Mercurial > sdl-ios-xcode
annotate README.DC @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | c17d82103614 |
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509
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1 SDL for Dreamcast (beta2) |
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2 |
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3 BERO |
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4 berobero@users.sourceforge.net |
509
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5 |
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6 http://www.geocities.co.jp/Playtown/2004/ |
dad72daf44b3
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7 |
dad72daf44b3
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8 this work with kos-newlib |
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9 http://sourceforge.net/projects/dcquake/ |
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10 |
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11 compile |
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12 - source environ.sh (from the KOS distribution) |
509
dad72daf44b3
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13 - make -f Makefile.dc |
dad72daf44b3
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14 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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15 compile with gl support |
dad72daf44b3
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16 - install latest libgl from http://sourceforge.net/projects/dcquake/ |
dad72daf44b3
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17 - uncomment GL=1 in Makefile.dc |
dad72daf44b3
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18 - make -f Makefile.dc clean |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
parents:
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19 - make -f Makefile.dc |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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20 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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21 install |
dad72daf44b3
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22 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
dad72daf44b3
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23 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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24 changelog: |
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25 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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26 beta2 |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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27 - OpenGL support |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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28 - Hardware page flip support |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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29 |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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30 beta |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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31 - thread, timer don't tested so much. |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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32 - not support OpenGL |