Mercurial > sdl-ios-xcode
annotate include/Makefile.am @ 911:04a403e4ccf5
Date: Mon, 3 May 2004 03:15:01 +0100
From: David Symmonds
Subject: SDL Typedef Structs
Hi, Thanks for the SDL libraries, I have been using them for about a year
now and they are really brilliant. One thing that I have just found whilst
using them through C++ (and needing forward declarations) is that when you
typedef structs you sometimes use
typedef struct Name
{
...
}Name;
e.g. SDL_Surface
and other times use
typedef struct
{
...
}Name;
e.g. SDL_Rect
The first type works fine, when I define a header file I can just put
'struct Name;' at the top and use the Name throughout. However, the second
type is harder to use in a header, and I haven't found a way yet, other than
to include 'SDL.h' in the header file (undesirable). Would there be any harm
in changing the definition of SDL_Rect and such like to the second form?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Jul 2004 22:57:40 +0000 |
parents | 22dbf364c017 |
children | 450721ad5436 |
rev | line source |
---|---|
0 | 1 # The input Makefile for SDL header files |
2 | |
3 # The directory where the include files will be installed | |
4 libSDLincludedir = $(includedir)/SDL | |
5 | |
6 # Which header files to install | |
7 libSDLinclude_HEADERS = \ | |
8 SDL.h \ | |
9 SDL_active.h \ | |
10 SDL_audio.h \ | |
11 SDL_byteorder.h \ | |
12 SDL_cdrom.h \ | |
13 SDL_copying.h \ | |
739
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
652
diff
changeset
|
14 SDL_cpuinfo.h \ |
0 | 15 SDL_endian.h \ |
16 SDL_error.h \ | |
17 SDL_events.h \ | |
18 SDL_getenv.h \ | |
19 SDL_joystick.h \ | |
20 SDL_keyboard.h \ | |
21 SDL_keysym.h \ | |
652
a3bb929c9e2f
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Sam Lantinga <slouken@libsdl.org>
parents:
296
diff
changeset
|
22 SDL_loadso.h \ |
0 | 23 SDL_main.h \ |
24 SDL_mouse.h \ | |
25 SDL_mutex.h \ | |
293
585a7e1285ae
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
214
diff
changeset
|
26 SDL_name.h \ |
214
0e5d6dd77bda
Added platform independent OpenGL header - SDL_opengl.h
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
27 SDL_opengl.h \ |
0 | 28 SDL_quit.h \ |
29 SDL_rwops.h \ | |
30 SDL_syswm.h \ | |
31 SDL_thread.h \ | |
32 SDL_timer.h \ | |
33 SDL_types.h \ | |
34 SDL_version.h \ | |
35 SDL_video.h \ | |
36 begin_code.h \ | |
37 close_code.h |