Mercurial > sdl-ios-xcode
annotate docs.html @ 4311:1238da4a7112 SDL-1.2
Debian patch: f230_manpages.diff
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 10:09:01 +0000 |
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0 | 1 <HTML> |
2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD> | |
3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000"> | |
4 | |
5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> | |
6 <P> | |
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7 This source is stable, and is fully tested on all supported platforms.<br> |
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8 Please send bug reports or questions to the SDL mailing list:<br> |
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9 <a href="http://www.libsdl.org/mailing-list.php" |
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10 >http://www.libsdl.org/mailing-list.php</a><br> |
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11 The latest stable release may be found on the |
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12 <a href="http://www.libsdl.org/">SDL website</A>. |
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13 </P> |
0 | 14 |
15 <H2> <A HREF="docs/index.html">API Documentation</A> </H2> | |
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16 |
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17 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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18 |
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19 <H2> SDL 1.2.14 Release Notes </H2> |
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20 <P> |
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21 SDL 1.2.14 is a significant bug fix release and a recommended update. |
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22 </P> |
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23 |
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24 <H3> General Notes </H3> |
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25 |
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26 <BLOCKQUOTE> |
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27 <P> |
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28 Fixed flicker when resizing the SDL window |
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29 </P> |
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30 <P> |
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31 Fixed crash in SDL_SetGammaRamp() |
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32 </P> |
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33 <P> |
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34 Fixed freeze in SDL_memset() with 0 length when assembly code is disabled. |
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35 </P> |
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36 <P> |
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37 Added SDL_DISABLE_LOCK_KEYS environment variable to enable normal up/down events for Caps-Lock and Num-Lock keys. |
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38 </P> |
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39 <P> |
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40 Fixed audio quality problem when converting between 22050 Hz and 44100 Hz. |
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41 </P> |
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42 <P> |
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43 Fixed a threading crash when a few threads are rapidly created and complete. |
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44 </P> |
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45 <P> |
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46 Increased accuracy of alpha blending routines. |
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47 </P> |
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48 <P> |
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49 Fixed crash loading BMP files saved with the scanlines inverted. |
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50 </P> |
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51 <P> |
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52 Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event. |
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53 </P> |
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54 <P> |
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55 Added doxygen documentation for the SDL API headers. |
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56 </P> |
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57 </BLOCKQUOTE> |
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58 |
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59 <H3> Unix Notes </H3> |
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60 |
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61 <BLOCKQUOTE> |
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62 <P> |
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63 Fixed potential memory corruption due to assembly bug with SDL_revcpy() |
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64 </P> |
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65 <P> |
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66 Fixed crashes trying to detect SSE features on x86_64 architecture. |
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67 </P> |
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68 <P> |
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69 Fixed assembly for GCC optimized 50% alpha blending blits. |
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70 </P> |
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71 <P> |
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72 Added configure option --enable-screensaver, to allow enabling the screensaver by default. |
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73 </P> |
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74 <P> |
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75 Use XResetScreenSaver() instead of disabling screensaver entirely. |
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76 </P> |
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77 <P> |
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78 Removed the maximum window size limitation on X11. |
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79 </P> |
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80 <P> |
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81 Fixed SDL_GL_SWAP_CONTROL on X11. |
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82 </P> |
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83 <P> |
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84 Fixed setting the X11 window input hint. |
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85 </P> |
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86 <P> |
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87 Fixed distorted X11 window icon for some visuals. |
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88 </P> |
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89 <P> |
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90 Fixed detecting X11 libraries for dynamic loading on 64-bit Linux. |
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91 </P> |
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92 <P> |
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93 SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) returns the correct value with GLX_SGI_swap_control. |
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94 </P> |
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95 <P> |
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96 The SDL_VIDEO_FULLSCREEN_HEAD environment variable can be set to 0 to place fullscreen SDL windows on the first Xinerama screen. |
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97 </P> |
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98 <P> |
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99 Added the SDL_VIDEO_FBCON_ROTATION environment variable to control output orientation on the framebuffer console. |
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100 <BR> |
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101 Valid values are: |
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102 <UL> |
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103 <LI>not set - Not rotating, no shadow. |
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104 <LI>"NONE" - Not rotating, but still using shadow. |
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105 <LI>"CW" - Rotating screen clockwise. |
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106 <LI>"UD" - Rotating screen upside down. |
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107 <LI>"CCW" - Rotating screen counter clockwise. |
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108 </UL> |
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109 </P> |
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110 <P> |
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111 Fixed DirectFB detection on some Linux distributions. |
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112 </P> |
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113 <P> |
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114 Added code to use the PS3 SPE processors for YUV conversion on Linux. |
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115 </P> |
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116 <P> |
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117 Updated ALSA support to the latest stable API |
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118 </P> |
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119 <P> |
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120 ALSA is now preferred over OSS audio. (SDL_AUDIODRIVER=dsp will restore the previous behavior.) |
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121 </P> |
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122 <P> |
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123 Improved support for PulseAudio |
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124 </P> |
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125 <P> |
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126 The Network Audio System support is now dynamically loaded at runtime. |
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127 </P> |
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128 <P> |
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129 Fixed crash with the MP-8866 Dual USB Joypad on newer Linux kernels. |
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130 </P> |
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131 <P> |
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132 Fixed crash in SDL_Quit() when a joystick has been unplugged. |
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133 </P> |
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134 </BLOCKQUOTE> |
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135 |
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136 <H3> Windows Notes </H3> |
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137 |
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138 <BLOCKQUOTE> |
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139 <P> |
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140 Verified 100% compatibility with Windows 7. |
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141 </P> |
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142 <P> |
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143 Prevent loss of OpenGL context when setting the video mode in response to a window resize event. |
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144 </P> |
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145 <P> |
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146 Fixed video initialization with SDL_WINDOWID on Windows XP. |
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147 </P> |
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148 <P> |
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149 Improved mouse input responsiveness for first-person-shooter games. |
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150 </P> |
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151 <P> |
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152 IME messages are now generated for localized input. |
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153 </P> |
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154 <P> |
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155 SDL_RWFromFile() takes a UTF-8 filename when opening a file. |
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156 </P> |
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157 <P> |
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158 The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. |
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159 </P> |
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160 <P> |
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161 Fixed dynamic object loading on Windows CE. |
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162 </P> |
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163 </BLOCKQUOTE> |
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164 |
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165 <H3> Mac OS X Notes </H3> |
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166 |
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167 <BLOCKQUOTE> |
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168 <P> |
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169 SDL now builds on Mac OS X 10.6 (Snow Leopard). |
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170 <BR> |
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171 Eric Wing posted a good rundown on the numerous changes here: <A HREF="http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html">http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html</A> |
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172 </P> |
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173 <P> |
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174 The X11 video driver is built by default. |
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175 </P> |
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176 <P> |
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177 Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target. |
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178 </P> |
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179 <P> |
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180 Fixed setting the starting working directory in release builds. |
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181 </P> |
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182 </BLOCKQUOTE> |
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183 |
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184 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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185 |
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186 <H2> SDL 1.2.13 Release Notes </H2> |
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187 <P> |
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188 SDL 1.2.13 is a minor bug fix release. |
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189 </P> |
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190 |
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191 <H3> General Notes </H3> |
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192 |
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193 <BLOCKQUOTE> |
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194 <P> |
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195 Fixed link error when building with Intel Compiler 10. |
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196 </P> |
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197 <P> |
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198 Removed stray C++ comment from public headers. |
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199 </P> |
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200 </BLOCKQUOTE> |
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201 |
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202 <H3> Unix Notes </H3> |
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203 |
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204 <BLOCKQUOTE> |
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205 <P> |
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206 Fixed crash in SDL_SoftStretch() on secure operating systems. |
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207 </P> |
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208 <P> |
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209 Fixed undefined symbol on X11 implementations without UTF-8 support. |
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210 </P> |
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211 <P> |
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212 Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver. |
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213 </P> |
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214 <P> |
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215 Scan for all joysticks on Linux instead of stopping at one that was removed. |
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216 </P> |
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218 Fixed use of sdl-config arguments in sdl.m4 | |
219 </P> | |
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220 </BLOCKQUOTE> |
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221 |
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222 <H3> Windows Notes </H3> |
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223 |
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224 <BLOCKQUOTE> |
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225 <P> |
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226 Fixed crash when a video driver reports higher than 32 bpp video modes. |
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227 </P> |
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228 <P> |
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229 Fixed restoring the desktop after setting a 24-bit OpenGL video mode. |
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230 </P> |
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231 <P> |
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232 Fixed window titles on Windows 95/98/ME. |
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233 </P> |
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234 <P> |
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235 Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons. |
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236 </P> |
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237 <P> |
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238 Added support for quoted command line arguments. |
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239 </P> |
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240 </BLOCKQUOTE> |
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241 |
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242 <H3> Mac OS X Notes </H3> |
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243 |
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244 <BLOCKQUOTE> |
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245 <P> |
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246 SDL now builds on Mac OS X 10.5 (Leopard). |
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247 </P> |
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248 <P> |
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249 Fixed high frequency crash involving text input. |
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250 </P> |
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251 <P> |
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252 Fixed beeping when the escape key is pressed and UNICODE translation is enabled. |
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253 </P> |
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254 <P> |
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255 Improved trackpad scrolling support. |
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256 </P> |
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258 Fixed joystick hat reporting for certain joysticks. | |
259 </P> | |
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260 </BLOCKQUOTE> |
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261 |
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262 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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263 |
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264 <H2> SDL 1.2.12 Release Notes </H2> |
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265 <P> |
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266 SDL 1.2.12 is a minor bug fix release. |
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267 </P> |
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268 |
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269 <H3> General Notes </H3> |
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270 |
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271 <BLOCKQUOTE> |
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272 <P> |
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273 Added support for the PulseAudio sound server: http://www.pulseaudio.org/ |
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274 </P> |
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275 <P> |
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276 Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X, Windows, and X11. |
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277 </P> |
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278 <P> |
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279 Fixed buffer overrun crash when resampling audio rates. |
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280 </P> |
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281 <P> |
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282 Fixed audio bug where converting to mono was doubling the volume. |
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283 </P> |
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284 <P> |
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285 Fixed off-by-one error in the C implementation of SDL_revcpy() |
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286 </P> |
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287 <P> |
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288 Fixed compiling with Sun Studio. |
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289 </P> |
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290 <P> |
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291 Support for AmigaOS has been removed from the main SDL code. |
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292 </P> |
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293 <P> |
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294 Support for Nokia 9210 "EPOC" driver has been removed from the main SDL code. |
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295 </P> |
3975 | 296 <P> |
297 Unofficial support for the S60/SymbianOS platform has been added. | |
298 </P> | |
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299 <P> |
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300 Unofficial support for the Nintendo DS platform has been added. |
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301 </P> |
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302 <P> |
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303 Reenabled MMX assembly for YUV overlay processing (GNU C Compiler only). |
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304 </P> |
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305 </BLOCKQUOTE> |
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306 |
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307 <H3> Unix Notes </H3> |
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308 |
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309 <BLOCKQUOTE> |
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310 <P> |
4021 | 311 Fixed detection of X11 DGA mouse support. |
312 </P> | |
313 <P> | |
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314 Improved XIM support for asian character sets. |
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315 </P> |
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316 <P> |
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317 The GFX_Display has been added to the X11 window information in SDL_syswm.h. |
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318 </P> |
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319 <P> |
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320 Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels. |
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321 </P> |
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322 <P> |
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323 Fixed hang or crash at startup if aRts can't access the hardware. |
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324 </P> |
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325 <P> |
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326 Fixed relative mouse mode when the cursor starts outside the X11 window. |
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327 </P> |
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328 <P> |
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329 Fixed accidental free of stack memory in X11 mouse acceleration code. |
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330 </P> |
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331 <P> |
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332 Closed minor memory leak in XME code. |
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333 </P> |
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334 <P> |
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335 Fixed TEXTRELs in the library to resolve some PIC issues. |
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336 </P> |
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337 </BLOCKQUOTE> |
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338 |
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339 <H3> Windows Notes </H3> |
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340 |
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341 <BLOCKQUOTE> |
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342 <P> |
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343 The GDI video driver makes better use of the palette in 8-bit modes. |
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344 </P> |
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345 <P> |
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346 The windib driver now supports more mouse buttons with WM_XBUTTON events. |
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347 </P> |
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348 <P> |
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349 On Windows, SDL_SetVideoMode() will re-create the window instead of failing if the multisample settings are changed. |
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350 </P> |
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351 <P> |
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352 Added support for UTF-8 window titles on Windows. |
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353 </P> |
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354 <P> |
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355 Fixed joystick detection on Windows. |
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356 </P> |
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357 <P> |
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358 Improved performance with Win32 file I/O. |
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359 </P> |
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360 <P> |
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361 Fixed HBITMAP leak in GAPI driver. |
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362 </P> |
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363 </BLOCKQUOTE> |
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364 |
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365 <H3> Mac OS X Notes </H3> |
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366 |
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367 <BLOCKQUOTE> |
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368 <P> |
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369 Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X. |
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370 </P> |
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371 <P> |
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372 Fixed YUV overlay crash inside Quicktime on Intel Mac OS X. |
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373 </P> |
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374 <P> |
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375 Fixed blitting alignment in Altivec alpha blit functions. |
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376 </P> |
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377 <P> |
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378 Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X. |
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379 </P> |
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380 <P> |
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381 Fixed joystick calibration code on Mac OS X. |
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382 </P> |
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383 <P> |
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384 Fixed mouse jitter when multiple motion events are queued up in Mac OS X. |
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385 </P> |
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386 <P> |
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387 Fixed changing the cursor in fullscreen mode on Mac OS X. |
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388 </P> |
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389 </BLOCKQUOTE> |
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390 |
3963
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391 <H3> Mac OS Classic Notes </H3> |
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392 |
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393 <BLOCKQUOTE> |
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394 <P> |
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395 Added support for gamma ramps to both toolbox and DrawSprocket video drivers. |
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396 </P> |
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397 </BLOCKQUOTE> |
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398 |
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399 <H3> BeOS Notes </H3> |
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400 |
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401 <BLOCKQUOTE> |
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402 <P> |
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403 Implemented mouse grabbing and mouse relative mode on BeOS. |
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404 </P> |
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405 </BLOCKQUOTE> |
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406 |
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407 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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408 |
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409 <H2> SDL 1.2.11 Release Notes </H2> |
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410 <P> |
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411 SDL 1.2.11 is a minor bug fix release. |
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412 </P> |
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413 |
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414 <H3> Unix Notes </H3> |
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415 |
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416 <BLOCKQUOTE> |
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417 <P> |
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418 Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden. This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX. |
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419 </P> |
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420 <P> |
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421 Fixed building SDL with Xinerama disabled. |
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422 </P> |
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423 <P> |
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424 Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen(). |
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425 </P> |
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426 <P> |
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427 Added pkgconfig configuration support. |
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428 </P> |
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429 </BLOCKQUOTE> |
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430 |
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431 <H3> Windows Notes </H3> |
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432 |
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433 <BLOCKQUOTE> |
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434 <P> |
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435 Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL. |
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436 </P> |
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437 <P> |
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438 The Win32 window positioning code works properly for windows with menus. |
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439 </P> |
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440 <P> |
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441 DirectSound audio quality has been improved on certain sound cards. |
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442 </P> |
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443 <P> |
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444 Fixed 5.1 audio channel ordering on Windows and Mac OS X. |
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445 </P> |
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446 <P> |
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447 Plugged a couple of minor memory leaks in the windib video driver. |
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448 </P> |
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449 <P> |
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450 Fixed type collision with stdint.h when building with gcc on Win32. |
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451 </P> |
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452 <P> |
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453 Fixed building with the Digital Mars Compiler on Win32. |
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454 </P> |
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455 </BLOCKQUOTE> |
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456 |
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457 <H3> Mac OS X Notes </H3> |
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458 |
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459 <BLOCKQUOTE> |
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460 <P> |
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461 The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above. |
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462 </P> |
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463 </BLOCKQUOTE> |
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464 |
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465 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
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466 |
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467 <H2> SDL 1.2.10 Release Notes </H2> |
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469 SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes. |
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470 </P> |
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471 <H3> API enhancements </H3> |
0 | 472 <UL> |
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473 <LI> |
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474 If SDL_OpenAudio() is passed zero for the desired format |
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475 fields, the following environment variables will be used |
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476 to fill them in: |
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477 <pre><code> |
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478 SDL_AUDIO_FREQUENCY |
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479 SDL_AUDIO_FORMAT |
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480 SDL_AUDIO_CHANNELS |
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481 SDL_AUDIO_SAMPLES |
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482 </code></pre> |
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483 If an environment variable is not specified, it will be set |
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484 to a reasonable default value. |
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485 <LI> |
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486 SDL_SetVideoMode() now accepts 0 for width or height and will use |
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487 the current video mode (or the desktop mode if no mode has been set.) |
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488 <LI> |
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489 Added current_w and current_h to the SDL_VideoInfo structure, |
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490 which is set to the desktop resolution during video intialization, |
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491 and then set to the current resolution when a video mode is set. |
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492 <LI> |
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493 SDL_GL_LoadLibrary() will load the system default OpenGL library |
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494 if it is passed NULL as a parameter. |
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495 <LI> |
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496 Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications. |
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497 <LI> |
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498 Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration. |
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499 <LI> |
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500 SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms. |
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501 <LI> |
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502 Added SDL_GetKeyRepeat() to query the key repeat settings. |
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503 <LI> |
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504 Added the "dummy" audio driver, which can be used to emulate audio |
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505 output without a sound card. |
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506 <LI> |
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507 Added SDL_config.h, with defaults for various build environments. |
0 | 508 </UL> |
509 | |
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510 <H3> General Notes </H3> |
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511 |
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512 <BLOCKQUOTE> |
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513 <P> |
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514 The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>! |
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515 <P> |
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516 The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>. |
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517 <P> |
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518 SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org. |
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519 <P> |
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520 SDL is licensed under version 2.1 of the GNU Lesser General Public License. |
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521 <P> |
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522 The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment. See README.Porting in the SDL source distribution for information on how to port SDL to a new platform. |
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523 <P> |
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524 SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A> |
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525 <P> |
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526 Alex Volkov contributed highly optimized RGB <-> RGBA blitters. |
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527 </BLOCKQUOTE> |
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528 |
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529 <H3> Unix Notes </H3> |
0 | 530 |
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531 <BLOCKQUOTE> |
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532 <P> |
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533 The X11 libraries are dynamically loaded at runtime by default. This allows the distributed version of SDL to run on systems without X11 libraries installed. |
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534 <P> |
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535 The XiG XME extension code is now included in the X11 video driver by default. |
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536 <P> |
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537 XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers. You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1. |
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538 <P> |
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539 Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes. Note that changing the video modes only works on screen 0. |
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540 <P> |
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541 XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file. |
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542 <P> |
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543 SDL windows are no longer transparent in X11 compositing systems like XGL. |
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544 <P> |
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545 The mouse is properly released by the X11 video driver if the fullscreen window loses focus. |
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546 <P> |
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547 The X11 input driver now uses XIM to handle international input. |
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548 <P> |
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549 The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers. This behavior will be formalized and selectable in SDL 1.3. |
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550 <P> |
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551 Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver. |
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552 <P> |
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553 The DGA video driver now waits for pending blits involving surfaces before they are freed. This prevents display oddities when using SDL_DisplayFormat() to convert many images. |
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554 <P> |
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555 The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling. |
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556 <P> |
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557 The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back. |
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558 <P> |
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559 The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings. |
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560 <P> |
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561 The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice. It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse. |
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562 <P> |
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563 The SVGAlib video driver now has support for banked (non-linear) video modes. |
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564 <P> |
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565 A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg. See the file README.wscons in the SDL source distribution for details. |
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566 <P> |
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567 Many patches have been incorporated from *BSD ports. |
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568 </BLOCKQUOTE> |
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569 |
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570 <H3> Windows Notes </H3> |
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572 <BLOCKQUOTE> |
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573 <P> |
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574 The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista. The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx". |
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575 <P> |
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576 SDL has been ported to 64-bit Windows. |
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577 <P> |
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578 Dmitry Yakimov contributed a GAPI video driver for Windows CE. |
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579 <P> |
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580 The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions. A full API for querying and selecting refresh rates is planned for SDL 1.3. |
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581 <P> |
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582 Dialog boxes are now shown when SDL is in windowed OpenGL mode. |
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583 <P> |
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584 The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes. |
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585 <P> |
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586 An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored. |
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587 <P> |
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588 Window positions are retained when switching between fullscreen and windowed modes. |
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589 <P> |
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590 ToUnicode() is used, when available, for improved handling of international keyboard input. |
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591 <P> |
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592 The PrtScrn is now treated normally with both key down and key up events. |
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593 <P> |
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594 Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications. |
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595 <P> |
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596 Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting. |
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597 <P> |
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598 An MCI error when playing the last track on a CD-ROM has been fixed. |
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599 <P> |
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600 OpenWatcom projects for building SDL have been provided by Marc Peter. |
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601 </BLOCKQUOTE> |
0 | 602 |
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603 <H3> Mac OS X Notes </H3> |
0 | 604 |
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605 <BLOCKQUOTE> |
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606 <P> |
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607 SDL now supports building Universal binaries, both through Xcode projects and when using configure/make. See README.MacOSX in the SDL source archive for details. |
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608 <P> |
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609 The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed. |
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610 <P> |
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611 Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker. |
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612 <P> |
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613 Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs. |
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614 </BLOCKQUOTE> |
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616 <H3> OS/2 Notes </H3> |
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618 <BLOCKQUOTE> |
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620 Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle. See the file README.OS2 in the SDL source distribution for details. |
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621 </BLOCKQUOTE> |
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622 |
0 | 623 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
624 | |
625 </BODY> | |
626 </HTML> |