Mercurial > sdl-ios-xcode
annotate src/video/cocoa/SDL_cocoaopengl.h @ 2105:12bcd4fd2606
Date: Wed, 23 May 2007 00:39:47 +0300
From: "Eyal Lotem"
To: "SDL Mailing List" <sdl@lists.libsdl.org>
Subject: [SDL] Bug in GL_SWAP_CONTROL extension name.
The checked extension name is incorrect.
The attached patch fixes it to the correct name.
I don't think that under any setup, this extension name was ever
correct, which is why its not OR'd against the old check.
This fixes the "tear effect" (vsync problems) I had here with nVidia
GLX drivers.
Eyal
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 22 May 2007 22:13:56 +0000 |
parents | 420716272158 |
children | 99210400e8b9 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_cocoaopengl_h |
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25 #define _SDL_cocoaopengl_h |
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26 |
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27 #if SDL_VIDEO_OPENGL_CGL |
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28 |
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29 struct SDL_GLDriverData |
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30 { |
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31 int initialized; |
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32 }; |
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33 |
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34 /* OpenGL functions */ |
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35 extern int Cocoa_GL_LoadLibrary(_THIS, const char *path); |
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36 extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc); |
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37 extern int Cocoa_GL_SetupWindow(_THIS, SDL_Window * window); |
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38 extern void Cocoa_GL_CleanupWindow(_THIS, SDL_Window * window); |
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39 extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window); |
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40 extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window, |
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41 SDL_GLContext context); |
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42 extern int Cocoa_GL_SetSwapInterval(_THIS, int interval); |
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43 extern int Cocoa_GL_GetSwapInterval(_THIS); |
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44 extern void Cocoa_GL_SwapWindow(_THIS, SDL_Window * window); |
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45 extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context); |
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46 |
1952
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47 #endif /* SDL_VIDEO_OPENGL_CGL */ |
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48 |
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49 #endif /* _SDL_cocoaopengl_h */ |
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50 |
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51 /* vi: set ts=4 sw=4 expandtab: */ |