Mercurial > sdl-ios-xcode
annotate README.DC @ 4106:12bb6311fd5d SDL-1.2
Hans de Goede fixed bug #495
When running boswars: http://www.boswars.org/ on a machine with intel
integrathed graphics it crashes when it tries to play the initial theora
splashscreen video:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 140 (XVideo)
Minor opcode of failed request: 19 ()
Serial number of failed request: 25
Current serial number in output stream: 26
boswars: xcb_xlib.c:41: xcb_xlib_lock: Assertion `!c->xlib.lock' failed.
Aborted
I recognized this problem from a few years back, when I encountered it while
working on the Xv blitter for xmame. The problem is that for some reason
creation the Xvport and XvImage succeeds, and failure (lack of resources / hw
capability?) is only indicated during the first XvPut[Shm]Image. I've written a
patch for SDL using the work around for this I developed for xmame (and which
is still used successfully in xmame after many years of usage).
I'll admit it isn't very pretty, but after investigating several possibilities
this was the best option, any other fixes would need changes to the SDL api and
abi.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 29 Dec 2007 02:23:48 +0000 |
parents | c17d82103614 |
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Added initial support for Dreamcast (thanks HERO!)
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1 SDL for Dreamcast (beta2) |
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2 |
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3 BERO |
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4 berobero@users.sourceforge.net |
509
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5 |
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6 http://www.geocities.co.jp/Playtown/2004/ |
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7 |
dad72daf44b3
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8 this work with kos-newlib |
dad72daf44b3
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9 http://sourceforge.net/projects/dcquake/ |
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10 |
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11 compile |
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12 - source environ.sh (from the KOS distribution) |
509
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13 - make -f Makefile.dc |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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14 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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15 compile with gl support |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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16 - install latest libgl from http://sourceforge.net/projects/dcquake/ |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
parents:
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17 - uncomment GL=1 in Makefile.dc |
dad72daf44b3
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parents:
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18 - make -f Makefile.dc clean |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
parents:
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19 - make -f Makefile.dc |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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20 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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21 install |
dad72daf44b3
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22 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
dad72daf44b3
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23 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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24 changelog: |
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25 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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26 beta2 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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27 - OpenGL support |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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28 - Hardware page flip support |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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29 |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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30 beta |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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31 - thread, timer don't tested so much. |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
parents:
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32 - not support OpenGL |