annotate README.DC @ 866:0a45995a7fc3

Date: Tue, 2 Mar 2004 11:34:54 +0100 From: Bartosz Fenski aka fEnIo Subject: outdated entry in INSTALL file I've just found in INSTALL file: If you are cross-compiling from Linux to Win32, you should read the file README.Win32 But you don't shipped this file with SDL. I've found in CVS logs that this file has been deleted and this information is now in FAQ.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 02 Mar 2004 13:01:02 +0000
parents dad72daf44b3
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1 SDL for Dreamcast (beta2)
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3 BERO
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4 bero@geocities.co.jp
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6 http://www.geocities.co.jp/Playtown/2004/
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8 this work with kos-newlib
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9 http://sourceforge.net/projects/dcquake/
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11 compile
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12 - edit KOS_BASE in Makefie.dc for your enviroment
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13 - make -f Makefile.dc
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15 FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
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16 - overwrite thread/*.c to kos-1.1.7/kernel/thread
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17 - rebuild kos
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18
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19 compile with gl support
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20 - install latest libgl from http://sourceforge.net/projects/dcquake/
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21 - uncomment GL=1 in Makefile.dc
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22 - make -f Makefile.dc clean
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23 - make -f Makefile.dc
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25 install
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26 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
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27
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28 changelog:
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29
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30 beta2
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31 - OpenGL support
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32 - Hardware page flip support
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33
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34 beta
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35 - thread, timer don't tested so much.
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36 - not support OpenGL
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37