annotate src/video/windx5/SDL_dx5events.c @ 894:1d1a823904d8

Don't crash if the stretch routines are used on hardware surfaces
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 21:08:55 +0000
parents 31fa08b36380
children fb8b91365766
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */
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29
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30 #include "directx.h"
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31
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32 #include <stdio.h>
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33 #include "SDL_events.h"
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34 #include "SDL_video.h"
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35 #include "SDL_error.h"
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36 #include "SDL_syswm.h"
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37 #include "SDL_sysevents.h"
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38 #include "SDL_events_c.h"
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39 #include "SDL_lowvideo.h"
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40 #include "SDL_dx5video.h"
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41
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42 #ifndef WM_APP
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43 #define WM_APP 0x8000
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44 #endif
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45
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46 #ifdef _WIN32_WCE
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47 #define NO_GETKEYBOARDSTATE
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48 #endif
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49
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50 /* The keyboard and mouse device input */
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51 #define MAX_INPUTS 16 /* Maximum of 16-1 input devices */
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52 #define INPUT_QSIZE 512 /* Buffer up to 512 input messages */
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53
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54 static LPDIRECTINPUT dinput = NULL;
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55 static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];
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56 static HANDLE SDL_DIevt[MAX_INPUTS];
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57 static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);
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58 static int SDL_DIndev = 0;
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59 static int mouse_lost;
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60 static int mouse_pressed;
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61 static int mouse_buttons_swapped = 0;
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62
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63 /* The translation table from a DirectInput scancode to an SDL keysym */
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64 static SDLKey DIK_keymap[256];
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65 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
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66
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67 /* DJM: If the user setup the window for us, we want to save his window proc,
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68 and give him a chance to handle some messages. */
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69 static WNDPROC userWindowProc = NULL;
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70
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71 /* Convert a DirectInput return code to a text message */
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72 static void SetDIerror(char *function, int code)
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73 {
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74 static char *error;
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75 static char errbuf[1024];
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76
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77 errbuf[0] = 0;
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78 switch (code) {
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79 case DIERR_GENERIC:
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80 error = "Undefined error!";
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81 break;
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82 case DIERR_OLDDIRECTINPUTVERSION:
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83 error = "Your version of DirectInput needs upgrading";
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84 break;
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85 case DIERR_INVALIDPARAM:
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86 error = "Invalid parameters";
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87 break;
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88 case DIERR_OUTOFMEMORY:
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89 error = "Out of memory";
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90 break;
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91 case DIERR_DEVICENOTREG:
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92 error = "Device not registered";
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93 break;
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94 case DIERR_NOINTERFACE:
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95 error = "Interface not supported";
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96 break;
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97 case DIERR_NOTINITIALIZED:
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98 error = "Device not initialized";
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99 break;
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100 default:
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101 sprintf(errbuf, "%s: Unknown DirectInput error: 0x%x",
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102 function, code);
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103 break;
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104 }
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105 if ( ! errbuf[0] ) {
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106 sprintf(errbuf, "%s: %s", function, error);
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107 }
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108 SDL_SetError("%s", errbuf);
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109 return;
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110 }
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111
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112 /* Initialize DirectInput
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113 Note: If NONEXCLUSIVE access is requested for the devices, normal
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114 windows input messages will continue to be generated for that
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115 input device, in addition to DirectInput messages.
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116 */
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117 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);
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118 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);
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119 struct {
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120 char *name;
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121 REFGUID guid;
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122 LPCDIDATAFORMAT format;
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123 DWORD win_level;
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124 DWORD raw_level;
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125 void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);
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126 } inputs[] = {
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127 { "keyboard",
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128 &GUID_SysKeyboard, &c_dfDIKeyboard,
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129 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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130 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard },
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131 { "mouse",
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132 &GUID_SysMouse, &c_dfDIMouse,
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133 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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134 (DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse },
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135 { NULL, NULL, NULL, 0, 0, NULL }
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136 };
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137
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138 static int DX5_DInputInit(_THIS)
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139 {
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140 int i;
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141 LPDIRECTINPUTDEVICE device;
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142 HRESULT result;
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143 DIPROPDWORD dipdw;
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144
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145 /* Create the DirectInput object */
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146 result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
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147 &dinput, NULL);
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148 if ( result != DI_OK ) {
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149 SetDIerror("DirectInputCreate", result);
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150 return(-1);
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151 }
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152
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153 /* Create all of our registered input devices */
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154 SDL_DIndev = 0;
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155 for ( i=0; inputs[i].name; ++i ) {
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156 /* Create the DirectInput device */
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157 result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
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158 &device, NULL);
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159 if ( result != DI_OK ) {
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160 SetDIerror("DirectInput::CreateDevice", result);
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161 return(-1);
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162 }
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163 result = IDirectInputDevice_QueryInterface(device,
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164 &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]);
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165 IDirectInputDevice_Release(device);
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parents:
diff changeset
166 if ( result != DI_OK ) {
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parents:
diff changeset
167 SetDIerror("DirectInputDevice::QueryInterface", result);
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parents:
diff changeset
168 return(-1);
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parents:
diff changeset
169 }
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parents:
diff changeset
170 result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i],
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 SDL_Window, inputs[i].win_level);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 if ( result != DI_OK ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 SetDIerror("DirectInputDevice::SetCooperativeLevel",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 result);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 inputs[i].format);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 if ( result != DI_OK ) {
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parents:
diff changeset
180 SetDIerror("DirectInputDevice::SetDataFormat", result);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183
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parents:
diff changeset
184 /* Set buffered input -- we aren't polling */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185 memset(&dipdw, 0, sizeof(dipdw));
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 dipdw.diph.dwSize = sizeof(dipdw);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 dipdw.diph.dwObj = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 dipdw.diph.dwHow = DIPH_DEVICE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 dipdw.dwData = INPUT_QSIZE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 result = IDirectInputDevice2_SetProperty(SDL_DIdev[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 DIPROP_BUFFERSIZE, &dipdw.diph);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 if ( result != DI_OK ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 SetDIerror("DirectInputDevice::SetProperty", result);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 return(-1);
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parents:
diff changeset
196 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197
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parents:
diff changeset
198 /* Create an event to be signaled when input is ready */
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parents:
diff changeset
199 SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
74212992fb08 Initial revision
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parents:
diff changeset
200 if ( SDL_DIevt[i] == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 SDL_SetError("Couldn't create DirectInput event");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 SDL_DIevt[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 if ( result != DI_OK ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 SetDIerror("DirectInputDevice::SetEventNotification",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 result);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 SDL_DIfun[i] = inputs[i].fun;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 /* Acquire the device for input */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 /* Increment the number of devices we have */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 ++SDL_DIndev;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 mouse_pressed = 0;
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
220 mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 /* DirectInput is ready! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 /* Clean up DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 static void DX5_DInputQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 if ( dinput != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 /* Close and release all DirectInput devices */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 for ( i=0; i<MAX_INPUTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 if ( SDL_DIdev[i] != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 IDirectInputDevice2_SetEventNotification(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 SDL_DIdev[i], NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 if ( SDL_DIevt[i] != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 CloseHandle(SDL_DIevt[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 SDL_DIevt[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 IDirectInputDevice2_Release(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 SDL_DIdev[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 /* Release DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 IDirectInput_Release(dinput);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 dinput = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 /* Flag to tell SDL whether or not we queued an event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 static int posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 /* Input event handler functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 SDL_keysym keysym;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 /* Translate keyboard messages */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 for ( i=0; i<numevents; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 if ( keybuf[i].dwData & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 posted = SDL_PrivateKeyboard(SDL_PRESSED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 TranslateKey(keybuf[i].dwOfs, &keysym, 1));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 posted = SDL_PrivateKeyboard(SDL_RELEASED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 TranslateKey(keybuf[i].dwOfs, &keysym, 0));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 Sint16 xrel, yrel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 Uint8 state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 Uint8 button;
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
278 DWORD timestamp = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
717
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
280 /* Sanity check. Mailing list reports this being NULL unexpectedly. */
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
281 if (SDL_PublicSurface == NULL) {
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
282 return;
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
283 }
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
284
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 /* If we are in windowed mode, Windows is taking care of the mouse */
325
1b5457c0a8ad Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
286 if ( (SDL_PublicSurface->flags & SDL_OPENGL) ||
1b5457c0a8ad Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
287 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 /* If the mouse was lost, regain some sense of mouse state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 if ( mouse_lost ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 POINT mouse_pos;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 Uint8 old_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 Uint8 new_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 /* Set ourselves up with the current cursor position */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 GetCursorPos(&mouse_pos);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 ScreenToClient(SDL_Window, &mouse_pos);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 posted = SDL_PrivateMouseMotion(0, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 (Sint16)mouse_pos.x, (Sint16)mouse_pos.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 /* Check for mouse button changes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 old_state = SDL_GetMouseState(NULL, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 new_state = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 { /* Get the new DirectInput button state for the mouse */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 DIMOUSESTATE distate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 HRESULT result;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 sizeof(distate), &distate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 if ( result != DI_OK ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 /* Try again next time */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 SetDIerror(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 "IDirectInputDevice2::GetDeviceState", result);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 for ( i=3; i>=0; --i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 if ( (distate.rgbButtons[i]&0x80) == 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 new_state |= 0x01;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 new_state <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 if ( (old_state&0x01) != (new_state&0x01) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 button = (Uint8)(i+1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 /* Button #2 on two button mice is button 3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 (the middle button is button 2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 if ( button == 2 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 if ( button == 3 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 if ( new_state & 0x01 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 /* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 /* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 }
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
351 if ( mouse_buttons_swapped ) {
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
352 if ( button == 1 ) button = 3;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
353 else
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
354 if ( button == 3 ) button = 1;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
355 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 old_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 new_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 mouse_lost = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 /* Translate mouse messages */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 for ( i=0; i<(int)numevents; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 switch (ptrbuf[i].dwOfs) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 case DIMOFS_X:
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
372 if ( timestamp != ptrbuf[i].dwTimeStamp ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
373 if ( xrel || yrel ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
374 posted = SDL_PrivateMouseMotion(
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
375 0, 1, xrel, yrel);
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
376 xrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
377 yrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
378 }
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
379 timestamp = ptrbuf[i].dwTimeStamp;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
380 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 xrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 case DIMOFS_Y:
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
384 if ( timestamp != ptrbuf[i].dwTimeStamp ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
385 if ( xrel || yrel ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
386 posted = SDL_PrivateMouseMotion(
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
387 0, 1, xrel, yrel);
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
388 xrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
389 yrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
390 }
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
391 timestamp = ptrbuf[i].dwTimeStamp;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
392 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 yrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 break;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
395 case DIMOFS_Z:
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
396 if ( xrel || yrel ) {
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
397 posted = SDL_PrivateMouseMotion(
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
398 0, 1, xrel, yrel);
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
399 xrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
400 yrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
401 }
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
402 timestamp = 0;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
403 if((int)ptrbuf[i].dwData > 0)
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
404 button = SDL_BUTTON_WHEELUP;
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
405 else
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
406 button = SDL_BUTTON_WHEELDOWN;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
407 posted = SDL_PrivateMouseButton(
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
408 SDL_PRESSED, button, 0, 0);
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
409 posted |= SDL_PrivateMouseButton(
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
410 SDL_RELEASED, button, 0, 0);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
411 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 case DIMOFS_BUTTON0:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 case DIMOFS_BUTTON1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 case DIMOFS_BUTTON2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 case DIMOFS_BUTTON3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 if ( xrel || yrel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 posted = SDL_PrivateMouseMotion(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 0, 1, xrel, yrel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 }
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
422 timestamp = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 /* Button #2 on two button mice is button 3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 (the middle button is button 2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 if ( button == 2 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 if ( button == 3 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 if ( ptrbuf[i].dwData & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 /* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 /* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 }
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
447 if ( mouse_buttons_swapped ) {
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
448 if ( button == 1 ) button = 3;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
449 else
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
450 if ( button == 3 ) button = 1;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
451 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 if ( xrel || yrel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 /* The main Win32 event handler */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 LONG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 switch (msg) {
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
467 #ifdef WM_ACTIVATEAPP
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 case WM_ACTIVATEAPP: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 int i, active;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 active = (wParam && (GetForegroundWindow() == hwnd));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 if ( active ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 for ( i=0; SDL_DIdev[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 IDirectInputDevice2_Acquire(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 for ( i=0; SDL_DIdev[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 IDirectInputDevice2_Unacquire(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
486 #endif /* WM_ACTIVATEAPP */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
488 #ifdef WM_DISPLAYCHANGE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 case WM_DISPLAYCHANGE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 WORD BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 WORD SizeX, SizeY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 /* Ack! The display changed size and/or depth! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 SizeX = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 SizeY = HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 BitsPerPixel = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 /* We cause this message when we go fullscreen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
500 #endif /* WM_DISPLAYCHANGE */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 /* The keyboard is handled via DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 case WM_SYSKEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 case WM_SYSKEYDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 case WM_KEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 case WM_KEYDOWN: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 /* Ignore windows keyboard messages */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
511 #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 /* Don't allow screen savers or monitor power downs.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 This is because they quietly clear DirectX surfaces.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 It would be better to allow the application to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 decide whether or not to blow these off, but the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 semantics of SDL_PrivateSysWMEvent() don't allow
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 the application that choice.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 case WM_SYSCOMMAND: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 if ((wParam&0xFFF0)==SC_SCREENSAVE ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 (wParam&0xFFF0)==SC_MONITORPOWER)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
524 /* Fall through to default processing */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
525
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
526 #endif /* SC_SCREENSAVE || SC_MONITORPOWER */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 wmmsg.hwnd = hwnd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 wmmsg.msg = msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 wmmsg.wParam = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 wmmsg.lParam = lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 posted = SDL_PrivateSysWMEvent(&wmmsg);
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
539
721
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
540 /* DJM: If the user isn't watching for private
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
541 messages in her SDL event loop, then pass it
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
542 along to any win32 specific window proc.
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
543 */
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
544 } else if (userWindowProc) {
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
545 return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
546 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 /* This function checks the windows message queue and DirectInput and returns
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 1 if there was input, 0 if there was no input, or -1 if the application has
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 posted a quit message.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
557 static int DX5_CheckInput(_THIS, int timeout, BOOL processInput)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 MSG msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 HRESULT result;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 DWORD event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 /* Check the normal windows queue (highest preference) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 while ( ! posted &&
523
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 491
diff changeset
567 PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 491
diff changeset
568 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 if ( posted ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 /* Pump the DirectInput flow */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 for ( i=0; i<SDL_DIndev; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 if ( (result == DIERR_INPUTLOST) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 (result == DIERR_NOTACQUIRED) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 if ( strcmp(inputs[i].name, "mouse") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 IDirectInputDevice2_Poll(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 /* Wait for messages and input events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 timeout, QS_ALLEVENTS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 DWORD numevents;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 event -= WAIT_OBJECT_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 numevents = INPUT_QSIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 if ( (result == DIERR_INPUTLOST) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 (result == DIERR_NOTACQUIRED) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 if ( strcmp(inputs[event].name, "mouse") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 IDirectInputDevice2_Acquire(SDL_DIdev[event]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 /* Handle the events */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
616 if ( result == DI_OK && processInput ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 /* Note: This can post multiple events to event queue
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 (*SDL_DIfun[event])((int)numevents, evtbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 if ( event != WAIT_TIMEOUT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 /* Maybe there was a windows message? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
637 /* Change cooperative level based on whether or not we are fullscreen */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
638 void DX5_DInputReset(_THIS, int fullscreen)
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
639 {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
640 DWORD level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
641 int i;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
642 HRESULT result;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
643
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
644 for ( i=0; i<MAX_INPUTS; ++i ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
645 if ( SDL_DIdev[i] != NULL ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
646 if ( fullscreen ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
647 level = inputs[i].raw_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
648 } else {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
649 level = inputs[i].win_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
650 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
651 IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
652 result = IDirectInputDevice2_SetCooperativeLevel(
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
653 SDL_DIdev[i], SDL_Window, level);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
654 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
655 if ( result != DI_OK ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
656 SetDIerror(
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
657 "DirectInputDevice::SetCooperativeLevel", result);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
658 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
659 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
660 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
661 mouse_lost = 1;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
662
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
663 /* Flush pending input */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
664 DX5_CheckInput(this, 0, FALSE);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
665 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
666
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 void DX5_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 /* Wait for messages and DirectInput */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
670 while ( DX5_CheckInput(this, 0, TRUE) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 /* Loop and check again */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 void DX5_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 {
275
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
677 #ifndef DIK_PAUSE
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
678 #define DIK_PAUSE 0xC5
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
679 #endif
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
680 #ifndef DIK_OEM_102
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
681 #define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
682 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 /* Map the DIK scancodes to SDL keysyms */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 for ( i=0; i<SDL_TABLESIZE(DIK_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 DIK_keymap[i] = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 /* Defined DIK_* constants */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 DIK_keymap[DIK_1] = SDLK_1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 DIK_keymap[DIK_2] = SDLK_2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 DIK_keymap[DIK_3] = SDLK_3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 DIK_keymap[DIK_4] = SDLK_4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 DIK_keymap[DIK_5] = SDLK_5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 DIK_keymap[DIK_6] = SDLK_6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 DIK_keymap[DIK_7] = SDLK_7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 DIK_keymap[DIK_8] = SDLK_8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 DIK_keymap[DIK_9] = SDLK_9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 DIK_keymap[DIK_0] = SDLK_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 DIK_keymap[DIK_MINUS] = SDLK_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 DIK_keymap[DIK_TAB] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 DIK_keymap[DIK_Q] = SDLK_q;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 DIK_keymap[DIK_W] = SDLK_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 DIK_keymap[DIK_E] = SDLK_e;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 DIK_keymap[DIK_R] = SDLK_r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 DIK_keymap[DIK_T] = SDLK_t;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 DIK_keymap[DIK_Y] = SDLK_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 DIK_keymap[DIK_U] = SDLK_u;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 DIK_keymap[DIK_I] = SDLK_i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 DIK_keymap[DIK_O] = SDLK_o;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 DIK_keymap[DIK_P] = SDLK_p;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 DIK_keymap[DIK_RETURN] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 DIK_keymap[DIK_A] = SDLK_a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 DIK_keymap[DIK_S] = SDLK_s;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 DIK_keymap[DIK_D] = SDLK_d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 DIK_keymap[DIK_F] = SDLK_f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 DIK_keymap[DIK_G] = SDLK_g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 DIK_keymap[DIK_H] = SDLK_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 DIK_keymap[DIK_J] = SDLK_j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 DIK_keymap[DIK_K] = SDLK_k;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 DIK_keymap[DIK_L] = SDLK_l;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
733 DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 DIK_keymap[DIK_Z] = SDLK_z;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 DIK_keymap[DIK_X] = SDLK_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 DIK_keymap[DIK_C] = SDLK_c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 DIK_keymap[DIK_V] = SDLK_v;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 DIK_keymap[DIK_B] = SDLK_b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 DIK_keymap[DIK_N] = SDLK_n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 DIK_keymap[DIK_M] = SDLK_m;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 DIK_keymap[DIK_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 DIK_keymap[DIK_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 DIK_keymap[DIK_LMENU] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 DIK_keymap[DIK_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 DIK_keymap[DIK_F1] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 DIK_keymap[DIK_F2] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 DIK_keymap[DIK_F3] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 DIK_keymap[DIK_F4] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 DIK_keymap[DIK_F5] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 DIK_keymap[DIK_F6] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 DIK_keymap[DIK_F7] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 DIK_keymap[DIK_F8] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 DIK_keymap[DIK_F9] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 DIK_keymap[DIK_F10] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763 DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 DIK_keymap[DIK_F11] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 DIK_keymap[DIK_F12] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 DIK_keymap[DIK_F13] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 DIK_keymap[DIK_F14] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 DIK_keymap[DIK_F15] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 DIK_keymap[DIK_SYSRQ] = SDLK_SYSREQ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 DIK_keymap[DIK_RMENU] = SDLK_RALT;
290
9a02597bc1b0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 275
diff changeset
787 DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 DIK_keymap[DIK_HOME] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 DIK_keymap[DIK_UP] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 DIK_keymap[DIK_LEFT] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 DIK_keymap[DIK_END] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 DIK_keymap[DIK_DOWN] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 DIK_keymap[DIK_INSERT] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 DIK_keymap[DIK_DELETE] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 DIK_keymap[DIK_LWIN] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 DIK_keymap[DIK_RWIN] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 DIK_keymap[DIK_APPS] = SDLK_MENU;
74212992fb08 Initial revision
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801 }
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802
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803 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
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804 {
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805 /* Set the keysym information */
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806 keysym->scancode = (unsigned char)scancode;
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807 keysym->sym = DIK_keymap[scancode];
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808 keysym->mod = KMOD_NONE;
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809 keysym->unicode = 0;
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810 if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */
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811 UINT vkey;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
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812 #ifndef NO_GETKEYBOARDSTATE
0
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813 BYTE keystate[256];
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814 BYTE chars[2];
453
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815 #endif
0
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816
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817 vkey = MapVirtualKey(scancode, 1);
453
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818 #ifdef NO_GETKEYBOARDSTATE
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parents: 332
diff changeset
819 /* Uh oh, better hope the vkey is close enough.. */
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820 keysym->unicode = vkey;
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821 #else
0
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822 GetKeyboardState(keystate);
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823 if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) {
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824 keysym->unicode = chars[0];
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diff changeset
825 }
453
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826 #endif
0
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diff changeset
827 }
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parents:
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828 return(keysym);
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diff changeset
829 }
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830
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831 int DX5_CreateWindow(_THIS)
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832 {
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833 int i;
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834
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parents:
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835 /* Clear out DirectInput variables in case we fail */
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parents:
diff changeset
836 for ( i=0; i<MAX_INPUTS; ++i ) {
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837 SDL_DIdev[i] = NULL;
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838 SDL_DIevt[i] = NULL;
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parents:
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839 SDL_DIfun[i] = NULL;
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840 }
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841
453
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parents: 332
diff changeset
842 #ifndef CS_BYTEALIGNCLIENT
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843 #define CS_BYTEALIGNCLIENT 0
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diff changeset
844 #endif
0
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diff changeset
845 SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0);
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846 if ( SDL_windowid ) {
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847 SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0);
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
diff changeset
848
458
a8a0a4f19df7 *** empty log message ***
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parents: 453
diff changeset
849 /* DJM: we want all event's for the user specified
a8a0a4f19df7 *** empty log message ***
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parents: 453
diff changeset
850 window to be handled by SDL.
a8a0a4f19df7 *** empty log message ***
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parents: 453
diff changeset
851 */
a8a0a4f19df7 *** empty log message ***
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parents: 453
diff changeset
852 if (SDL_Window) {
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parents: 453
diff changeset
853 userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC);
a8a0a4f19df7 *** empty log message ***
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parents: 453
diff changeset
854 SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage);
a8a0a4f19df7 *** empty log message ***
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parents: 453
diff changeset
855 }
0
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diff changeset
856 } else {
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diff changeset
857 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
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parents:
diff changeset
858 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
859 CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
0
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parents:
diff changeset
860 if ( SDL_Window == NULL ) {
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parents:
diff changeset
861 SDL_SetError("Couldn't create window");
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parents:
diff changeset
862 return(-1);
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parents:
diff changeset
863 }
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parents:
diff changeset
864 ShowWindow(SDL_Window, SW_HIDE);
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parents:
diff changeset
865 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866
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parents:
diff changeset
867 /* Initialize DirectInput */
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parents:
diff changeset
868 if ( DX5_DInputInit(this) < 0 ) {
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parents:
diff changeset
869 return(-1);
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parents:
diff changeset
870 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871
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parents:
diff changeset
872 /* Ready to roll */
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parents:
diff changeset
873 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875
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parents:
diff changeset
876 void DX5_DestroyWindow(_THIS)
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parents:
diff changeset
877 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 /* Close down DirectInput */
74212992fb08 Initial revision
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parents:
diff changeset
879 DX5_DInputQuit(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880
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parents:
diff changeset
881 /* Destroy our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 DestroyWindow(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 }