Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_ph_image.c @ 648:12a21d82a060
Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 10 Jul 2003 07:46:19 +0000 |
parents | 8e3ce997621c |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> | |
29 #include <Ph.h> | |
30 #include <photon/Pg.h> | |
31 | |
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32 #include "SDL.h" |
0 | 33 #include "SDL_error.h" |
34 #include "SDL_endian.h" | |
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35 #include "SDL_video.h" |
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36 #include "SDL_pixels_c.h" |
0 | 37 #include "SDL_ph_image_c.h" |
38 | |
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39 /* Mask values for SDL_ReallocFormat() */ |
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40 struct ColourMasks |
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41 { |
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42 Uint32 red; |
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43 Uint32 green; |
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44 Uint32 blue; |
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45 Uint32 alpha; |
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46 Uint32 bpp; |
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47 }; |
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48 |
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49 static const struct ColourMasks *ph_GetColourMasks( int format ) |
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50 { |
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51 /* The alpha mask doesn't appear to be needed */ |
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52 static const struct ColourMasks phColorMasks[5] = { |
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53 /* 8 bit */ {0, 0, 0, 0, 8}, |
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54 /* 15 bit ARGB */ {0x7C00, 0x03E0, 0x001F, 0x8000, 16}, |
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55 /* 16 bit RGB */ {0xF800, 0x07E0, 0x001F, 0x0000, 16}, |
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56 /* 24 bit RGB */ {0xFF0000, 0x00FF00, 0x0000FF, 0x000000, 24}, |
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57 /* 32 bit ARGB */ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, 32}, |
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58 }; |
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59 |
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60 switch( format ) |
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61 { |
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62 case Pg_IMAGE_PALETTE_BYTE: |
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63 return &phColorMasks[0]; |
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64 break; |
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65 case Pg_IMAGE_DIRECT_1555: |
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66 case Pg_IMAGE_DIRECT_555: |
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67 return &phColorMasks[1]; |
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68 break; |
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69 case Pg_IMAGE_DIRECT_565: |
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70 return &phColorMasks[2]; |
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71 break; |
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72 case Pg_IMAGE_DIRECT_888: |
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73 return &phColorMasks[3]; |
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74 break; |
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75 case Pg_IMAGE_DIRECT_8888: |
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76 return &phColorMasks[4]; |
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77 break; |
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78 } |
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79 return NULL; |
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80 } |
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81 |
0 | 82 int ph_SetupImage(_THIS, SDL_Surface *screen) |
83 { | |
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84 PgColor_t* palette=NULL; |
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85 const struct ColourMasks* mask; |
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86 int type=0; |
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87 int bpp; |
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88 |
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89 bpp=screen->format->BitsPerPixel; |
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91 /* Determine image type */ |
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92 switch(bpp) |
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93 { |
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94 case 8:{ |
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95 type = Pg_IMAGE_PALETTE_BYTE; |
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96 } |
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97 break; |
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98 case 15:{ |
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99 type = Pg_IMAGE_DIRECT_555; |
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100 } |
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101 break; |
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102 case 16:{ |
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103 type = Pg_IMAGE_DIRECT_565; |
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104 } |
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105 break; |
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106 case 24:{ |
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107 type = Pg_IMAGE_DIRECT_888; |
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108 } |
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109 break; |
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110 case 32:{ |
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111 type = Pg_IMAGE_DIRECT_8888; |
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112 } |
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113 break; |
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114 default:{ |
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115 fprintf(stderr,"ph_SetupImage(): unsupported bpp=%d !\n", bpp); |
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116 return -1; |
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117 } |
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118 break; |
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119 } |
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121 /* palette emulation code */ |
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122 if ((bpp==8) && (desktoppal==SDLPH_PAL_EMULATE)) |
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123 { |
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124 /* creating image palette */ |
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125 palette=malloc(_Pg_MAX_PALETTE*sizeof(PgColor_t)); |
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126 PgGetPalette(palette); |
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127 |
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128 /* using shared memory for speed (set last param to 1) */ |
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129 if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, palette, _Pg_MAX_PALETTE, 1)) == NULL) |
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130 { |
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131 fprintf(stderr,"ph_SetupImage(): PhCreateImage failed for bpp=8 !\n"); |
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132 return -1; |
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133 } |
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134 } |
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135 else |
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136 { |
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137 /* using shared memory for speed (set last param to 1) */ |
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138 if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, NULL, 0, 1)) == NULL) |
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139 { |
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140 fprintf(stderr,"ph_SetupImage: PhCreateImage failed !\n"); |
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141 return -1; |
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142 } |
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143 } |
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144 |
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145 screen->pixels = SDL_Image->image; |
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146 screen->pitch = SDL_Image->bpl; /* Recalculated pitch, created by PhCreateImage */ |
0 | 147 |
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148 mask = ph_GetColourMasks(type); |
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149 if (mask != NULL) |
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150 { |
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151 SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0); |
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152 } |
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153 |
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154 this->UpdateRects = ph_NormalUpdate; |
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155 |
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156 return 0; |
0 | 157 } |
158 | |
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159 int ph_SetupOCImage(_THIS, SDL_Surface *screen) |
0 | 160 { |
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161 const struct ColourMasks *mask; |
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162 int type = 0; |
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163 int bpp; |
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164 |
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165 screen->flags &= ~SDL_DOUBLEBUF; |
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166 OCImage.flags = screen->flags; |
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167 |
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168 bpp=screen->format->BitsPerPixel; |
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170 /* Determine image type */ |
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171 switch(bpp) |
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172 { |
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173 case 8: { |
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174 type = Pg_IMAGE_PALETTE_BYTE; |
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175 } |
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176 break; |
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177 case 15:{ |
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178 type = Pg_IMAGE_DIRECT_555; |
0 | 179 } |
180 break; | |
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181 case 16:{ |
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182 type = Pg_IMAGE_DIRECT_565; |
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183 } |
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184 break; |
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185 case 24:{ |
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186 type = Pg_IMAGE_DIRECT_888; |
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187 } |
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188 break; |
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189 case 32:{ |
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190 type = Pg_IMAGE_DIRECT_8888; |
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191 } |
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192 break; |
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193 default:{ |
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194 fprintf(stderr,"ph_SetupOCImage(): unsupported bpp=%d !\n", bpp); |
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195 return -1; |
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196 } |
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197 break; |
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198 } |
0 | 199 |
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200 /* Currently only offscreen contexts with the same bit depth as the |
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201 * display can be created. */ |
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202 OCImage.offscreen_context = PdCreateOffscreenContext(0, screen->w, screen->h, Pg_OSC_MEM_PAGE_ALIGN); |
0 | 203 |
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204 if (OCImage.offscreen_context == NULL) |
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205 { |
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206 fprintf(stderr, "ph_SetupOCImage(): PdCreateOffscreenContext failed !\n"); |
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207 return -1; |
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208 } |
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209 |
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210 /* If the bit depth of the context is different than was requested, |
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211 * these values need to be updated accordingly. SDL will |
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212 * allocate a shadow surface if it needs to. */ |
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213 mask = ph_GetColourMasks(OCImage.offscreen_context->format); |
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214 if (mask != NULL) |
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215 { |
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216 SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0); |
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217 |
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218 if (mask->bpp > 8) |
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219 { |
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220 screen->flags &= ~SDL_HWPALETTE; |
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221 } |
370
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222 } |
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223 |
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224 screen->pitch = OCImage.offscreen_context->pitch; /* Recalculated pitch */ |
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225 |
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226 OCImage.dc_ptr.ptr8 = (unsigned char *) PdGetOffscreenContextPtr(OCImage.offscreen_context); |
0 | 227 |
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228 if (OCImage.dc_ptr.ptr8 == NULL) |
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229 { |
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230 fprintf(stderr, "ph_SetupOCImage(): PdGetOffscreenContextPtr failed !\n"); |
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231 return -1; |
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232 } |
0 | 233 |
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234 OCImage.FrameData0 = OCImage.dc_ptr.ptr8; |
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235 OCImage.CurrentFrameData = OCImage.FrameData0; |
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236 OCImage.current = 0; |
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237 |
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238 PhDCSetCurrent(OCImage.offscreen_context); |
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239 |
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240 screen->pixels = OCImage.CurrentFrameData; |
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241 |
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242 this->UpdateRects = ph_OCUpdate; |
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243 |
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244 return 0; |
0 | 245 } |
246 | |
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247 int ph_SetupOpenGLImage(_THIS, SDL_Surface* screen) |
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248 { |
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249 this->UpdateRects = ph_OpenGLUpdate; |
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250 |
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251 return 0; |
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252 } |
0 | 253 |
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254 int ph_SetupFullScreenImage(_THIS, SDL_Surface* screen) |
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255 { |
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256 const struct ColourMasks *mask; |
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257 screen->flags &= ~SDL_DOUBLEBUF; |
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258 OCImage.flags = screen->flags; |
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259 |
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260 OCImage.offscreen_context = PdCreateOffscreenContext(0, 0, 0, Pg_OSC_MAIN_DISPLAY); |
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261 |
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262 if (OCImage.offscreen_context == NULL) |
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263 { |
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264 fprintf(stderr, "ph_SetupFullScreenImage(): PdCreateOffscreenContext failed !\n"); |
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265 return -1; |
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266 } |
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267 |
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268 /* If the bit depth of the context is different than was requested, |
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269 * these values need to be updated accordingly. SDL will |
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270 * allocate a shadow surface if it needs to. */ |
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271 mask = ph_GetColourMasks(OCImage.offscreen_context->format); |
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272 if (mask != NULL) |
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273 { |
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274 SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0); |
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275 |
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276 if (mask->bpp > 8) |
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277 { |
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278 screen->flags &= ~SDL_HWPALETTE; |
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279 } |
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280 } |
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281 |
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282 screen->pitch = OCImage.offscreen_context->pitch; /* Recalculated pitch */ |
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283 |
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284 OCImage.dc_ptr.ptr8 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_context); |
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285 |
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286 if (OCImage.dc_ptr.ptr8 == NULL) |
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287 { |
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288 fprintf(stderr, "ph_SetupOCImage(): PdGetOffscreenContextPtr failed !\n"); |
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289 return -1; |
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290 } |
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291 |
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292 /* wait for hw */ |
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293 PgWaitHWIdle(); |
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294 |
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295 OCImage.FrameData0 = OCImage.dc_ptr.ptr8; |
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296 OCImage.CurrentFrameData = OCImage.FrameData0; |
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297 OCImage.current = 0; |
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298 |
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299 PhDCSetCurrent(OCImage.offscreen_context); |
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300 |
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301 screen->pixels = OCImage.CurrentFrameData; |
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302 |
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303 this->UpdateRects = ph_OCUpdate; |
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304 |
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305 return 0; |
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306 } |
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307 |
0 | 308 void ph_DestroyImage(_THIS, SDL_Surface *screen) |
309 { | |
291
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310 if (OCImage.offscreen_context != NULL) |
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311 { |
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312 PhDCRelease(OCImage.offscreen_context); |
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313 OCImage.offscreen_context = NULL; |
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314 OCImage.FrameData0 = NULL; |
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315 OCImage.FrameData1 = NULL; |
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316 } |
0 | 317 |
291
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318 if (SDL_Image) |
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319 { |
315
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320 /* if palette allocated, free it */ |
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321 if (SDL_Image->palette) |
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322 { |
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323 free(SDL_Image->palette); |
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324 } |
291
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325 PgShmemDestroy(SDL_Image->image); |
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326 free(SDL_Image); |
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327 } |
0 | 328 |
315
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329 /* Must be zeroed everytime */ |
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330 SDL_Image = NULL; |
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331 |
291
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332 if (screen) |
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333 { |
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334 screen->pixels = NULL; |
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335 } |
0 | 336 } |
337 | |
571
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338 int ph_SetupUpdateFunction(_THIS, SDL_Surface *screen, Uint32 flags) |
0 | 339 { |
340 ph_DestroyImage(this, screen); | |
341 | |
571
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342 if ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN) |
0 | 343 { |
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344 return ph_SetupFullScreenImage(this, screen); |
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345 } |
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346 if ((flags & SDL_HWSURFACE)==SDL_HWSURFACE) |
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347 { |
291
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348 return ph_SetupOCImage(this, screen); |
0 | 349 } |
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350 if ((flags & SDL_OPENGL)==SDL_OPENGL) |
0 | 351 { |
315
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352 return ph_SetupOpenGLImage(this, screen); |
0 | 353 } |
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354 |
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355 return ph_SetupImage(this, screen); |
0 | 356 } |
357 int ph_AllocHWSurface(_THIS, SDL_Surface *surface) | |
358 { | |
315
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359 return(-1); |
0 | 360 } |
361 | |
362 void ph_FreeHWSurface(_THIS, SDL_Surface *surface) | |
363 { | |
315
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364 return; |
0 | 365 } |
366 | |
367 int ph_FlipHWSurface(_THIS, SDL_Surface *surface) | |
368 { | |
315
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369 return(0); |
0 | 370 } |
371 | |
372 int ph_LockHWSurface(_THIS, SDL_Surface *surface) | |
373 { | |
315
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374 return(0); |
0 | 375 } |
376 | |
377 void ph_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
378 { | |
315
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379 return; |
0 | 380 } |
381 | |
291
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382 void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects) |
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383 { |
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384 this->GL_SwapBuffers(this); |
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385 |
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386 return; |
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387 } |
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388 |
0 | 389 void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) |
390 { | |
380
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391 PhPoint_t ph_pos; |
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392 PhRect_t ph_rect; |
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393 int i; |
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394 |
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395 for (i=0; i<numrects; ++i) |
315
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396 { |
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397 if (rects[i].w==0) /* Clipped? */ |
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398 { |
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399 continue; |
0 | 400 } |
401 | |
315
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402 ph_pos.x = rects[i].x; |
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403 ph_pos.y = rects[i].y; |
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404 ph_rect.ul.x = rects[i].x; |
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405 ph_rect.ul.y = rects[i].y; |
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406 ph_rect.lr.x = rects[i].x + rects[i].w; |
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407 ph_rect.lr.y = rects[i].y + rects[i].h; |
0 | 408 |
315
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409 if (PgDrawPhImageRectmx(&ph_pos, SDL_Image, &ph_rect, 0) < 0) |
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410 { |
571
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411 fprintf(stderr,"ph_NormalUpdate(): PgDrawPhImageRectmx failed !\n"); |
315
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412 } |
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413 } |
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414 |
0 | 415 if (PgFlush() < 0) |
266
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Added QNX cleanups by Mike Gorchak (thanks!)
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416 { |
370
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417 fprintf(stderr,"ph_NormalUpdate(): PgFlush failed.\n"); |
0 | 418 } |
419 } | |
370
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420 |
0 | 421 void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects) |
422 { | |
380
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423 int i; |
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424 |
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425 PhPoint_t zero = {0}; |
370
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426 PhArea_t src_rect; |
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427 PhArea_t dest_rect; |
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428 |
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429 PgSetRegion(PtWidgetRid(window)); |
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430 PgSetClipping(0, NULL); |
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431 PgWaitHWIdle(); |
0 | 432 |
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433 for (i=0; i<numrects; ++i) |
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434 { |
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435 if (rects[i].w == 0) /* Clipped? */ |
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436 { |
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437 continue; |
0 | 438 } |
439 | |
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440 src_rect.pos.x=rects[i].x; |
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441 src_rect.pos.y=rects[i].y; |
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442 dest_rect.pos.x=rects[i].x; |
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443 dest_rect.pos.y=rects[i].y; |
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444 |
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445 src_rect.size.w=rects[i].w; |
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446 src_rect.size.h=rects[i].h; |
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447 dest_rect.size.w=rects[i].w; |
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448 dest_rect.size.h=rects[i].h; |
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449 |
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450 zero.x = 0; |
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451 zero.y = 0; |
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452 PgSetTranslation(&zero, 0); |
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453 PgSetRegion(PtWidgetRid(window)); |
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454 PgSetClipping(0, NULL); |
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455 PgContextBlitArea(OCImage.offscreen_context, &src_rect, NULL, &dest_rect); |
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456 } |
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457 |
0 | 458 if (PgFlush() < 0) |
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459 { |
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460 fprintf(stderr,"ph_OCUpdate(): PgFlush failed.\n"); |
0 | 461 } |
462 | |
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463 /* later used to toggling double buffer */ |
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464 if (OCImage.current == 0) |
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465 { |
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466 OCImage.CurrentFrameData = OCImage.FrameData0; |
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467 } |
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468 else |
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469 { |
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470 OCImage.CurrentFrameData = OCImage.FrameData1; |
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471 } |
0 | 472 } |