Mercurial > sdl-ios-xcode
annotate src/audio/ums/SDL_umsaudio.c @ 2735:204be4fc2726
Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 27 Aug 2008 15:10:03 +0000 |
parents | 5f6550e5184f |
children | 99210400e8b9 |
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1 /* I'm gambling no one uses this audio backend...we'll see who emails. :) */ |
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2 #error this code has not been updated for SDL 1.3. |
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3 #error if no one emails icculus at icculus.org and tells him that this |
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4 #error code is needed, this audio backend will eventually be removed from SDL. |
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5 |
0 | 6 /* |
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7 SDL - Simple DirectMedia Layer |
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8 Copyright (C) 1997-2006 Sam Lantinga |
0 | 9 |
10 This library is free software; you can redistribute it and/or | |
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11 modify it under the terms of the GNU Lesser General Public |
0 | 12 License as published by the Free Software Foundation; either |
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13 version 2.1 of the License, or (at your option) any later version. |
0 | 14 |
15 This library is distributed in the hope that it will be useful, | |
16 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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18 Lesser General Public License for more details. |
0 | 19 |
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20 You should have received a copy of the GNU Lesser General Public |
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21 License along with this library; if not, write to the Free Software |
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22 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 23 |
24 Carsten Griwodz | |
25 griff@kom.tu-darmstadt.de | |
26 | |
27 based on linux/SDL_dspaudio.c by Sam Lantinga | |
28 */ | |
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29 #include "SDL_config.h" |
0 | 30 |
31 /* Allow access to a raw mixing buffer */ | |
32 | |
33 #include <errno.h> | |
34 #include <unistd.h> | |
35 #include <fcntl.h> | |
36 #include <sys/types.h> | |
37 #include <sys/time.h> | |
38 #include <sys/ioctl.h> | |
39 #include <sys/stat.h> | |
40 #include <sys/mman.h> | |
41 | |
42 #include "SDL_audio.h" | |
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43 #include "../SDL_audio_c.h" |
0 | 44 #include "SDL_umsaudio.h" |
45 | |
46 /* The tag name used by UMS audio */ | |
47 #define UMS_DRIVER_NAME "ums" | |
48 | |
49 #define DEBUG_AUDIO 1 | |
50 | |
51 /* Audio driver functions */ | |
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52 static int UMS_OpenAudio(_THIS, SDL_AudioSpec * spec); |
0 | 53 static void UMS_PlayAudio(_THIS); |
54 static Uint8 *UMS_GetAudioBuf(_THIS); | |
55 static void UMS_CloseAudio(_THIS); | |
56 | |
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57 static UMSAudioDevice_ReturnCode UADOpen(_THIS, string device, string mode, |
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58 long flags); |
0 | 59 static UMSAudioDevice_ReturnCode UADClose(_THIS); |
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60 static UMSAudioDevice_ReturnCode UADGetBitsPerSample(_THIS, long *bits); |
0 | 61 static UMSAudioDevice_ReturnCode UADSetBitsPerSample(_THIS, long bits); |
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62 static UMSAudioDevice_ReturnCode UADSetSampleRate(_THIS, long rate, |
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63 long *set_rate); |
0 | 64 static UMSAudioDevice_ReturnCode UADSetByteOrder(_THIS, string byte_order); |
65 static UMSAudioDevice_ReturnCode UADSetAudioFormatType(_THIS, string fmt); | |
66 static UMSAudioDevice_ReturnCode UADSetNumberFormat(_THIS, string fmt); | |
67 static UMSAudioDevice_ReturnCode UADInitialize(_THIS); | |
68 static UMSAudioDevice_ReturnCode UADStart(_THIS); | |
69 static UMSAudioDevice_ReturnCode UADStop(_THIS); | |
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70 static UMSAudioDevice_ReturnCode UADSetTimeFormat(_THIS, |
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71 UMSAudioTypes_TimeFormat |
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72 fmt); |
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73 static UMSAudioDevice_ReturnCode UADWriteBuffSize(_THIS, long *buff_size); |
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74 static UMSAudioDevice_ReturnCode UADWriteBuffRemain(_THIS, long *buff_size); |
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75 static UMSAudioDevice_ReturnCode UADWriteBuffUsed(_THIS, long *buff_size); |
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76 static UMSAudioDevice_ReturnCode UADSetDMABufferSize(_THIS, long bytes, |
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77 long *bytes_ret); |
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78 static UMSAudioDevice_ReturnCode UADSetVolume(_THIS, long volume); |
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79 static UMSAudioDevice_ReturnCode UADSetBalance(_THIS, long balance); |
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80 static UMSAudioDevice_ReturnCode UADSetChannels(_THIS, long channels); |
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81 static UMSAudioDevice_ReturnCode UADPlayRemainingData(_THIS, boolean block); |
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82 static UMSAudioDevice_ReturnCode UADEnableOutput(_THIS, string output, |
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83 long *left_gain, |
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84 long *right_gain); |
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85 static UMSAudioDevice_ReturnCode UADWrite(_THIS, UMSAudioTypes_Buffer * buff, |
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86 long samples, |
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87 long *samples_written); |
0 | 88 |
89 /* Audio driver bootstrap functions */ | |
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90 static int |
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91 Audio_Available(void) |
0 | 92 { |
93 return 1; | |
94 } | |
95 | |
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96 static void |
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97 Audio_DeleteDevice(_THIS) |
0 | 98 { |
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99 if (this->hidden->playbuf._buffer) |
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100 SDL_free(this->hidden->playbuf._buffer); |
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101 if (this->hidden->fillbuf._buffer) |
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102 SDL_free(this->hidden->fillbuf._buffer); |
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103 _somFree(this->hidden->umsdev); |
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104 SDL_free(this->hidden); |
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105 SDL_free(this); |
0 | 106 } |
107 | |
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108 static SDL_AudioDevice * |
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109 Audio_CreateDevice(int devindex) |
0 | 110 { |
111 SDL_AudioDevice *this; | |
112 | |
113 /* | |
114 * Allocate and initialize management storage and private management | |
115 * storage for this SDL-using library. | |
116 */ | |
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117 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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118 if (this) { |
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119 SDL_memset(this, 0, (sizeof *this)); |
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120 this->hidden = (struct SDL_PrivateAudioData *) |
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121 SDL_malloc((sizeof *this->hidden)); |
0 | 122 } |
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123 if ((this == NULL) || (this->hidden == NULL)) { |
0 | 124 SDL_OutOfMemory(); |
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125 if (this) { |
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126 SDL_free(this); |
0 | 127 } |
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128 return (0); |
0 | 129 } |
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130 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 131 #ifdef DEBUG_AUDIO |
132 fprintf(stderr, "Creating UMS Audio device\n"); | |
133 #endif | |
134 | |
135 /* | |
136 * Calls for UMS env initialization and audio object construction. | |
137 */ | |
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138 this->hidden->ev = somGetGlobalEnvironment(); |
0 | 139 this->hidden->umsdev = UMSAudioDeviceNew(); |
140 | |
141 /* | |
142 * Set the function pointers. | |
143 */ | |
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144 this->OpenAudio = UMS_OpenAudio; |
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145 this->WaitAudio = NULL; /* we do blocking output */ |
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146 this->PlayAudio = UMS_PlayAudio; |
0 | 147 this->GetAudioBuf = UMS_GetAudioBuf; |
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148 this->CloseAudio = UMS_CloseAudio; |
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149 this->free = Audio_DeleteDevice; |
0 | 150 |
151 #ifdef DEBUG_AUDIO | |
152 fprintf(stderr, "done\n"); | |
153 #endif | |
154 return this; | |
155 } | |
156 | |
157 AudioBootStrap UMS_bootstrap = { | |
2041 | 158 UMS_DRIVER_NAME, "AIX UMS audio", |
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159 Audio_Available, Audio_CreateDevice, 0 |
0 | 160 }; |
161 | |
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162 static Uint8 * |
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163 UMS_GetAudioBuf(_THIS) |
0 | 164 { |
165 #ifdef DEBUG_AUDIO | |
166 fprintf(stderr, "enter UMS_GetAudioBuf\n"); | |
167 #endif | |
168 return this->hidden->fillbuf._buffer; | |
169 /* | |
170 long bufSize; | |
171 UMSAudioDevice_ReturnCode rc; | |
172 | |
173 rc = UADSetTimeFormat(this, UMSAudioTypes_Bytes ); | |
174 rc = UADWriteBuffSize(this, bufSize ); | |
175 */ | |
176 } | |
177 | |
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178 static void |
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179 UMS_CloseAudio(_THIS) |
0 | 180 { |
181 UMSAudioDevice_ReturnCode rc; | |
182 | |
183 #ifdef DEBUG_AUDIO | |
184 fprintf(stderr, "enter UMS_CloseAudio\n"); | |
185 #endif | |
186 rc = UADPlayRemainingData(this, TRUE); | |
187 rc = UADStop(this); | |
188 rc = UADClose(this); | |
189 } | |
190 | |
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191 static void |
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192 UMS_PlayAudio(_THIS) |
0 | 193 { |
194 UMSAudioDevice_ReturnCode rc; | |
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195 long samplesToWrite; |
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196 long samplesWritten; |
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197 UMSAudioTypes_Buffer swpbuf; |
0 | 198 |
199 #ifdef DEBUG_AUDIO | |
200 fprintf(stderr, "enter UMS_PlayAudio\n"); | |
201 #endif | |
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202 samplesToWrite = |
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203 this->hidden->playbuf._length / this->hidden->bytesPerSample; |
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204 do { |
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205 rc = UADWrite(this, &this->hidden->playbuf, |
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206 samplesToWrite, &samplesWritten); |
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207 samplesToWrite -= samplesWritten; |
0 | 208 |
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209 /* rc values: UMSAudioDevice_Success |
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210 * UMSAudioDevice_Failure |
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211 * UMSAudioDevice_Preempted |
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212 * UMSAudioDevice_Interrupted |
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213 * UMSAudioDevice_DeviceError |
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214 */ |
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215 if (rc == UMSAudioDevice_DeviceError) { |
0 | 216 #ifdef DEBUG_AUDIO |
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217 fprintf(stderr, "Returning from PlayAudio with devices error\n"); |
0 | 218 #endif |
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219 return; |
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220 } |
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221 } while (samplesToWrite > 0); |
0 | 222 |
223 SDL_LockAudio(); | |
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224 SDL_memcpy(&swpbuf, &this->hidden->playbuf, sizeof(UMSAudioTypes_Buffer)); |
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225 SDL_memcpy(&this->hidden->playbuf, &this->hidden->fillbuf, |
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226 sizeof(UMSAudioTypes_Buffer)); |
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227 SDL_memcpy(&this->hidden->fillbuf, &swpbuf, sizeof(UMSAudioTypes_Buffer)); |
0 | 228 SDL_UnlockAudio(); |
229 | |
230 #ifdef DEBUG_AUDIO | |
231 fprintf(stderr, "Wrote audio data and swapped buffer\n"); | |
232 #endif | |
233 } | |
234 | |
235 #if 0 | |
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236 // /* Set the DSP frequency */ |
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237 // value = spec->freq; |
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238 // if ( ioctl(this->hidden->audio_fd, SOUND_PCM_WRITE_RATE, &value) < 0 ) { |
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239 // SDL_SetError("Couldn't set audio frequency"); |
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240 // return(-1); |
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241 // } |
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242 // spec->freq = value; |
0 | 243 #endif |
244 | |
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245 static int |
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246 UMS_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 247 { |
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248 char *audiodev = "/dev/paud0"; |
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249 long lgain; |
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250 long rgain; |
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251 long outRate; |
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252 long outBufSize; |
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253 long bitsPerSample; |
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254 long samplesPerSec; |
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255 long success; |
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256 SDL_AudioFormat test_format; |
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257 int frag_spec; |
0 | 258 UMSAudioDevice_ReturnCode rc; |
259 | |
260 #ifdef DEBUG_AUDIO | |
261 fprintf(stderr, "enter UMS_OpenAudio\n"); | |
262 #endif | |
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263 rc = UADOpen(this, audiodev, "PLAY", UMSAudioDevice_BlockingIO); |
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264 if (rc != UMSAudioDevice_Success) { |
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265 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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266 return -1; |
0 | 267 } |
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268 |
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269 rc = UADSetAudioFormatType(this, "PCM"); |
0 | 270 |
271 success = 0; | |
272 test_format = SDL_FirstAudioFormat(spec->format); | |
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273 do { |
0 | 274 #ifdef DEBUG_AUDIO |
275 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); | |
276 #endif | |
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277 switch (test_format) { |
0 | 278 case AUDIO_U8: |
279 /* from the mac code: better ? */ | |
280 /* sample_bits = spec->size / spec->samples / spec->channels * 8; */ | |
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281 success = 1; |
0 | 282 bitsPerSample = 8; |
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283 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
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284 rc = UADSetByteOrder(this, "MSB"); /* irrelevant */ |
0 | 285 rc = UADSetNumberFormat(this, "UNSIGNED"); |
286 break; | |
287 case AUDIO_S8: | |
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288 success = 1; |
0 | 289 bitsPerSample = 8; |
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290 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
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291 rc = UADSetByteOrder(this, "MSB"); /* irrelevant */ |
0 | 292 rc = UADSetNumberFormat(this, "SIGNED"); |
293 break; | |
294 case AUDIO_S16LSB: | |
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295 success = 1; |
0 | 296 bitsPerSample = 16; |
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297 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 298 rc = UADSetByteOrder(this, "LSB"); |
299 rc = UADSetNumberFormat(this, "SIGNED"); | |
300 break; | |
301 case AUDIO_S16MSB: | |
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302 success = 1; |
0 | 303 bitsPerSample = 16; |
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304 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 305 rc = UADSetByteOrder(this, "MSB"); |
306 rc = UADSetNumberFormat(this, "SIGNED"); | |
307 break; | |
308 case AUDIO_U16LSB: | |
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309 success = 1; |
0 | 310 bitsPerSample = 16; |
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311 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 312 rc = UADSetByteOrder(this, "LSB"); |
313 rc = UADSetNumberFormat(this, "UNSIGNED"); | |
314 break; | |
315 case AUDIO_U16MSB: | |
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316 success = 1; |
0 | 317 bitsPerSample = 16; |
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318 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 319 rc = UADSetByteOrder(this, "MSB"); |
320 rc = UADSetNumberFormat(this, "UNSIGNED"); | |
321 break; | |
322 default: | |
323 break; | |
324 } | |
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325 if (!success) { |
0 | 326 test_format = SDL_NextAudioFormat(); |
327 } | |
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328 } while (!success && test_format); |
0 | 329 |
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330 if (success == 0) { |
0 | 331 SDL_SetError("Couldn't find any hardware audio formats"); |
332 return -1; | |
333 } | |
334 | |
335 spec->format = test_format; | |
336 | |
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337 for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec); |
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338 if ((0x01 << frag_spec) != spec->size) { |
0 | 339 SDL_SetError("Fragment size must be a power of two"); |
340 return -1; | |
341 } | |
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342 if (frag_spec > 2048) |
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343 frag_spec = 2048; |
0 | 344 |
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345 this->hidden->bytesPerSample = (bitsPerSample / 8) * spec->channels; |
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346 samplesPerSec = this->hidden->bytesPerSample * outRate; |
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347 |
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348 this->hidden->playbuf._length = 0; |
0 | 349 this->hidden->playbuf._maximum = spec->size; |
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350 this->hidden->playbuf._buffer = (unsigned char *) SDL_malloc(spec->size); |
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351 this->hidden->fillbuf._length = 0; |
0 | 352 this->hidden->fillbuf._maximum = spec->size; |
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353 this->hidden->fillbuf._buffer = (unsigned char *) SDL_malloc(spec->size); |
0 | 354 |
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355 rc = UADSetBitsPerSample(this, bitsPerSample); |
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356 rc = UADSetDMABufferSize(this, frag_spec, &outBufSize); |
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357 rc = UADSetChannels(this, spec->channels); /* functions reduces to mono or stereo */ |
0 | 358 |
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359 lgain = 100; /*maximum left input gain */ |
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360 rgain = 100; /*maimum right input gain */ |
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361 rc = UADEnableOutput(this, "LINE_OUT", &lgain, &rgain); |
0 | 362 rc = UADInitialize(this); |
363 rc = UADStart(this); | |
364 rc = UADSetVolume(this, 100); | |
365 rc = UADSetBalance(this, 0); | |
366 | |
367 /* We're ready to rock and roll. :-) */ | |
368 return 0; | |
369 } | |
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370 |
0 | 371 |
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372 static UMSAudioDevice_ReturnCode |
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373 UADGetBitsPerSample(_THIS, long *bits) |
0 | 374 { |
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375 return UMSAudioDevice_get_bits_per_sample(this->hidden->umsdev, |
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376 this->hidden->ev, bits); |
0 | 377 } |
378 | |
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379 static UMSAudioDevice_ReturnCode |
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380 UADSetBitsPerSample(_THIS, long bits) |
0 | 381 { |
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382 return UMSAudioDevice_set_bits_per_sample(this->hidden->umsdev, |
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383 this->hidden->ev, bits); |
0 | 384 } |
385 | |
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386 static UMSAudioDevice_ReturnCode |
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387 UADSetSampleRate(_THIS, long rate, long *set_rate) |
0 | 388 { |
389 /* from the mac code: sample rate = spec->freq << 16; */ | |
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390 return UMSAudioDevice_set_sample_rate(this->hidden->umsdev, |
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391 this->hidden->ev, rate, set_rate); |
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392 } |
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393 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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394 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 UADSetByteOrder(_THIS, string byte_order) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 return UMSAudioDevice_set_byte_order(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 this->hidden->ev, byte_order); |
0 | 399 } |
400 | |
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401 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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402 UADSetAudioFormatType(_THIS, string fmt) |
0 | 403 { |
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404 /* possible PCM, A_LAW or MU_LAW */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 return UMSAudioDevice_set_audio_format_type(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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406 this->hidden->ev, fmt); |
0 | 407 } |
408 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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409 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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410 UADSetNumberFormat(_THIS, string fmt) |
0 | 411 { |
412 /* possible SIGNED, UNSIGNED, or TWOS_COMPLEMENT */ | |
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413 return UMSAudioDevice_set_number_format(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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414 this->hidden->ev, fmt); |
0 | 415 } |
416 | |
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417 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 UADInitialize(_THIS) |
0 | 419 { |
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420 return UMSAudioDevice_initialize(this->hidden->umsdev, this->hidden->ev); |
0 | 421 } |
422 | |
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423 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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424 UADStart(_THIS) |
0 | 425 { |
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426 return UMSAudioDevice_start(this->hidden->umsdev, this->hidden->ev); |
0 | 427 } |
428 | |
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429 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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430 UADSetTimeFormat(_THIS, UMSAudioTypes_TimeFormat fmt) |
0 | 431 { |
432 /* | |
433 * Switches the time format to the new format, immediately. | |
434 * possible UMSAudioTypes_Msecs, UMSAudioTypes_Bytes or UMSAudioTypes_Samples | |
435 */ | |
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436 return UMSAudioDevice_set_time_format(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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437 this->hidden->ev, fmt); |
0 | 438 } |
439 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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440 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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441 UADWriteBuffSize(_THIS, long *buff_size) |
0 | 442 { |
443 /* | |
444 * returns write buffer size in the current time format | |
445 */ | |
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446 return UMSAudioDevice_write_buff_size(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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447 this->hidden->ev, buff_size); |
0 | 448 } |
449 | |
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450 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 UADWriteBuffRemain(_THIS, long *buff_size) |
0 | 452 { |
453 /* | |
454 * returns amount of available space in the write buffer | |
455 * in the current time format | |
456 */ | |
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457 return UMSAudioDevice_write_buff_remain(this->hidden->umsdev, |
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458 this->hidden->ev, buff_size); |
0 | 459 } |
460 | |
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461 static UMSAudioDevice_ReturnCode |
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462 UADWriteBuffUsed(_THIS, long *buff_size) |
0 | 463 { |
464 /* | |
465 * returns amount of filled space in the write buffer | |
466 * in the current time format | |
467 */ | |
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468 return UMSAudioDevice_write_buff_used(this->hidden->umsdev, |
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469 this->hidden->ev, buff_size); |
0 | 470 } |
471 | |
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472 static UMSAudioDevice_ReturnCode |
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473 UADSetDMABufferSize(_THIS, long bytes, long *bytes_ret) |
0 | 474 { |
475 /* | |
476 * Request a new DMA buffer size, maximum requested size 2048. | |
477 * Takes effect with next initialize() call. | |
478 * Devices may or may not support DMA. | |
479 */ | |
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480 return UMSAudioDevice_set_DMA_buffer_size(this->hidden->umsdev, |
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481 this->hidden->ev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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482 bytes, bytes_ret); |
0 | 483 } |
484 | |
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485 static UMSAudioDevice_ReturnCode |
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486 UADSetVolume(_THIS, long volume) |
0 | 487 { |
488 /* | |
489 * Set the volume. | |
490 * Takes effect immediately. | |
491 */ | |
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492 return UMSAudioDevice_set_volume(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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493 this->hidden->ev, volume); |
0 | 494 } |
495 | |
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496 static UMSAudioDevice_ReturnCode |
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497 UADSetBalance(_THIS, long balance) |
0 | 498 { |
499 /* | |
500 * Set the balance. | |
501 * Takes effect immediately. | |
502 */ | |
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503 return UMSAudioDevice_set_balance(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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504 this->hidden->ev, balance); |
0 | 505 } |
506 | |
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507 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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508 UADSetChannels(_THIS, long channels) |
0 | 509 { |
510 /* | |
511 * Set mono or stereo. | |
512 * Takes effect with next initialize() call. | |
513 */ | |
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514 if (channels != 1) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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515 channels = 2; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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516 return UMSAudioDevice_set_number_of_channels(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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517 this->hidden->ev, channels); |
0 | 518 } |
519 | |
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parents:
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|
520 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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521 UADOpen(_THIS, string device, string mode, long flags) |
0 | 522 { |
1895
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523 return UMSAudioDevice_open(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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524 this->hidden->ev, device, mode, flags); |
0 | 525 } |
526 | |
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|
527 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
528 UADWrite(_THIS, UMSAudioTypes_Buffer * buff, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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529 long samples, long *samples_written) |
0 | 530 { |
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531 return UMSAudioDevice_write(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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532 this->hidden->ev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
533 buff, samples, samples_written); |
0 | 534 } |
535 | |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
536 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
537 UADPlayRemainingData(_THIS, boolean block) |
0 | 538 { |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
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539 return UMSAudioDevice_play_remaining_data(this->hidden->umsdev, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
540 this->hidden->ev, block); |
0 | 541 } |
542 | |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
543 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
544 UADStop(_THIS) |
0 | 545 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
546 return UMSAudioDevice_stop(this->hidden->umsdev, this->hidden->ev); |
0 | 547 } |
548 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
549 static UMSAudioDevice_ReturnCode |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
550 UADClose(_THIS) |
0 | 551 { |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
552 return UMSAudioDevice_close(this->hidden->umsdev, this->hidden->ev); |
0 | 553 } |
554 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
555 static UMSAudioDevice_ReturnCode |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
556 UADEnableOutput(_THIS, string output, long *left_gain, long *right_gain) |
0 | 557 { |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
558 return UMSAudioDevice_enable_output(this->hidden->umsdev, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
559 this->hidden->ev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
560 output, left_gain, right_gain); |
0 | 561 } |
562 | |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
563 /* vi: set ts=4 sw=4 expandtab: */ |