Mercurial > sdl-ios-xcode
annotate EXCLUDE/GLTSF/src/Window.cpp @ 4737:0e18c79c4111
Renamed Window::Update to Window::Handle_Events.
Removed Window::Clear.
Added Window::Show_Cursor/Hide_Cursor.
Added On_Resized event.
author | dewyatt |
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date | Sat, 12 Jun 2010 03:19:43 -0400 |
parents | 0c7c67d4e6ee |
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rev | line source |
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1 #include "Window.hpp" |
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2 #include <gl/GL.h> |
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3 |
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4 #pragma comment(lib, "opengl32.lib") |
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5 |
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6 const wchar_t *Window::Window_Class_Name = L"GLTSF"; |
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7 |
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8 Window::Window() : my_Handle(0), |
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9 my_Device_Context(0), |
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10 my_GL_Context(0), |
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11 my_Class_Registered(false), |
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12 my_Listener(0) |
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13 { |
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14 |
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15 } |
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16 |
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17 Window::~Window() |
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18 { |
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19 Finalize(); |
4737 | 20 Show_Cursor(); |
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21 } |
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22 |
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23 void Window::Initialize(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen) |
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24 { |
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25 Finalize(); |
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26 |
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27 my_Video_Mode = Mode; |
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28 if (!my_Video_Mode.Is_Valid()) |
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29 throw std::runtime_error("Invalid video mode"); |
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30 |
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31 my_Fullscreen = Fullscreen; |
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32 Register_Class(); |
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33 Create_Window(Title, Mode, Fullscreen); |
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34 } |
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35 |
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36 void Window::Finalize() |
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37 { |
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38 Destroy_Window(); |
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39 Unregister_Class(); |
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40 } |
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41 |
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42 void Window::Set_Listener(Window_Listener *Listener) |
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43 { |
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44 my_Listener = Listener; |
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45 } |
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46 |
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47 void Window::Register_Class() |
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48 { |
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49 WNDCLASSEXW Window_Class = {0}; |
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50 Window_Class.cbSize = sizeof(Window_Class); |
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51 Window_Class.style = 0; |
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52 Window_Class.lpfnWndProc = &Window::Window_Procedure; |
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53 Window_Class.cbClsExtra = 0; |
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54 Window_Class.cbWndExtra = 0; |
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55 Window_Class.hInstance = GetModuleHandle(NULL); |
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56 Window_Class.hIcon = NULL; |
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57 Window_Class.hCursor = NULL; |
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58 Window_Class.hbrBackground = NULL; |
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59 Window_Class.lpszMenuName = NULL; |
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60 Window_Class.lpszClassName = Window_Class_Name; |
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61 Window_Class.hIconSm = NULL; |
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62 if (0 == RegisterClassExW(&Window_Class)) |
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63 throw std::runtime_error("Failed to register window class"); |
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64 |
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65 my_Class_Registered = true; |
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66 } |
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67 |
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68 void Window::Unregister_Class() |
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69 { |
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70 if (my_Class_Registered) |
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71 { |
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72 if (0 == UnregisterClassW(Window_Class_Name, GetModuleHandle(NULL))) |
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73 printf("Warning: Failed to unregister window class\n"); |
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74 |
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75 my_Class_Registered = false; |
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76 } |
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77 } |
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78 |
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79 void Window::Create_Window(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen) |
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80 { |
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81 HDC Screen_DC = GetDC(NULL); |
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82 int Left = (GetDeviceCaps(Screen_DC, HORZRES) - my_Video_Mode.Width) / 2; |
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83 int Top = (GetDeviceCaps(Screen_DC, VERTRES) - my_Video_Mode.Height) / 2; |
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84 int Width = my_Video_Mode.Width; |
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85 int Height = my_Video_Mode.Height; |
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86 ReleaseDC(NULL, Screen_DC); |
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87 |
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88 DWORD Style = WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU; |
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89 if (!my_Fullscreen) |
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90 { |
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91 RECT Rect = {0, 0, Width, Height}; |
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92 AdjustWindowRect(&Rect, Style, false); |
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93 Width = Rect.right - Rect.left; |
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94 Height = Rect.bottom - Rect.top; |
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95 } |
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96 my_Handle = CreateWindowW(Window_Class_Name, Title.c_str(), Style, Left, Top, Width, Height, NULL, NULL, GetModuleHandle(NULL), this); |
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97 if (!my_Handle) |
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98 throw std::runtime_error("Failed to create window"); |
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99 |
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100 if (Fullscreen) |
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101 Switch_To_Fullscreen(Mode); |
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102 |
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103 Create_Context(Mode); |
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104 |
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105 RECT Rect = {0}; |
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106 GetClientRect(my_Handle, &Rect); |
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107 //TODO: ... |
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108 } |
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109 |
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110 void Window::Destroy_Window() |
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111 { |
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112 Destroy_Context(); |
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113 if (my_Handle) |
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114 { |
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115 DestroyWindow(my_Handle); |
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116 my_Handle = 0; |
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117 |
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118 if (my_Fullscreen) |
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119 ChangeDisplaySettings(NULL, 0); |
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120 } |
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121 } |
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122 |
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123 void Window::Create_Context(const Video_Mode &Mode) |
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124 { |
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125 my_Device_Context = GetDC(my_Handle); |
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126 if (!my_Device_Context) |
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127 throw std::runtime_error("Failed to get device context"); |
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128 |
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129 PIXELFORMATDESCRIPTOR Pixel_Descriptor = {0}; |
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130 Pixel_Descriptor.nSize = sizeof(Pixel_Descriptor); |
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131 Pixel_Descriptor.nVersion = 1; |
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132 Pixel_Descriptor.iLayerType = PFD_MAIN_PLANE; |
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133 Pixel_Descriptor.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; |
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134 Pixel_Descriptor.iPixelType = PFD_TYPE_RGBA; |
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135 Pixel_Descriptor.cColorBits = static_cast<BYTE>(Mode.Bits_Per_Pixel); |
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136 Pixel_Descriptor.cDepthBits = 24; |
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137 Pixel_Descriptor.cStencilBits = 8; |
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138 Pixel_Descriptor.cAlphaBits = Mode.Bits_Per_Pixel == 32 ? 8 : 0; |
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139 |
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140 int Best_Format = ChoosePixelFormat(my_Device_Context, &Pixel_Descriptor); |
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141 if (0 == Best_Format) |
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142 throw std::runtime_error("Failed to find suitable pixel format"); |
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143 |
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144 PIXELFORMATDESCRIPTOR Actual_Format = {0}; |
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145 Actual_Format.nSize = sizeof(Actual_Format); |
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146 Actual_Format.nVersion = 1; |
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147 DescribePixelFormat(my_Device_Context, Best_Format, sizeof(Actual_Format), &Actual_Format); |
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148 if (!SetPixelFormat(my_Device_Context, Best_Format, &Actual_Format)) |
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149 throw std::runtime_error("Failed to set device pixel format"); |
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150 |
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151 my_GL_Context = wglCreateContext(my_Device_Context); |
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152 if (!my_GL_Context) |
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153 throw std::runtime_error("Failed to create OpenGL context"); |
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154 |
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155 wglMakeCurrent(my_Device_Context, my_GL_Context); |
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156 } |
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157 |
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158 void Window::Destroy_Context() |
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159 { |
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160 if (my_GL_Context) |
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161 { |
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162 wglDeleteContext(my_GL_Context); |
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163 my_GL_Context = 0; |
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164 } |
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165 if (my_Device_Context) |
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166 { |
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167 ReleaseDC(my_Handle, my_Device_Context); |
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168 my_Device_Context = 0; |
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169 } |
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170 } |
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171 |
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172 void Window::Switch_To_Fullscreen(const Video_Mode &Mode) |
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173 { |
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174 DEVMODE Device_Mode = {0}; |
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175 Device_Mode.dmSize = sizeof(Device_Mode); |
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176 Device_Mode.dmPelsWidth = Mode.Width; |
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177 Device_Mode.dmPelsHeight = Mode.Height; |
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178 Device_Mode.dmBitsPerPel = Mode.Bits_Per_Pixel; |
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179 Device_Mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; |
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180 |
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181 if (DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettings(&Device_Mode, CDS_FULLSCREEN)) |
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182 throw std::runtime_error("Failed to change to fullscreen mode"); |
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183 |
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184 SetWindowLong(my_Handle, GWL_STYLE, WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS); |
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185 SetWindowLong(my_Handle, GWL_EXSTYLE, WS_EX_APPWINDOW); |
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186 |
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187 SetWindowPos(my_Handle, HWND_TOP, 0, 0, Mode.Width, Mode.Height, SWP_FRAMECHANGED); |
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188 } |
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189 |
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190 LRESULT CALLBACK Window::Window_Procedure(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam) |
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191 { |
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192 switch (Message) |
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193 { |
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194 case WM_CREATE: |
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195 { |
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196 LONG This = reinterpret_cast<LONG>(reinterpret_cast<CREATESTRUCT *>(lParam)->lpCreateParams); |
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197 SetWindowLongPtr(Handle, GWLP_USERDATA, This); |
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198 return 0; |
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199 } |
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200 break; |
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201 case WM_DESTROY: |
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202 PostQuitMessage(0); |
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203 return 0; |
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204 break; |
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205 default: |
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206 { |
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207 Window* Win = reinterpret_cast<Window *>(GetWindowLongPtr(Handle, GWLP_USERDATA)); |
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208 if (Win) |
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209 return Win->Handle_Message(Handle, Message, wParam, lParam); |
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210 } |
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211 break; |
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|
212 } |
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213 return DefWindowProcW(Handle, Message, wParam, lParam); |
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214 } |
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215 |
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216 #define Call_Listener(x)\ |
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217 if (my_Listener) my_Listener->x |
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218 |
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219 LRESULT Window::Handle_Message(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam) |
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220 { |
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221 switch (Message) |
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222 { |
4737 | 223 case WM_SIZE: |
224 Call_Listener(On_Resized(LOWORD(lParam), HIWORD(lParam))); | |
225 break; | |
4730
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226 case WM_CLOSE: |
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227 Call_Listener(On_Close()); |
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228 break; |
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229 case WM_KEYDOWN: |
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230 Call_Listener(On_Key_Down(wParam)); |
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231 break; |
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232 case WM_KEYUP: |
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233 Call_Listener(On_Key_Up(wParam)); |
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234 break; |
4734
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235 case WM_CHAR: |
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236 Call_Listener(On_Char(wParam)); |
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237 break; |
4730
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238 default: |
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239 return DefWindowProcW(Handle, Message, wParam, lParam); |
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240 break; |
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|
241 } |
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242 return 0; |
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243 } |
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244 |
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245 void Window::Show() |
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246 { |
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247 if (my_Handle) |
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248 ShowWindow(my_Handle, SW_SHOW); |
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249 } |
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250 |
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251 void Window::Hide() |
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252 { |
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253 if (my_Handle) |
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254 ShowWindow(my_Handle, SW_HIDE); |
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255 } |
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256 |
4737 | 257 void Window::Handle_Events() |
4730
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258 { |
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259 MSG Message = {0}; |
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260 while (PeekMessageW(&Message, NULL, 0, 0, PM_REMOVE)) |
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261 { |
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262 TranslateMessage(&Message); |
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263 DispatchMessageW(&Message); |
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264 } |
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265 } |
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266 |
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267 void Window::Display() |
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268 { |
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269 if (my_Device_Context && my_GL_Context) |
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270 SwapBuffers(my_Device_Context); |
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271 } |
4734
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272 |
4737 | 273 void Window::Show_Cursor() |
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274 { |
4737 | 275 ShowCursor(TRUE); |
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276 } |
4737 | 277 |
278 void Window::Hide_Cursor() | |
279 { | |
280 ShowCursor(FALSE); | |
281 } |