Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_EnableUNICODE.3 @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
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1 .TH "SDL_EnableUNICODE" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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Erik Heckers fixed bug #493
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3 SDL_EnableUNICODE \- Enable UNICODE translation |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_EnableUNICODE\fP\fR(\fBint enable\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
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11 Enables/Disables Unicode keyboard translation\&. |
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12 .PP |
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13 To obtain the character codes corresponding to received keyboard events, Unicode translation must first be turned on using this function\&. The translation incurs a slight overhead for each keyboard event and is therefore disabled by default\&. For each subsequently received key down event, the \fBunicode\fR member of the \fI\fBSDL_keysym\fR\fR structure will then contain the corresponding character code, or zero for keysyms that do not correspond to any character code\&. |
0 | 14 .PP |
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15 A value of 1 for \fBenable\fR enables Unicode translation; 0 disables it, and -1 leaves it unchanged (useful for querying the current translation mode)\&. |
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16 .PP |
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17 Note that only key press events will be translated, not release events\&. |
0 | 18 .SH "RETURN VALUE" |
19 .PP | |
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20 Returns the previous translation mode (\fB0\fR or \fB1\fR)\&. |
0 | 21 .SH "SEE ALSO" |
22 .PP | |
23 \fI\fBSDL_keysym\fR\fR | |
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24 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |