Mercurial > sdl-ios-xcode
annotate test/testwm.c @ 4590:1ad70fb49fcb
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
Fixes involved:
1. Fix handling of alpha channel when SDL_BLENDMODE_NONE is set.
2. Make xrendercolor use floating-point values for color channels and then convert to 16 bit ints.
3. Fix handling of visuals in SDL_x11modes.c so that a 32 bit ARGB visual is used.
4. Fix the background pixel value in SDL_x11window.c so that the window background has an alpha value of 0xFF and not 0.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Fri, 09 Jul 2010 21:36:41 +0530 |
parents | 1e31a24c41a6 |
children | c127755eebee |
rev | line source |
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0 | 1 |
2 /* Test out the window manager interaction functions */ | |
3 | |
4 #include <stdio.h> | |
5 #include <stdlib.h> | |
6 #include <string.h> | |
7 | |
8 #include "SDL.h" | |
9 | |
10 /* Is the cursor visible? */ | |
11 static int visible = 1; | |
12 | |
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13 static Uint8 video_bpp; |
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14 static Uint32 video_flags; |
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15 |
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16 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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17 static void |
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18 quit(int rc) |
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19 { |
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20 SDL_Quit(); |
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21 exit(rc); |
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22 } |
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23 |
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24 int |
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25 SetVideoMode(int w, int h) |
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26 { |
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27 SDL_Surface *screen; |
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28 int i; |
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29 Uint8 *buffer; |
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30 SDL_Color palette[256]; |
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31 |
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32 screen = SDL_SetVideoMode(w, h, video_bpp, video_flags); |
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33 if (screen == NULL) { |
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34 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n", |
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35 w, h, video_bpp, SDL_GetError()); |
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36 return (-1); |
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37 } |
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38 printf("Running in %s mode\n", screen->flags & SDL_FULLSCREEN ? |
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39 "fullscreen" : "windowed"); |
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40 |
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41 /* Set the surface pixels and refresh! */ |
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42 for (i = 0; i < 256; ++i) { |
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43 palette[i].r = 255 - i; |
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44 palette[i].g = 255 - i; |
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45 palette[i].b = 255 - i; |
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46 } |
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47 SDL_SetColors(screen, palette, 0, 256); |
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48 if (SDL_LockSurface(screen) < 0) { |
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49 fprintf(stderr, "Couldn't lock display surface: %s\n", |
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50 SDL_GetError()); |
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51 return (-1); |
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52 } |
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53 buffer = (Uint8 *) screen->pixels; |
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54 for (i = 0; i < screen->h; ++i) { |
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55 memset(buffer, (i * 255) / screen->h, |
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56 screen->w * screen->format->BytesPerPixel); |
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57 buffer += screen->pitch; |
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58 } |
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59 SDL_UnlockSurface(screen); |
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60 SDL_UpdateRect(screen, 0, 0, 0, 0); |
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61 |
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62 return (0); |
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63 } |
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64 |
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65 SDL_Surface * |
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66 LoadIconSurface(char *file, Uint8 ** maskp) |
0 | 67 { |
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68 SDL_Surface *icon; |
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69 Uint8 *pixels; |
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70 Uint8 *mask; |
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71 int mlen, i, j; |
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72 |
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73 *maskp = NULL; |
0 | 74 |
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75 /* Load the icon surface */ |
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76 icon = SDL_LoadBMP(file); |
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77 if (icon == NULL) { |
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78 fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError()); |
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79 return (NULL); |
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80 } |
0 | 81 |
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82 /* Check width and height |
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83 if ( (icon->w%8) != 0 ) { |
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84 fprintf(stderr, "Icon width must be a multiple of 8!\n"); |
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85 SDL_FreeSurface(icon); |
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86 return(NULL); |
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87 } |
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88 */ |
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89 |
0 | 90 |
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91 if (icon->format->palette == NULL) { |
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92 fprintf(stderr, "Icon must have a palette!\n"); |
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93 SDL_FreeSurface(icon); |
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94 return (NULL); |
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95 } |
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96 |
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97 /* Set the colorkey */ |
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98 SDL_SetColorKey(icon, SDL_SRCCOLORKEY, *((Uint8 *) icon->pixels)); |
0 | 99 |
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100 /* Create the mask */ |
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101 pixels = (Uint8 *) icon->pixels; |
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102 printf("Transparent pixel: (%d,%d,%d)\n", |
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103 icon->format->palette->colors[*pixels].r, |
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104 icon->format->palette->colors[*pixels].g, |
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105 icon->format->palette->colors[*pixels].b); |
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106 mlen = (icon->w * icon->h + 7) / 8; |
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107 mask = (Uint8 *) malloc(mlen); |
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108 if (mask == NULL) { |
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109 fprintf(stderr, "Out of memory!\n"); |
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110 SDL_FreeSurface(icon); |
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111 return (NULL); |
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112 } |
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113 memset(mask, 0, mlen); |
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114 for (i = 0; i < icon->h; i++) |
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115 for (j = 0; j < icon->w; j++) { |
591 | 116 int pindex = i * icon->pitch + j; |
117 int mindex = i * icon->w + j; | |
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118 if (pixels[pindex] != *pixels) |
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119 mask[mindex >> 3] |= 1 << (7 - (mindex & 7)); |
591 | 120 } |
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121 *maskp = mask; |
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122 return (icon); |
0 | 123 } |
124 | |
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125 void |
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126 HotKey_ToggleFullScreen(void) |
0 | 127 { |
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128 SDL_Surface *screen; |
0 | 129 |
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130 screen = SDL_GetVideoSurface(); |
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131 if (SDL_WM_ToggleFullScreen(screen)) { |
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132 printf("Toggled fullscreen mode - now %s\n", |
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133 (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); |
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134 } else { |
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135 printf("Unable to toggle fullscreen mode\n"); |
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136 video_flags ^= SDL_FULLSCREEN; |
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137 SetVideoMode(screen->w, screen->h); |
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138 } |
0 | 139 } |
140 | |
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141 void |
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142 HotKey_ToggleGrab(void) |
0 | 143 { |
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144 SDL_GrabMode mode; |
0 | 145 |
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146 printf("Ctrl-G: toggling input grab!\n"); |
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147 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY); |
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148 if (mode == SDL_GRAB_ON) { |
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149 printf("Grab was on\n"); |
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150 } else { |
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151 printf("Grab was off\n"); |
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152 } |
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153 mode = SDL_WM_GrabInput(mode ? SDL_GRAB_OFF : SDL_GRAB_ON); |
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154 if (mode == SDL_GRAB_ON) { |
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155 printf("Grab is now on\n"); |
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156 } else { |
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157 printf("Grab is now off\n"); |
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158 } |
0 | 159 } |
160 | |
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161 void |
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162 HotKey_Iconify(void) |
0 | 163 { |
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164 printf("Ctrl-Z: iconifying window!\n"); |
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165 SDL_WM_IconifyWindow(); |
0 | 166 } |
167 | |
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168 void |
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169 HotKey_Quit(void) |
0 | 170 { |
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171 SDL_Event event; |
0 | 172 |
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173 printf("Posting internal quit request\n"); |
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174 event.type = SDL_USEREVENT; |
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175 SDL_PushEvent(&event); |
0 | 176 } |
177 | |
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178 |
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179 static void |
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180 print_modifiers(void) |
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181 { |
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182 int mod; |
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183 printf(" modifiers:"); |
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184 mod = SDL_GetModState(); |
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185 if(!mod) { |
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186 printf(" (none)"); |
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187 return; |
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188 } |
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189 if(mod & KMOD_LSHIFT) |
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190 printf(" LSHIFT"); |
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191 if(mod & KMOD_RSHIFT) |
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192 printf(" RSHIFT"); |
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193 if(mod & KMOD_LCTRL) |
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194 printf(" LCTRL"); |
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195 if(mod & KMOD_RCTRL) |
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196 printf(" RCTRL"); |
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197 if(mod & KMOD_LALT) |
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198 printf(" LALT"); |
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199 if(mod & KMOD_RALT) |
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200 printf(" RALT"); |
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201 if(mod & KMOD_LMETA) |
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202 printf(" LMETA"); |
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203 if(mod & KMOD_RMETA) |
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204 printf(" RMETA"); |
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205 if(mod & KMOD_NUM) |
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206 printf(" NUM"); |
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207 if(mod & KMOD_CAPS) |
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208 printf(" CAPS"); |
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209 if(mod & KMOD_MODE) |
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210 printf(" MODE"); |
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211 } |
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212 |
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213 static void PrintKey(const SDL_keysym *sym, int pressed) |
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214 { |
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215 /* Print the keycode, name and state */ |
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216 if ( sym->sym ) { |
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217 printf("Key %s: %d-%s ", pressed ? "pressed" : "released", |
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218 sym->sym, SDL_GetKeyName(sym->sym)); |
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219 } else { |
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220 printf("Unknown Key (scancode = %d) %s ", sym->scancode, |
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221 pressed ? "pressed" : "released"); |
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222 } |
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223 |
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224 /* Print the translated character, if one exists */ |
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225 if ( sym->unicode ) { |
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226 /* Is it a control-character? */ |
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227 if ( sym->unicode < ' ' ) { |
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228 printf(" (^%c)", sym->unicode+'@'); |
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229 } else { |
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230 #ifdef UNICODE |
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231 printf(" (%c)", sym->unicode); |
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232 #else |
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233 /* This is a Latin-1 program, so only show 8-bits */ |
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234 if ( !(sym->unicode & 0xFF00) ) |
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235 printf(" (%c)", sym->unicode); |
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236 else |
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237 printf(" (0x%X)", sym->unicode); |
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238 #endif |
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239 } |
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240 } |
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241 print_modifiers(); |
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242 printf("\n"); |
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243 } |
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244 |
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245 |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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246 static int (SDLCALL * old_filterfunc) (void *, SDL_Event *); |
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247 static void *old_filterdata; |
0 | 248 |
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249 int SDLCALL |
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250 FilterEvents(void *userdata, SDL_Event * event) |
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251 { |
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252 static int reallyquit = 0; |
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253 |
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254 if (old_filterfunc) { |
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255 old_filterfunc(old_filterdata, event); |
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256 } |
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257 |
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258 switch (event->type) { |
0 | 259 |
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260 case SDL_ACTIVEEVENT: |
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261 /* See what happened */ |
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262 printf("App %s ", event->active.gain ? "gained" : "lost"); |
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263 if (event->active.state & SDL_APPACTIVE) |
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264 printf("active "); |
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265 if (event->active.state & SDL_APPINPUTFOCUS) |
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266 printf("input "); |
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267 if (event->active.state & SDL_APPMOUSEFOCUS) |
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268 printf("mouse "); |
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269 printf("focus\n"); |
0 | 270 |
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271 /* See if we are iconified or restored */ |
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272 if (event->active.state & SDL_APPACTIVE) { |
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273 printf("App has been %s\n", |
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274 event->active.gain ? "restored" : "iconified"); |
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275 } |
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276 return (0); |
0 | 277 |
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278 /* We want to toggle visibility on buttonpress */ |
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279 case SDL_MOUSEBUTTONDOWN: |
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280 case SDL_MOUSEBUTTONUP: |
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281 if (event->button.state == SDL_PRESSED) { |
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282 visible = !visible; |
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283 SDL_ShowCursor(visible); |
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284 } |
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285 printf("Mouse button %d has been %s at %d,%d\n", |
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286 event->button.button, |
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287 (event->button.state == SDL_PRESSED) ? "pressed" : "released", |
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288 event->button.x, event->button.y); |
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289 return (0); |
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290 |
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291 /* Show relative mouse motion */ |
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292 case SDL_MOUSEMOTION: |
0 | 293 #if 0 |
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294 printf("Mouse motion: {%d,%d} (%d,%d)\n", |
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295 event->motion.x, event->motion.y, |
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296 event->motion.xrel, event->motion.yrel); |
0 | 297 #endif |
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298 return (0); |
0 | 299 |
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300 case SDL_KEYDOWN: |
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301 PrintKey(&event->key.keysym, 1); |
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302 if (event->key.keysym.sym == SDLK_ESCAPE) { |
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303 HotKey_Quit(); |
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304 } |
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305 if ((event->key.keysym.sym == SDLK_g) && |
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306 (event->key.keysym.mod & KMOD_CTRL)) { |
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307 HotKey_ToggleGrab(); |
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308 } |
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309 if ((event->key.keysym.sym == SDLK_z) && |
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310 (event->key.keysym.mod & KMOD_CTRL)) { |
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311 HotKey_Iconify(); |
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312 } |
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313 if ((event->key.keysym.sym == SDLK_RETURN) && |
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314 (event->key.keysym.mod & KMOD_ALT)) { |
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315 HotKey_ToggleFullScreen(); |
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316 } |
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317 return (0); |
0 | 318 |
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319 case SDL_KEYUP: |
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320 PrintKey(&event->key.keysym, 0); |
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321 return(0); |
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322 |
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323 /* Pass the video resize event through .. */ |
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324 case SDL_VIDEORESIZE: |
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325 return (1); |
0 | 326 |
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327 /* This is important! Queue it if we want to quit. */ |
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328 case SDL_QUIT: |
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329 if (!reallyquit) { |
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330 reallyquit = 1; |
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331 printf("Quit requested\n"); |
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332 return (0); |
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333 } |
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334 printf("Quit demanded\n"); |
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335 return (1); |
0 | 336 |
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337 /* This will never happen because events queued directly |
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338 to the event queue are not filtered. |
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339 */ |
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340 case SDL_USEREVENT: |
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341 return (1); |
0 | 342 |
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343 /* Drop all other events */ |
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344 default: |
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345 return (0); |
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346 } |
0 | 347 } |
348 | |
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349 int |
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350 main(int argc, char *argv[]) |
0 | 351 { |
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352 SDL_Event event; |
2060 | 353 const char *title; |
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354 SDL_Surface *icon; |
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355 Uint8 *icon_mask; |
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356 int parsed; |
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357 int w, h; |
0 | 358 |
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359 if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
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360 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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361 return (1); |
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362 } |
0 | 363 |
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364 /* Check command line arguments */ |
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365 w = 640; |
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366 h = 480; |
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367 video_bpp = 8; |
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368 video_flags = SDL_SWSURFACE; |
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369 parsed = 1; |
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370 while (parsed) { |
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371 if ((argc >= 2) && (strcmp(argv[1], "-fullscreen") == 0)) { |
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372 video_flags |= SDL_FULLSCREEN; |
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373 argc -= 1; |
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374 argv += 1; |
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375 } else if ((argc >= 2) && (strcmp(argv[1], "-resize") == 0)) { |
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376 video_flags |= SDL_RESIZABLE; |
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377 argc -= 1; |
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378 argv += 1; |
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379 } else if ((argc >= 2) && (strcmp(argv[1], "-noframe") == 0)) { |
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380 video_flags |= SDL_NOFRAME; |
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381 argc -= 1; |
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382 argv += 1; |
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383 } else if ((argc >= 3) && (strcmp(argv[1], "-width") == 0)) { |
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384 w = atoi(argv[2]); |
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385 argc -= 2; |
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386 argv += 2; |
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387 } else if ((argc >= 3) && (strcmp(argv[1], "-height") == 0)) { |
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388 h = atoi(argv[2]); |
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389 argc -= 2; |
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390 argv += 2; |
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391 } else if ((argc >= 3) && (strcmp(argv[1], "-bpp") == 0)) { |
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392 video_bpp = atoi(argv[2]); |
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393 argc -= 2; |
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394 argv += 2; |
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395 } else { |
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396 parsed = 0; |
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397 } |
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398 } |
0 | 399 |
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400 /* Set the icon -- this must be done before the first mode set */ |
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401 icon = LoadIconSurface("icon.bmp", &icon_mask); |
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402 if (icon != NULL) { |
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403 SDL_WM_SetIcon(icon, icon_mask); |
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404 } |
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405 if (icon_mask != NULL) |
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406 free(icon_mask); |
0 | 407 |
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408 /* Set the title bar */ |
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409 if (argv[1] == NULL) |
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410 title = "Testing 1.. 2.. 3..."; |
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411 else |
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412 title = argv[1]; |
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413 SDL_WM_SetCaption(title, "testwm"); |
0 | 414 |
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415 /* See if it's really set */ |
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416 SDL_WM_GetCaption(&title, NULL); |
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417 if (title) |
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418 printf("Title was set to: %s\n", title); |
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419 else |
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420 printf("No window title was set!\n"); |
0 | 421 |
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422 /* Initialize the display */ |
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423 if (SetVideoMode(w, h) < 0) { |
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424 quit(1); |
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425 } |
0 | 426 |
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427 /* Set an event filter that discards everything but QUIT */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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428 SDL_GetEventFilter(&old_filterfunc, &old_filterdata); |
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429 SDL_SetEventFilter(FilterEvents, NULL); |
0 | 430 |
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431 /* Loop, waiting for QUIT */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 while (SDL_WaitEvent(&event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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433 switch (event.type) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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434 case SDL_VIDEORESIZE: |
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435 printf("Got a resize event: %dx%d\n", |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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436 event.resize.w, event.resize.h); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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437 SetVideoMode(event.resize.w, event.resize.h); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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438 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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439 case SDL_USEREVENT: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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440 printf("Handling internal quit request\n"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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441 /* Fall through to the quit handler */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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442 case SDL_QUIT: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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443 printf("Bye bye..\n"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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444 quit(0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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446 /* This should never happen */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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447 printf("Warning: Event %d wasn't filtered\n", event.type); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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448 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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449 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
450 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 printf("SDL_WaitEvent() error: %s\n", SDL_GetError()); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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452 SDL_Quit(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
453 return (255); |
0 | 454 } |