Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 1659:14717b52abc0 SDL-1.3
Merge trunk-1.3-3
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 17 May 2006 08:18:28 +0000 |
parents | 12b6d331d82a |
children | 8b9d79e7eacf |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
1190 | 31 #ifdef __OS2__ |
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32 /* We'll need the DosSetPriority() API! */ |
1190 | 33 #define INCL_DOSPROCESS |
34 #include <os2.h> | |
35 #endif | |
36 | |
0 | 37 /* Available audio drivers */ |
38 static AudioBootStrap *bootstrap[] = { | |
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39 #if SDL_AUDIO_DRIVER_BSD |
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40 &BSD_AUDIO_bootstrap, |
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41 #endif |
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42 #if SDL_AUDIO_DRIVER_OSS |
0 | 43 &DSP_bootstrap, |
44 &DMA_bootstrap, | |
45 #endif | |
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46 #if SDL_AUDIO_DRIVER_ALSA |
0 | 47 &ALSA_bootstrap, |
48 #endif | |
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49 #if SDL_AUDIO_DRIVER_QNXNTO |
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50 &QNXNTOAUDIO_bootstrap, |
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51 #endif |
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52 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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53 &SUNAUDIO_bootstrap, |
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54 #endif |
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55 #if SDL_AUDIO_DRIVER_DMEDIA |
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56 &DMEDIA_bootstrap, |
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57 #endif |
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58 #if SDL_AUDIO_DRIVER_ARTS |
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59 &ARTS_bootstrap, |
0 | 60 #endif |
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61 #if SDL_AUDIO_DRIVER_ESD |
0 | 62 &ESD_bootstrap, |
63 #endif | |
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64 #if SDL_AUDIO_DRIVER_NAS |
0 | 65 &NAS_bootstrap, |
66 #endif | |
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67 #if SDL_AUDIO_DRIVER_DSOUND |
0 | 68 &DSOUND_bootstrap, |
69 #endif | |
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70 #if SDL_AUDIO_DRIVER_WAVEOUT |
0 | 71 &WAVEOUT_bootstrap, |
72 #endif | |
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73 #if SDL_AUDIO_DRIVER_PAUD |
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74 &Paud_bootstrap, |
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75 #endif |
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76 #if SDL_AUDIO_DRIVER_BAUDIO |
0 | 77 &BAUDIO_bootstrap, |
78 #endif | |
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79 #if SDL_AUDIO_DRIVER_COREAUDIO |
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80 &COREAUDIO_bootstrap, |
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81 #endif |
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82 #if SDL_AUDIO_DRIVER_SNDMGR |
0 | 83 &SNDMGR_bootstrap, |
84 #endif | |
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85 #if SDL_AUDIO_DRIVER_AHI |
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86 &AHI_bootstrap, |
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87 #endif |
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88 #if SDL_AUDIO_DRIVER_MINT |
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89 &MINTAUDIO_GSXB_bootstrap, |
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90 &MINTAUDIO_MCSN_bootstrap, |
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91 &MINTAUDIO_STFA_bootstrap, |
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92 &MINTAUDIO_XBIOS_bootstrap, |
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93 &MINTAUDIO_DMA8_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_DISK |
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96 &DISKAUD_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_DUMMY |
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99 &DUMMYAUD_bootstrap, |
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100 #endif |
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101 #if SDL_AUDIO_DRIVER_DC |
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102 &DCAUD_bootstrap, |
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103 #endif |
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104 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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105 &MMEAUDIO_bootstrap, |
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106 #endif |
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107 #if SDL_AUDIO_DRIVER_DART |
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108 &DART_bootstrap, |
1190 | 109 #endif |
0 | 110 NULL |
111 }; | |
112 SDL_AudioDevice *current_audio = NULL; | |
113 | |
114 /* Various local functions */ | |
115 int SDL_AudioInit(const char *driver_name); | |
116 void SDL_AudioQuit(void); | |
117 | |
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118 #if SDL_AUDIO_DRIVER_AHI |
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119 static int audio_configured = 0; |
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120 #endif |
0 | 121 |
122 /* The general mixing thread function */ | |
1659 | 123 int SDLCALL SDL_RunAudio(void *audiop) |
0 | 124 { |
125 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
126 Uint8 *stream; | |
127 int stream_len; | |
128 void *udata; | |
1659 | 129 void (SDLCALL *fill)(void *userdata,Uint8 *stream, int len); |
0 | 130 int silence; |
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131 #if SDL_AUDIO_DRIVER_AHI |
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132 int started = 0; |
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133 |
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134 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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135 |
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136 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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137 |
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138 D(bug("Before Openaudio...")); |
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139 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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140 { |
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141 D(bug("Open audio failed...\n")); |
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142 return(-1); |
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143 } |
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144 D(bug("OpenAudio...OK\n")); |
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145 #endif |
0 | 146 |
147 /* Perform any thread setup */ | |
148 if ( audio->ThreadInit ) { | |
149 audio->ThreadInit(audio); | |
150 } | |
151 audio->threadid = SDL_ThreadID(); | |
152 | |
153 /* Set up the mixing function */ | |
154 fill = audio->spec.callback; | |
155 udata = audio->spec.userdata; | |
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156 |
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157 #if SDL_AUDIO_DRIVER_AHI |
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158 audio_configured = 1; |
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159 |
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160 D(bug("Audio configured... Checking for conversion\n")); |
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161 SDL_mutexP(audio->mixer_lock); |
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162 D(bug("Semaphore obtained...\n")); |
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163 #endif |
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164 |
0 | 165 if ( audio->convert.needed ) { |
166 if ( audio->convert.src_format == AUDIO_U8 ) { | |
167 silence = 0x80; | |
168 } else { | |
169 silence = 0; | |
170 } | |
171 stream_len = audio->convert.len; | |
172 } else { | |
173 silence = audio->spec.silence; | |
174 stream_len = audio->spec.size; | |
175 } | |
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176 |
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177 #if SDL_AUDIO_DRIVER_AHI |
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178 SDL_mutexV(audio->mixer_lock); |
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179 D(bug("Entering audio loop...\n")); |
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180 #endif |
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181 |
1190 | 182 #ifdef __OS2__ |
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183 /* Increase the priority of this thread to make sure that |
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184 the audio will be continuous all the time! */ |
1190 | 185 #ifdef USE_DOSSETPRIORITY |
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186 if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO")) |
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187 { |
1190 | 188 #ifdef DEBUG_BUILD |
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189 printf("[SDL_RunAudio] : Setting priority to TimeCritical+0! (TID%d)\n", SDL_ThreadID()); |
1190 | 190 #endif |
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191 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); |
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192 } |
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193 else |
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194 { |
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195 #ifdef DEBUG_BUILD |
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196 printf("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID()); |
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197 #endif |
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198 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0); |
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199 } |
1190 | 200 #endif |
201 #endif | |
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202 |
0 | 203 /* Loop, filling the audio buffers */ |
204 while ( audio->enabled ) { | |
205 | |
206 /* Fill the current buffer with sound */ | |
207 if ( audio->convert.needed ) { | |
208 if ( audio->convert.buf ) { | |
209 stream = audio->convert.buf; | |
210 } else { | |
211 continue; | |
212 } | |
213 } else { | |
214 stream = audio->GetAudioBuf(audio); | |
215 if ( stream == NULL ) { | |
216 stream = audio->fake_stream; | |
217 } | |
218 } | |
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219 SDL_memset(stream, silence, stream_len); |
0 | 220 |
221 if ( ! audio->paused ) { | |
222 SDL_mutexP(audio->mixer_lock); | |
223 (*fill)(udata, stream, stream_len); | |
224 SDL_mutexV(audio->mixer_lock); | |
225 } | |
226 | |
227 /* Convert the audio if necessary */ | |
228 if ( audio->convert.needed ) { | |
229 SDL_ConvertAudio(&audio->convert); | |
230 stream = audio->GetAudioBuf(audio); | |
231 if ( stream == NULL ) { | |
232 stream = audio->fake_stream; | |
233 } | |
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234 SDL_memcpy(stream, audio->convert.buf, |
0 | 235 audio->convert.len_cvt); |
236 } | |
237 | |
238 /* Ready current buffer for play and change current buffer */ | |
239 if ( stream != audio->fake_stream ) { | |
240 audio->PlayAudio(audio); | |
1562 | 241 } |
242 | |
243 /* Wait for an audio buffer to become available */ | |
244 if ( stream == audio->fake_stream ) { | |
245 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
246 } else { | |
247 audio->WaitAudio(audio); | |
0 | 248 } |
249 } | |
1562 | 250 |
0 | 251 /* Wait for the audio to drain.. */ |
252 if ( audio->WaitDone ) { | |
253 audio->WaitDone(audio); | |
254 } | |
21
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255 |
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256 #if SDL_AUDIO_DRIVER_AHI |
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257 D(bug("WaitAudio...Done\n")); |
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258 |
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259 audio->CloseAudio(audio); |
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260 |
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261 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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262 audio_configured = 0; |
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263 #endif |
1190 | 264 #ifdef __OS2__ |
265 #ifdef DEBUG_BUILD | |
266 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID()); | |
267 #endif | |
268 #endif | |
0 | 269 return(0); |
270 } | |
271 | |
322
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272 static void SDL_LockAudio_Default(SDL_AudioDevice *audio) |
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273 { |
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274 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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275 return; |
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276 } |
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277 SDL_mutexP(audio->mixer_lock); |
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278 } |
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279 |
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280 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio) |
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281 { |
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282 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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283 return; |
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284 } |
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285 SDL_mutexV(audio->mixer_lock); |
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286 } |
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287 |
1659 | 288 static Uint16 SDL_ParseAudioFormat(const char *string) |
289 { | |
290 Uint16 format = 0; | |
291 | |
292 switch (*string) { | |
293 case 'U': | |
294 ++string; | |
295 format |= 0x0000; | |
296 break; | |
297 case 'S': | |
298 ++string; | |
299 format |= 0x8000; | |
300 break; | |
301 default: | |
302 return 0; | |
303 } | |
304 switch (SDL_atoi(string)) { | |
305 case 8: | |
306 string += 1; | |
307 format |= 8; | |
308 break; | |
309 case 16: | |
310 string += 2; | |
311 format |= 16; | |
312 if ( SDL_strcmp(string, "LSB") == 0 | |
313 #if SDL_BYTEORDER == SDL_LIL_ENDIAN | |
314 || SDL_strcmp(string, "SYS") == 0 | |
315 #endif | |
316 ) { | |
317 format |= 0x0000; | |
318 } | |
319 if ( SDL_strcmp(string, "MSB") == 0 | |
320 #if SDL_BYTEORDER == SDL_BIG_ENDIAN | |
321 || SDL_strcmp(string, "SYS") == 0 | |
322 #endif | |
323 ) { | |
324 format |= 0x1000; | |
325 } | |
326 break; | |
327 default: | |
328 return 0; | |
329 } | |
330 return format; | |
331 } | |
332 | |
0 | 333 int SDL_AudioInit(const char *driver_name) |
334 { | |
335 SDL_AudioDevice *audio; | |
336 int i = 0, idx; | |
337 | |
338 /* Check to make sure we don't overwrite 'current_audio' */ | |
339 if ( current_audio != NULL ) { | |
340 SDL_AudioQuit(); | |
341 } | |
342 | |
343 /* Select the proper audio driver */ | |
344 audio = NULL; | |
345 idx = 0; | |
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346 #if SDL_AUDIO_DRIVER_ESD |
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347 if ( (driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL) ) { |
0 | 348 /* Ahem, we know that if ESPEAKER is set, user probably wants |
349 to use ESD, but don't start it if it's not already running. | |
350 This probably isn't the place to do this, but... Shh! :) | |
351 */ | |
352 for ( i=0; bootstrap[i]; ++i ) { | |
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353 if ( SDL_strcmp(bootstrap[i]->name, "esd") == 0 ) { |
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354 #ifdef HAVE_PUTENV |
0 | 355 const char *esd_no_spawn; |
356 | |
357 /* Don't start ESD if it's not running */ | |
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358 esd_no_spawn = getenv("ESD_NO_SPAWN"); |
0 | 359 if ( esd_no_spawn == NULL ) { |
360 putenv("ESD_NO_SPAWN=1"); | |
361 } | |
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362 #endif |
0 | 363 if ( bootstrap[i]->available() ) { |
364 audio = bootstrap[i]->create(0); | |
365 break; | |
366 } | |
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367 #ifdef HAVE_UNSETENV |
0 | 368 if ( esd_no_spawn == NULL ) { |
369 unsetenv("ESD_NO_SPAWN"); | |
370 } | |
371 #endif | |
372 } | |
373 } | |
374 } | |
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375 #endif /* SDL_AUDIO_DRIVER_ESD */ |
0 | 376 if ( audio == NULL ) { |
377 if ( driver_name != NULL ) { | |
378 #if 0 /* This will be replaced with a better driver selection API */ | |
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379 if ( SDL_strrchr(driver_name, ':') != NULL ) { |
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380 idx = atoi(SDL_strrchr(driver_name, ':')+1); |
0 | 381 } |
382 #endif | |
383 for ( i=0; bootstrap[i]; ++i ) { | |
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384 if (SDL_strncmp(bootstrap[i]->name, driver_name, |
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385 SDL_strlen(bootstrap[i]->name)) == 0) { |
0 | 386 if ( bootstrap[i]->available() ) { |
387 audio=bootstrap[i]->create(idx); | |
388 break; | |
389 } | |
390 } | |
391 } | |
392 } else { | |
393 for ( i=0; bootstrap[i]; ++i ) { | |
394 if ( bootstrap[i]->available() ) { | |
395 audio = bootstrap[i]->create(idx); | |
396 if ( audio != NULL ) { | |
397 break; | |
398 } | |
399 } | |
400 } | |
401 } | |
402 if ( audio == NULL ) { | |
403 SDL_SetError("No available audio device"); | |
404 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
405 SDL_OpenAudio() will handle it at that point. *sigh* | |
406 */ | |
407 return(-1); | |
408 #endif | |
409 } | |
410 } | |
411 current_audio = audio; | |
412 if ( current_audio ) { | |
413 current_audio->name = bootstrap[i]->name; | |
322
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414 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) { |
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415 current_audio->LockAudio = SDL_LockAudio_Default; |
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416 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
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417 } |
0 | 418 } |
419 return(0); | |
420 } | |
421 | |
422 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
423 { | |
424 if ( current_audio != NULL ) { | |
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425 SDL_strlcpy(namebuf, current_audio->name, maxlen); |
0 | 426 return(namebuf); |
427 } | |
428 return(NULL); | |
429 } | |
430 | |
431 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
432 { | |
433 SDL_AudioDevice *audio; | |
1659 | 434 const char *env; |
0 | 435 |
436 /* Start up the audio driver, if necessary */ | |
437 if ( ! current_audio ) { | |
438 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
439 (current_audio == NULL) ) { | |
440 return(-1); | |
441 } | |
442 } | |
443 audio = current_audio; | |
444 | |
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445 if (audio->opened) { |
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446 SDL_SetError("Audio device is already opened"); |
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447 return(-1); |
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448 } |
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449 |
0 | 450 /* Verify some parameters */ |
1659 | 451 if ( desired->freq == 0 ) { |
452 env = SDL_getenv("SDL_AUDIO_FREQUENCY"); | |
453 if ( env ) { | |
454 desired->freq = SDL_atoi(env); | |
455 } | |
456 } | |
457 if ( desired->freq == 0 ) { | |
458 /* Pick some default audio frequency */ | |
459 desired->freq = 22050; | |
460 } | |
461 if ( desired->format == 0 ) { | |
462 env = SDL_getenv("SDL_AUDIO_FORMAT"); | |
463 if ( env ) { | |
464 desired->format = SDL_ParseAudioFormat(env); | |
465 } | |
466 } | |
467 if ( desired->format == 0 ) { | |
468 /* Pick some default audio format */ | |
469 desired->format = AUDIO_S16; | |
470 } | |
471 if ( desired->channels == 0 ) { | |
472 env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
473 if ( env ) { | |
474 desired->channels = SDL_atoi(env); | |
475 } | |
476 } | |
477 if ( desired->channels == 0 ) { | |
478 /* Pick a default number of channels */ | |
479 desired->channels = 2; | |
0 | 480 } |
481 switch ( desired->channels ) { | |
482 case 1: /* Mono */ | |
483 case 2: /* Stereo */ | |
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484 case 4: /* surround */ |
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485 case 6: /* surround with center and lfe */ |
0 | 486 break; |
487 default: | |
488 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
489 return(-1); | |
490 } | |
1659 | 491 if ( desired->samples == 0 ) { |
492 env = SDL_getenv("SDL_AUDIO_SAMPLES"); | |
493 if ( env ) { | |
494 desired->samples = SDL_atoi(env); | |
495 } | |
496 } | |
497 if ( desired->samples == 0 ) { | |
498 /* Pick a default of ~46 ms at desired frequency */ | |
499 int samples = (desired->freq / 1000) * 46; | |
500 int power2 = 1; | |
501 while ( power2 < samples ) { | |
502 power2 *= 2; | |
503 } | |
504 desired->samples = power2; | |
505 } | |
506 if ( desired->callback == NULL ) { | |
507 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
508 return(-1); | |
509 } | |
0 | 510 |
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511 #if defined(__MACOS__) || (defined(__RISCOS__) && SDL_THREADS_DISABLED) |
0 | 512 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ |
513 #else | |
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514 #if defined(__MINT__) && SDL_THREADS_DISABLED |
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515 /* Uses interrupt driven audio, without thread */ |
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516 #else |
0 | 517 /* Create a semaphore for locking the sound buffers */ |
518 audio->mixer_lock = SDL_CreateMutex(); | |
519 if ( audio->mixer_lock == NULL ) { | |
520 SDL_SetError("Couldn't create mixer lock"); | |
521 SDL_CloseAudio(); | |
522 return(-1); | |
523 } | |
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524 #endif /* __MINT__ */ |
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525 #endif /* __MACOS__ */ |
0 | 526 |
527 /* Calculate the silence and size of the audio specification */ | |
528 SDL_CalculateAudioSpec(desired); | |
529 | |
530 /* Open the audio subsystem */ | |
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531 SDL_memcpy(&audio->spec, desired, sizeof(audio->spec)); |
0 | 532 audio->convert.needed = 0; |
533 audio->enabled = 1; | |
534 audio->paused = 1; | |
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535 |
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536 #if !SDL_AUDIO_DRIVER_AHI |
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537 |
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538 /* AmigaOS opens audio inside the main loop */ |
0 | 539 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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540 |
0 | 541 if ( ! audio->opened ) { |
542 SDL_CloseAudio(); | |
543 return(-1); | |
544 } | |
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545 #else |
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546 D(bug("Locking semaphore...")); |
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547 SDL_mutexP(audio->mixer_lock); |
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548 |
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549 |
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550 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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551 D(bug("Created thread...\n")); |
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552 |
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553 if ( audio->thread == NULL ) { |
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554 SDL_mutexV(audio->mixer_lock); |
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555 SDL_CloseAudio(); |
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556 SDL_SetError("Couldn't create audio thread"); |
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557 return(-1); |
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558 } |
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559 |
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560 while(!audio_configured) |
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561 SDL_Delay(100); |
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562 #endif |
0 | 563 |
564 /* If the audio driver changes the buffer size, accept it */ | |
565 if ( audio->spec.samples != desired->samples ) { | |
566 desired->samples = audio->spec.samples; | |
567 SDL_CalculateAudioSpec(desired); | |
568 } | |
569 | |
570 /* Allocate a fake audio memory buffer */ | |
571 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
572 if ( audio->fake_stream == NULL ) { | |
573 SDL_CloseAudio(); | |
574 SDL_OutOfMemory(); | |
575 return(-1); | |
576 } | |
577 | |
578 /* See if we need to do any conversion */ | |
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579 if ( obtained != NULL ) { |
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580 SDL_memcpy(obtained, &audio->spec, sizeof(audio->spec)); |
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581 } else if ( desired->freq != audio->spec.freq || |
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582 desired->format != audio->spec.format || |
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583 desired->channels != audio->spec.channels ) { |
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584 /* Build an audio conversion block */ |
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585 if ( SDL_BuildAudioCVT(&audio->convert, |
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586 desired->format, desired->channels, |
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587 desired->freq, |
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588 audio->spec.format, audio->spec.channels, |
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589 audio->spec.freq) < 0 ) { |
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590 SDL_CloseAudio(); |
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591 return(-1); |
0 | 592 } |
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593 if ( audio->convert.needed ) { |
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594 audio->convert.len = desired->size; |
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595 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( |
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596 audio->convert.len*audio->convert.len_mult); |
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597 if ( audio->convert.buf == NULL ) { |
0 | 598 SDL_CloseAudio(); |
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599 SDL_OutOfMemory(); |
0 | 600 return(-1); |
601 } | |
602 } | |
603 } | |
604 | |
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605 #if !SDL_AUDIO_DRIVER_AHI |
0 | 606 /* Start the audio thread if necessary */ |
607 switch (audio->opened) { | |
608 case 1: | |
609 /* Start the audio thread */ | |
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610 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
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611 #undef SDL_CreateThread |
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612 audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL); |
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613 #else |
0 | 614 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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615 #endif |
0 | 616 if ( audio->thread == NULL ) { |
617 SDL_CloseAudio(); | |
618 SDL_SetError("Couldn't create audio thread"); | |
619 return(-1); | |
620 } | |
621 break; | |
622 | |
623 default: | |
624 /* The audio is now playing */ | |
625 break; | |
626 } | |
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627 #else |
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628 SDL_mutexV(audio->mixer_lock); |
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629 D(bug("SDL_OpenAudio USCITA...\n")); |
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630 |
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631 #endif |
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632 |
0 | 633 return(0); |
634 } | |
635 | |
636 SDL_audiostatus SDL_GetAudioStatus(void) | |
637 { | |
638 SDL_AudioDevice *audio = current_audio; | |
639 SDL_audiostatus status; | |
640 | |
641 status = SDL_AUDIO_STOPPED; | |
642 if ( audio && audio->enabled ) { | |
643 if ( audio->paused ) { | |
644 status = SDL_AUDIO_PAUSED; | |
645 } else { | |
646 status = SDL_AUDIO_PLAYING; | |
647 } | |
648 } | |
649 return(status); | |
650 } | |
651 | |
652 void SDL_PauseAudio (int pause_on) | |
653 { | |
654 SDL_AudioDevice *audio = current_audio; | |
655 | |
656 if ( audio ) { | |
657 audio->paused = pause_on; | |
658 } | |
659 } | |
660 | |
661 void SDL_LockAudio (void) | |
662 { | |
663 SDL_AudioDevice *audio = current_audio; | |
664 | |
665 /* Obtain a lock on the mixing buffers */ | |
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666 if ( audio && audio->LockAudio ) { |
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667 audio->LockAudio(audio); |
0 | 668 } |
669 } | |
670 | |
671 void SDL_UnlockAudio (void) | |
672 { | |
673 SDL_AudioDevice *audio = current_audio; | |
674 | |
675 /* Release lock on the mixing buffers */ | |
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676 if ( audio && audio->UnlockAudio ) { |
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677 audio->UnlockAudio(audio); |
0 | 678 } |
679 } | |
680 | |
681 void SDL_CloseAudio (void) | |
682 { | |
683 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
684 } | |
685 | |
686 void SDL_AudioQuit(void) | |
687 { | |
688 SDL_AudioDevice *audio = current_audio; | |
689 | |
690 if ( audio ) { | |
691 audio->enabled = 0; | |
692 if ( audio->thread != NULL ) { | |
693 SDL_WaitThread(audio->thread, NULL); | |
694 } | |
695 if ( audio->mixer_lock != NULL ) { | |
696 SDL_DestroyMutex(audio->mixer_lock); | |
697 } | |
698 if ( audio->fake_stream != NULL ) { | |
699 SDL_FreeAudioMem(audio->fake_stream); | |
700 } | |
701 if ( audio->convert.needed ) { | |
702 SDL_FreeAudioMem(audio->convert.buf); | |
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703 |
0 | 704 } |
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705 #if !SDL_AUDIO_DRIVER_AHI |
0 | 706 if ( audio->opened ) { |
707 audio->CloseAudio(audio); | |
708 audio->opened = 0; | |
709 } | |
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710 #endif |
0 | 711 /* Free the driver data */ |
712 audio->free(audio); | |
713 current_audio = NULL; | |
714 } | |
715 } | |
716 | |
717 #define NUM_FORMATS 6 | |
718 static int format_idx; | |
719 static int format_idx_sub; | |
720 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
721 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
722 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
723 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
724 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
725 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
726 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
727 }; | |
728 | |
729 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
730 { | |
731 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
732 if ( format_list[format_idx][0] == format ) { | |
733 break; | |
734 } | |
735 } | |
736 format_idx_sub = 0; | |
737 return(SDL_NextAudioFormat()); | |
738 } | |
739 | |
740 Uint16 SDL_NextAudioFormat(void) | |
741 { | |
742 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
743 return(0); | |
744 } | |
745 return(format_list[format_idx][format_idx_sub++]); | |
746 } | |
747 | |
748 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
749 { | |
750 switch (spec->format) { | |
751 case AUDIO_U8: | |
752 spec->silence = 0x80; | |
753 break; | |
754 default: | |
755 spec->silence = 0x00; | |
756 break; | |
757 } | |
758 spec->size = (spec->format&0xFF)/8; | |
759 spec->size *= spec->channels; | |
760 spec->size *= spec->samples; | |
761 } |