Mercurial > sdl-ios-xcode
annotate src/main/beos/SDL_BeApp.cc @ 866:0a45995a7fc3
Date: Tue, 2 Mar 2004 11:34:54 +0100
From: Bartosz Fenski aka fEnIo
Subject: outdated entry in INSTALL file
I've just found in INSTALL file:
If you are cross-compiling from Linux to Win32, you should read
the file README.Win32
But you don't shipped this file with SDL. I've found in CVS logs that
this file has been deleted and this information is now in FAQ.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 13:01:02 +0000 |
parents | aa4ac9e65d92 |
children | c9b51268668f |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
573
diff
changeset
|
3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Handle the BeApp specific portions of the application */ | |
29 | |
30 #include <AppKit.h> | |
31 #include <storage/Path.h> | |
32 #include <storage/Entry.h> | |
33 #include <stdlib.h> | |
573
6c3fa3b5e397
Fixed build error on BeOS
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
34 #include <string.h> |
0 | 35 #include <unistd.h> |
36 | |
37 #include "SDL_BeApp.h" | |
38 #include "SDL_thread.h" | |
39 #include "SDL_timer.h" | |
40 #include "SDL_error.h" | |
41 | |
42 /* Flag to tell whether or not the Be application is active or not */ | |
43 int SDL_BeAppActive = 0; | |
44 static SDL_Thread *SDL_AppThread = NULL; | |
45 | |
46 static int StartBeApp(void *unused) | |
47 { | |
48 BApplication *App; | |
49 | |
50 App = new BApplication("application/x-SDL-executable"); | |
51 | |
52 App->Run(); | |
53 delete App; | |
54 return(0); | |
55 } | |
56 | |
57 /* Initialize the Be Application, if it's not already started */ | |
58 int SDL_InitBeApp(void) | |
59 { | |
60 /* Create the BApplication that handles appserver interaction */ | |
61 if ( SDL_BeAppActive <= 0 ) { | |
62 SDL_AppThread = SDL_CreateThread(StartBeApp, NULL); | |
63 if ( SDL_AppThread == NULL ) { | |
64 SDL_SetError("Couldn't create BApplication thread"); | |
65 return(-1); | |
66 } | |
67 | |
855
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
68 /* Change working to directory to that of executable */ |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
69 app_info info; |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
70 if (B_OK == be_app->GetAppInfo(&info)) { |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
71 entry_ref ref = info.ref; |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
72 BEntry entry; |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
73 if (B_OK == entry.SetTo(&ref)) { |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
74 BPath path; |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
75 if (B_OK == path.SetTo(&entry)) { |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
76 if (B_OK == path.GetParent(&path)) { |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
77 chdir(path.Path()); |
0 | 78 } |
79 } | |
855
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
80 } |
aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
81 } |
0 | 82 |
83 do { | |
84 SDL_Delay(10); | |
85 } while ( (be_app == NULL) || be_app->IsLaunching() ); | |
86 | |
87 /* Mark the application active */ | |
88 SDL_BeAppActive = 0; | |
89 } | |
90 | |
91 /* Increment the application reference count */ | |
92 ++SDL_BeAppActive; | |
93 | |
94 /* The app is running, and we're ready to go */ | |
95 return(0); | |
96 } | |
97 | |
98 /* Quit the Be Application, if there's nothing left to do */ | |
99 void SDL_QuitBeApp(void) | |
100 { | |
101 /* Decrement the application reference count */ | |
102 --SDL_BeAppActive; | |
103 | |
104 /* If the reference count reached zero, clean up the app */ | |
105 if ( SDL_BeAppActive == 0 ) { | |
106 if ( SDL_AppThread != NULL ) { | |
107 if ( be_app != NULL ) { /* Not tested */ | |
108 be_app->PostMessage(B_QUIT_REQUESTED); | |
109 } | |
110 SDL_WaitThread(SDL_AppThread, NULL); | |
111 SDL_AppThread = NULL; | |
112 } | |
113 /* be_app should now be NULL since be_app has quit */ | |
114 } | |
115 } |