Mercurial > sdl-ios-xcode
annotate src/video/windx5/SDL_dx5events.c @ 468:0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 24 Aug 2002 17:15:45 +0000 |
parents | a888b3ae31ff |
children | da6a7e859616 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
290
diff
changeset
|
3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */ | |
29 | |
30 #include "directx.h" | |
31 | |
32 #include <stdio.h> | |
33 #include "SDL_events.h" | |
34 #include "SDL_video.h" | |
35 #include "SDL_error.h" | |
36 #include "SDL_syswm.h" | |
37 #include "SDL_sysevents.h" | |
38 #include "SDL_events_c.h" | |
39 #include "SDL_lowvideo.h" | |
40 #include "SDL_dx5video.h" | |
41 | |
42 #ifndef WM_APP | |
43 #define WM_APP 0x8000 | |
44 #endif | |
45 | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
46 #ifdef _WIN32_WCE |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
47 #define NO_GETKEYBOARDSTATE |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
48 #endif |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
49 |
0 | 50 /* The keyboard and mouse device input */ |
51 #define MAX_INPUTS 16 /* Maximum of 16-1 input devices */ | |
52 #define INPUT_QSIZE 32 /* Buffer up to 32 input messages */ | |
53 | |
54 static LPDIRECTINPUT dinput = NULL; | |
55 static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS]; | |
56 static HANDLE SDL_DIevt[MAX_INPUTS]; | |
57 static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *); | |
58 static int SDL_DIndev = 0; | |
59 static int mouse_lost; | |
60 static int mouse_pressed; | |
61 | |
62 /* The translation table from a DirectInput scancode to an SDL keysym */ | |
63 static SDLKey DIK_keymap[256]; | |
64 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed); | |
65 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
66 /* DJM: If the user setup the window for us, we want to save his window proc, |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
67 and give him a chance to handle some messages. */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
68 static WNDPROC userWindowProc = NULL; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
69 |
0 | 70 /* Convert a DirectInput return code to a text message */ |
71 static void SetDIerror(char *function, int code) | |
72 { | |
73 static char *error; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
74 static char errbuf[1024]; |
0 | 75 |
76 errbuf[0] = 0; | |
77 switch (code) { | |
78 case DIERR_GENERIC: | |
79 error = "Undefined error!"; | |
80 break; | |
81 case DIERR_OLDDIRECTINPUTVERSION: | |
82 error = "Your version of DirectInput needs upgrading"; | |
83 break; | |
84 case DIERR_INVALIDPARAM: | |
85 error = "Invalid parameters"; | |
86 break; | |
87 case DIERR_OUTOFMEMORY: | |
88 error = "Out of memory"; | |
89 break; | |
90 case DIERR_DEVICENOTREG: | |
91 error = "Device not registered"; | |
92 break; | |
93 case DIERR_NOINTERFACE: | |
94 error = "Interface not supported"; | |
95 break; | |
96 case DIERR_NOTINITIALIZED: | |
97 error = "Device not initialized"; | |
98 break; | |
99 default: | |
100 sprintf(errbuf, "%s: Unknown DirectInput error: 0x%x", | |
101 function, code); | |
102 break; | |
103 } | |
104 if ( ! errbuf[0] ) { | |
105 sprintf(errbuf, "%s: %s", function, error); | |
106 } | |
107 SDL_SetError("%s", errbuf); | |
108 return; | |
109 } | |
110 | |
111 /* Initialize DirectInput | |
112 Note: If NONEXCLUSIVE access is requested for the devices, normal | |
113 windows input messages will continue to be generated for that | |
114 input device, in addition to DirectInput messages. | |
115 */ | |
116 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events); | |
117 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events); | |
118 struct { | |
119 char *name; | |
120 REFGUID guid; | |
121 LPCDIDATAFORMAT format; | |
122 DWORD win_level; | |
123 DWORD raw_level; | |
124 void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events); | |
125 } inputs[] = { | |
126 { "keyboard", | |
127 &GUID_SysKeyboard, &c_dfDIKeyboard, | |
128 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), | |
129 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard }, | |
130 { "mouse", | |
131 &GUID_SysMouse, &c_dfDIMouse, | |
132 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), | |
133 (DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse }, | |
134 { NULL, NULL, NULL, 0, 0, NULL } | |
135 }; | |
136 | |
137 static int DX5_DInputInit(_THIS) | |
138 { | |
139 int i; | |
140 LPDIRECTINPUTDEVICE device; | |
141 HRESULT result; | |
142 DIPROPDWORD dipdw; | |
143 | |
144 /* Create the DirectInput object */ | |
145 result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION, | |
146 &dinput, NULL); | |
147 if ( result != DI_OK ) { | |
148 SetDIerror("DirectInputCreate", result); | |
149 return(-1); | |
150 } | |
151 | |
152 /* Create all of our registered input devices */ | |
153 SDL_DIndev = 0; | |
154 for ( i=0; inputs[i].name; ++i ) { | |
155 /* Create the DirectInput device */ | |
156 result = IDirectInput_CreateDevice(dinput, inputs[i].guid, | |
157 &device, NULL); | |
158 if ( result != DI_OK ) { | |
159 SetDIerror("DirectInput::CreateDevice", result); | |
160 return(-1); | |
161 } | |
162 result = IDirectInputDevice_QueryInterface(device, | |
163 &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]); | |
164 IDirectInputDevice_Release(device); | |
165 if ( result != DI_OK ) { | |
166 SetDIerror("DirectInputDevice::QueryInterface", result); | |
167 return(-1); | |
168 } | |
169 result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i], | |
170 SDL_Window, inputs[i].win_level); | |
171 if ( result != DI_OK ) { | |
172 SetDIerror("DirectInputDevice::SetCooperativeLevel", | |
173 result); | |
174 return(-1); | |
175 } | |
176 result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i], | |
177 inputs[i].format); | |
178 if ( result != DI_OK ) { | |
179 SetDIerror("DirectInputDevice::SetDataFormat", result); | |
180 return(-1); | |
181 } | |
182 | |
183 /* Set buffered input -- we aren't polling */ | |
184 memset(&dipdw, 0, sizeof(dipdw)); | |
185 dipdw.diph.dwSize = sizeof(dipdw); | |
186 dipdw.diph.dwHeaderSize = sizeof(dipdw.diph); | |
187 dipdw.diph.dwObj = 0; | |
188 dipdw.diph.dwHow = DIPH_DEVICE; | |
189 dipdw.dwData = INPUT_QSIZE; | |
190 result = IDirectInputDevice2_SetProperty(SDL_DIdev[i], | |
191 DIPROP_BUFFERSIZE, &dipdw.diph); | |
192 if ( result != DI_OK ) { | |
193 SetDIerror("DirectInputDevice::SetProperty", result); | |
194 return(-1); | |
195 } | |
196 | |
197 /* Create an event to be signaled when input is ready */ | |
198 SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL); | |
199 if ( SDL_DIevt[i] == NULL ) { | |
200 SDL_SetError("Couldn't create DirectInput event"); | |
201 return(-1); | |
202 } | |
203 result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i], | |
204 SDL_DIevt[i]); | |
205 if ( result != DI_OK ) { | |
206 SetDIerror("DirectInputDevice::SetEventNotification", | |
207 result); | |
208 return(-1); | |
209 } | |
210 SDL_DIfun[i] = inputs[i].fun; | |
211 | |
212 /* Acquire the device for input */ | |
213 IDirectInputDevice2_Acquire(SDL_DIdev[i]); | |
214 | |
215 /* Increment the number of devices we have */ | |
216 ++SDL_DIndev; | |
217 } | |
218 mouse_pressed = 0; | |
219 | |
220 /* DirectInput is ready! */ | |
221 return(0); | |
222 } | |
223 | |
224 /* Clean up DirectInput */ | |
225 static void DX5_DInputQuit(_THIS) | |
226 { | |
227 int i; | |
228 | |
229 if ( dinput != NULL ) { | |
230 /* Close and release all DirectInput devices */ | |
231 for ( i=0; i<MAX_INPUTS; ++i ) { | |
232 if ( SDL_DIdev[i] != NULL ) { | |
233 IDirectInputDevice2_Unacquire(SDL_DIdev[i]); | |
234 IDirectInputDevice2_SetEventNotification( | |
235 SDL_DIdev[i], NULL); | |
236 if ( SDL_DIevt[i] != NULL ) { | |
237 CloseHandle(SDL_DIevt[i]); | |
238 SDL_DIevt[i] = NULL; | |
239 } | |
240 IDirectInputDevice2_Release(SDL_DIdev[i]); | |
241 SDL_DIdev[i] = NULL; | |
242 } | |
243 } | |
244 /* Release DirectInput */ | |
245 IDirectInput_Release(dinput); | |
246 dinput = NULL; | |
247 } | |
248 } | |
249 | |
250 /* Flag to tell SDL whether or not we queued an event */ | |
251 static int posted = 0; | |
252 | |
253 /* Input event handler functions */ | |
254 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf) | |
255 { | |
256 int i; | |
257 SDL_keysym keysym; | |
258 | |
259 /* Translate keyboard messages */ | |
260 for ( i=0; i<numevents; ++i ) { | |
261 if ( keybuf[i].dwData & 0x80 ) { | |
262 posted = SDL_PrivateKeyboard(SDL_PRESSED, | |
263 TranslateKey(keybuf[i].dwOfs, &keysym, 1)); | |
264 } else { | |
265 posted = SDL_PrivateKeyboard(SDL_RELEASED, | |
266 TranslateKey(keybuf[i].dwOfs, &keysym, 0)); | |
267 } | |
268 } | |
269 } | |
270 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf) | |
271 { | |
272 int i; | |
273 Sint16 xrel, yrel; | |
274 Uint8 state; | |
275 Uint8 button; | |
276 | |
277 /* If we are in windowed mode, Windows is taking care of the mouse */ | |
325
1b5457c0a8ad
Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
278 if ( (SDL_PublicSurface->flags & SDL_OPENGL) || |
1b5457c0a8ad
Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
279 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { |
0 | 280 return; |
281 } | |
282 | |
283 /* If the mouse was lost, regain some sense of mouse state */ | |
284 if ( mouse_lost ) { | |
285 POINT mouse_pos; | |
286 Uint8 old_state; | |
287 Uint8 new_state; | |
288 | |
289 /* Set ourselves up with the current cursor position */ | |
290 GetCursorPos(&mouse_pos); | |
291 ScreenToClient(SDL_Window, &mouse_pos); | |
292 posted = SDL_PrivateMouseMotion(0, 0, | |
293 (Sint16)mouse_pos.x, (Sint16)mouse_pos.y); | |
294 | |
295 /* Check for mouse button changes */ | |
296 old_state = SDL_GetMouseState(NULL, NULL); | |
297 new_state = 0; | |
298 { /* Get the new DirectInput button state for the mouse */ | |
299 DIMOUSESTATE distate; | |
300 HRESULT result; | |
301 | |
302 result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1], | |
303 sizeof(distate), &distate); | |
304 if ( result != DI_OK ) { | |
305 /* Try again next time */ | |
306 SetDIerror( | |
307 "IDirectInputDevice2::GetDeviceState", result); | |
308 return; | |
309 } | |
310 for ( i=3; i>=0; --i ) { | |
311 if ( (distate.rgbButtons[i]&0x80) == 0x80 ) { | |
312 new_state |= 0x01; | |
313 } | |
314 new_state <<= 1; | |
315 } | |
316 } | |
317 for ( i=0; i<8; ++i ) { | |
318 if ( (old_state&0x01) != (new_state&0x01) ) { | |
319 button = (Uint8)(i+1); | |
320 /* Button #2 on two button mice is button 3 | |
321 (the middle button is button 2) | |
322 */ | |
323 if ( button == 2 ) { | |
324 button = 3; | |
325 } else | |
326 if ( button == 3 ) { | |
327 button = 2; | |
328 } | |
329 if ( new_state & 0x01 ) { | |
330 /* Grab mouse so we get mouse-up */ | |
331 if ( ++mouse_pressed > 0 ) { | |
332 SetCapture(SDL_Window); | |
333 } | |
334 state = SDL_PRESSED; | |
335 } else { | |
336 /* Release mouse after all mouse-ups */ | |
337 if ( --mouse_pressed <= 0 ) { | |
338 ReleaseCapture(); | |
339 mouse_pressed = 0; | |
340 } | |
341 state = SDL_RELEASED; | |
342 } | |
343 posted = SDL_PrivateMouseButton(state, button, | |
344 0, 0); | |
345 } | |
346 old_state >>= 1; | |
347 new_state >>= 1; | |
348 } | |
349 mouse_lost = 0; | |
350 return; | |
351 } | |
352 | |
353 /* Translate mouse messages */ | |
354 xrel = 0; | |
355 yrel = 0; | |
356 for ( i=0; i<(int)numevents; ++i ) { | |
357 switch (ptrbuf[i].dwOfs) { | |
358 case DIMOFS_X: | |
359 xrel += (Sint16)ptrbuf[i].dwData; | |
360 break; | |
361 case DIMOFS_Y: | |
362 yrel += (Sint16)ptrbuf[i].dwData; | |
363 break; | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
364 case DIMOFS_Z: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
365 if ( xrel || yrel ) { |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
366 posted = SDL_PrivateMouseMotion( |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
367 0, 1, xrel, yrel); |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
368 xrel = 0; |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
369 yrel = 0; |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
370 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
371 if((int)ptrbuf[i].dwData > 0) |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
372 button = SDL_BUTTON_WHEELUP; |
332 | 373 else |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
374 button = SDL_BUTTON_WHEELDOWN; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
375 posted = SDL_PrivateMouseButton( |
332 | 376 SDL_PRESSED, button, 0, 0); |
377 posted |= SDL_PrivateMouseButton( | |
378 SDL_RELEASED, button, 0, 0); | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
379 break; |
0 | 380 case DIMOFS_BUTTON0: |
381 case DIMOFS_BUTTON1: | |
382 case DIMOFS_BUTTON2: | |
383 case DIMOFS_BUTTON3: | |
384 if ( xrel || yrel ) { | |
385 posted = SDL_PrivateMouseMotion( | |
386 0, 1, xrel, yrel); | |
387 xrel = 0; | |
388 yrel = 0; | |
389 } | |
390 button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1; | |
391 /* Button #2 on two button mice is button 3 | |
392 (the middle button is button 2) | |
393 */ | |
394 if ( button == 2 ) { | |
395 button = 3; | |
396 } else | |
397 if ( button == 3 ) { | |
398 button = 2; | |
399 } | |
400 if ( ptrbuf[i].dwData & 0x80 ) { | |
401 /* Grab mouse so we get mouse-up */ | |
402 if ( ++mouse_pressed > 0 ) { | |
403 SetCapture(SDL_Window); | |
404 } | |
405 state = SDL_PRESSED; | |
406 } else { | |
407 /* Release mouse after all mouse-ups */ | |
408 if ( --mouse_pressed <= 0 ) { | |
409 ReleaseCapture(); | |
410 mouse_pressed = 0; | |
411 } | |
412 state = SDL_RELEASED; | |
413 } | |
414 posted = SDL_PrivateMouseButton(state, button, | |
415 0, 0); | |
416 break; | |
417 } | |
418 } | |
419 if ( xrel || yrel ) { | |
420 posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel); | |
421 } | |
422 } | |
423 | |
424 /* The main Win32 event handler */ | |
425 LONG | |
426 DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) | |
427 { | |
428 switch (msg) { | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
429 #ifdef WM_ACTIVATEAPP |
0 | 430 case WM_ACTIVATEAPP: { |
431 int i, active; | |
432 | |
433 active = (wParam && (GetForegroundWindow() == hwnd)); | |
434 if ( active ) { | |
435 for ( i=0; SDL_DIdev[i]; ++i ) { | |
436 IDirectInputDevice2_Acquire( | |
437 SDL_DIdev[i]); | |
438 } | |
439 } else { | |
440 for ( i=0; SDL_DIdev[i]; ++i ) { | |
441 IDirectInputDevice2_Unacquire( | |
442 SDL_DIdev[i]); | |
443 } | |
444 mouse_lost = 1; | |
445 } | |
446 } | |
447 break; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
448 #endif /* WM_ACTIVATEAPP */ |
0 | 449 |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
450 #ifdef WM_DISPLAYCHANGE |
0 | 451 case WM_DISPLAYCHANGE: { |
452 WORD BitsPerPixel; | |
453 WORD SizeX, SizeY; | |
454 | |
455 /* Ack! The display changed size and/or depth! */ | |
456 SizeX = LOWORD(lParam); | |
457 SizeY = HIWORD(lParam); | |
458 BitsPerPixel = wParam; | |
459 /* We cause this message when we go fullscreen */ | |
460 } | |
461 break; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
462 #endif /* WM_DISPLAYCHANGE */ |
0 | 463 |
464 /* The keyboard is handled via DirectInput */ | |
465 case WM_SYSKEYUP: | |
466 case WM_SYSKEYDOWN: | |
467 case WM_KEYUP: | |
468 case WM_KEYDOWN: { | |
469 /* Ignore windows keyboard messages */; | |
470 } | |
471 return(0); | |
472 | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
473 #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER) |
0 | 474 /* Don't allow screen savers or monitor power downs. |
475 This is because they quietly clear DirectX surfaces. | |
476 It would be better to allow the application to | |
477 decide whether or not to blow these off, but the | |
478 semantics of SDL_PrivateSysWMEvent() don't allow | |
479 the application that choice. | |
480 */ | |
481 case WM_SYSCOMMAND: { | |
482 if ((wParam&0xFFF0)==SC_SCREENSAVE || | |
483 (wParam&0xFFF0)==SC_MONITORPOWER) | |
484 return(0); | |
485 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
486 /* Fall through to default processing */ |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
487 |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
488 #endif /* SC_SCREENSAVE || SC_MONITORPOWER */ |
0 | 489 |
490 default: { | |
491 /* Only post the event if we're watching for it */ | |
492 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { | |
493 SDL_SysWMmsg wmmsg; | |
494 | |
495 SDL_VERSION(&wmmsg.version); | |
496 wmmsg.hwnd = hwnd; | |
497 wmmsg.msg = msg; | |
498 wmmsg.wParam = wParam; | |
499 wmmsg.lParam = lParam; | |
500 posted = SDL_PrivateSysWMEvent(&wmmsg); | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
501 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
502 /* DJM: If the user isn't watching for private messages in her |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
503 SDL event loop, then pass it along to any win32 specific |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
504 window proc. |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
505 */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
506 } else if (userWindowProc) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
507 return userWindowProc(hwnd, msg, wParam, lParam); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
508 } |
0 | 509 } |
510 break; | |
511 } | |
512 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
513 } | |
514 | |
515 /* This function checks the windows message queue and DirectInput and returns | |
516 1 if there was input, 0 if there was no input, or -1 if the application has | |
517 posted a quit message. | |
518 */ | |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
519 static int DX5_CheckInput(_THIS, int timeout, BOOL processInput) |
0 | 520 { |
521 MSG msg; | |
522 int i; | |
523 HRESULT result; | |
524 DWORD event; | |
525 | |
526 /* Check the normal windows queue (highest preference) */ | |
527 posted = 0; | |
528 while ( ! posted && | |
529 PeekMessage(&msg, NULL, 0, (WM_APP-1), PM_NOREMOVE) ) { | |
530 if ( GetMessage(&msg, NULL, 0, (WM_APP-1)) > 0 ) { | |
531 DispatchMessage(&msg); | |
532 } else { | |
533 return(-1); | |
534 } | |
535 } | |
536 if ( posted ) { | |
537 return(1); | |
538 } | |
539 | |
540 /* Pump the DirectInput flow */ | |
541 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
542 for ( i=0; i<SDL_DIndev; ++i ) { | |
543 result = IDirectInputDevice2_Poll(SDL_DIdev[i]); | |
544 if ( (result == DIERR_INPUTLOST) || | |
545 (result == DIERR_NOTACQUIRED) ) { | |
546 if ( strcmp(inputs[i].name, "mouse") == 0 ) { | |
547 mouse_lost = 1; | |
548 } | |
549 IDirectInputDevice2_Acquire(SDL_DIdev[i]); | |
550 IDirectInputDevice2_Poll(SDL_DIdev[i]); | |
551 } | |
552 } | |
553 } | |
554 | |
555 /* Wait for messages and input events */ | |
556 event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE, | |
557 timeout, QS_ALLEVENTS); | |
558 if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) { | |
559 DWORD numevents; | |
560 DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE]; | |
561 | |
562 event -= WAIT_OBJECT_0; | |
563 numevents = INPUT_QSIZE; | |
564 result = IDirectInputDevice2_GetDeviceData( | |
565 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA), | |
566 evtbuf, &numevents, 0); | |
567 if ( (result == DIERR_INPUTLOST) || | |
568 (result == DIERR_NOTACQUIRED) ) { | |
569 if ( strcmp(inputs[event].name, "mouse") == 0 ) { | |
570 mouse_lost = 1; | |
571 } | |
572 IDirectInputDevice2_Acquire(SDL_DIdev[event]); | |
573 result = IDirectInputDevice2_GetDeviceData( | |
574 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA), | |
575 evtbuf, &numevents, 0); | |
576 } | |
577 /* Handle the events */ | |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
578 if ( result == DI_OK && processInput ) { |
0 | 579 /* Note: This can post multiple events to event queue |
580 */ | |
581 (*SDL_DIfun[event])((int)numevents, evtbuf); | |
582 return(1); | |
583 } | |
584 } | |
585 if ( event != WAIT_TIMEOUT ) { | |
586 /* Maybe there was a windows message? */ | |
587 if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) { | |
588 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) { | |
589 DispatchMessage(&msg); | |
590 } else { | |
591 return(-1); | |
592 } | |
593 return(1); | |
594 } | |
595 } | |
596 return(0); | |
597 } | |
598 | |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
599 /* Change cooperative level based on whether or not we are fullscreen */ |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
600 void DX5_DInputReset(_THIS, int fullscreen) |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
601 { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
602 DWORD level; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
603 int i; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
604 HRESULT result; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
605 |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
606 for ( i=0; i<MAX_INPUTS; ++i ) { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
607 if ( SDL_DIdev[i] != NULL ) { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
608 if ( fullscreen ) { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
609 level = inputs[i].raw_level; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
610 } else { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
611 level = inputs[i].win_level; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
612 } |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
613 IDirectInputDevice2_Unacquire(SDL_DIdev[i]); |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
614 result = IDirectInputDevice2_SetCooperativeLevel( |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
615 SDL_DIdev[i], SDL_Window, level); |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
616 IDirectInputDevice2_Acquire(SDL_DIdev[i]); |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
617 if ( result != DI_OK ) { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
618 SetDIerror( |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
619 "DirectInputDevice::SetCooperativeLevel", result); |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
620 } |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
621 } |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
622 } |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
623 mouse_lost = 1; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
624 |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
625 /* Flush pending input */ |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
626 DX5_CheckInput(this, 0, FALSE); |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
627 } |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
628 |
0 | 629 void DX5_PumpEvents(_THIS) |
630 { | |
631 /* Wait for messages and DirectInput */ | |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
632 while ( DX5_CheckInput(this, 0, TRUE) > 0 ) { |
0 | 633 /* Loop and check again */; |
634 } | |
635 } | |
636 | |
637 void DX5_InitOSKeymap(_THIS) | |
638 { | |
275
53fc686e9428
Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
639 #ifndef DIK_PAUSE |
53fc686e9428
Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
640 #define DIK_PAUSE 0xC5 |
53fc686e9428
Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
641 #endif |
327
13fc64213765
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
325
diff
changeset
|
642 #ifndef DIK_OEM_102 |
13fc64213765
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
325
diff
changeset
|
643 #define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ |
13fc64213765
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
325
diff
changeset
|
644 #endif |
0 | 645 int i; |
646 | |
647 /* Map the DIK scancodes to SDL keysyms */ | |
648 for ( i=0; i<SDL_TABLESIZE(DIK_keymap); ++i ) | |
649 DIK_keymap[i] = 0; | |
650 | |
651 /* Defined DIK_* constants */ | |
652 DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE; | |
653 DIK_keymap[DIK_1] = SDLK_1; | |
654 DIK_keymap[DIK_2] = SDLK_2; | |
655 DIK_keymap[DIK_3] = SDLK_3; | |
656 DIK_keymap[DIK_4] = SDLK_4; | |
657 DIK_keymap[DIK_5] = SDLK_5; | |
658 DIK_keymap[DIK_6] = SDLK_6; | |
659 DIK_keymap[DIK_7] = SDLK_7; | |
660 DIK_keymap[DIK_8] = SDLK_8; | |
661 DIK_keymap[DIK_9] = SDLK_9; | |
662 DIK_keymap[DIK_0] = SDLK_0; | |
663 DIK_keymap[DIK_MINUS] = SDLK_MINUS; | |
664 DIK_keymap[DIK_EQUALS] = SDLK_EQUALS; | |
665 DIK_keymap[DIK_BACK] = SDLK_BACKSPACE; | |
666 DIK_keymap[DIK_TAB] = SDLK_TAB; | |
667 DIK_keymap[DIK_Q] = SDLK_q; | |
668 DIK_keymap[DIK_W] = SDLK_w; | |
669 DIK_keymap[DIK_E] = SDLK_e; | |
670 DIK_keymap[DIK_R] = SDLK_r; | |
671 DIK_keymap[DIK_T] = SDLK_t; | |
672 DIK_keymap[DIK_Y] = SDLK_y; | |
673 DIK_keymap[DIK_U] = SDLK_u; | |
674 DIK_keymap[DIK_I] = SDLK_i; | |
675 DIK_keymap[DIK_O] = SDLK_o; | |
676 DIK_keymap[DIK_P] = SDLK_p; | |
677 DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET; | |
678 DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET; | |
679 DIK_keymap[DIK_RETURN] = SDLK_RETURN; | |
680 DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL; | |
681 DIK_keymap[DIK_A] = SDLK_a; | |
682 DIK_keymap[DIK_S] = SDLK_s; | |
683 DIK_keymap[DIK_D] = SDLK_d; | |
684 DIK_keymap[DIK_F] = SDLK_f; | |
685 DIK_keymap[DIK_G] = SDLK_g; | |
686 DIK_keymap[DIK_H] = SDLK_h; | |
687 DIK_keymap[DIK_J] = SDLK_j; | |
688 DIK_keymap[DIK_K] = SDLK_k; | |
689 DIK_keymap[DIK_L] = SDLK_l; | |
690 DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON; | |
691 DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE; | |
692 DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE; | |
693 DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT; | |
694 DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH; | |
327
13fc64213765
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
325
diff
changeset
|
695 DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH; |
0 | 696 DIK_keymap[DIK_Z] = SDLK_z; |
697 DIK_keymap[DIK_X] = SDLK_x; | |
698 DIK_keymap[DIK_C] = SDLK_c; | |
699 DIK_keymap[DIK_V] = SDLK_v; | |
700 DIK_keymap[DIK_B] = SDLK_b; | |
701 DIK_keymap[DIK_N] = SDLK_n; | |
702 DIK_keymap[DIK_M] = SDLK_m; | |
703 DIK_keymap[DIK_COMMA] = SDLK_COMMA; | |
704 DIK_keymap[DIK_PERIOD] = SDLK_PERIOD; | |
705 DIK_keymap[DIK_SLASH] = SDLK_SLASH; | |
706 DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT; | |
707 DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY; | |
708 DIK_keymap[DIK_LMENU] = SDLK_LALT; | |
709 DIK_keymap[DIK_SPACE] = SDLK_SPACE; | |
710 DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK; | |
711 DIK_keymap[DIK_F1] = SDLK_F1; | |
712 DIK_keymap[DIK_F2] = SDLK_F2; | |
713 DIK_keymap[DIK_F3] = SDLK_F3; | |
714 DIK_keymap[DIK_F4] = SDLK_F4; | |
715 DIK_keymap[DIK_F5] = SDLK_F5; | |
716 DIK_keymap[DIK_F6] = SDLK_F6; | |
717 DIK_keymap[DIK_F7] = SDLK_F7; | |
718 DIK_keymap[DIK_F8] = SDLK_F8; | |
719 DIK_keymap[DIK_F9] = SDLK_F9; | |
720 DIK_keymap[DIK_F10] = SDLK_F10; | |
721 DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK; | |
722 DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK; | |
723 DIK_keymap[DIK_NUMPAD7] = SDLK_KP7; | |
724 DIK_keymap[DIK_NUMPAD8] = SDLK_KP8; | |
725 DIK_keymap[DIK_NUMPAD9] = SDLK_KP9; | |
726 DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS; | |
727 DIK_keymap[DIK_NUMPAD4] = SDLK_KP4; | |
728 DIK_keymap[DIK_NUMPAD5] = SDLK_KP5; | |
729 DIK_keymap[DIK_NUMPAD6] = SDLK_KP6; | |
730 DIK_keymap[DIK_ADD] = SDLK_KP_PLUS; | |
731 DIK_keymap[DIK_NUMPAD1] = SDLK_KP1; | |
732 DIK_keymap[DIK_NUMPAD2] = SDLK_KP2; | |
733 DIK_keymap[DIK_NUMPAD3] = SDLK_KP3; | |
734 DIK_keymap[DIK_NUMPAD0] = SDLK_KP0; | |
735 DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD; | |
736 DIK_keymap[DIK_F11] = SDLK_F11; | |
737 DIK_keymap[DIK_F12] = SDLK_F12; | |
738 | |
739 DIK_keymap[DIK_F13] = SDLK_F13; | |
740 DIK_keymap[DIK_F14] = SDLK_F14; | |
741 DIK_keymap[DIK_F15] = SDLK_F15; | |
742 | |
743 DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS; | |
744 DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER; | |
745 DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL; | |
746 DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE; | |
747 DIK_keymap[DIK_SYSRQ] = SDLK_SYSREQ; | |
748 DIK_keymap[DIK_RMENU] = SDLK_RALT; | |
290
9a02597bc1b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
275
diff
changeset
|
749 DIK_keymap[DIK_PAUSE] = SDLK_PAUSE; |
0 | 750 DIK_keymap[DIK_HOME] = SDLK_HOME; |
751 DIK_keymap[DIK_UP] = SDLK_UP; | |
752 DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP; | |
753 DIK_keymap[DIK_LEFT] = SDLK_LEFT; | |
754 DIK_keymap[DIK_RIGHT] = SDLK_RIGHT; | |
755 DIK_keymap[DIK_END] = SDLK_END; | |
756 DIK_keymap[DIK_DOWN] = SDLK_DOWN; | |
757 DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN; | |
758 DIK_keymap[DIK_INSERT] = SDLK_INSERT; | |
759 DIK_keymap[DIK_DELETE] = SDLK_DELETE; | |
760 DIK_keymap[DIK_LWIN] = SDLK_LMETA; | |
761 DIK_keymap[DIK_RWIN] = SDLK_RMETA; | |
762 DIK_keymap[DIK_APPS] = SDLK_MENU; | |
763 } | |
764 | |
765 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed) | |
766 { | |
767 /* Set the keysym information */ | |
768 keysym->scancode = (unsigned char)scancode; | |
769 keysym->sym = DIK_keymap[scancode]; | |
770 keysym->mod = KMOD_NONE; | |
771 keysym->unicode = 0; | |
772 if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */ | |
773 UINT vkey; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
774 #ifndef NO_GETKEYBOARDSTATE |
0 | 775 BYTE keystate[256]; |
776 BYTE chars[2]; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
777 #endif |
0 | 778 |
779 vkey = MapVirtualKey(scancode, 1); | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
780 #ifdef NO_GETKEYBOARDSTATE |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
781 /* Uh oh, better hope the vkey is close enough.. */ |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
782 keysym->unicode = vkey; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
783 #else |
0 | 784 GetKeyboardState(keystate); |
785 if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) { | |
786 keysym->unicode = chars[0]; | |
787 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
788 #endif |
0 | 789 } |
790 return(keysym); | |
791 } | |
792 | |
793 int DX5_CreateWindow(_THIS) | |
794 { | |
795 int i; | |
796 | |
797 /* Clear out DirectInput variables in case we fail */ | |
798 for ( i=0; i<MAX_INPUTS; ++i ) { | |
799 SDL_DIdev[i] = NULL; | |
800 SDL_DIevt[i] = NULL; | |
801 SDL_DIfun[i] = NULL; | |
802 } | |
803 | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
804 #ifndef CS_BYTEALIGNCLIENT |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
805 #define CS_BYTEALIGNCLIENT 0 |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
806 #endif |
0 | 807 SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0); |
808 if ( SDL_windowid ) { | |
809 SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0); | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
810 |
458
a8a0a4f19df7
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
811 /* DJM: we want all event's for the user specified |
a8a0a4f19df7
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
812 window to be handled by SDL. |
a8a0a4f19df7
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
813 */ |
a8a0a4f19df7
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
814 if (SDL_Window) { |
a8a0a4f19df7
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
815 userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC); |
a8a0a4f19df7
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
816 SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage); |
a8a0a4f19df7
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
817 } |
0 | 818 } else { |
819 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, | |
820 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX), | |
821 0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL); | |
822 if ( SDL_Window == NULL ) { | |
823 SDL_SetError("Couldn't create window"); | |
824 return(-1); | |
825 } | |
826 ShowWindow(SDL_Window, SW_HIDE); | |
827 } | |
828 | |
829 /* Initialize DirectInput */ | |
830 if ( DX5_DInputInit(this) < 0 ) { | |
831 return(-1); | |
832 } | |
833 | |
834 /* Ready to roll */ | |
835 return(0); | |
836 } | |
837 | |
838 void DX5_DestroyWindow(_THIS) | |
839 { | |
840 /* Close down DirectInput */ | |
841 DX5_DInputQuit(this); | |
842 | |
843 /* Destroy our window */ | |
844 DestroyWindow(SDL_Window); | |
845 } |