Mercurial > sdl-ios-xcode
annotate src/thread/dc/SDL_systhread.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* Thread management routines for SDL */ |
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24 |
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25 #include "SDL_thread.h" |
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26 #include "../SDL_systhread.h" |
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27 |
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28 #include <kos/thread.h> |
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29 |
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30 #if SDL_THREADS_DISABLED |
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31 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) |
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32 { |
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33 SDL_SetError("Threads are not supported on this platform"); |
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34 return(-1); |
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35 } |
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36 |
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37 void SDL_SYS_SetupThread(void) |
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38 { |
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39 return; |
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40 } |
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41 |
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42 Uint32 SDL_ThreadID(void) |
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43 { |
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44 return(0); |
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45 } |
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46 |
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47 void SDL_SYS_WaitThread(SDL_Thread *thread) |
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48 { |
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49 return; |
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50 } |
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51 |
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52 void SDL_SYS_KillThread(SDL_Thread *thread) |
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53 { |
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54 return; |
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55 } |
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56 |
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57 #else |
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58 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) |
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59 { |
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60 thread->handle = thd_create(SDL_RunThread,args); |
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61 if (thread->handle == NULL) { |
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62 SDL_SetError("Not enough resources to create thread"); |
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63 return(-1); |
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64 } |
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65 return(0); |
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66 } |
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67 |
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68 void SDL_SYS_SetupThread(void) |
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69 { |
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70 return; |
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71 } |
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72 |
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73 Uint32 SDL_ThreadID(void) |
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74 { |
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75 return (Uint32)thd_get_current(); |
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76 } |
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77 |
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78 void SDL_SYS_WaitThread(SDL_Thread *thread) |
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79 { |
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80 thd_wait(thread->handle); |
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81 } |
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82 |
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83 void SDL_SYS_KillThread(SDL_Thread *thread) |
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84 { |
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85 thd_destroy(thread->handle); |
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86 } |
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87 #endif |