Mercurial > sdl-ios-xcode
annotate CREDITS @ 1282:217f5d5a49e5
Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
From: jimrandomh
Subject: [SDL] Re: Modifier keys pressed during initialization stick
I wrote a simple test program which initializes SDL, prints the SDL
version number, then prints any keydown and keyup events with their
modifiers. (Source code below). Compilation was done using Visual
Studio 6, release mode.
My test sequence was:
Start a command prompt. Type the name of the test program.
shift down
enter down (program starts)
Wait for window to appear
enter up
shift up
spacebar down
spacebar up
Under Windows 98, the output was correct:
SDL 1.2.8
left shift down
shift-return down
shift-return up
left shift up
space down
space up
Under Windows 2000 and under Windows XP, the output was:
SDL 1.2.8
shift-space down
shift-space up
Since shift was not held at the time space was pressed, this is
incorrect. Similar results were observed with launching in different
ways (including double-clicking in Windows Explorer), so it does not
depend on the launching terminal.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 07:57:13 +0000 |
parents | 85ba077211bc |
children | c2c72a31f1bc |
rev | line source |
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0 | 1 |
2 Simple DirectMedia Layer CREDITS | |
3 Thanks to everyone who made this possible, including: | |
4 | |
5 * Cliff Matthews, for giving me a reason to start this project. :) | |
6 -- Executor rocks! *grin* | |
7 | |
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Time to recognize everyone again. :)
Sam Lantinga <slouken@libsdl.org>
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8 * Scott Call, for making a home for SDL on the 'Net... Thanks! :) |
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Time to recognize everyone again. :)
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9 |
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Lots of people have contributed cash. :)
Sam Lantinga <slouken@libsdl.org>
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10 * The Linux Fund, C Magazine, Educational Technology Resources Inc., |
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Lots of people have contributed cash. :)
Sam Lantinga <slouken@libsdl.org>
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11 Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson, |
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Lots of people have contributed cash. :)
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12 Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker, |
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Lots of people have contributed cash. :)
Sam Lantinga <slouken@libsdl.org>
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13 and Phoenix Kokido for financial contributions |
470 | 14 |
15 * Gaëtan de Menten for writing the PHP and SQL behind the SDL website | |
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16 |
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17 * Tim Jones for the new look of the SDL website |
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18 |
828
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Lots of people have contributed cash. :)
Sam Lantinga <slouken@libsdl.org>
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19 * Marco Kraus for setting up SDL merchandise |
85ba077211bc
Lots of people have contributed cash. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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20 |
470 | 21 * Martin Donlon for his work on the SDL Documentation Project |
22 | |
23 * Ryan Gordon for helping everybody out and keeping the dream alive. :) | |
24 | |
25 * Mattias Engdegård, for help with the Solaris port and lots of other help | |
0 | 26 |
159
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27 * Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port |
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28 |
9841293e9e86
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29 * Stan Shebs, for the initial MacOS X port |
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Sam Lantinga <slouken@libsdl.org>
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30 |
9841293e9e86
Time to recognize everyone again. :)
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31 * Max Horn and Darrell Walisser for unflagging work on the MacOS X port |
0 | 32 |
470 | 33 * Patrick Trainor, Jim Boucher, and Mike Gorchak for the QNX Neutrino port |
0 | 34 |
281
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35 * Carsten Griwodz for the AIX port |
250
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Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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36 |
0 | 37 * Gabriele Greco, for the Amiga port |
38 | |
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39 * Patrice Mandin, for the Atari port |
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Added initial support for Atari (thanks Patrice!)
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40 |
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Added initial support for Atari (thanks Patrice!)
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41 * Hannu Viitala for the EPOC port |
0 | 42 |
159
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43 * Peter Valchev for nagging me about the OpenBSD port until I got it right. :) |
0 | 44 |
45 * Kent B Mein, for a place to do the IRIX port | |
46 | |
47 * Ash, for a place to do the OSF/1 Alpha port | |
48 | |
49 * David Sowsy, for help with the BeOS port | |
50 | |
159
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51 * Eugenia Loli, for endless work on porting SDL games to BeOS |
0 | 52 |
53 * Jon Taylor for the GGI front-end | |
54 | |
55 * Paulus Esterhazy, for the Visual C++ testing and libraries | |
56 | |
57 * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS | |
58 | |
59 * Chris Nentwich, for the Hermes assembly blitters | |
60 | |
61 * Michael Vance and Jim Kutter for the X11 OpenGL support | |
62 | |
470 | 63 * Stephane Peter, for the AAlib front-end and multi-threaded timer idea. |
64 | |
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65 * Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation |
470 | 66 |
0 | 67 * Peter Wiklund, for the 1998 winning SDL logo, |
68 and Arto Hamara, Steven Wong, and Kent Mein for other logo entries. | |
69 | |
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70 * Arne Claus, for the 2004 winning SDL logo, |
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71 and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann, |
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72 Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella, |
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73 Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson, |
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74 S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand, |
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75 Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller, |
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76 Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja |
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77 for other logo entries. |
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78 |
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79 * Bob Pendleton and David Olofson for being long time contributors to |
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80 the SDL mailing list. |
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81 |
470 | 82 * Everybody at Loki Software, Inc. for their great contributions! |
0 | 83 |
84 And a big hand to everyone else who gave me appreciation, advice, | |
85 and suggestions, especially the good folks on the SDL mailing list. | |
86 | |
87 THANKS! :) | |
88 | |
89 -- Sam Lantinga <slouken@libsdl.org> | |
90 |