annotate src/audio/SDL_sysaudio.h @ 937:1e6366bde299

Date: Tue, 27 Jul 2004 17:14:00 +0200 From: "Eckhard Stolberg" Subject: Controller names in SDL for Windows I'm working on an Atari 2600 emulator for different systems that uses the SDL. Some time ago someone created an adaptor that lets you use your old Atari controllers with your computer through the USB port. Some of the Atari controllers require special handling by the emulator, so it would be nice, if it would be possible to detect if any of the controllers connected to the computer is this adaptor. SDL would allow that with the SDL_JoystickName function, but unfortunately it doesn't work properly on Windows. On Linux and MacOSX this function returns the name of the controller, but on Windows you'll only get the name of the joystick driver. Most joysticks nowadays use the generic Microsoft driver, so they all return the same name. In an old MSDN article (http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp) Microsoft describes how to read out the OEM controller names from the registry. I have implemented this for the SDL controller handler on Windows, and now reading the joystick name works properly there too.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 03:45:58 +0000
parents 84f930aebaeb
children 173c063d4f55
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifndef _SDL_sysaudio_h
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29 #define _SDL_sysaudio_h
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30
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31 #include "SDL_mutex.h"
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32 #include "SDL_thread.h"
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33
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34 /* The SDL audio driver */
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35 typedef struct SDL_AudioDevice SDL_AudioDevice;
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36
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37 /* Define the SDL audio driver structure */
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38 #define _THIS SDL_AudioDevice *_this
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39 #ifndef _STATUS
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40 #define _STATUS SDL_status *status
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41 #endif
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42 struct SDL_AudioDevice {
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43 /* * * */
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44 /* The name of this audio driver */
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45 const char *name;
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46
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47 /* * * */
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48 /* The description of this audio driver */
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49 const char *desc;
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50
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51 /* * * */
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52 /* Public driver functions */
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53 int (*OpenAudio)(_THIS, SDL_AudioSpec *spec);
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54 void (*ThreadInit)(_THIS); /* Called by audio thread at start */
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55 void (*WaitAudio)(_THIS);
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56 void (*PlayAudio)(_THIS);
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57 Uint8 *(*GetAudioBuf)(_THIS);
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58 void (*WaitDone)(_THIS);
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59 void (*CloseAudio)(_THIS);
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60
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61 /* * * */
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62 /* Lock / Unlock functions added for the Mac port */
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63 void (*LockAudio)(_THIS);
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64 void (*UnlockAudio)(_THIS);
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65
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66 /* * * */
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67 /* Data common to all devices */
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68
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69 /* The current audio specification (shared with audio thread) */
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70 SDL_AudioSpec spec;
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71
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72 /* An audio conversion block for audio format emulation */
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73 SDL_AudioCVT convert;
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74
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75 /* Current state flags */
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76 int enabled;
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77 int paused;
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78 int opened;
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79
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80 /* Fake audio buffer for when the audio hardware is busy */
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81 Uint8 *fake_stream;
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82
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83 /* A semaphore for locking the mixing buffers */
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84 SDL_mutex *mixer_lock;
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85
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86 /* A thread to feed the audio device */
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87 SDL_Thread *thread;
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88 Uint32 threadid;
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89
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90 /* * * */
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91 /* Data private to this driver */
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92 struct SDL_PrivateAudioData *hidden;
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93
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94 /* * * */
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95 /* The function used to dispose of this structure */
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96 void (*free)(_THIS);
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97 };
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98 #undef _THIS
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99
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100 typedef struct AudioBootStrap {
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101 const char *name;
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102 const char *desc;
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103 int (*available)(void);
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104 SDL_AudioDevice *(*create)(int devindex);
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105 } AudioBootStrap;
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106
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107 #ifdef OPENBSD_AUDIO_SUPPORT
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108 extern AudioBootStrap OPENBSD_AUDIO_bootstrap;
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109 #endif
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110 #ifdef OSS_SUPPORT
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111 extern AudioBootStrap DSP_bootstrap;
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112 extern AudioBootStrap DMA_bootstrap;
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113 #endif
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114 #ifdef ALSA_SUPPORT
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115 extern AudioBootStrap ALSA_bootstrap;
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116 #endif
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117 #ifdef QNXNTOAUDIO_SUPPORT
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118 extern AudioBootStrap QNXNTOAUDIO_bootstrap;
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119 #endif
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120 #ifdef SUNAUDIO_SUPPORT
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121 extern AudioBootStrap SUNAUDIO_bootstrap;
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122 #endif
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123 #ifdef DMEDIA_SUPPORT
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124 extern AudioBootStrap DMEDIA_bootstrap;
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125 #endif
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126 #ifdef ARTSC_SUPPORT
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127 extern AudioBootStrap ARTSC_bootstrap;
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128 #endif
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129 #ifdef ESD_SUPPORT
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130 extern AudioBootStrap ESD_bootstrap;
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131 #endif
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132 #ifdef NAS_SUPPORT
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133 extern AudioBootStrap NAS_bootstrap;
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134 #endif
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135 #ifdef ENABLE_DIRECTX
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136 extern AudioBootStrap DSOUND_bootstrap;
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137 #endif
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138 #ifdef ENABLE_WINDIB
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139 extern AudioBootStrap WAVEOUT_bootstrap;
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140 #endif
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141 #ifdef _AIX
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142 extern AudioBootStrap Paud_bootstrap;
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143 #endif
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144 #ifdef __BEOS__
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145 extern AudioBootStrap BAUDIO_bootstrap;
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146 #endif
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147 #ifdef MACOSX
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148 extern AudioBootStrap COREAUDIO_bootstrap;
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149 #endif
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150 #if defined(macintosh) || TARGET_API_MAC_CARBON
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151 extern AudioBootStrap SNDMGR_bootstrap;
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152 #endif
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153 #ifdef ENABLE_AHI
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154 extern AudioBootStrap AHI_bootstrap;
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155 #endif
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156 #ifdef MINTAUDIO_SUPPORT
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157 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap;
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158 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap;
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159 extern AudioBootStrap MINTAUDIO_STFA_bootstrap;
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160 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap;
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161 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap;
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162 #endif
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163 #ifdef DISKAUD_SUPPORT
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164 extern AudioBootStrap DISKAUD_bootstrap;
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165 #endif
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166 #ifdef ENABLE_DC
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167 extern AudioBootStrap DCAUD_bootstrap;
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168 #endif
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169 #ifdef DRENDERER_SUPPORT
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170 extern AudioBootStrap DRENDERER_bootstrap;
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171 #endif
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172 #ifdef MMEAUDIO_SUPPORT
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173 extern AudioBootStrap MMEAUDIO_bootstrap;
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174 #endif
0
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175
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176 /* This is the current audio device */
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177 extern SDL_AudioDevice *current_audio;
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178
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179 #endif /* _SDL_sysaudio_h */