |
759 } | |
760 | |
761 /* Copy palette colors into DIB palette */ | |
762 pal = (RGBQUAD *)alloca(ncolors*sizeof(RGBQUAD)); | |
763 for ( i=0; i<ncolors; ++i ) { | |
764 pal[i].rgbRed = colors[i].r; | |
765 pal[i].rgbGreen = colors[i].g; | |
766 pal[i].rgbBlue = colors[i].b; | |
767 pal[i].rgbReserved = 0; | |
768 } | |
769 | |
770 /* Set the DIB palette and update the display */ | |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
771 #ifndef _WIN32_WCE |
0 | 772 mdc = CreateCompatibleDC(hdc); |
773 SelectObject(mdc, screen_bmp); | |
774 SetDIBColorTable(mdc, firstcolor, ncolors, pal); | |
775 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, | |
776 mdc, 0, 0, SRCCOPY); | |
777 DeleteDC(mdc); | |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
778 #endif |
0 | 779 ReleaseDC(SDL_Window, hdc); |
780 return(1); | |
781 } | |
782 | |
783 static void DIB_CheckGamma(_THIS) | |
784 { | |
785 #ifndef NO_GAMMA_SUPPORT | |
786 HDC hdc; | |
787 WORD ramp[3*256]; | |
788 | |
789 /* If we fail to get gamma, disable gamma control */ | |
790 hdc = GetDC(SDL_Window); | |
791 if ( ! GetDeviceGammaRamp(hdc, ramp) ) { | |
792 this->GetGammaRamp = NULL; | |
793 this->SetGammaRamp = NULL; | |
794 } | |
795 ReleaseDC(SDL_Window, hdc); | |
796 #endif /* !NO_GAMMA_SUPPORT */ | |
797 } | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
798 void DIB_SwapGamma(_THIS) |
0 | 799 { |
800 #ifndef NO_GAMMA_SUPPORT | |
801 HDC hdc; | |
802 | |
803 if ( gamma_saved ) { | |
804 hdc = GetDC(SDL_Window); | |
805 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
806 /* About to leave active state, restore gamma */ | |
807 SetDeviceGammaRamp(hdc, gamma_saved); | |
808 } else { | |
809 /* About to enter active state, set game gamma */ | |
810 GetDeviceGammaRamp(hdc, gamma_saved); | |
811 SetDeviceGammaRamp(hdc, this->gamma); | |
812 } | |
813 ReleaseDC(SDL_Window, hdc); | |
814 } | |
815 #endif /* !NO_GAMMA_SUPPORT */ | |
816 } | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
817 void DIB_QuitGamma(_THIS) |
0 | 818 { |
819 #ifndef NO_GAMMA_SUPPORT | |
820 if ( gamma_saved ) { | |
821 /* Restore the original gamma if necessary */ | |
822 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
823 HDC hdc; | |
824 | |
825 hdc = GetDC(SDL_Window); | |
826 SetDeviceGammaRamp(hdc, gamma_saved); | |
827 ReleaseDC(SDL_Window, hdc); | |
828 } | |
829 | |
830 /* Free the saved gamma memory */ | |
831 free(gamma_saved); | |
832 gamma_saved = 0; | |
833 } | |
834 #endif /* !NO_GAMMA_SUPPORT */ | |
835 } | |
836 | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
837 int DIB_SetGammaRamp(_THIS, Uint16 *ramp) |
0 | 838 { |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
839 #ifdef NO_GAMMA_SUPPORT |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
840 SDL_SetError("SDL compiled without gamma ramp support"); |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
841 return -1; |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
842 #else |
0 | 843 HDC hdc; |
844 BOOL succeeded; | |
845 | |
846 /* Set the ramp for the display */ | |
847 if ( ! gamma_saved ) { | |
848 gamma_saved = (WORD *)malloc(3*256*sizeof(*gamma_saved)); | |
849 if ( ! gamma_saved ) { | |
850 SDL_OutOfMemory(); | |
851 return -1; | |
852 } | |
853 hdc = GetDC(SDL_Window); | |
854 GetDeviceGammaRamp(hdc, gamma_saved); | |
855 ReleaseDC(SDL_Window, hdc); | |
856 } | |
857 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
858 hdc = GetDC(SDL_Window); | |
859 succeeded = SetDeviceGammaRamp(hdc, ramp); | |
860 ReleaseDC(SDL_Window, hdc); | |
861 } else { | |
862 succeeded = TRUE; | |
863 } | |
864 return succeeded ? 0 : -1; | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
865 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 866 } |
867 | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
868 int DIB_GetGammaRamp(_THIS, Uint16 *ramp) |
0 | 869 { |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
870 #ifdef NO_GAMMA_SUPPORT |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
871 SDL_SetError("SDL compiled without gamma ramp support"); |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
872 return -1; |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
873 #else |
0 | 874 HDC hdc; |
875 BOOL succeeded; | |
876 | |
877 /* Get the ramp from the display */ | |
878 hdc = GetDC(SDL_Window); | |
879 succeeded = GetDeviceGammaRamp(hdc, ramp); | |
880 ReleaseDC(SDL_Window, hdc); | |
881 return succeeded ? 0 : -1; | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
304
diff
changeset
|
882 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 883 } |
884 | |
442
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
885 static void FlushMessageQueue() |
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
886 { |
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
887 MSG msg; |
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
888 while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) { |
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
889 if ( msg.message == WM_QUIT ) break; |
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
890 TranslateMessage( &msg ); |
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
891 DispatchMessage( &msg ); |
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
892 } |
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
893 } |
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
894 |
0 | 895 void DIB_VideoQuit(_THIS) |
896 { | |
897 /* Destroy the window and everything associated with it */ | |
898 if ( SDL_Window ) { | |
899 /* Delete the screen bitmap (also frees screen->pixels) */ | |
900 if ( this->screen ) { | |
901 #ifndef NO_CHANGEDISPLAYSETTINGS | |
902 if ( this->screen->flags & SDL_FULLSCREEN ) { | |
903 ChangeDisplaySettings(NULL, 0); | |
376
a5f60a847a89
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
374
diff
changeset
|
904 ShowWindow(SDL_Window, SW_HIDE); |
0 | 905 } |
906 #endif | |
907 if ( this->screen->flags & SDL_OPENGL ) { | |
908 WIN_GL_ShutDown(this); | |
909 } | |
910 this->screen->pixels = NULL; | |
911 } | |
912 if ( screen_bmp ) { | |
913 DeleteObject(screen_bmp); | |
914 screen_bmp = NULL; | |
915 } | |
916 if ( screen_icn ) { | |
917 DestroyIcon(screen_icn); | |
918 screen_icn = NULL; | |
919 } | |
920 DIB_QuitGamma(this); | |
921 DIB_DestroyWindow(this); | |
442
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
922 FlushMessageQueue(); |
0 | 923 |
924 SDL_Window = NULL; | |
925 } | |
926 } | |
927 | |
928 /* Exported for the windows message loop only */ | |
929 static void DIB_FocusPalette(_THIS, int foreground) | |
930 { | |
931 if ( screen_pal != NULL ) { | |
932 HDC hdc; | |
933 | |
934 hdc = GetDC(SDL_Window); | |
935 SelectPalette(hdc, screen_pal, FALSE); | |
936 if ( RealizePalette(hdc) ) | |
937 InvalidateRect(SDL_Window, NULL, FALSE); | |
938 ReleaseDC(SDL_Window, hdc); | |
939 } | |
940 } | |
941 static void DIB_RealizePalette(_THIS) | |
942 { | |
943 DIB_FocusPalette(this, 1); | |
944 } | |
945 static void DIB_PaletteChanged(_THIS, HWND window) | |
946 { | |
947 if ( window != SDL_Window ) { | |
948 DIB_FocusPalette(this, 0); | |
949 } | |
950 } | |
951 | |
952 /* Exported for the windows message loop only */ | |
953 static void DIB_WinPAINT(_THIS, HDC hdc) | |
954 { | |
955 HDC mdc; | |
956 | |
957 if ( screen_pal ) { | |
958 SelectPalette(hdc, screen_pal, FALSE); | |
959 } | |
960 mdc = CreateCompatibleDC(hdc); | |
961 SelectObject(mdc, screen_bmp); | |
962 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, | |
963 mdc, 0, 0, SRCCOPY); | |
964 DeleteDC(mdc); | |
965 } | |
966 | |
967 /* Stub in case DirectX isn't available */ | |
968 #ifndef ENABLE_DIRECTX | |
969 void DX5_SoundFocus(HWND hwnd) | |
970 { | |
971 return; | |
972 } | |
973 #endif |