Mercurial > sdl-ios-xcode
annotate docs/html/sdlgetrelativemousestate.html @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GetRelativeMouseState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetMouseState" | |
17 HREF="sdlgetmousestate.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetAppState" | |
20 HREF="sdlgetappstate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgetmousestate.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetappstate.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLGETRELATIVEMOUSESTATE" | |
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74 ></A |
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75 >SDL_GetRelativeMouseState</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5902" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_GetRelativeMouseState -- Retrieve the current state of the mouse</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5905" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5906" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >Uint8 <B | |
106 CLASS="FSFUNC" | |
107 >SDL_GetRelativeMouseState</B | |
108 ></CODE | |
109 >(int *x, int *y);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5912" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >The current button state is returned as a button bitmask, which can | |
124 be tested using the <TT | |
125 CLASS="LITERAL" | |
126 >SDL_BUTTON(X)</TT | |
127 > macros, and <TT | |
128 CLASS="PARAMETER" | |
129 ><I | |
130 >x</I | |
131 ></TT | |
132 > and <TT | |
133 CLASS="PARAMETER" | |
134 ><I | |
135 >y</I | |
136 ></TT | |
137 > are set to the change in the mouse position since the last call to <TT | |
138 CLASS="FUNCTION" | |
139 >SDL_GetRelativeMouseState</TT | |
140 > or since event initialization. You can pass <TT | |
141 CLASS="LITERAL" | |
142 >NULL</TT | |
143 > for either <TT | |
144 CLASS="PARAMETER" | |
145 ><I | |
146 >x</I | |
147 ></TT | |
148 > or <TT | |
149 CLASS="PARAMETER" | |
150 ><I | |
151 >y</I | |
152 ></TT | |
153 >.</P | |
154 ></DIV | |
155 ><DIV | |
156 CLASS="REFSECT1" | |
157 ><A | |
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158 NAME="AEN5922" |
0 | 159 ></A |
160 ><H2 | |
161 >See Also</H2 | |
162 ><P | |
163 ><A | |
164 HREF="sdlgetmousestate.html" | |
165 ><TT | |
166 CLASS="FUNCTION" | |
167 >SDL_GetMouseState</TT | |
168 ></A | |
169 ></P | |
170 ></DIV | |
171 ><DIV | |
172 CLASS="NAVFOOTER" | |
173 ><HR | |
174 ALIGN="LEFT" | |
175 WIDTH="100%"><TABLE | |
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176 SUMMARY="Footer navigation table" |
0 | 177 WIDTH="100%" |
178 BORDER="0" | |
179 CELLPADDING="0" | |
180 CELLSPACING="0" | |
181 ><TR | |
182 ><TD | |
183 WIDTH="33%" | |
184 ALIGN="left" | |
185 VALIGN="top" | |
186 ><A | |
187 HREF="sdlgetmousestate.html" | |
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188 ACCESSKEY="P" |
0 | 189 >Prev</A |
190 ></TD | |
191 ><TD | |
192 WIDTH="34%" | |
193 ALIGN="center" | |
194 VALIGN="top" | |
195 ><A | |
196 HREF="index.html" | |
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197 ACCESSKEY="H" |
0 | 198 >Home</A |
199 ></TD | |
200 ><TD | |
201 WIDTH="33%" | |
202 ALIGN="right" | |
203 VALIGN="top" | |
204 ><A | |
205 HREF="sdlgetappstate.html" | |
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206 ACCESSKEY="N" |
0 | 207 >Next</A |
208 ></TD | |
209 ></TR | |
210 ><TR | |
211 ><TD | |
212 WIDTH="33%" | |
213 ALIGN="left" | |
214 VALIGN="top" | |
215 >SDL_GetMouseState</TD | |
216 ><TD | |
217 WIDTH="34%" | |
218 ALIGN="center" | |
219 VALIGN="top" | |
220 ><A | |
221 HREF="eventfunctions.html" | |
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222 ACCESSKEY="U" |
0 | 223 >Up</A |
224 ></TD | |
225 ><TD | |
226 WIDTH="33%" | |
227 ALIGN="right" | |
228 VALIGN="top" | |
229 >SDL_GetAppState</TD | |
230 ></TR | |
231 ></TABLE | |
232 ></DIV | |
233 ></BODY | |
234 ></HTML | |
235 > |