Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.h @ 4236:1fc8c8a5ff00 SDL-1.2
Fixed endianness issues with fullscreen mode
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 23 Sep 2009 06:56:28 +0000 |
parents | 3b7fc3416601 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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13 Lesser General Public License for more details. |
0 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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16 License along with this library; if not, write to the Free Software |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_dibvideo_h | |
25 #define _SDL_dibvideo_h | |
26 | |
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SDL_windows.h is no longer necessary
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27 #define WIN32_LEAN_AND_MEAN |
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28 #include <windows.h> |
0 | 29 |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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30 |
0 | 31 /* Private display data */ |
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32 struct DibInfo { |
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33 HBITMAP screen_bmp; |
0 | 34 HPALETTE screen_pal; |
3992 | 35 LOGPALETTE *screen_logpal; |
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Always advertise hardware palette, since Windows will remap colors for us.
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36 BOOL grab_palette; |
0 | 37 |
38 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | |
39 int SDL_nummodes[NUM_MODELISTS]; | |
40 SDL_Rect **SDL_modelist[NUM_MODELISTS]; | |
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41 |
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Updated WinCE support by Dmitry (with some tweaks)
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42 #ifdef _WIN32_WCE |
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43 int supportRotation; /* for Pocket PC devices */ |
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44 DWORD origRotation; /* for Pocket PC devices */ |
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45 #endif |
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* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
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46 |
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* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
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47 /* Screensaver settings */ |
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* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
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48 int allow_screensaver; |
0 | 49 }; |
50 /* Old variable names */ | |
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51 #define screen_bmp (this->hidden->dibInfo->screen_bmp) |
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52 #define screen_pal (this->hidden->dibInfo->screen_pal) |
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53 #define screen_logpal (this->hidden->dibInfo->screen_logpal) |
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54 #define grab_palette (this->hidden->dibInfo->grab_palette) |
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55 #define SDL_nummodes (this->hidden->dibInfo->SDL_nummodes) |
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56 #define SDL_modelist (this->hidden->dibInfo->SDL_modelist) |
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57 #define allow_screensaver (this->hidden->dibInfo->allow_screensaver) |
0 | 58 |
59 #endif /* _SDL_dibvideo_h */ |