Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxvideo.h @ 1549:066236f0cbf0
Implemented RISC OS and OS/2 desktop resolution code (thanks to Alan and Doodle)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 18 Mar 2006 22:42:09 +0000 |
parents | 8d9bb0cf2c2a |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_cgxvideo_h | |
25 #define _SDL_cgxvideo_h | |
26 | |
27 | |
28 #include <exec/exec.h> | |
29 #include <cybergraphx/cybergraphics.h> | |
30 #include <graphics/scale.h> | |
31 #include <graphics/gfx.h> | |
32 #include <intuition/intuition.h> | |
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33 #if defined(__SASC) || defined(STORMC4_WOS) |
0 | 34 #include <proto/exec.h> |
35 #include <proto/cybergraphics.h> | |
36 #include <proto/graphics.h> | |
37 #include <proto/intuition.h> | |
38 #include <proto/console.h> | |
39 #else | |
40 #include <inline/exec.h> | |
41 #include <inline/cybergraphics.h> | |
42 #include <inline/graphics.h> | |
43 #include <inline/intuition.h> | |
44 #include <inline/console.h> | |
45 #endif | |
46 | |
47 #include "SDL_mouse.h" | |
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New configure-based build system. Still work in progress, but much improved
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48 #include "../SDL_sysvideo.h" |
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49 #include "mydebug.h" |
0 | 50 |
51 #define USE_CGX_WRITELUTPIXEL | |
52 | |
53 /* Hidden "this" pointer for the video functions */ | |
54 #define _THIS SDL_VideoDevice *this | |
55 | |
56 /* Private display data */ | |
57 struct SDL_PrivateVideoData { | |
58 struct Screen *Public_Display; /* Used for events and window management */ | |
59 struct Screen *GFX_Display; /* Used for graphics and colormap stuff */ | |
60 Uint32 SDL_VisualUnused; /* The visual used by our window */ | |
61 struct Window *SDL_Window; /* Shared by both displays (no X security?) */ | |
62 unsigned char *BlankCursor; /* The invisible cursor */ | |
63 | |
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64 char *SDL_windowid; /* Flag: true if we have been passed a window */ |
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65 |
0 | 66 /* The variables used for displaying graphics */ |
67 Uint8 *Ximage; /* The X image for our window */ | |
68 int swap_pixels; /* Flag: true if display is swapped endian */ | |
69 | |
70 /* Support for internal mouse warping */ | |
71 struct { | |
72 int x; | |
73 int y; | |
74 } mouse_last; | |
75 struct { | |
76 int numerator; | |
77 int denominator; | |
78 int threshold; | |
79 } mouse_accel; | |
80 int mouse_relative; | |
81 | |
82 /* The current list of available video modes */ | |
83 SDL_Rect **modelist; | |
84 | |
85 /* available visuals of interest to us, sorted deepest first */ | |
86 struct { | |
87 Uint32 visual; | |
88 int depth; /* number of significant bits/pixel */ | |
89 int bpp; /* pixel quantum in bits */ | |
90 } visuals[5]; /* at most entries for 8, 15, 16, 24 */ | |
91 int nvisuals; | |
92 | |
93 Uint32 vis; /* current visual in use */ | |
94 int depth; /* current visual depth (not bpp) */ | |
95 int BytesPerPixel; | |
96 int currently_fullscreen,same_format,dbuffer; | |
97 | |
98 /* Automatic mode switching support (entering/leaving fullscreen) */ | |
99 Uint32 switch_waiting; | |
100 Uint32 switch_time; | |
101 | |
102 /* Prevent too many XSync() calls */ | |
103 int blit_queued; | |
104 | |
105 /* Colormap handling */ | |
106 LONG Pens; | |
107 Sint32 *XPixels; /* A list of pixels that have been allocated, the size depends on the screen format */ | |
108 struct ScreenBuffer *SB[2]; | |
109 struct RastPort *RP; | |
110 short *iconcolors; /* List of colors used by the icon */ | |
111 }; | |
112 | |
113 /* Old variable names */ | |
114 #define local_X11 (this->hidden->local_X11) | |
115 #define SDL_Display (this->hidden->Public_Display) | |
116 #define GFX_Display (this->hidden->GFX_Display) | |
117 #define SDL_Screen DefaultScreen(this->hidden->Public_Display) | |
118 | |
119 #define SDL_Visual (this->hidden->vis) | |
120 | |
121 #define SDL_Root RootWindow(SDL_Display, SDL_Screen) | |
122 #define WMwindow (this->hidden->WMwindow) | |
123 #define FSwindow (this->hidden->FSwindow) | |
124 #define SDL_Window (this->hidden->SDL_Window) | |
125 #define WM_DELETE_WINDOW (this->hidden->WM_DELETE_WINDOW) | |
126 #define SDL_BlankCursor (this->hidden->BlankCursor) | |
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127 #define SDL_windowid (this->hidden->SDL_windowid) |
0 | 128 #define SDL_Ximage (this->hidden->Ximage) |
129 #define SDL_GC (this->hidden->gc) | |
130 #define swap_pixels (this->hidden->swap_pixels) | |
131 #define mouse_last (this->hidden->mouse_last) | |
132 #define mouse_accel (this->hidden->mouse_accel) | |
133 #define mouse_relative (this->hidden->mouse_relative) | |
134 #define SDL_modelist (this->hidden->modelist) | |
135 #define SDL_RastPort (this->hidden->RP) | |
136 #define saved_mode (this->hidden->saved_mode) | |
137 #define saved_view (this->hidden->saved_view) | |
138 #define currently_fullscreen (this->hidden->currently_fullscreen) | |
139 #define blit_queued (this->hidden->blit_queued) | |
140 #define SDL_DisplayColormap (this->hidden->GFX_Display->ViewPort.ColorMap) | |
141 #define SDL_XPixels (this->hidden->XPixels) | |
142 #define SDL_iconcolors (this->hidden->iconcolors) | |
143 | |
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144 /* Used to get the X cursor from a window-manager specific cursor */ |
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145 // extern Cursor SDL_GetWMXCursor(WMcursor *cursor); |
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146 |
0 | 147 extern int CGX_CreateWindow(_THIS, SDL_Surface *screen, |
148 int w, int h, int bpp, Uint32 flags); | |
149 extern int CGX_ResizeWindow(_THIS, | |
150 SDL_Surface *screen, int w, int h, Uint32 flags); | |
151 | |
152 extern void CGX_DestroyWindow(_THIS, SDL_Surface *screen); | |
153 | |
154 extern struct Library *CyberGfxBase; | |
155 extern struct IntuitionBase *IntuitionBase; | |
156 extern struct GfxBase *GfxBase; | |
157 extern struct ExecBase *SysBase; | |
158 extern struct DosLibrary *DOSBase; | |
159 | |
160 struct private_hwdata | |
161 { | |
162 struct BitMap *bmap; | |
163 APTR lock; | |
164 struct SDL_VideoDevice *videodata; | |
165 APTR mask; | |
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166 int allocated; |
0 | 167 }; |
168 | |
169 int CGX_CheckHWBlit(_THIS,SDL_Surface *src,SDL_Surface *dst); | |
170 int CGX_FillHWRect(_THIS,SDL_Surface *dst,SDL_Rect *dstrect,Uint32 color); | |
171 int CGX_SetHWColorKey(_THIS,SDL_Surface *surface, Uint32 key); | |
172 #endif /* _SDL_x11video_h */ |