annotate src/video/svga/SDL_svgavideo.c @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* SVGAlib based SDL video driver implementation.
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25 */
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26
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27 #include <unistd.h>
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28 #include <sys/stat.h>
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29 #include <sys/types.h>
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30 #include <sys/ioctl.h>
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31 #include <fcntl.h>
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32
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33 #if defined(__LINUX__)
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34 #include <linux/vt.h>
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35 #elif defined(__FREEBSD__)
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36 #include <sys/consio.h>
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37 #else
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38 #error You must choose your operating system here
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39 #endif
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40 #include <vga.h>
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41 #include <vgamouse.h>
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42 #include <vgakeyboard.h>
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43
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44 #include "SDL_video.h"
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45 #include "SDL_mouse.h"
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46 #include "../SDL_sysvideo.h"
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47 #include "../SDL_pixels_c.h"
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48 #include "../../events/SDL_events_c.h"
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49 #include "SDL_svgavideo.h"
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50 #include "SDL_svgaevents_c.h"
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51 #include "SDL_svgamouse_c.h"
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52
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53 /* Initialization/Query functions */
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54 static int SVGA_VideoInit(_THIS, SDL_PixelFormat *vformat);
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55 static SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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56 static SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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57 static int SVGA_SetColors(_THIS, int firstcolor, int ncolors,
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58 SDL_Color *colors);
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59 static void SVGA_VideoQuit(_THIS);
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60
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61 /* Hardware surface functions */
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62 static int SVGA_AllocHWSurface(_THIS, SDL_Surface *surface);
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63 static int SVGA_LockHWSurface(_THIS, SDL_Surface *surface);
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64 static int SVGA_FlipHWSurface(_THIS, SDL_Surface *surface);
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65 static void SVGA_UnlockHWSurface(_THIS, SDL_Surface *surface);
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66 static void SVGA_FreeHWSurface(_THIS, SDL_Surface *surface);
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67
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68 /* SVGAlib driver bootstrap functions */
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69
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70 static int SVGA_Available(void)
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71 {
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72 /* Check to see if we are root and stdin is a virtual console */
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73 int console;
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74
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75 /* SVGALib 1.9.x+ doesn't require root (via /dev/svga) */
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76 int svgalib2 = -1;
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77
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78 /* See if we are connected to a virtual terminal */
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79 console = STDIN_FILENO;
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80 #if 0 /* This is no longer needed, SVGAlib can switch consoles for us */
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81 if ( console >= 0 ) {
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82 struct stat sb;
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83 struct vt_mode dummy;
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84
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85 if ( (fstat(console, &sb) < 0) ||
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86 (ioctl(console, VT_GETMODE, &dummy) < 0) ) {
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87 console = -1;
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88 }
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89 }
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90 #endif /* 0 */
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91
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92 /* See if SVGAlib 2.0 is available */
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93 svgalib2 = open("/dev/svga", O_RDONLY);
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94 if (svgalib2 != -1) {
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95 close(svgalib2);
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96 }
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97
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98 return(((svgalib2 != -1) || (geteuid() == 0)) && (console >= 0));
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99 }
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100
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101 static void SVGA_DeleteDevice(SDL_VideoDevice *device)
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102 {
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103 SDL_free(device->hidden);
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104 SDL_free(device);
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105 }
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106
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107 static SDL_VideoDevice *SVGA_CreateDevice(int devindex)
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108 {
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109 SDL_VideoDevice *device;
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110
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111 /* Initialize all variables that we clean on shutdown */
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112 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
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113 if ( device ) {
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114 SDL_memset(device, 0, (sizeof *device));
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115 device->hidden = (struct SDL_PrivateVideoData *)
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116 SDL_malloc((sizeof *device->hidden));
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117 }
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118 if ( (device == NULL) || (device->hidden == NULL) ) {
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119 SDL_OutOfMemory();
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120 if ( device ) {
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121 SDL_free(device);
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122 }
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123 return(0);
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124 }
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125 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
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126
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127 /* Set the function pointers */
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128 device->VideoInit = SVGA_VideoInit;
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129 device->ListModes = SVGA_ListModes;
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130 device->SetVideoMode = SVGA_SetVideoMode;
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131 device->SetColors = SVGA_SetColors;
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132 device->UpdateRects = NULL;
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133 device->VideoQuit = SVGA_VideoQuit;
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134 device->AllocHWSurface = SVGA_AllocHWSurface;
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135 device->CheckHWBlit = NULL;
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136 device->FillHWRect = NULL;
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137 device->SetHWColorKey = NULL;
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138 device->SetHWAlpha = NULL;
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139 device->LockHWSurface = SVGA_LockHWSurface;
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140 device->UnlockHWSurface = SVGA_UnlockHWSurface;
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141 device->FlipHWSurface = SVGA_FlipHWSurface;
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142 device->FreeHWSurface = SVGA_FreeHWSurface;
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143 device->SetCaption = NULL;
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144 device->SetIcon = NULL;
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145 device->IconifyWindow = NULL;
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146 device->GrabInput = NULL;
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147 device->GetWMInfo = NULL;
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148 device->InitOSKeymap = SVGA_InitOSKeymap;
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149 device->PumpEvents = SVGA_PumpEvents;
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150
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151 device->free = SVGA_DeleteDevice;
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152
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153 return device;
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154 }
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155
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156 VideoBootStrap SVGALIB_bootstrap = {
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157 "svgalib", "SVGAlib",
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158 SVGA_Available, SVGA_CreateDevice
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159 };
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160
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161 static int SVGA_AddMode(_THIS, int mode, int actually_add)
0
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162 {
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163 int i, j;
0
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164 vga_modeinfo *modeinfo;
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165
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166 modeinfo = vga_getmodeinfo(mode);
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167
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168 i = modeinfo->bytesperpixel-1;
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169 if ( i < 0 ) {
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170 return 0;
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171 }
011b633fa0c9 Fixed bug #84
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parents: 1554
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172 if ( actually_add ) {
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diff changeset
173 SDL_Rect saved_rect[2];
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174 int saved_mode[2];
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175 int b;
0
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176
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177 /* Add the mode, sorted largest to smallest */
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178 b = 0;
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179 j = 0;
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180 while ( (SDL_modelist[i][j]->w > modeinfo->width) ||
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181 (SDL_modelist[i][j]->h > modeinfo->height) ) {
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182 ++j;
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183 }
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184 /* Skip modes that are already in our list */
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185 if ( (SDL_modelist[i][j]->w == modeinfo->width) &&
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186 (SDL_modelist[i][j]->h == modeinfo->height) ) {
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187 return(0);
0
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188 }
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189 /* Insert the new mode */
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190 saved_rect[b] = *SDL_modelist[i][j];
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191 saved_mode[b] = SDL_vgamode[i][j];
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192 SDL_modelist[i][j]->w = modeinfo->width;
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193 SDL_modelist[i][j]->h = modeinfo->height;
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194 SDL_vgamode[i][j] = mode;
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195 /* Everybody scoot down! */
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196 if ( saved_rect[b].w && saved_rect[b].h ) {
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197 for ( ++j; SDL_modelist[i][j]->w; ++j ) {
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198 saved_rect[!b] = *SDL_modelist[i][j];
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199 saved_mode[!b] = SDL_vgamode[i][j];
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200 *SDL_modelist[i][j] = saved_rect[b];
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201 SDL_vgamode[i][j] = saved_mode[b];
011b633fa0c9 Fixed bug #84
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diff changeset
202 b = !b;
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diff changeset
203 }
011b633fa0c9 Fixed bug #84
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204 *SDL_modelist[i][j] = saved_rect[b];
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diff changeset
205 SDL_vgamode[i][j] = saved_mode[b];
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206 }
011b633fa0c9 Fixed bug #84
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diff changeset
207 } else {
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208 ++SDL_nummodes[i];
0
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209 }
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210 return(1);
0
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211 }
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212
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213 static void SVGA_UpdateVideoInfo(_THIS)
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214 {
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215 vga_modeinfo *modeinfo;
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216
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217 this->info.wm_available = 0;
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218 this->info.hw_available = (banked ? 0 : 1);
0
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219 modeinfo = vga_getmodeinfo(vga_getcurrentmode());
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
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parents: 67
diff changeset
220 this->info.video_mem = modeinfo->memory;
0
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diff changeset
221 /* FIXME: Add hardware accelerated blit information */
226
bb72c418a1f9 Disabled virtual terminal check for SVGAlib video
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parents: 205
diff changeset
222 #ifdef SVGALIB_DEBUG
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parents: 205
diff changeset
223 printf("Hardware accelerated blit: %savailable\n", modeinfo->haveblit ? "" : "not ");
0
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224 #endif
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225 }
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diff changeset
226
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diff changeset
227 int SVGA_VideoInit(_THIS, SDL_PixelFormat *vformat)
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228 {
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229 int keyboard;
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diff changeset
230 int i, j;
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diff changeset
231 int mode, total_modes;
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diff changeset
232
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diff changeset
233 /* Initialize all variables that we clean on shutdown */
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diff changeset
234 for ( i=0; i<NUM_MODELISTS; ++i ) {
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diff changeset
235 SDL_nummodes[i] = 0;
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diff changeset
236 SDL_modelist[i] = NULL;
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diff changeset
237 SDL_vgamode[i] = NULL;
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diff changeset
238 }
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parents:
diff changeset
239
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diff changeset
240 /* Initialize the library */
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diff changeset
241 vga_disabledriverreport();
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diff changeset
242 if ( vga_init() < 0 ) {
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diff changeset
243 SDL_SetError("Unable to initialize SVGAlib");
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diff changeset
244 return(-1);
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diff changeset
245 }
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diff changeset
246 vga_setmode(TEXT);
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diff changeset
247
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diff changeset
248 /* Enable mouse and keyboard support */
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diff changeset
249 vga_setmousesupport(1);
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diff changeset
250 keyboard = keyboard_init_return_fd();
74212992fb08 Initial revision
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parents:
diff changeset
251 if ( keyboard < 0 ) {
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diff changeset
252 SDL_SetError("Unable to initialize keyboard");
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diff changeset
253 return(-1);
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parents:
diff changeset
254 }
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diff changeset
255 if ( SVGA_initkeymaps(keyboard) < 0 ) {
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parents:
diff changeset
256 return(-1);
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parents:
diff changeset
257 }
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diff changeset
258 keyboard_seteventhandler(SVGA_keyboardcallback);
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parents:
diff changeset
259
1545
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
260 /* Determine the current screen size */
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
261 this->info.current_w = 0;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
262 this->info.current_h = 0;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
263
0
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parents:
diff changeset
264 /* Determine the screen depth (use default 8-bit depth) */
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parents:
diff changeset
265 vformat->BitsPerPixel = 8;
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parents:
diff changeset
266
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parents:
diff changeset
267 /* Enumerate the available fullscreen modes */
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parents:
diff changeset
268 total_modes = 0;
74212992fb08 Initial revision
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parents:
diff changeset
269 for ( mode=vga_lastmodenumber(); mode; --mode ) {
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parents:
diff changeset
270 if ( vga_hasmode(mode) ) {
1556
011b633fa0c9 Fixed bug #84
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parents: 1554
diff changeset
271 if ( SVGA_AddMode(this, mode, 0) ) {
0
74212992fb08 Initial revision
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parents:
diff changeset
272 ++total_modes;
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parents:
diff changeset
273 }
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parents:
diff changeset
274 }
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parents:
diff changeset
275 }
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
276 if ( SVGA_AddMode(this, G320x200x256, 0) ) ++total_modes;
0
74212992fb08 Initial revision
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parents:
diff changeset
277 if ( total_modes == 0 ) {
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parents:
diff changeset
278 SDL_SetError("No linear video modes available");
74212992fb08 Initial revision
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parents:
diff changeset
279 return(-1);
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parents:
diff changeset
280 }
74212992fb08 Initial revision
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parents:
diff changeset
281 for ( i=0; i<NUM_MODELISTS; ++i ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
282 SDL_vgamode[i] = (int *)SDL_malloc(SDL_nummodes[i]*sizeof(int));
0
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parents:
diff changeset
283 if ( SDL_vgamode[i] == NULL ) {
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parents:
diff changeset
284 SDL_OutOfMemory();
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parents:
diff changeset
285 return(-1);
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parents:
diff changeset
286 }
74212992fb08 Initial revision
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parents:
diff changeset
287 SDL_modelist[i] = (SDL_Rect **)
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
288 SDL_malloc((SDL_nummodes[i]+1)*sizeof(SDL_Rect *));
0
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parents:
diff changeset
289 if ( SDL_modelist[i] == NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
290 SDL_OutOfMemory();
74212992fb08 Initial revision
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parents:
diff changeset
291 return(-1);
74212992fb08 Initial revision
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parents:
diff changeset
292 }
74212992fb08 Initial revision
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parents:
diff changeset
293 for ( j=0; j<SDL_nummodes[i]; ++j ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
294 SDL_modelist[i][j]=(SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
0
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parents:
diff changeset
295 if ( SDL_modelist[i][j] == NULL ) {
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parents:
diff changeset
296 SDL_OutOfMemory();
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parents:
diff changeset
297 return(-1);
74212992fb08 Initial revision
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parents:
diff changeset
298 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
299 SDL_memset(SDL_modelist[i][j], 0, sizeof(SDL_Rect));
0
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parents:
diff changeset
300 }
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parents:
diff changeset
301 SDL_modelist[i][j] = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
302 }
74212992fb08 Initial revision
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parents:
diff changeset
303 for ( mode=vga_lastmodenumber(); mode; --mode ) {
74212992fb08 Initial revision
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parents:
diff changeset
304 if ( vga_hasmode(mode) ) {
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
305 SVGA_AddMode(this, mode, 1);
0
74212992fb08 Initial revision
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parents:
diff changeset
306 }
74212992fb08 Initial revision
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parents:
diff changeset
307 }
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
308 SVGA_AddMode(this, G320x200x256, 1);
0
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parents:
diff changeset
309
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parents:
diff changeset
310 /* Free extra (duplicated) modes */
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parents:
diff changeset
311 for ( i=0; i<NUM_MODELISTS; ++i ) {
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parents:
diff changeset
312 j = 0;
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parents:
diff changeset
313 while ( SDL_modelist[i][j] && SDL_modelist[i][j]->w ) {
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parents:
diff changeset
314 j++;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
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parents:
diff changeset
316 while ( SDL_modelist[i][j] ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
317 SDL_free(SDL_modelist[i][j]);
0
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parents:
diff changeset
318 SDL_modelist[i][j] = NULL;
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parents:
diff changeset
319 j++;
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parents:
diff changeset
320 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322
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parents:
diff changeset
323 /* Fill in our hardware acceleration capabilities */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 SVGA_UpdateVideoInfo(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325
74212992fb08 Initial revision
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parents:
diff changeset
326 /* We're done! */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329
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parents:
diff changeset
330 SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
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parents:
diff changeset
331 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 }
74212992fb08 Initial revision
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parents:
diff changeset
334
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parents:
diff changeset
335 /* Various screen update functions available */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
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parents:
diff changeset
338
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parents:
diff changeset
339 SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface *current,
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 int width, int height, int bpp, Uint32 flags)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 int mode;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 int vgamode;
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parents:
diff changeset
344 vga_modeinfo *modeinfo;
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
345 int screenpage_len;
0
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parents:
diff changeset
346
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
347 /* Free old pixels if we were in banked mode */
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
348 if ( banked && current->pixels ) {
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
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diff changeset
349 free(current->pixels);
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
350 current->pixels = NULL;
1554
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
351 }
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
352
0
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parents:
diff changeset
353 /* Try to set the requested linear video mode */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 bpp = (bpp+7)/8-1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 if ( (SDL_modelist[bpp][mode]->w == width) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 (SDL_modelist[bpp][mode]->h == height) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 if ( SDL_modelist[bpp][mode] == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 SDL_SetError("Couldn't find requested mode in list");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 }
1554
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
365 vgamode = SDL_vgamode[bpp][mode];
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
366 vga_setmode(vgamode);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 vga_setpage(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368
1554
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
369 if ( (vga_setlinearaddressing() < 0) && (vgamode != G320x200x256) ) {
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
370 banked = 1;
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
371 } else {
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
372 banked = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 }
1554
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
374
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 modeinfo = vga_getmodeinfo(SDL_vgamode[bpp][mode]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 /* Update hardware acceleration info */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 SVGA_UpdateVideoInfo(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 /* Allocate the new pixel format for the screen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 bpp = (bpp+1)*8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 if ( (bpp == 16) && (modeinfo->colors == 32768) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 bpp = 15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 /* Set up the new mode framebuffer */
1554
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
390 current->flags = SDL_FULLSCREEN;
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
391 if ( !banked ) {
1554
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
392 current->flags |= SDL_HWSURFACE;
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
393 }
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
394 if ( bpp == 8 ) {
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
395 /* FIXME: What about DirectColor? */
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
396 current->flags |= SDL_HWPALETTE;
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
397 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 current->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 current->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 current->pitch = modeinfo->linewidth;
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
401 if ( banked ) {
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
402 current->pixels = SDL_malloc(current->h * current->pitch);
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
403 if ( !current->pixels ) {
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
404 SDL_OutOfMemory();
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
405 return(NULL);
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
406 }
1554
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
407 } else {
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
408 current->pixels = vga_getgraphmem();
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
409 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
411 /* set double-buffering */
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
412 if ( (flags & SDL_DOUBLEBUF) && !banked )
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
413 {
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
414 /* length of one screen page in bytes */
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
415 screenpage_len=current->h*modeinfo->linewidth;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
416
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
417 /* if start address should be aligned */
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
418 if ( modeinfo->linewidth_unit )
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
419 {
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
420 if ( screenpage_len % modeinfo->linewidth_unit )
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
421 {
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
422 screenpage_len += modeinfo->linewidth_unit - ( screenpage_len % modeinfo->linewidth_unit );
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
423 }
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
424 }
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
425
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
426 /* if we heve enough videomemory = ak je dost videopamete */
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
427 if ( modeinfo->memory > ( screenpage_len * 2 / 1024 ) )
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
428 {
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
429 current->flags |= SDL_DOUBLEBUF;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
430 flip_page = 0;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
431 flip_offset[0] = 0;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
432 flip_offset[1] = screenpage_len;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
433 flip_address[0] = vga_getgraphmem();
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
434 flip_address[1] = flip_address[0]+screenpage_len;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
435 SVGA_FlipHWSurface(this,current);
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
436 }
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
437 }
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
438
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 /* Set the blit function */
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
440 if ( banked ) {
1554
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
441 this->UpdateRects = SVGA_BankedUpdate;
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
442 } else {
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
443 this->UpdateRects = SVGA_DirectUpdate;
0ca607a5d173 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
444 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 /* Set up the mouse handler again (buggy SVGAlib 1.40) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 mouse_seteventhandler(SVGA_mousecallback);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 /* We're done */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 return(current);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 /* We don't actually allow hardware surfaces other than the main one */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 static int SVGA_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 static void SVGA_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 /* We need to wait for vertical retrace on page flipped displays */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 static int SVGA_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
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465 {
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466 /* The waiting is done in SVGA_FlipHWSurface() */
0
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467 return(0);
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parents:
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468 }
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469 static void SVGA_UnlockHWSurface(_THIS, SDL_Surface *surface)
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470 {
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471 return;
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472 }
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473
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474 static int SVGA_FlipHWSurface(_THIS, SDL_Surface *surface)
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475 {
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011b633fa0c9 Fixed bug #84
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476 if ( !banked ) {
1554
0ca607a5d173 Fixed bug #84
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477 vga_setdisplaystart(flip_offset[flip_page]);
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478 flip_page=!flip_page;
0ca607a5d173 Fixed bug #84
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parents: 1545
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479 surface->pixels=flip_address[flip_page];
0ca607a5d173 Fixed bug #84
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480 vga_waitretrace();
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481 }
0
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parents:
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482 return(0);
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483 }
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484
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485 static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
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486 {
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parents:
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487 return;
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488 }
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489
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490 static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect *rects)
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491 {
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492 int i, j;
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493 SDL_Rect *rect;
1556
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494 int page, vp;
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495 int x, y, w, h;
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496 unsigned char *src;
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497 unsigned char *dst;
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498 int bpp = this->screen->format->BytesPerPixel;
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499 int pitch = this->screen->pitch;
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500
1556
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501 dst = vga_getgraphmem();
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502 for ( i=0; i < numrects; ++i ) {
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503 rect = &rects[i];
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504 x = rect->x;
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505 y = rect->y;
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506 w = rect->w * bpp;
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507 h = rect->h;
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508
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509 vp = y * pitch + x * bpp;
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510 src = (unsigned char *)this->screen->pixels + vp;
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511 page = vp >> 16;
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512 vp &= 0xffff;
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513 vga_setpage(page);
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diff changeset
514 for (j = 0; j < h; j++) {
011b633fa0c9 Fixed bug #84
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diff changeset
515 if (vp + w > 0x10000) {
011b633fa0c9 Fixed bug #84
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diff changeset
516 if (vp >= 0x10000) {
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517 page++;
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diff changeset
518 vga_setpage(page);
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519 vp &= 0xffff;
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diff changeset
520 } else {
011b633fa0c9 Fixed bug #84
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diff changeset
521 SDL_memcpy(dst + vp, src, 0x10000 - vp);
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diff changeset
522 page++;
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diff changeset
523 vga_setpage(page);
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524 SDL_memcpy(dst, src + 0x10000 - vp,
011b633fa0c9 Fixed bug #84
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diff changeset
525 (vp + w) & 0xffff);
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526 vp = (vp + pitch) & 0xffff;
011b633fa0c9 Fixed bug #84
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diff changeset
527 src += pitch;
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diff changeset
528 continue;
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parents: 1554
diff changeset
529 }
011b633fa0c9 Fixed bug #84
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parents: 1554
diff changeset
530 }
011b633fa0c9 Fixed bug #84
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parents: 1554
diff changeset
531 SDL_memcpy(dst + vp, src, w);
011b633fa0c9 Fixed bug #84
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diff changeset
532 src += pitch;
011b633fa0c9 Fixed bug #84
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parents: 1554
diff changeset
533 vp += pitch;
011b633fa0c9 Fixed bug #84
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diff changeset
534 }
1554
0ca607a5d173 Fixed bug #84
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parents: 1545
diff changeset
535 }
0
74212992fb08 Initial revision
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parents:
diff changeset
536 }
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parents:
diff changeset
537
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parents:
diff changeset
538 int SVGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
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parents:
diff changeset
539 {
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parents:
diff changeset
540 int i;
74212992fb08 Initial revision
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parents:
diff changeset
541
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diff changeset
542 for(i = 0; i < ncolors; i++) {
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parents:
diff changeset
543 vga_setpalette(firstcolor + i,
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 colors[i].r>>2,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 colors[i].g>>2,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 colors[i].b>>2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 }
74212992fb08 Initial revision
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parents:
diff changeset
550
74212992fb08 Initial revision
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parents:
diff changeset
551 /* Note: If we are terminated, this could be called in the middle of
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parents:
diff changeset
552 another SDL video routine -- notably UpdateRects.
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parents:
diff changeset
553 */
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parents:
diff changeset
554 void SVGA_VideoQuit(_THIS)
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parents:
diff changeset
555 {
74212992fb08 Initial revision
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parents:
diff changeset
556 int i, j;
74212992fb08 Initial revision
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parents:
diff changeset
557
74212992fb08 Initial revision
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parents:
diff changeset
558 /* Reset the console video mode */
74212992fb08 Initial revision
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parents:
diff changeset
559 if ( this->screen && (this->screen->w && this->screen->h) ) {
74212992fb08 Initial revision
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parents:
diff changeset
560 vga_setmode(TEXT);
74212992fb08 Initial revision
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parents:
diff changeset
561 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 keyboard_close();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563
74212992fb08 Initial revision
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parents:
diff changeset
564 /* Free video mode lists */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 for ( i=0; i<NUM_MODELISTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 if ( SDL_modelist[i] != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 for ( j=0; SDL_modelist[i][j]; ++j )
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
568 SDL_free(SDL_modelist[i][j]);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
569 SDL_free(SDL_modelist[i]);
0
74212992fb08 Initial revision
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parents:
diff changeset
570 SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 if ( SDL_vgamode[i] != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
573 SDL_free(SDL_vgamode[i]);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 SDL_vgamode[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 }
1556
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
577 if ( this->screen ) {
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
578 if ( banked && this->screen->pixels ) {
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
579 SDL_free(this->screen->pixels);
011b633fa0c9 Fixed bug #84
Sam Lantinga <slouken@libsdl.org>
parents: 1554
diff changeset
580 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 }
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
584