Mercurial > sdl-ios-xcode
annotate src/main/win32/exports/gendef.pl @ 911:04a403e4ccf5
Date: Mon, 3 May 2004 03:15:01 +0100
From: David Symmonds
Subject: SDL Typedef Structs
Hi, Thanks for the SDL libraries, I have been using them for about a year
now and they are really brilliant. One thing that I have just found whilst
using them through C++ (and needing forward declarations) is that when you
typedef structs you sometimes use
typedef struct Name
{
...
}Name;
e.g. SDL_Surface
and other times use
typedef struct
{
...
}Name;
e.g. SDL_Rect
The first type works fine, when I define a header file I can just put
'struct Name;' at the top and use the Name throughout. However, the second
type is harder to use in a header, and I haven't found a way yet, other than
to include 'SDL.h' in the header file (undesirable). Would there be any harm
in changing the definition of SDL_Rect and such like to the second form?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Jul 2004 22:57:40 +0000 |
parents | 05b97424225f |
children | 02759105b989 |
rev | line source |
---|---|
0 | 1 #!/usr/bin/perl |
2 # | |
3 # Program to take a set of header files and generate DLL export definitions | |
4 | |
5 while ( ($file = shift(@ARGV)) ) { | |
6 if ( ! defined(open(FILE, $file)) ) { | |
7 warn "Couldn't open $file: $!\n"; | |
8 next; | |
9 } | |
10 $printed_header = 0; | |
11 $file =~ s,.*/,,; | |
12 while (<FILE>) { | |
345
05b97424225f
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
337
diff
changeset
|
13 if ( / DECLSPEC.*SDLCALL ([^\s\(]+)/ ) { |
0 | 14 print "\t$1\n"; |
15 } | |
16 } | |
17 close(FILE); | |
18 } | |
19 # Special exports not in the header files | |
20 print "\tSDL_RegisterApp\n"; | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
21 print "\tSDL_SetModuleHandle\n"; |