Mercurial > sdl-ios-xcode
annotate src/video/windows/SDL_windowswindow.h @ 5246:189b1bdb7baf
Surfaces aren't in hardware memory anymore!
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 10 Feb 2011 05:10:05 -0800 |
parents | 9b2e99ebd099 |
children | b530ef003506 |
rev | line source |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 /* |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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5 This library is free software; you can redistribute it and/or |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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6 modify it under the terms of the GNU Lesser General Public |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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7 License as published by the Free Software Foundation; either |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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8 version 2.1 of the License, or (at your option) any later version. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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9 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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10 This library is distributed in the hope that it will be useful, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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13 Lesser General Public License for more details. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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14 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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15 You should have received a copy of the GNU Lesser General Public |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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16 License along with this library; if not, write to the Free Software |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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18 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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19 Sam Lantinga |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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20 slouken@libsdl.org |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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21 */ |
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22 #include "SDL_config.h" |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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23 |
5062 | 24 #ifndef _SDL_windowswindow_h |
25 #define _SDL_windowswindow_h | |
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26 |
4569 | 27 #ifdef _WIN32_WCE |
28 #define SHFS_SHOWTASKBAR 0x0001 | |
29 #define SHFS_HIDETASKBAR 0x0002 | |
30 #define SHFS_SHOWSIPBUTTON 0x0004 | |
31 #define SHFS_HIDESIPBUTTON 0x0008 | |
32 #define SHFS_SHOWSTARTICON 0x0010 | |
33 #define SHFS_HIDESTARTICON 0x0020 | |
34 #endif | |
35 | |
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36 typedef struct |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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37 { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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38 SDL_Window *window; |
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39 HWND hwnd; |
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Implemented Windows OpenGL support
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40 HDC hdc; |
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Added the Windows framebuffer implementation.
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41 HDC mdc; |
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Added the Windows framebuffer implementation.
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42 HBITMAP hbm; |
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43 WNDPROC wndproc; |
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Initial work on X11 window code in.
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44 SDL_bool created; |
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45 int mouse_pressed; |
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46 struct SDL_VideoData *videodata; |
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47 } SDL_WindowData; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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48 |
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49 extern int WIN_CreateWindow(_THIS, SDL_Window * window); |
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50 extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data); |
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51 extern void WIN_SetWindowTitle(_THIS, SDL_Window * window); |
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Added support for translucent icons on Windows
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52 extern void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon); |
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53 extern void WIN_SetWindowPosition(_THIS, SDL_Window * window); |
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54 extern void WIN_SetWindowSize(_THIS, SDL_Window * window); |
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55 extern void WIN_ShowWindow(_THIS, SDL_Window * window); |
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56 extern void WIN_HideWindow(_THIS, SDL_Window * window); |
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57 extern void WIN_RaiseWindow(_THIS, SDL_Window * window); |
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58 extern void WIN_MaximizeWindow(_THIS, SDL_Window * window); |
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59 extern void WIN_MinimizeWindow(_THIS, SDL_Window * window); |
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60 extern void WIN_RestoreWindow(_THIS, SDL_Window * window); |
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61 extern void WIN_SetWindowGrab(_THIS, SDL_Window * window); |
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62 extern void WIN_DestroyWindow(_THIS, SDL_Window * window); |
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63 extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window, |
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64 struct SDL_SysWMinfo *info); |
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65 |
5062 | 66 #endif /* _SDL_windowswindow_h */ |
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67 |
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68 /* vi: set ts=4 sw=4 expandtab: */ |