Mercurial > sdl-ios-xcode
annotate src/haptic/SDL_haptic.c @ 2497:0893fbf73b3d gsoc2008_force_feedback
Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Added doxygen to SDL_Haptic.h.
author | Edgar Simo <bobbens@gmail.com> |
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date | Sun, 06 Jul 2008 16:53:32 +0000 |
parents | 66c02abeef0e |
children | abfcba0f3bd1 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 2008 Edgar Simo |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_syshaptic.h" |
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25 #include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */ |
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26 |
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27 |
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28 static Uint8 SDL_numhaptics = 0; |
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29 SDL_Haptic **SDL_haptics = NULL; |
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30 static SDL_Haptic *default_haptic = NULL; |
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31 |
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32 |
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33 /* |
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34 * Initializes the Haptic devices. |
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35 */ |
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36 int |
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37 SDL_HapticInit(void) |
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38 { |
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39 int arraylen; |
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40 int status; |
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41 |
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42 SDL_numhaptics = 0; |
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43 status = SDL_SYS_HapticInit(); |
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44 if (status >= 0) { |
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45 arraylen = (status + 1) * sizeof(*SDL_haptics); |
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46 SDL_haptics = (SDL_Haptic **) SDL_malloc(arraylen); |
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47 if (SDL_haptics == NULL) { |
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48 SDL_numhaptics = 0; |
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49 } else { |
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50 SDL_memset(SDL_haptics, 0, arraylen); |
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51 SDL_numhaptics = status; |
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52 } |
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53 status = 0; |
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54 } |
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55 default_haptic = NULL; |
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56 |
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57 return status; |
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58 } |
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59 |
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60 |
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61 /* |
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62 * Returns the number of available devices. |
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63 */ |
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64 int |
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65 SDL_NumHaptics(void) |
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66 { |
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67 return SDL_numhaptics; |
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68 } |
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69 |
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70 |
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71 /* |
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72 * Gets the name of a Haptic device by index. |
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73 */ |
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74 const char * |
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75 SDL_HapticName(int device_index) |
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76 { |
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77 if ((device_index < 0) || (device_index >= SDL_numhaptics)) { |
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78 SDL_SetError("There are %d haptic devices available", SDL_numhaptics); |
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79 return NULL; |
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80 } |
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81 return SDL_SYS_HapticName(device_index); |
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82 } |
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83 |
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84 |
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85 /* |
2475 | 86 * Opens a Haptic device. |
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87 */ |
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88 SDL_Haptic * |
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89 SDL_HapticOpen(int device_index) |
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90 { |
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91 int i; |
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92 SDL_Haptic *haptic; |
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93 |
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94 if ((device_index < 0) || (device_index >= SDL_numhaptics)) { |
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95 SDL_SetError("There are %d haptic devices available", SDL_numhaptics); |
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96 return NULL; |
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97 } |
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98 |
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99 /* If the haptic is already open, return it */ |
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100 for (i=0; SDL_haptics[i]; i++) { |
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101 if (device_index == SDL_haptics[i]->index) { |
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102 haptic = SDL_haptics[i]; |
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103 ++haptic->ref_count; |
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104 return haptic; |
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105 } |
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106 } |
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107 |
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108 /* Create the haptic device */ |
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109 haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic)); |
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110 if (haptic == NULL) { |
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111 SDL_OutOfMemory(); |
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112 return NULL; |
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113 } |
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114 |
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115 /* Initialize the haptic device */ |
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116 SDL_memset(haptic, 0, (sizeof *haptic)); |
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117 haptic->index = device_index; |
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118 if (SDL_SYS_HapticOpen(haptic) < 0) { |
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119 SDL_free(haptic); |
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120 return NULL; |
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121 } |
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122 |
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123 /* Add haptic to list */ |
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124 ++haptic->ref_count; |
2490 | 125 for (i=0; SDL_haptics[i]; i++) |
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126 /* Skip to next haptic */ ; |
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127 SDL_haptics[i] = haptic; |
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128 |
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129 return haptic; |
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130 } |
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131 |
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132 |
2475 | 133 /* |
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134 * Returns SDL_TRUE if joystick has haptic features. |
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135 */ |
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136 int |
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137 SDL_JoystickIsHaptic(SDL_Joystick * joystick) |
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138 { |
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139 int ret; |
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140 |
2490 | 141 /* Must be a valid joystick */ |
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142 if (!SDL_PrivateJoystickValid(&joystick)) { |
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143 return -1; |
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144 } |
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145 |
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146 ret = SDL_SYS_JoystickIsHaptic(joystick); |
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147 |
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148 if (ret > 0) return SDL_TRUE; |
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149 else if (ret == 0) return SDL_FALSE; |
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150 else return -1; |
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151 } |
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152 |
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153 |
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154 /* |
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155 * Opens a haptic device from a joystick. |
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156 */ |
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157 SDL_Haptic * |
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158 SDL_HapticOpenFromJoystick(SDL_Joystick * joystick) |
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159 { |
2490 | 160 int i; |
161 SDL_Haptic *haptic; | |
162 | |
163 /* Must be a valid joystick */ | |
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164 if (!SDL_PrivateJoystickValid(&joystick)) { |
2490 | 165 return NULL; |
166 } | |
167 | |
168 /* Joystick must be haptic */ | |
169 if (SDL_SYS_JoystickIsHaptic(joystick) <= 0) { | |
170 return NULL; | |
171 } | |
172 | |
173 /* Check to see if joystick's haptic is already open */ | |
174 for (i=0; SDL_haptics[i]; i++) { | |
2491 | 175 if (SDL_SYS_JoystickSameHaptic(SDL_haptics[i],joystick)) { |
2490 | 176 haptic = SDL_haptics[i]; |
177 ++haptic->ref_count; | |
178 return haptic; | |
179 } | |
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180 } |
2490 | 181 |
182 /* Create the haptic device */ | |
183 haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic)); | |
184 if (haptic == NULL) { | |
185 SDL_OutOfMemory(); | |
186 return NULL; | |
187 } | |
188 | |
189 /* Initialize the haptic device */ | |
190 SDL_memset(haptic, 0, (sizeof *haptic)); | |
191 if (SDL_SYS_HapticOpenFromJoystick(haptic,joystick) < 0) { | |
192 SDL_free(haptic); | |
193 return NULL; | |
194 } | |
195 | |
196 /* Add haptic to list */ | |
197 ++haptic->ref_count; | |
198 for (i=0; SDL_haptics[i]; i++) | |
199 /* Skip to next haptic */ ; | |
200 SDL_haptics[i] = haptic; | |
201 | |
202 return haptic; | |
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203 } |
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204 |
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205 |
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206 /* |
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207 * Checks to see if the haptic device is valid |
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208 */ |
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209 static int |
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210 ValidHaptic(SDL_Haptic ** haptic) |
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211 { |
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212 int valid; |
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213 |
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214 if (*haptic == NULL) { |
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215 SDL_SetError("Haptic device hasn't been opened yet"); |
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216 valid = 0; |
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217 } else { |
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218 valid = 1; |
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219 } |
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220 return valid; |
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221 } |
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222 |
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223 |
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224 /* |
2475 | 225 * Closes a SDL_Haptic device. |
226 */ | |
227 void | |
228 SDL_HapticClose(SDL_Haptic * haptic) | |
229 { | |
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230 int i; |
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231 |
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232 /* Must be valid */ |
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233 if (!ValidHaptic(&haptic)) { |
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234 return; |
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235 } |
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236 |
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237 /* Check if it's still in use */ |
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238 if (--haptic->ref_count < 0) { |
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239 return; |
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240 } |
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241 |
2480 | 242 /* Close it, properly removing effects if needed */ |
243 for (i=0; i<haptic->neffects; i++) { | |
244 if (haptic->effects[i].hweffect != NULL) { | |
245 SDL_HapticDestroyEffect(haptic,i); | |
246 } | |
247 } | |
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248 SDL_SYS_HapticClose(haptic); |
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249 |
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250 /* Remove from the list */ |
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251 for (i = 0; SDL_haptics[i]; ++i) { |
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252 if (haptic == SDL_haptics[i]) { |
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253 SDL_memcpy(&SDL_haptics[i], &SDL_haptics[i + 1], |
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254 (SDL_numhaptics - i) * sizeof(haptic)); |
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255 break; |
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256 } |
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257 } |
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258 |
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259 /* Free */ |
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260 SDL_free(haptic); |
2475 | 261 } |
262 | |
263 /* | |
264 * Cleans up after the subsystem. | |
265 */ | |
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266 void |
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267 SDL_HapticQuit(void) |
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268 { |
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269 SDL_numhaptics = 0; |
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270 |
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271 SDL_SYS_HapticQuit(); |
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272 if (SDL_haptics != NULL) { |
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273 SDL_free(SDL_haptics); |
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274 SDL_haptics = NULL; |
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275 } |
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276 } |
2477
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277 |
2478
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278 /* |
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279 * Returns the number of effects a haptic device has. |
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280 */ |
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281 int |
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282 SDL_HapticNumEffects(SDL_Haptic * haptic) |
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283 { |
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284 if (!ValidHaptic(&haptic)) { |
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285 return -1; |
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286 } |
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287 |
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288 return haptic->neffects; |
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289 } |
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290 |
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291 /* |
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292 * Returns supported effects by the device. |
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293 */ |
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294 unsigned int |
2497
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295 SDL_HapticQuery(SDL_Haptic * haptic) |
2478
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296 { |
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297 if (!ValidHaptic(&haptic)) { |
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298 return -1; |
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299 } |
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300 |
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301 return haptic->supported; |
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302 } |
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303 |
2486
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304 /* |
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305 * Checks to see if the device can support the effect. |
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306 */ |
2478
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307 int |
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308 SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect) |
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309 { |
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310 if (!ValidHaptic(&haptic)) { |
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311 return -1; |
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|
312 } |
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313 |
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|
314 if ((haptic->supported & effect->type) != 0) |
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|
315 return SDL_TRUE; |
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|
316 return SDL_FALSE; |
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|
317 } |
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318 |
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|
319 /* |
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320 * Creates a new haptic effect. |
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321 */ |
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|
322 int |
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323 SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect) |
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Starting to add infrastructure to handle haptic effects.
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324 { |
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Starting to add infrastructure to handle haptic effects.
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325 int i; |
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326 |
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327 /* Check for device validity. */ |
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328 if (!ValidHaptic(&haptic)) { |
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329 return -1; |
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|
330 } |
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331 |
2480 | 332 /* Check to see if effect is supported */ |
333 if (SDL_HapticEffectSupported(haptic,effect)==SDL_FALSE) { | |
334 SDL_SetError("Haptic effect not supported by haptic device."); | |
335 return -1; | |
336 } | |
337 | |
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338 /* See if there's a free slot */ |
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339 for (i=0; i<haptic->neffects; i++) { |
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Starting to add infrastructure to handle haptic effects.
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340 if (haptic->effects[i].hweffect == NULL) { |
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341 |
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|
342 /* Now let the backend create the real effect */ |
2480 | 343 if (SDL_SYS_HapticNewEffect(haptic,&haptic->effects[i],effect) != 0) { |
2477
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344 return -1; /* Backend failed to create effect */ |
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|
345 } |
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|
346 return i; |
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|
347 } |
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|
348 } |
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|
349 |
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350 SDL_SetError("Haptic device has no free space left."); |
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351 return -1; |
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|
352 } |
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|
353 |
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|
354 /* |
2480 | 355 * Checks to see if an effect is valid. |
356 */ | |
357 static int | |
358 ValidEffect(SDL_Haptic * haptic, int effect) | |
359 { | |
360 if ((effect < 0) || (effect >= haptic->neffects)) { | |
361 SDL_SetError("Invalid haptic effect identifier."); | |
362 return 0; | |
363 } | |
364 return 1; | |
365 } | |
366 | |
367 /* | |
2488
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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|
368 * Updates an effect. |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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|
369 */ |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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|
370 int |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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|
371 SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data) |
8e2bdbccf7ff
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|
372 { |
8e2bdbccf7ff
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|
373 if (!ValidHaptic(&haptic) || !ValidEffect(haptic,effect)) { |
8e2bdbccf7ff
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|
374 return -1; |
8e2bdbccf7ff
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diff
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|
375 } |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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parents:
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|
376 |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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|
377 /* Updates the effect */ |
8e2bdbccf7ff
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parents:
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diff
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|
378 if (SDL_SYS_HapticUpdateEffect(haptic,&haptic->effects[effect],data) < 0) { |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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|
379 return -1; |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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parents:
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diff
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|
380 } |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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diff
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|
381 |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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|
382 return 0; |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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parents:
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|
383 } |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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diff
changeset
|
384 |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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parents:
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diff
changeset
|
385 |
8e2bdbccf7ff
Added SDL_HapticUpdateEffect().
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diff
changeset
|
386 /* |
2477
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diff
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|
387 * Runs the haptic effect on the device. |
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|
388 */ |
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Starting to add infrastructure to handle haptic effects.
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|
389 int |
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|
390 SDL_HapticRunEffect(SDL_Haptic * haptic, int effect) |
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Starting to add infrastructure to handle haptic effects.
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|
391 { |
2480 | 392 if (!ValidHaptic(&haptic) || !ValidEffect(haptic,effect)) { |
2477
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|
393 return -1; |
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diff
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|
394 } |
2479
b9eb2cfe16cd
Added some preliminary support for haptic effect control.
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parents:
2478
diff
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|
395 |
b9eb2cfe16cd
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parents:
2478
diff
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|
396 /* Run the effect */ |
b9eb2cfe16cd
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|
397 if (SDL_SYS_HapticRunEffect(haptic,&haptic->effects[effect]) < 0) { |
b9eb2cfe16cd
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parents:
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|
398 return -1; |
b9eb2cfe16cd
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parents:
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diff
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|
399 } |
b9eb2cfe16cd
Added some preliminary support for haptic effect control.
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parents:
2478
diff
changeset
|
400 |
b9eb2cfe16cd
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diff
changeset
|
401 return 0; |
2477
97f75ea43a93
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|
402 } |
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diff
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|
403 |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
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parents:
2476
diff
changeset
|
404 /* |
2485
67978eea6d10
Added SDL_HapticStopEffect().
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parents:
2484
diff
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|
405 * Stops the haptic effect on the device. |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
406 */ |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
407 int |
67978eea6d10
Added SDL_HapticStopEffect().
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2484
diff
changeset
|
408 SDL_HapticStopEffect(SDL_Haptic * haptic, int effect) |
67978eea6d10
Added SDL_HapticStopEffect().
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parents:
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|
409 { |
67978eea6d10
Added SDL_HapticStopEffect().
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parents:
2484
diff
changeset
|
410 if (!ValidHaptic(&haptic) || !ValidEffect(haptic,effect)) { |
67978eea6d10
Added SDL_HapticStopEffect().
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parents:
2484
diff
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|
411 return -1; |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
412 } |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
413 |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
414 /* Stop the effect */ |
67978eea6d10
Added SDL_HapticStopEffect().
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parents:
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diff
changeset
|
415 if (SDL_SYS_HapticStopEffect(haptic,&haptic->effects[effect]) < 0) { |
67978eea6d10
Added SDL_HapticStopEffect().
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parents:
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diff
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|
416 return -1; |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
417 } |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
418 |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
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diff
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|
419 return 0; |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
420 } |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
421 |
67978eea6d10
Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents:
2484
diff
changeset
|
422 /* |
2477
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Starting to add infrastructure to handle haptic effects.
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parents:
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diff
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|
423 * Gets rid of a haptic effect. |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
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|
424 */ |
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Starting to add infrastructure to handle haptic effects.
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|
425 void |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
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|
426 SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect) |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
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|
427 { |
2480 | 428 if (!ValidHaptic(&haptic) || !ValidEffect(haptic,effect)) { |
2477
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Starting to add infrastructure to handle haptic effects.
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|
429 return; |
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Starting to add infrastructure to handle haptic effects.
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parents:
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diff
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|
430 } |
2479
b9eb2cfe16cd
Added some preliminary support for haptic effect control.
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parents:
2478
diff
changeset
|
431 |
b9eb2cfe16cd
Added some preliminary support for haptic effect control.
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parents:
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diff
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|
432 /* Not allocated */ |
b9eb2cfe16cd
Added some preliminary support for haptic effect control.
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parents:
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diff
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|
433 if (haptic->effects[effect].hweffect == NULL) { |
b9eb2cfe16cd
Added some preliminary support for haptic effect control.
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2478
diff
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|
434 return; |
b9eb2cfe16cd
Added some preliminary support for haptic effect control.
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parents:
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|
435 } |
b9eb2cfe16cd
Added some preliminary support for haptic effect control.
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parents:
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diff
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|
436 |
b9eb2cfe16cd
Added some preliminary support for haptic effect control.
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parents:
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|
437 SDL_SYS_HapticDestroyEffect(haptic, &haptic->effects[effect]); |
2477
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|
438 } |
97f75ea43a93
Starting to add infrastructure to handle haptic effects.
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parents:
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diff
changeset
|
439 |
2483
9d52368ebcf5
Setting effects memory to 0.
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parents:
2480
diff
changeset
|
440 /* |
2495
66c02abeef0e
Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents:
2491
diff
changeset
|
441 * Gets the status of a haptic effect. |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
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parents:
2491
diff
changeset
|
442 */ |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
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parents:
2491
diff
changeset
|
443 int |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
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parents:
2491
diff
changeset
|
444 SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect) |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
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parents:
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diff
changeset
|
445 { |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
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parents:
2491
diff
changeset
|
446 if (!ValidHaptic(&haptic) || !ValidEffect(haptic,effect)) { |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
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parents:
2491
diff
changeset
|
447 return -1; |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
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parents:
2491
diff
changeset
|
448 } |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents:
2491
diff
changeset
|
449 |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
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parents:
2491
diff
changeset
|
450 if ((haptic->supported & SDL_HAPTIC_STATUS) == 0) { |
66c02abeef0e
Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents:
2491
diff
changeset
|
451 SDL_SetError("Haptic device does not support status queries."); |
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Added SDL_HapticGetEffectStatus().
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452 return -1; |
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Added SDL_HapticGetEffectStatus().
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453 } |
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Added SDL_HapticGetEffectStatus().
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454 |
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Added SDL_HapticGetEffectStatus().
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455 return SDL_SYS_HapticGetEffectStatus(haptic, &haptic->effects[effect]); |
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Added SDL_HapticGetEffectStatus().
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456 } |
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Added SDL_HapticGetEffectStatus().
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457 |
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Added SDL_HapticGetEffectStatus().
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458 /* |
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Setting effects memory to 0.
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459 * Sets the global gain of the device. |
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Setting effects memory to 0.
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460 */ |
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Setting effects memory to 0.
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461 int |
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Setting effects memory to 0.
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462 SDL_HapticSetGain(SDL_Haptic * haptic, int gain ) |
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Setting effects memory to 0.
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463 { |
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Setting effects memory to 0.
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464 if (!ValidHaptic(&haptic)) { |
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Setting effects memory to 0.
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465 return -1; |
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Setting effects memory to 0.
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466 } |
2477
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Starting to add infrastructure to handle haptic effects.
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467 |
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HapticSetGain checks to see if device supports it.
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468 if ((haptic->supported & SDL_HAPTIC_GAIN) == 0) { |
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HapticSetGain checks to see if device supports it.
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469 SDL_SetError("Haptic device does not support setting gain."); |
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HapticSetGain checks to see if device supports it.
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470 return -1; |
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HapticSetGain checks to see if device supports it.
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471 } |
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HapticSetGain checks to see if device supports it.
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472 |
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Setting effects memory to 0.
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473 if ((gain < 0) || (gain > 100)) { |
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Setting effects memory to 0.
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474 SDL_SetError("Haptic gain must be between 0 and 100."); |
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Setting effects memory to 0.
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475 return -1; |
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Setting effects memory to 0.
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476 } |
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Setting effects memory to 0.
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477 |
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Setting effects memory to 0.
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478 if (SDL_SYS_HapticSetGain(haptic,gain) < 0) { |
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Setting effects memory to 0.
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479 return -1; |
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Setting effects memory to 0.
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480 } |
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Setting effects memory to 0.
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481 |
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Setting effects memory to 0.
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482 return 0; |
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Setting effects memory to 0.
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483 } |
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Setting effects memory to 0.
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484 |
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HapticSetGain checks to see if device supports it.
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485 /* |
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HapticSetGain checks to see if device supports it.
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486 * Makes the device autocenter, 0 disables. |
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HapticSetGain checks to see if device supports it.
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487 */ |
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HapticSetGain checks to see if device supports it.
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488 int |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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489 SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter ) |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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490 { |
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HapticSetGain checks to see if device supports it.
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491 if (!ValidHaptic(&haptic)) { |
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HapticSetGain checks to see if device supports it.
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492 return -1; |
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HapticSetGain checks to see if device supports it.
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493 } |
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Setting effects memory to 0.
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494 |
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HapticSetGain checks to see if device supports it.
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495 if ((haptic->supported & SDL_HAPTIC_AUTOCENTER) == 0) { |
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HapticSetGain checks to see if device supports it.
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496 SDL_SetError("Haptic device does not support setting autocenter."); |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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497 return -1; |
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HapticSetGain checks to see if device supports it.
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498 } |
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HapticSetGain checks to see if device supports it.
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499 |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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500 if ((autocenter < 0) || (autocenter > 100)) { |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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501 SDL_SetError("Haptic autocenter must be between 0 and 100."); |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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502 return -1; |
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HapticSetGain checks to see if device supports it.
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503 } |
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HapticSetGain checks to see if device supports it.
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504 |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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505 if (SDL_SYS_HapticSetAutocenter(haptic,autocenter) < 0) { |
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HapticSetGain checks to see if device supports it.
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506 return -1; |
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HapticSetGain checks to see if device supports it.
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507 } |
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HapticSetGain checks to see if device supports it.
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|
508 |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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509 return 0; |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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510 } |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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parents:
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diff
changeset
|
511 |
666472fd4cb0
HapticSetGain checks to see if device supports it.
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diff
changeset
|
512 |