Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_GL_GetAttribute.3 @ 3719:15373e31daff gsoc2009_unit_tests
Moved some code around.
author | Edgar Simo <bobbens@gmail.com> |
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date | Tue, 07 Jul 2009 16:28:42 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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1 .TH "SDL_GL_GetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
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3 SDL_GL_GetAttribute \- Get the value of a special SDL/OpenGL attribute |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_GL_GetAttribute\fP\fR(\fBSDLGLattr attr, int *value\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Places the value of the SDL/OpenGL \fIattribute\fR \fBattr\fR into \fBvalue\fR\&. This is useful after a call to \fI\fBSDL_SetVideoMode\fP\fR to check whether your attributes have been \fIset\fR as you expected\&. | |
12 .SH "RETURN VALUE" | |
13 .PP | |
14 Returns \fB0\fR on success, or \fB-1\fR on an error\&. | |
15 .SH "SEE ALSO" | |
16 .PP | |
17 \fI\fBSDL_GL_SetAttribute\fP\fR, \fIGL Attributes\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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18 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |