Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_mouse.c @ 5202:164f20ba08eb
Updated the DirectFB support, from Couriersud
attached is a working directfb driver diff which works with the current
changes. There are a number of changes around it as well, e.g.
configure.in.
The directfb renderdriver right now still depends on a some "includes"
from src/video/directfb. That's why it is not yet moved to the new
render folder.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Feb 2011 16:07:10 -0800 |
parents | b196d2758026 |
children | 58265e606e4e |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 SDL1.3 DirectFB driver by couriersud@arcor.de |
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23 |
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24 */ |
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25 |
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26 #include "SDL_config.h" |
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27 |
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28 #include "SDL_DirectFB_video.h" |
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29 |
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30 #include "../SDL_sysvideo.h" |
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31 #include "../../events/SDL_mouse_c.h" |
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32 |
4568 | 33 #if USE_MULTI_API |
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34 static SDL_Cursor *DirectFB_CreateCursor(SDL_Surface * surface, |
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35 int hot_x, int hot_y); |
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36 static int DirectFB_ShowCursor(SDL_Cursor * cursor); |
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37 static void DirectFB_MoveCursor(SDL_Cursor * cursor); |
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38 static void DirectFB_FreeCursor(SDL_Cursor * cursor); |
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39 static void DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window, |
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40 int x, int y); |
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41 static void DirectFB_FreeMouse(SDL_Mouse * mouse); |
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42 |
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43 static int id_mask; |
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44 |
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45 static DFBEnumerationResult |
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46 EnumMice(DFBInputDeviceID device_id, DFBInputDeviceDescription desc, |
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47 void *callbackdata) |
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48 { |
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49 DFB_DeviceData *devdata = callbackdata; |
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50 |
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51 if ((desc.type & DIDTF_MOUSE) && (device_id & id_mask)) { |
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52 SDL_Mouse mouse; |
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53 |
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54 SDL_zero(mouse); |
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55 mouse.id = device_id; |
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56 mouse.CreateCursor = DirectFB_CreateCursor; |
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57 mouse.ShowCursor = DirectFB_ShowCursor; |
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58 mouse.MoveCursor = DirectFB_MoveCursor; |
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59 mouse.FreeCursor = DirectFB_FreeCursor; |
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60 mouse.WarpMouse = DirectFB_WarpMouse; |
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61 mouse.FreeMouse = DirectFB_FreeMouse; |
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62 mouse.cursor_shown = 1; |
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63 |
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64 SDL_AddMouse(&mouse, desc.name, 0, 0, 1); |
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65 devdata->mouse_id[devdata->num_mice++] = device_id; |
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66 } |
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67 return DFENUM_OK; |
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68 } |
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69 |
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70 void |
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71 DirectFB_InitMouse(_THIS) |
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72 { |
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73 SDL_DFB_DEVICEDATA(_this); |
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74 |
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75 devdata->num_mice = 0; |
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76 if (devdata->use_linux_input) { |
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77 /* try non-core devices first */ |
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78 id_mask = 0xF0; |
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79 devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata); |
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80 if (devdata->num_mice == 0) { |
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81 /* try core devices */ |
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82 id_mask = 0x0F; |
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83 devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata); |
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84 } |
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85 } |
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86 if (devdata->num_mice == 0) { |
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87 SDL_Mouse mouse; |
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88 |
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89 SDL_zero(mouse); |
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90 mouse.CreateCursor = DirectFB_CreateCursor; |
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91 mouse.ShowCursor = DirectFB_ShowCursor; |
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92 mouse.MoveCursor = DirectFB_MoveCursor; |
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93 mouse.FreeCursor = DirectFB_FreeCursor; |
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94 mouse.WarpMouse = DirectFB_WarpMouse; |
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95 mouse.FreeMouse = DirectFB_FreeMouse; |
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96 mouse.cursor_shown = 1; |
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97 |
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98 SDL_AddMouse(&mouse, "Mouse", 0, 0, 1); |
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99 devdata->num_mice = 1; |
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100 } |
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101 } |
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102 |
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103 void |
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104 DirectFB_QuitMouse(_THIS) |
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105 { |
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106 SDL_DFB_DEVICEDATA(_this); |
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107 |
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108 if (devdata->use_linux_input) { |
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109 SDL_MouseQuit(); |
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110 } else { |
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111 SDL_DelMouse(0); |
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112 } |
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113 } |
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114 |
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115 /* Create a cursor from a surface */ |
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116 static SDL_Cursor * |
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117 DirectFB_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y) |
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118 { |
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119 SDL_VideoDevice *dev = SDL_GetVideoDevice(); |
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120 |
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121 SDL_DFB_DEVICEDATA(dev); |
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122 DFB_CursorData *curdata; |
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123 DFBResult ret; |
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124 DFBSurfaceDescription dsc; |
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125 SDL_Cursor *cursor; |
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126 Uint32 *dest; |
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127 Uint32 *p; |
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128 int pitch, i; |
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129 |
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130 SDL_DFB_ALLOC_CLEAR(cursor, 1, sizeof(*cursor)); |
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131 SDL_DFB_ALLOC_CLEAR(curdata, 1, sizeof(*curdata)); |
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132 |
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133 dsc.flags = |
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134 DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; |
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135 dsc.caps = DSCAPS_VIDEOONLY; |
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136 dsc.width = surface->w; |
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137 dsc.height = surface->h; |
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138 dsc.pixelformat = DSPF_ARGB; |
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139 |
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140 SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, |
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141 &curdata->surf)); |
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142 curdata->hotx = hot_x; |
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143 curdata->hoty = hot_y; |
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144 cursor->driverdata = curdata; |
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145 |
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146 SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE, |
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147 (void *) &dest, &pitch)); |
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148 |
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149 /* Relies on the fact that this is only called with ARGB surface. */ |
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150 p = surface->pixels; |
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151 for (i = 0; i < surface->h; i++) |
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152 memcpy((char *) dest + i * pitch, |
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153 (char *) p + i * surface->pitch, 4 * surface->w); |
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154 |
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155 curdata->surf->Unlock(curdata->surf); |
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156 return cursor; |
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157 error: |
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158 return NULL; |
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159 } |
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160 |
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161 /* Show the specified cursor, or hide if cursor is NULL */ |
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162 static int |
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163 DirectFB_ShowCursor(SDL_Cursor * cursor) |
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164 { |
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165 SDL_DFB_CURSORDATA(cursor); |
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166 DFBResult ret; |
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167 SDL_Window *window; |
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168 |
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169 window = SDL_GetFocusWindow(); |
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170 if (!window) |
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171 return -1; |
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172 else { |
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173 SDL_VideoDisplay *display = window->display; |
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174 |
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175 if (display) { |
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176 DFB_DisplayData *dispdata = |
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177 (DFB_DisplayData *) display->driverdata; |
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178 DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; |
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179 |
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180 if (cursor) |
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181 SDL_DFB_CHECKERR(windata->window-> |
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182 SetCursorShape(windata->dfbwin, |
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183 curdata->surf, curdata->hotx, |
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184 curdata->hoty)); |
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185 |
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186 SDL_DFB_CHECKERR(dispdata->layer-> |
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187 SetCooperativeLevel(dispdata->layer, |
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188 DLSCL_ADMINISTRATIVE)); |
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189 SDL_DFB_CHECKERR(dispdata->layer-> |
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190 SetCursorOpacity(dispdata->layer, |
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191 cursor ? 0xC0 : 0x00)); |
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192 SDL_DFB_CHECKERR(dispdata->layer-> |
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193 SetCooperativeLevel(dispdata->layer, |
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194 DLSCL_SHARED)); |
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195 } |
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196 } |
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197 |
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198 return 0; |
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199 error: |
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200 return -1; |
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201 } |
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202 |
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203 /* This is called when a mouse motion event occurs */ |
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204 static void |
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205 DirectFB_MoveCursor(SDL_Cursor * cursor) |
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206 { |
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207 |
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208 } |
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209 |
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210 /* Free a window manager cursor */ |
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211 static void |
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212 DirectFB_FreeCursor(SDL_Cursor * cursor) |
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213 { |
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214 SDL_DFB_CURSORDATA(cursor); |
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215 |
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216 SDL_DFB_RELEASE(curdata->surf); |
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217 SDL_DFB_FREE(cursor->driverdata); |
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218 SDL_DFB_FREE(cursor); |
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219 } |
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220 |
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221 /* Warp the mouse to (x,y) */ |
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222 static void |
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223 DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window, int x, int y) |
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224 { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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225 SDL_VideoDisplay *display = window->display; |
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226 DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata; |
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227 DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; |
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228 DFBResult ret; |
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229 int cx, cy; |
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230 |
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Updated the DirectFB support, from Couriersud
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231 SDL_DFB_CHECKERR(windata->dfbwin->GetPosition(windata->dfbwin, &cx, &cy)); |
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232 SDL_DFB_CHECKERR(dispdata->layer->WarpCursor(dispdata->layer, |
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233 cx + x + windata->client.x, |
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234 cy + y + windata->client.y)); |
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235 |
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236 error: |
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237 return; |
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238 } |
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239 |
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240 /* Free the mouse when it's time */ |
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241 static void |
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242 DirectFB_FreeMouse(SDL_Mouse * mouse) |
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243 { |
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244 /* nothing yet */ |
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245 } |
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246 |
4568 | 247 #else /* USE_MULTI_API */ |
248 | |
249 void | |
250 DirectFB_InitMouse(_THIS) | |
251 { | |
252 SDL_DFB_DEVICEDATA(_this); | |
253 | |
254 devdata->num_mice = 1; | |
255 } | |
256 | |
257 void | |
258 DirectFB_QuitMouse(_THIS) | |
259 { | |
260 } | |
261 | |
262 | |
263 #endif | |
264 | |
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265 /* vi: set ts=4 sw=4 expandtab: */ |