Mercurial > sdl-ios-xcode
annotate docs/html/sdlconvertsurface.html @ 3097:0d12e8f1de3c
Date: Thu, 05 Feb 2009 18:07:35 +0100
From: Stefan Klug
Subject: [SDL] SDL 1.3 WinCE backend
as promised, I've started to work on the WinCE backend of SDL 1.3
I've modified the win32 video backend and the gdi renderer, to work
properly in WinCE.
The results till now are great, but there is still some work to do.
Attached are two patches with my changes.
I would be happy if someone could review and propably commit them.
The first one (configure.in.patch) should be straight forward without
any side effects.
The second one does the necessary changes to the win32 backend. I was
really unhappy to start slicing this shiny new backend with
#ifdef/#endif but I saw no other option.
The most problematic issues are:
- WinCe has no GetDIBits, so its practically impossible to fill a
BITMAPINFO with correct values. I therefore removed the bmi member from
the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not
properly initialized bmi.
- In SDL_win32window.c I exchanged some ASCII function by their general
counterparts, (In CE only the Unicode versions are available). I don't
know if this has a negative effect when running in win32
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:35:21 +0000 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ConvertSurface</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetClipRect" | |
17 HREF="sdlgetcliprect.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_BlitSurface" | |
20 HREF="sdlblitsurface.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgetcliprect.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlblitsurface.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCONVERTSURFACE" | |
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74 ></A |
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75 >SDL_ConvertSurface</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2258" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ConvertSurface -- Converts a surface to the same format as another surface.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2261" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2262" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
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100 >#include "SDL/SDL.h"</PRE |
0 | 101 ><P |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >SDL_Surface *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_ConvertSurface</B | |
108 ></CODE | |
109 >(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2268" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Creates a new surface of the specified format, and then copies and maps | |
124 the given surface to it. If this function fails, it returns | |
125 <TT | |
126 CLASS="LITERAL" | |
127 >NULL</TT | |
128 >.</P | |
129 ><P | |
130 >The <TT | |
131 CLASS="PARAMETER" | |
132 ><I | |
133 >flags</I | |
134 ></TT | |
135 > parameter is passed to | |
136 <A | |
137 HREF="sdlcreatergbsurface.html" | |
138 ><TT | |
139 CLASS="FUNCTION" | |
140 >SDL_CreateRGBSurface</TT | |
141 ></A | |
142 > | |
143 and has those semantics.</P | |
144 ><P | |
145 >This function is used internally by | |
146 <A | |
147 HREF="sdldisplayformat.html" | |
148 ><TT | |
149 CLASS="FUNCTION" | |
150 >SDL_DisplayFormat</TT | |
151 ></A | |
152 >.</P | |
181
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153 ><P |
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154 >This function can only be called after SDL_Init.</P |
0 | 155 ></DIV |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN2280" |
0 | 160 ></A |
161 ><H2 | |
162 >Return Value</H2 | |
163 ><P | |
164 >Returns either a pointer to the new surface, or | |
165 <TT | |
166 CLASS="LITERAL" | |
167 >NULL</TT | |
168 > on error.</P | |
169 ></DIV | |
170 ><DIV | |
171 CLASS="REFSECT1" | |
172 ><A | |
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173 NAME="AEN2284" |
0 | 174 ></A |
175 ><H2 | |
176 >See Also</H2 | |
177 ><P | |
178 ><A | |
179 HREF="sdlcreatergbsurface.html" | |
180 ><TT | |
181 CLASS="FUNCTION" | |
182 >SDL_CreateRGBSurface</TT | |
183 ></A | |
184 >, | |
185 <A | |
186 HREF="sdldisplayformat.html" | |
187 ><TT | |
188 CLASS="FUNCTION" | |
189 >SDL_DisplayFormat</TT | |
190 ></A | |
191 >, | |
192 <A | |
193 HREF="sdlpixelformat.html" | |
194 ><SPAN | |
195 CLASS="STRUCTNAME" | |
196 >SDL_PixelFormat</SPAN | |
197 ></A | |
198 >, | |
199 <A | |
200 HREF="sdlsurface.html" | |
201 ><SPAN | |
202 CLASS="STRUCTNAME" | |
203 >SDL_Surface</SPAN | |
204 ></A | |
205 ></P | |
206 ></DIV | |
207 ><DIV | |
208 CLASS="NAVFOOTER" | |
209 ><HR | |
210 ALIGN="LEFT" | |
211 WIDTH="100%"><TABLE | |
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212 SUMMARY="Footer navigation table" |
0 | 213 WIDTH="100%" |
214 BORDER="0" | |
215 CELLPADDING="0" | |
216 CELLSPACING="0" | |
217 ><TR | |
218 ><TD | |
219 WIDTH="33%" | |
220 ALIGN="left" | |
221 VALIGN="top" | |
222 ><A | |
223 HREF="sdlgetcliprect.html" | |
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224 ACCESSKEY="P" |
0 | 225 >Prev</A |
226 ></TD | |
227 ><TD | |
228 WIDTH="34%" | |
229 ALIGN="center" | |
230 VALIGN="top" | |
231 ><A | |
232 HREF="index.html" | |
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233 ACCESSKEY="H" |
0 | 234 >Home</A |
235 ></TD | |
236 ><TD | |
237 WIDTH="33%" | |
238 ALIGN="right" | |
239 VALIGN="top" | |
240 ><A | |
241 HREF="sdlblitsurface.html" | |
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242 ACCESSKEY="N" |
0 | 243 >Next</A |
244 ></TD | |
245 ></TR | |
246 ><TR | |
247 ><TD | |
248 WIDTH="33%" | |
249 ALIGN="left" | |
250 VALIGN="top" | |
251 >SDL_GetClipRect</TD | |
252 ><TD | |
253 WIDTH="34%" | |
254 ALIGN="center" | |
255 VALIGN="top" | |
256 ><A | |
257 HREF="video.html" | |
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258 ACCESSKEY="U" |
0 | 259 >Up</A |
260 ></TD | |
261 ><TD | |
262 WIDTH="33%" | |
263 ALIGN="right" | |
264 VALIGN="top" | |
265 >SDL_BlitSurface</TD | |
266 ></TR | |
267 ></TABLE | |
268 ></DIV | |
269 ></BODY | |
270 ></HTML | |
271 > |