Mercurial > sdl-ios-xcode
annotate src/video/SDL_stretch.c @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | a1b03ba2fcd0 |
children | 9b464226e541 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This a stretch blit implementation based on ideas given to me by | |
25 Tomasz Cejner - thanks! :) | |
26 | |
27 April 27, 2000 - Sam Lantinga | |
28 */ | |
29 | |
30 #include "SDL_video.h" | |
31 #include "SDL_blit.h" | |
32 | |
33 /* This isn't ready for general consumption yet - it should be folded | |
34 into the general blitting mechanism. | |
35 */ | |
36 | |
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37 #if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \ |
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38 defined(__WATCOMC__) || \ |
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39 (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES |
0 | 40 #define USE_ASM_STRETCH |
41 #endif | |
42 | |
43 #ifdef USE_ASM_STRETCH | |
44 | |
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45 #ifdef HAVE_MPROTECT |
4108 | 46 #include <sys/types.h> |
47 #include <sys/mman.h> | |
48 #endif | |
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49 #ifdef __GNUC__ |
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50 #define PAGE_ALIGNED __attribute__((__aligned__(4096))) |
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51 #else |
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52 #define PAGE_ALIGNED |
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53 #endif |
4108 | 54 |
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55 #if defined(_M_IX86) || defined(i386) |
0 | 56 #define PREFIX16 0x66 |
57 #define STORE_BYTE 0xAA | |
58 #define STORE_WORD 0xAB | |
59 #define LOAD_BYTE 0xAC | |
60 #define LOAD_WORD 0xAD | |
61 #define RETURN 0xC3 | |
62 #else | |
63 #error Need assembly opcodes for this architecture | |
64 #endif | |
65 | |
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66 static unsigned char copy_row[4096] PAGE_ALIGNED; |
0 | 67 |
68 static int generate_rowbytes(int src_w, int dst_w, int bpp) | |
69 { | |
70 static struct { | |
71 int bpp; | |
72 int src_w; | |
73 int dst_w; | |
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74 int status; |
0 | 75 } last; |
76 | |
77 int i; | |
78 int pos, inc; | |
79 unsigned char *eip; | |
80 unsigned char load, store; | |
81 | |
82 /* See if we need to regenerate the copy buffer */ | |
83 if ( (src_w == last.src_w) && | |
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84 (dst_w == last.dst_w) && (bpp == last.bpp) ) { |
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85 return(last.status); |
0 | 86 } |
87 last.bpp = bpp; | |
88 last.src_w = src_w; | |
89 last.dst_w = dst_w; | |
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90 last.status = -1; |
0 | 91 |
92 switch (bpp) { | |
93 case 1: | |
94 load = LOAD_BYTE; | |
95 store = STORE_BYTE; | |
96 break; | |
97 case 2: | |
98 case 4: | |
99 load = LOAD_WORD; | |
100 store = STORE_WORD; | |
101 break; | |
102 default: | |
103 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); | |
104 return(-1); | |
105 } | |
106 pos = 0x10000; | |
107 inc = (src_w << 16) / dst_w; | |
108 eip = copy_row; | |
109 for ( i=0; i<dst_w; ++i ) { | |
110 while ( pos >= 0x10000L ) { | |
111 if ( bpp == 2 ) { | |
112 *eip++ = PREFIX16; | |
113 } | |
114 *eip++ = load; | |
115 pos -= 0x10000L; | |
116 } | |
117 if ( bpp == 2 ) { | |
118 *eip++ = PREFIX16; | |
119 } | |
120 *eip++ = store; | |
121 pos += inc; | |
122 } | |
123 *eip++ = RETURN; | |
124 | |
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125 /* Verify that we didn't overflow (too late!!!) */ |
0 | 126 if ( eip > (copy_row+sizeof(copy_row)) ) { |
127 SDL_SetError("Copy buffer overflow"); | |
128 return(-1); | |
129 } | |
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130 #ifdef HAVE_MPROTECT |
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131 /* Make the code executable */ |
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132 if ( mprotect(copy_row, sizeof(copy_row), PROT_READ|PROT_WRITE|PROT_EXEC) < 0 ) { |
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133 SDL_SetError("Couldn't make copy buffer executable"); |
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134 return(-1); |
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135 } |
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136 #endif |
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137 last.status = 0; |
0 | 138 return(0); |
139 } | |
140 | |
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141 #endif /* USE_ASM_STRETCH */ |
0 | 142 |
143 #define DEFINE_COPY_ROW(name, type) \ | |
144 void name(type *src, int src_w, type *dst, int dst_w) \ | |
145 { \ | |
146 int i; \ | |
147 int pos, inc; \ | |
148 type pixel = 0; \ | |
149 \ | |
150 pos = 0x10000; \ | |
151 inc = (src_w << 16) / dst_w; \ | |
152 for ( i=dst_w; i>0; --i ) { \ | |
153 while ( pos >= 0x10000L ) { \ | |
154 pixel = *src++; \ | |
155 pos -= 0x10000L; \ | |
156 } \ | |
157 *dst++ = pixel; \ | |
158 pos += inc; \ | |
159 } \ | |
160 } | |
161 DEFINE_COPY_ROW(copy_row1, Uint8) | |
162 DEFINE_COPY_ROW(copy_row2, Uint16) | |
163 DEFINE_COPY_ROW(copy_row4, Uint32) | |
164 | |
165 /* The ASM code doesn't handle 24-bpp stretch blits */ | |
166 void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w) | |
167 { | |
168 int i; | |
169 int pos, inc; | |
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170 Uint8 pixel[3] = { 0, 0, 0 }; |
0 | 171 |
172 pos = 0x10000; | |
173 inc = (src_w << 16) / dst_w; | |
174 for ( i=dst_w; i>0; --i ) { | |
175 while ( pos >= 0x10000L ) { | |
176 pixel[0] = *src++; | |
177 pixel[1] = *src++; | |
178 pixel[2] = *src++; | |
179 pos -= 0x10000L; | |
180 } | |
181 *dst++ = pixel[0]; | |
182 *dst++ = pixel[1]; | |
183 *dst++ = pixel[2]; | |
184 pos += inc; | |
185 } | |
186 } | |
187 | |
188 /* Perform a stretch blit between two surfaces of the same format. | |
189 NOTE: This function is not safe to call from multiple threads! | |
190 */ | |
191 int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect, | |
192 SDL_Surface *dst, SDL_Rect *dstrect) | |
193 { | |
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194 int src_locked; |
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195 int dst_locked; |
0 | 196 int pos, inc; |
197 int dst_width; | |
198 int dst_maxrow; | |
199 int src_row, dst_row; | |
200 Uint8 *srcp = NULL; | |
201 Uint8 *dstp; | |
202 SDL_Rect full_src; | |
203 SDL_Rect full_dst; | |
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204 #ifdef USE_ASM_STRETCH |
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205 SDL_bool use_asm = SDL_TRUE; |
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206 #ifdef __GNUC__ |
0 | 207 int u1, u2; |
208 #endif | |
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209 #endif /* USE_ASM_STRETCH */ |
0 | 210 const int bpp = dst->format->BytesPerPixel; |
211 | |
212 if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) { | |
213 SDL_SetError("Only works with same format surfaces"); | |
214 return(-1); | |
215 } | |
216 | |
217 /* Verify the blit rectangles */ | |
218 if ( srcrect ) { | |
219 if ( (srcrect->x < 0) || (srcrect->y < 0) || | |
220 ((srcrect->x+srcrect->w) > src->w) || | |
221 ((srcrect->y+srcrect->h) > src->h) ) { | |
222 SDL_SetError("Invalid source blit rectangle"); | |
223 return(-1); | |
224 } | |
225 } else { | |
226 full_src.x = 0; | |
227 full_src.y = 0; | |
228 full_src.w = src->w; | |
229 full_src.h = src->h; | |
230 srcrect = &full_src; | |
231 } | |
232 if ( dstrect ) { | |
233 if ( (dstrect->x < 0) || (dstrect->y < 0) || | |
234 ((dstrect->x+dstrect->w) > dst->w) || | |
235 ((dstrect->y+dstrect->h) > dst->h) ) { | |
236 SDL_SetError("Invalid destination blit rectangle"); | |
237 return(-1); | |
238 } | |
239 } else { | |
240 full_dst.x = 0; | |
241 full_dst.y = 0; | |
242 full_dst.w = dst->w; | |
243 full_dst.h = dst->h; | |
244 dstrect = &full_dst; | |
245 } | |
246 | |
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247 /* Lock the destination if it's in hardware */ |
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248 dst_locked = 0; |
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249 if ( SDL_MUSTLOCK(dst) ) { |
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250 if ( SDL_LockSurface(dst) < 0 ) { |
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251 SDL_SetError("Unable to lock destination surface"); |
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252 return(-1); |
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253 } |
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254 dst_locked = 1; |
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255 } |
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256 /* Lock the source if it's in hardware */ |
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257 src_locked = 0; |
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258 if ( SDL_MUSTLOCK(src) ) { |
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259 if ( SDL_LockSurface(src) < 0 ) { |
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260 if ( dst_locked ) { |
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261 SDL_UnlockSurface(dst); |
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262 } |
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263 SDL_SetError("Unable to lock source surface"); |
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264 return(-1); |
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265 } |
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266 src_locked = 1; |
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267 } |
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268 |
0 | 269 /* Set up the data... */ |
270 pos = 0x10000; | |
271 inc = (srcrect->h << 16) / dstrect->h; | |
272 src_row = srcrect->y; | |
273 dst_row = dstrect->y; | |
274 dst_width = dstrect->w*bpp; | |
275 | |
276 #ifdef USE_ASM_STRETCH | |
277 /* Write the opcodes for this stretch */ | |
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278 if ( (bpp == 3) || |
0 | 279 (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) { |
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280 use_asm = SDL_FALSE; |
0 | 281 } |
282 #endif | |
283 | |
284 /* Perform the stretch blit */ | |
285 for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) { | |
286 dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch) | |
287 + (dstrect->x*bpp); | |
288 while ( pos >= 0x10000L ) { | |
289 srcp = (Uint8 *)src->pixels + (src_row*src->pitch) | |
290 + (srcrect->x*bpp); | |
291 ++src_row; | |
292 pos -= 0x10000L; | |
293 } | |
294 #ifdef USE_ASM_STRETCH | |
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295 if (use_asm) { |
0 | 296 #ifdef __GNUC__ |
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297 __asm__ __volatile__ ( |
1228
f4a3a4129d04
From Mike Frysinger and/or Gentoo:
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298 "call *%4" |
0 | 299 : "=&D" (u1), "=&S" (u2) |
1234
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For sanity's sake, removed the '&' when passing copy_row array to asm.
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300 : "0" (dstp), "1" (srcp), "r" (copy_row) |
0 | 301 : "memory" ); |
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Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
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302 #elif defined(_MSC_VER) || defined(__WATCOMC__) |
1234
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For sanity's sake, removed the '&' when passing copy_row array to asm.
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303 { void *code = copy_row; |
0 | 304 __asm { |
305 push edi | |
306 push esi | |
307 | |
308 mov edi, dstp | |
309 mov esi, srcp | |
310 call dword ptr code | |
311 | |
312 pop esi | |
313 pop edi | |
314 } | |
315 } | |
316 #else | |
317 #error Need inline assembly for this compiler | |
318 #endif | |
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cd2ab40f1219
Made the mprotect() fix for SDL_SoftStretch() more general for hardened linux, etc.
Sam Lantinga <slouken@libsdl.org>
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319 } else |
cd2ab40f1219
Made the mprotect() fix for SDL_SoftStretch() more general for hardened linux, etc.
Sam Lantinga <slouken@libsdl.org>
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320 #endif |
0 | 321 switch (bpp) { |
322 case 1: | |
323 copy_row1(srcp, srcrect->w, dstp, dstrect->w); | |
324 break; | |
325 case 2: | |
326 copy_row2((Uint16 *)srcp, srcrect->w, | |
327 (Uint16 *)dstp, dstrect->w); | |
328 break; | |
329 case 3: | |
330 copy_row3(srcp, srcrect->w, dstp, dstrect->w); | |
331 break; | |
332 case 4: | |
333 copy_row4((Uint32 *)srcp, srcrect->w, | |
334 (Uint32 *)dstp, dstrect->w); | |
335 break; | |
336 } | |
337 pos += inc; | |
338 } | |
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Don't crash if the stretch routines are used on hardware surfaces
Sam Lantinga <slouken@libsdl.org>
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339 |
1d1a823904d8
Don't crash if the stretch routines are used on hardware surfaces
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parents:
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340 /* We need to unlock the surfaces if they're locked */ |
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Don't crash if the stretch routines are used on hardware surfaces
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341 if ( dst_locked ) { |
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Don't crash if the stretch routines are used on hardware surfaces
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342 SDL_UnlockSurface(dst); |
1d1a823904d8
Don't crash if the stretch routines are used on hardware surfaces
Sam Lantinga <slouken@libsdl.org>
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343 } |
1d1a823904d8
Don't crash if the stretch routines are used on hardware surfaces
Sam Lantinga <slouken@libsdl.org>
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344 if ( src_locked ) { |
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Don't crash if the stretch routines are used on hardware surfaces
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345 SDL_UnlockSurface(src); |
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Don't crash if the stretch routines are used on hardware surfaces
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346 } |
0 | 347 return(0); |
348 } | |
349 |