Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_ConvertAudio.3 @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
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changeset
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1 .TH "SDL_ConvertAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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3 SDL_ConvertAudio \- Convert audio data to a desired audio format\&. |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_ConvertAudio\fP\fR(\fBSDL_AudioCVT *cvt\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 \fBSDL_ConvertAudio\fP takes one parameter, \fBcvt\fR, which was previously initilized\&. Initilizing a \fI\fBSDL_AudioCVT\fR\fR is a two step process\&. First of all, the structure must be passed to \fI\fBSDL_BuildAudioCVT\fP\fR along with source and destination format parameters\&. Secondly, the \fBcvt\fR->\fBbuf\fR and \fBcvt\fR->\fBlen\fR fields must be setup\&. \fBcvt\fR->\fBbuf\fR should point to the audio data and \fBcvt\fR->\fBlen\fR should be set to the length of the audio data in bytes\&. Remember, the length of the buffer pointed to by \fBbuf\fR show be \fBlen\fR*\fBlen_mult\fR bytes in length\&. | |
12 .PP | |
13 Once the \fBSDL_AudioCVT\fRstructure is initilized then we can pass it to \fBSDL_ConvertAudio\fP, which will convert the audio data pointer to by \fBcvt\fR->\fBbuf\fR\&. If \fBSDL_ConvertAudio\fP returned \fB0\fR then the conversion was completed successfully, otherwise \fB-1\fR is returned\&. | |
14 .PP | |
15 If the conversion completed successfully then the converted audio data can be read from \fBcvt\fR->\fBbuf\fR\&. The amount of valid, converted, audio data in the buffer is equal to \fBcvt\fR->\fBlen\fR*\fBcvt\fR->\fBlen_ratio\fR\&. | |
16 .SH "EXAMPLES" | |
17 .PP | |
18 .nf | |
19 \f(CW/* Converting some WAV data to hardware format */ | |
20 void my_audio_callback(void *userdata, Uint8 *stream, int len); | |
21 | |
22 SDL_AudioSpec *desired, *obtained; | |
23 SDL_AudioSpec wav_spec; | |
24 SDL_AudioCVT wav_cvt; | |
25 Uint32 wav_len; | |
26 Uint8 *wav_buf; | |
27 int ret; | |
28 | |
29 /* Allocated audio specs */ | |
30 desired=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec)); | |
31 obtained=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec)); | |
32 | |
33 /* Set desired format */ | |
34 desired->freq=22050; | |
35 desired->format=AUDIO_S16LSB; | |
36 desired->samples=8192; | |
37 desired->callback=my_audio_callback; | |
38 desired->userdata=NULL; | |
39 | |
40 /* Open the audio device */ | |
41 if ( SDL_OpenAudio(desired, obtained) < 0 ){ | |
42 fprintf(stderr, "Couldn\&'t open audio: %s | |
43 ", SDL_GetError()); | |
44 exit(-1); | |
45 } | |
46 | |
47 free(desired); | |
48 | |
49 /* Load the test\&.wav */ | |
50 if( SDL_LoadWAV("test\&.wav", &wav_spec, &wav_buf, &wav_len) == NULL ){ | |
51 fprintf(stderr, "Could not open test\&.wav: %s | |
52 ", SDL_GetError()); | |
53 SDL_CloseAudio(); | |
54 free(obtained); | |
55 exit(-1); | |
56 } | |
57 | |
58 /* Build AudioCVT */ | |
59 ret = SDL_BuildAudioCVT(&wav_cvt, | |
60 wav_spec\&.format, wav_spec\&.channels, wav_spec\&.freq, | |
61 obtained->format, obtained->channels, obtained->freq); | |
62 | |
63 /* Check that the convert was built */ | |
64 if(ret==-1){ | |
65 fprintf(stderr, "Couldn\&'t build converter! | |
66 "); | |
67 SDL_CloseAudio(); | |
68 free(obtained); | |
69 SDL_FreeWAV(wav_buf); | |
70 } | |
71 | |
72 /* Setup for conversion */ | |
73 wav_cvt\&.buf=(Uint8 *)malloc(wav_len*wav_cvt\&.len_mult); | |
74 wav_cvt\&.len=wav_len; | |
75 memcpy(wav_cvt\&.buf, wav_buf, wav_len); | |
76 | |
77 /* We can delete to original WAV data now */ | |
78 SDL_FreeWAV(wav_buf); | |
79 | |
80 /* And now we\&'re ready to convert */ | |
81 SDL_ConvertAudio(&wav_cvt); | |
82 | |
83 /* do whatever */ | |
84 \&. | |
85 \&. | |
86 \&. | |
87 \&. | |
88 | |
89 \fR | |
90 .fi | |
91 .PP | |
92 .SH "SEE ALSO" | |
93 .PP | |
94 \fI\fBSDL_BuildAudioCVT\fP\fR, \fI\fBSDL_AudioCVT\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
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95 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |