annotate src/thread/dc/SDL_systhread.c @ 1361:19418e4422cb

New configure-based build system. Still work in progress, but much improved
author Sam Lantinga <slouken@libsdl.org>
date Thu, 16 Feb 2006 10:11:48 +0000
parents c71e05b4dc2e
children d910939febfa
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /* Thread management routines for SDL */
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24
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25 #include "SDL_thread.h"
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26 #include "../SDL_systhread.h"
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27
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28 #include <kos/thread.h>
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29
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30 #if SDL_THREADS_DISABLED
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31 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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32 {
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33 SDL_SetError("Threads are not supported on this platform");
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34 return(-1);
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35 }
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36
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37 void SDL_SYS_SetupThread(void)
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38 {
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39 return;
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40 }
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41
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42 Uint32 SDL_ThreadID(void)
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43 {
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44 return(0);
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45 }
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46
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47 void SDL_SYS_WaitThread(SDL_Thread *thread)
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48 {
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49 return;
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50 }
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51
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52 void SDL_SYS_KillThread(SDL_Thread *thread)
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53 {
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54 return;
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55 }
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56
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57 #else
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58 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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59 {
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60 thread->handle = thd_create(SDL_RunThread,args);
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61 if (thread->handle == NULL) {
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62 SDL_SetError("Not enough resources to create thread");
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63 return(-1);
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64 }
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65 return(0);
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66 }
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67
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68 void SDL_SYS_SetupThread(void)
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69 {
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70 return;
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71 }
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72
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73 Uint32 SDL_ThreadID(void)
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74 {
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75 return (Uint32)thd_get_current();
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76 }
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77
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78 void SDL_SYS_WaitThread(SDL_Thread *thread)
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79 {
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80 thd_wait(thread->handle);
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81 }
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82
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83 void SDL_SYS_KillThread(SDL_Thread *thread)
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84 {
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85 thd_destroy(thread->handle);
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86 }
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87 #endif