Mercurial > sdl-ios-xcode
annotate src/power/SDL_power.c @ 4426:1bceff8f008f
Fixed bug #943
Ozkan Sezer 2010-02-06 12:31:06 PST
Hi:
Here are some small fixes for compiling SDL against mingw-w64.
(see http://mingw-w64.sourceforge.net/ . Despite the name, it
supports both win32 and win64.)
src/audio/windx5/directx.h and src/video/windx5/directx.h (both
SDL-1.2 and SDL-1.3.) I get compilation errors about some union
not having a member named u1 and alike, because of other system
headers being included before this one and them already defining
DUMMYUNIONNAME and stuff. This header probably assumes that those
stuff are defined in windef.h, but mingw-w64 headers define them
in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to
the top of the file.
src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) :
The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric
because _beginthreadex returns uintptr_t, not unsigned long which
is 32 bits in win64. Changing the return type to uintptr_t fixes
it.
video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64
uses msvcrt version of _aligned_malloc and _aligned_free and
they are defined in intrin.h (similar to VC). Adding proper
ifdefs fixes it. (Notes about macros to check: __MINGW32__ is
defined for both mingw.org and for mingw-w64 for both win32 and
win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__
can't be used to detect mingw-w64: including _mingw.h and then
checking for __MINGW64_VERSION_MAJOR does the trick.)
SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition
and location in order to avoid multiple redefinition warnings.
Hope these are useful. Thanks.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Mar 2010 15:02:58 +0000 |
parents | f7b03b6838cb |
children | 42e1092225f9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 #include "SDL_power.h" |
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24 |
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25 /* |
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26 * Returns SDL_TRUE if we have a definitive answer. |
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27 * SDL_FALSE to try next implementation. |
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28 */ |
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29 typedef SDL_bool |
3186 | 30 (*SDL_GetPowerInfo_Impl) (SDL_PowerState * state, int *seconds, |
31 int *percent); | |
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32 |
3186 | 33 SDL_bool SDL_GetPowerInfo_Linux_proc_acpi(SDL_PowerState *, int *, int *); |
34 SDL_bool SDL_GetPowerInfo_Linux_proc_apm(SDL_PowerState *, int *, int *); | |
35 SDL_bool SDL_GetPowerInfo_Windows(SDL_PowerState *, int *, int *); | |
36 SDL_bool SDL_GetPowerInfo_MacOSX(SDL_PowerState *, int *, int *); | |
37 SDL_bool SDL_GetPowerInfo_BeOS(SDL_PowerState *, int *, int *); | |
38 SDL_bool SDL_GetPowerInfo_NintendoDS(SDL_PowerState *, int *, int *); | |
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39 |
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40 #ifndef SDL_POWER_DISABLED |
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41 #ifdef SDL_POWER_HARDWIRED |
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42 /* This is for things that _never_ have a battery */ |
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43 static SDL_bool |
3186 | 44 SDL_GetPowerInfo_Hardwired(SDL_PowerState * state, int *seconds, int *percent) |
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45 { |
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46 *seconds = -1; |
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47 *percent = -1; |
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48 *state = SDL_POWERSTATE_NO_BATTERY; |
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49 return SDL_TRUE; |
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50 } |
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51 #endif |
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52 #endif |
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53 |
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54 |
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55 static SDL_GetPowerInfo_Impl implementations[] = { |
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56 #ifndef SDL_POWER_DISABLED |
3186 | 57 #ifdef SDL_POWER_LINUX /* in order of preference. More than could work. */ |
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58 SDL_GetPowerInfo_Linux_proc_acpi, |
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59 SDL_GetPowerInfo_Linux_proc_apm, |
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60 #endif |
3186 | 61 #ifdef SDL_POWER_WINDOWS /* handles Win32, Win64, PocketPC. */ |
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62 SDL_GetPowerInfo_Windows, |
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63 #endif |
3186 | 64 #ifdef SDL_POWER_MACOSX /* handles Mac OS X, Darwin, iPhone. */ |
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65 SDL_GetPowerInfo_MacOSX, |
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66 #endif |
3186 | 67 #ifdef SDL_POWER_NINTENDODS /* handles Nintendo DS. */ |
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68 SDL_GetPowerInfo_NintendoDS, |
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69 #endif |
3186 | 70 #ifdef SDL_POWER_BEOS /* handles BeOS, Zeta, with euc.jp apm driver. */ |
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71 SDL_GetPowerInfo_BeOS, |
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72 #endif |
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73 #ifdef SDL_POWER_HARDWIRED |
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74 SDL_GetPowerInfo_Hardwired, |
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75 #endif |
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76 #endif |
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77 }; |
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78 |
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79 SDL_PowerState |
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80 SDL_GetPowerInfo(int *seconds, int *percent) |
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81 { |
3186 | 82 const int total = sizeof(implementations) / sizeof(implementations[0]); |
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83 int _seconds, _percent; |
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84 SDL_PowerState retval; |
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85 int i; |
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86 |
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87 /* Make these never NULL for platform-specific implementations. */ |
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88 if (seconds == NULL) { |
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89 seconds = &_seconds; |
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90 } |
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91 |
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92 if (percent == NULL) { |
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93 percent = &_percent; |
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94 } |
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95 |
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96 for (i = 0; i < total; i++) { |
3186 | 97 if (implementations[i] (&retval, seconds, percent)) { |
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98 return retval; |
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99 } |
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100 } |
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101 |
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102 /* nothing was definitive. */ |
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103 *seconds = -1; |
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104 *percent = -1; |
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105 return SDL_POWERSTATE_UNKNOWN; |
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106 } |
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107 |
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108 /* vi: set ts=4 sw=4 expandtab: */ |