Mercurial > sdl-ios-xcode
annotate src/video/SDL_stretch.c @ 2318:0c653886cce7
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done
after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author | Bob Pendleton <bob@pendleton.com> |
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date | Wed, 20 Feb 2008 23:27:33 +0000 |
parents | 8055185ae4ed |
children | 7e5ff6cd05bf |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This a stretch blit implementation based on ideas given to me by | |
25 Tomasz Cejner - thanks! :) | |
26 | |
27 April 27, 2000 - Sam Lantinga | |
28 */ | |
29 | |
30 #include "SDL_video.h" | |
31 #include "SDL_blit.h" | |
32 | |
33 /* This isn't ready for general consumption yet - it should be folded | |
34 into the general blitting mechanism. | |
35 */ | |
36 | |
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37 #if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \ |
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38 defined(__WATCOMC__) || \ |
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39 (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES |
0 | 40 #define USE_ASM_STRETCH |
41 #endif | |
42 | |
43 #ifdef USE_ASM_STRETCH | |
44 | |
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45 #if defined(_M_IX86) || defined(i386) |
0 | 46 #define PREFIX16 0x66 |
47 #define STORE_BYTE 0xAA | |
48 #define STORE_WORD 0xAB | |
49 #define LOAD_BYTE 0xAC | |
50 #define LOAD_WORD 0xAD | |
51 #define RETURN 0xC3 | |
52 #else | |
53 #error Need assembly opcodes for this architecture | |
54 #endif | |
55 | |
56 static unsigned char copy_row[4096]; | |
57 | |
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58 static int |
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59 generate_rowbytes(int src_w, int dst_w, int bpp) |
0 | 60 { |
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61 static struct |
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62 { |
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63 int bpp; |
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64 int src_w; |
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65 int dst_w; |
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66 } last; |
0 | 67 |
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68 int i; |
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69 int pos, inc; |
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70 unsigned char *eip; |
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71 unsigned char load, store; |
0 | 72 |
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73 /* See if we need to regenerate the copy buffer */ |
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74 if ((src_w == last.src_w) && (dst_w == last.dst_w) && (bpp == last.bpp)) { |
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75 return (0); |
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76 } |
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77 last.bpp = bpp; |
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78 last.src_w = src_w; |
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79 last.dst_w = dst_w; |
0 | 80 |
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81 switch (bpp) { |
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82 case 1: |
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83 load = LOAD_BYTE; |
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84 store = STORE_BYTE; |
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85 break; |
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86 case 2: |
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87 case 4: |
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88 load = LOAD_WORD; |
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89 store = STORE_WORD; |
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90 break; |
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91 default: |
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92 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); |
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93 return (-1); |
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94 } |
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95 pos = 0x10000; |
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96 inc = (src_w << 16) / dst_w; |
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97 eip = copy_row; |
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98 for (i = 0; i < dst_w; ++i) { |
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99 while (pos >= 0x10000L) { |
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100 if (bpp == 2) { |
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101 *eip++ = PREFIX16; |
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102 } |
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103 *eip++ = load; |
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104 pos -= 0x10000L; |
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105 } |
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106 if (bpp == 2) { |
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107 *eip++ = PREFIX16; |
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108 } |
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109 *eip++ = store; |
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110 pos += inc; |
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111 } |
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112 *eip++ = RETURN; |
0 | 113 |
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114 /* Verify that we didn't overflow (too late) */ |
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115 if (eip > (copy_row + sizeof(copy_row))) { |
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116 SDL_SetError("Copy buffer overflow"); |
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117 return (-1); |
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118 } |
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119 return (0); |
0 | 120 } |
121 | |
122 #else | |
123 | |
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124 #define DEFINE_COPY_ROW(name, type) \ |
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125 void name(type *src, int src_w, type *dst, int dst_w) \ |
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126 { \ |
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127 int i; \ |
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128 int pos, inc; \ |
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129 type pixel = 0; \ |
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130 \ |
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131 pos = 0x10000; \ |
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132 inc = (src_w << 16) / dst_w; \ |
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133 for ( i=dst_w; i>0; --i ) { \ |
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134 while ( pos >= 0x10000L ) { \ |
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135 pixel = *src++; \ |
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136 pos -= 0x10000L; \ |
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137 } \ |
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138 *dst++ = pixel; \ |
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139 pos += inc; \ |
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140 } \ |
0 | 141 } |
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142 /* *INDENT-OFF* */ |
0 | 143 DEFINE_COPY_ROW(copy_row1, Uint8) |
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144 DEFINE_COPY_ROW(copy_row2, Uint16) |
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145 DEFINE_COPY_ROW(copy_row4, Uint32) |
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146 /* *INDENT-ON* */ |
0 | 147 #endif /* USE_ASM_STRETCH */ |
148 /* The ASM code doesn't handle 24-bpp stretch blits */ | |
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149 void |
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150 copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w) |
0 | 151 { |
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152 int i; |
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153 int pos, inc; |
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154 Uint8 pixel[3]; |
0 | 155 |
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156 pos = 0x10000; |
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157 inc = (src_w << 16) / dst_w; |
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158 for (i = dst_w; i > 0; --i) { |
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159 while (pos >= 0x10000L) { |
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160 pixel[0] = *src++; |
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161 pixel[1] = *src++; |
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162 pixel[2] = *src++; |
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163 pos -= 0x10000L; |
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164 } |
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165 *dst++ = pixel[0]; |
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166 *dst++ = pixel[1]; |
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167 *dst++ = pixel[2]; |
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168 pos += inc; |
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169 } |
0 | 170 } |
171 | |
172 /* Perform a stretch blit between two surfaces of the same format. | |
173 NOTE: This function is not safe to call from multiple threads! | |
174 */ | |
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175 int |
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176 SDL_SoftStretch(SDL_Surface * src, SDL_Rect * srcrect, |
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177 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 178 { |
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179 int src_locked; |
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180 int dst_locked; |
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181 int pos, inc; |
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182 int dst_width; |
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183 int dst_maxrow; |
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184 int src_row, dst_row; |
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185 Uint8 *srcp = NULL; |
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186 Uint8 *dstp; |
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187 SDL_Rect full_src; |
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188 SDL_Rect full_dst; |
0 | 189 #if defined(USE_ASM_STRETCH) && defined(__GNUC__) |
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190 int u1, u2; |
0 | 191 #endif |
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192 const int bpp = dst->format->BytesPerPixel; |
0 | 193 |
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194 if (src->format->BitsPerPixel != dst->format->BitsPerPixel) { |
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195 SDL_SetError("Only works with same format surfaces"); |
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196 return (-1); |
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197 } |
0 | 198 |
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199 /* Verify the blit rectangles */ |
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200 if (srcrect) { |
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201 if ((srcrect->x < 0) || (srcrect->y < 0) || |
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202 ((srcrect->x + srcrect->w) > src->w) || |
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203 ((srcrect->y + srcrect->h) > src->h)) { |
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204 SDL_SetError("Invalid source blit rectangle"); |
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205 return (-1); |
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206 } |
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207 } else { |
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208 full_src.x = 0; |
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209 full_src.y = 0; |
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210 full_src.w = src->w; |
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211 full_src.h = src->h; |
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212 srcrect = &full_src; |
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213 } |
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214 if (dstrect) { |
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215 if ((dstrect->x < 0) || (dstrect->y < 0) || |
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216 ((dstrect->x + dstrect->w) > dst->w) || |
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217 ((dstrect->y + dstrect->h) > dst->h)) { |
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218 SDL_SetError("Invalid destination blit rectangle"); |
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219 return (-1); |
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220 } |
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221 } else { |
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222 full_dst.x = 0; |
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223 full_dst.y = 0; |
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224 full_dst.w = dst->w; |
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225 full_dst.h = dst->h; |
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226 dstrect = &full_dst; |
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227 } |
0 | 228 |
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229 /* Lock the destination if it's in hardware */ |
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230 dst_locked = 0; |
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231 if (SDL_MUSTLOCK(dst)) { |
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232 if (SDL_LockSurface(dst) < 0) { |
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233 SDL_SetError("Unable to lock destination surface"); |
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234 return (-1); |
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235 } |
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236 dst_locked = 1; |
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237 } |
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238 /* Lock the source if it's in hardware */ |
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239 src_locked = 0; |
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240 if (SDL_MUSTLOCK(src)) { |
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241 if (SDL_LockSurface(src) < 0) { |
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242 if (dst_locked) { |
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243 SDL_UnlockSurface(dst); |
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244 } |
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245 SDL_SetError("Unable to lock source surface"); |
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246 return (-1); |
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247 } |
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248 src_locked = 1; |
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249 } |
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250 |
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251 /* Set up the data... */ |
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252 pos = 0x10000; |
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253 inc = (srcrect->h << 16) / dstrect->h; |
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254 src_row = srcrect->y; |
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255 dst_row = dstrect->y; |
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256 dst_width = dstrect->w * bpp; |
0 | 257 |
258 #ifdef USE_ASM_STRETCH | |
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259 /* Write the opcodes for this stretch */ |
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260 if ((bpp != 3) && (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0)) { |
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261 return (-1); |
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262 } |
0 | 263 #endif |
264 | |
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265 /* Perform the stretch blit */ |
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266 for (dst_maxrow = dst_row + dstrect->h; dst_row < dst_maxrow; ++dst_row) { |
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267 dstp = (Uint8 *) dst->pixels + (dst_row * dst->pitch) |
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268 + (dstrect->x * bpp); |
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269 while (pos >= 0x10000L) { |
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270 srcp = (Uint8 *) src->pixels + (src_row * src->pitch) |
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271 + (srcrect->x * bpp); |
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272 ++src_row; |
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273 pos -= 0x10000L; |
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274 } |
0 | 275 #ifdef USE_ASM_STRETCH |
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276 switch (bpp) { |
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277 case 3: |
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278 copy_row3(srcp, srcrect->w, dstp, dstrect->w); |
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279 break; |
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280 default: |
0 | 281 #ifdef __GNUC__ |
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282 __asm__ __volatile__("call *%4": "=&D"(u1), "=&S"(u2): "0"(dstp), "1"(srcp), "r"(copy_row):"memory"); |
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283 #elif defined(_MSC_VER) || defined(__WATCOMC__) |
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284 /* *INDENT-OFF* */ |
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285 { |
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286 void *code = copy_row; |
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287 __asm { |
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288 push edi |
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289 push esi |
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290 mov edi, dstp |
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291 mov esi, srcp |
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292 call dword ptr code |
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293 pop esi |
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294 pop edi |
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295 } |
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296 } |
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297 /* *INDENT-ON* */ |
0 | 298 #else |
299 #error Need inline assembly for this compiler | |
300 #endif | |
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301 break; |
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302 } |
0 | 303 #else |
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304 switch (bpp) { |
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305 case 1: |
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306 copy_row1(srcp, srcrect->w, dstp, dstrect->w); |
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307 break; |
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308 case 2: |
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309 copy_row2((Uint16 *) srcp, srcrect->w, |
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310 (Uint16 *) dstp, dstrect->w); |
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311 break; |
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312 case 3: |
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313 copy_row3(srcp, srcrect->w, dstp, dstrect->w); |
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314 break; |
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315 case 4: |
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316 copy_row4((Uint32 *) srcp, srcrect->w, |
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317 (Uint32 *) dstp, dstrect->w); |
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318 break; |
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319 } |
0 | 320 #endif |
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321 pos += inc; |
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322 } |
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323 |
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324 /* We need to unlock the surfaces if they're locked */ |
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325 if (dst_locked) { |
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326 SDL_UnlockSurface(dst); |
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327 } |
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328 if (src_locked) { |
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329 SDL_UnlockSurface(src); |
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330 } |
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331 return (0); |
0 | 332 } |
333 | |
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334 /* vi: set ts=4 sw=4 expandtab: */ |